Commit graph

1019 commits

Author SHA1 Message Date
Andrzej Kapolka
346f213e3b Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	interface/src/main.cpp
2013-05-03 10:31:40 -07:00
Philip Rosedale
f05451b4f1 Merge pull request #186 from ZappoMan/render_voxels_optimization
Some more tweaks to test pipeline
2013-05-03 10:27:56 -07:00
Andrzej Kapolka
08350a5d3a Rather than a command line parameter, provide a menu option for switching
to/from fullscreen mode.
2013-05-03 10:22:10 -07:00
Philip Rosedale
1fbc13941d Fixes per merge (Ventrella) 2013-05-03 10:16:58 -07:00
Andrzej Kapolka
43b5e9430f Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
2013-05-03 10:04:50 -07:00
ZappoMan
5710dd750d Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-03 10:01:37 -07:00
ZappoMan
a4f2dc283d various changes to help debug render pipeline
- fixing some cases where TREE_SCALE was not using constant in prep for making TREE_SCALE larger
- added createLine() to VoxelTree
- added axis lines made of voxels to scene
- added corner points made of voxels to scene
2013-05-03 09:58:52 -07:00
Philip Rosedale
b703d0982e Changed avatar.h to store _distanceToNearestAvatar 2013-05-03 09:55:25 -07:00
ZappoMan
2b11cad1ab Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-02 22:33:41 -07:00
Philip Rosedale
9716ea9550 Ground plane moved to 0->10 and lines are exactly 1 meter 2013-05-02 22:28:41 -07:00
ZappoMan
34a059db9a more optimizations of render pipeline 2013-05-02 22:26:56 -07:00
Philip Rosedale
581365f1f1 Fixes per code review. 2013-05-02 20:51:17 -07:00
Philip Rosedale
2195a140fd Merge remote-tracking branch 'upstream/master' 2013-05-02 20:36:43 -07:00
ZappoMan
771c604121 more render pipeline optimizations 2013-05-02 18:12:55 -07:00
Jeffrey Ventrella
7a52d51251 adding avatar renderer 2013-05-02 17:47:28 -07:00
Jeffrey Ventrella
c46fc5a861 (1) added avatar tilting while walking; (2) added avatar renderer; (3) tweaked body proportions; (4) 2013-05-02 17:46:10 -07:00
ZappoMan
fcce4753c9 more optimizations on render pipeline 2013-05-02 16:37:31 -07:00
ZappoMan
5a14c71225 added dirty bit support to VoxelTree, use it to determine when to call treeToArrays 2013-05-02 15:57:31 -07:00
Andrzej Kapolka
8e2c43e983 Need to disable blending when we render the distorted screen quad. 2013-05-02 15:54:58 -07:00
Andrzej Kapolka
ccded56ecf Use the right type here; Xcode complains about it. 2013-05-02 15:20:29 -07:00
Andrzej Kapolka
762c635744 Restored constant value added another reference to the SDK docs. 2013-05-02 14:44:03 -07:00
Andrzej Kapolka
5de15dd5a4 Final bits for Oculus support. Works! 2013-05-02 14:39:00 -07:00
Jeffrey Ventrella
673936e141 adjusted proportions of avatar skeleton to make it closer to average human 2013-05-02 14:05:51 -07:00
ZappoMan
8f0dd1ffa1 added render pipeline warnings menu item 2013-05-02 13:17:06 -07:00
Jeffrey Ventrella
cd334c2ade renamed avatar skeleton from "bones" to "joints" to be more consistent with standard language. Also improved skeleton some 2013-05-02 13:13:56 -07:00
Andrzej Kapolka
b0bbca281d Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
2013-05-02 13:10:39 -07:00
Andrzej Kapolka
94f1e03eb1 More work on Oculus integration; added some notes to explain the source of the
magic numbers.
