Seth Alves
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867fe18472
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put some code back now that entity-server is doing simple simulation again. don't draw blue physics-enabled dot unless debug menu-item is checked
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2015-05-07 10:11:36 -07:00 |
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Seth Alves
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fe14202f51
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add getName passthrough to ObjecdtMotionState, don't compute model shapes until the model has been simulated
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2015-05-07 09:53:39 -07:00 |
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Seth Alves
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5ac8558168
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flash yellow box when transmitting an edit packet
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2015-05-06 17:03:27 -07:00 |
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Seth Alves
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4a7fe50084
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Merge branch 'master' of github.com:highfidelity/hifi into dice-on-table-1
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2015-05-05 16:43:43 -07:00 |
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Seth Alves
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c35edd8eb4
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some debugging on Andrew's refactor
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2015-05-05 16:40:10 -07:00 |
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Seth Alves
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82828f0b93
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print when bullet and local octree don't agree on position of an entity
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2015-05-05 13:52:10 -07:00 |
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Seth Alves
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1cd93b9ec8
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pull andrew's branch, add back in visual indicator of an entity being active in bullet
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2015-05-05 13:14:22 -07:00 |
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ZappoMan
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5fc5df7c55
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change skyboxMode to backgroundMode
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2015-05-05 12:38:44 -07:00 |
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ZappoMan
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4b9c6728e7
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fix issue with skyboxMode getting randomly set
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2015-05-04 18:58:35 -07:00 |
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ZappoMan
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77232e35f8
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Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereInZones
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2015-05-04 17:16:33 -07:00 |
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ZappoMan
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2c02bfdda5
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fix build buster
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2015-05-04 16:01:50 -07:00 |
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ZappoMan
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3827e961a7
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hook sunBrightness to keyLightIntensity
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2015-05-04 15:31:50 -07:00 |
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ZappoMan
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403ed6d77b
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wire up sunlocation from keylight direction
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2015-05-04 15:20:16 -07:00 |
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ZappoMan
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cfe717fe08
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only override environment when skyboxMode is atmosphere
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2015-05-04 13:53:29 -07:00 |
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ZappoMan
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4561c59203
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wire up zone to environment atmosphere rendering
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2015-05-04 13:49:43 -07:00 |
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Philip Rosedale
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0f22b9beb8
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Merge pull request #4741 from sethalves/box-stacking-1
move common debugging rendering into a new class
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2015-05-02 00:34:44 -07:00 |
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Ryan Huffman
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51c2a8273e
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Add drawZoneBoundaries
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2015-05-01 12:52:40 -07:00 |
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Seth Alves
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bd1f77b8f3
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cleanups
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2015-05-01 11:35:14 -07:00 |
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Seth Alves
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ea1ec0186e
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stop doing useless multiple inheritance
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2015-05-01 11:31:58 -07:00 |
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Seth Alves
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b47184de78
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oops
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2015-05-01 11:21:27 -07:00 |
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Seth Alves
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452d78805e
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oops
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2015-05-01 11:20:50 -07:00 |
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Seth Alves
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b443ce5d3e
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oops
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2015-05-01 11:20:34 -07:00 |
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Seth Alves
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a31e2dc309
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oops
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2015-05-01 11:18:56 -07:00 |
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Seth Alves
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3765ace7ef
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move common debugging rendering into a new class
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2015-05-01 11:17:46 -07:00 |
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Seth Alves
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3c24d42d93
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improve display of box and model entities when in simulator-id debug mode
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2015-04-30 14:17:20 -07:00 |
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Seth Alves
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5d5624053f
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drow boxes as aabox when we are the simulator
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2015-04-30 13:15:55 -07:00 |
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Brad Hefta-Gaub
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50eecb15b3
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Merge pull request #4712 from Atlante45/compound_zones_fix
Compound zones fix
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2015-04-28 09:48:05 -07:00 |
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Atlante45
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fe0bd456e1
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Zones now use Models instead of FBXGeometries
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2015-04-28 17:07:40 +02:00 |
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Seth Alves
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2cdbe8bf7b
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merge from upstream
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2015-04-27 09:57:36 -07:00 |
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Seth Alves
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e007617112
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hook up menu-items to control debug rendering of collision hulls and owned simulations
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2015-04-27 09:56:24 -07:00 |
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Seth Alves
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26511575c2
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Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
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2015-04-27 06:44:59 -07:00 |
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Seth Alves
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0fb1a83e3b
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quiet compiler, remove some trailing control-Ms
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2015-04-25 09:20:00 -07:00 |
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Seth Alves
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48ec0c8339
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formatting, re-enable code that causes an interface to attempt to claim a moving object with no current simulation-owner
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2015-04-25 06:56:19 -07:00 |
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Seth Alves
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ac46f84291
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cleanups
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2015-04-24 18:36:41 -07:00 |
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Seth Alves
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6e6793cbcc
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remove debugging prints
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2015-04-24 15:18:02 -07:00 |
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Atlante45
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a4f03f8b1c
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Zones use avatar position not view frustum
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2015-04-24 22:16:21 +02:00 |
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Seth Alves
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1b84be6e10
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attempting to have visual indicator of simulatorID
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2015-04-24 10:55:43 -07:00 |
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Atlante45
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b776ea8110
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Make ::contains() back into a const
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2015-04-23 19:15:06 +02:00 |
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Atlante45
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83490051d9
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Move shape related contains() to ShapeInfo
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2015-04-23 18:55:20 +02:00 |
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Atlante45
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f494f86ee5
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Handle registration point in transforms
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2015-04-23 17:48:29 +02:00 |
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Atlante45
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99fd590a90
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Update compound shape geometry when async get
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2015-04-23 16:05:06 +02:00 |
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Atlante45
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d18229d52d
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Merge branch 'master' of https://github.com/highfidelity/hifi into zones
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2015-04-23 15:58:57 +02:00 |
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Atlante45
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6be0910966
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Fix contain for collision hulls
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2015-04-23 15:58:18 +02:00 |
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Atlante45
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3a0b5f9d22
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Register RenderableZoneEntityItem in EntityTreeRenderer
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2015-04-23 15:34:03 +02:00 |
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ZappoMan
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fb4e334c70
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implement volume priority for zones
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2015-04-22 12:38:34 -07:00 |
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Atlante45
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287d625c52
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Added RenderableZoneEntities class
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2015-04-22 21:17:12 +02:00 |
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Atlante45
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99b3ef0d75
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Move contain function to FBXGeometry
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2015-04-22 21:17:12 +02:00 |
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Atlante45
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9cec256142
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Rename collisionModelURL members/methods
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2015-04-22 21:16:09 +02:00 |
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Atlante45
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f3fcb749df
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Fix algorithm + add comments
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2015-04-22 21:03:55 +02:00 |
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Atlante45
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955723acf1
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RenderableEntityItem uses collision hull in contains
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2015-04-22 21:03:55 +02:00 |
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