2013-05-02 13:02:11 -07:00
ZappoMan
e2481f514c lower warning threshold to 1 millisecond for voxel render pipeline steps 2013-05-02 12:53:56 -07:00
Stephen Birarda
d2ca0d4dc4 Merge remote-tracking branch 'upstream/master' into invensense 2013-05-02 12:29:37 -07:00
ZappoMan
275772bb3d debugging voxel sending behavior 2013-05-02 12:26:51 -07:00
Stephen Birarda
9e3b862c67 hook up the invensense via existing SerialInterface class 2013-05-02 12:26:12 -07:00
Jeffrey Ventrella
4eda930f4a Merge remote-tracking branch 'upstream/master' 2013-05-02 11:06:18 -07:00
Jeffrey Ventrella
35a8066bd6 fixed merge problem 2013-05-02 11:05:51 -07:00
Jeffrey Ventrella
42ce96c82e Merge pull request #177 from Ventrella/master
I made a few minor fixes in Avatar
2013-05-02 11:01:24 -07:00
ZappoMan
a6d2bb73ad added warnings if bitstream processing takes too long 2013-05-01 23:24:46 -07:00
ZappoMan
6a7ebb3a55 fixed LOD issue in client 2013-05-01 22:57:19 -07:00
Philip Rosedale
900caa6278 Changed idle simulate call to 16msecs (which will set avatar mixer rate at 60FPS), further small stats improvements 2013-05-01 22:40:38 -07:00
Philip Rosedale
ee1e5d16fc Avatars are now slowed down when they get near other avatars, for easy fine positioning. 2013-05-01 22:03:57 -07:00
ZappoMan
0f71627923 fixed local mode 2013-05-01 21:22:41 -07:00
Philip Rosedale
e2ce927492 Merge remote-tracking branch 'upstream/master' 2013-05-01 20:57:40 -07:00
Philip Rosedale
09a6a476d5 Slow down when near other avatars - incremental commit 2013-05-01 20:55:40 -07:00
Philip Rosedale
f78f983e2d Merge pull request #176 from ZappoMan/render_voxels_optimization
Render voxels optimization
2013-05-01 20:52:48 -07:00
Jeffrey Ventrella
1e6ba9cc34 (1) raised Eve's hand; (2) renamed some member variables; (3) added more functionality to hand-holding 2013-05-01 20:35:21 -07:00
ZappoMan
015fd05e62 code cleanup 2013-05-01 18:37:14 -07:00
ZappoMan
62e7c0383b cleaned up some code for distanceToCamera() 2013-05-01 18:31:05 -07:00
Andrzej Kapolka
5b6b28664f Most of the way towards basic Oculus support. 2013-05-01 18:22:45 -07:00
ZappoMan
4f86b5570f first cut at improved render pipeline 2013-05-01 18:21:13 -07:00
Jeffrey Ventrella
4b18a25b7f cleaned up some tabbing issues in main.cpp 2013-05-01 17:11:35 -07:00
Jeffrey Ventrella
f86a92fef0 fixed some small formatting glitches in code and added a way to make head lean affect the position of the head 2013-05-01 16:51:15 -07:00
Jeffrey Ventrella
aeb545656e (1) added a few methods to orientation; (2) fixed Eve's height; (3) added pitch and roll members to Avatar (not used yet); added avatar pull from handshake; 2013-05-01 15:38:55 -07:00
Jeffrey Ventrella
c88a7f8f55 fixed merge 2013-05-01 13:51:59 -07:00
Jeffrey Ventrella
b388e9a760 (1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm 2013-05-01 13:00:08 -07:00
Philip Rosedale
08e1bfb712 Merge remote-tracking branch 'upstream/master' 2013-05-01 12:46:33 -07:00
Andrzej Kapolka
a412f7b1cb Derp, forgot to move this in my codebase. 2013-05-01 12:41:53 -07:00
Philip Rosedale
17b22cccb4 Merge remote-tracking branch 'upstream/master' 2013-05-01 12:38:54 -07:00
Philip Rosedale
02ef1db0d0 Adding devices for Glass, Android 2013-05-01 12:38:22 -07:00
Andrzej Kapolka
11a750f6a0 Changes according to Philip's feedback: spacing around operators, removed
unused variables, moved font family names to #defines.
2013-05-01 12:17:57 -07:00
Andrzej Kapolka
15e46bac82 Disable kerning, expand bounds to account for antialiasing. 2013-05-01 11:59:21 -07:00
Andrzej Kapolka
668e25f9cd Fixed merge issue. 2013-05-01 11:51:19 -07:00
Andrzej Kapolka
5d457afaf9 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Avatar.h
2013-05-01 11:46:23 -07:00
Stephen Birarda
0f3d3fb4c7 move private member constants in Avatar.h to implementation 2013-05-01 11:04:58 -07:00
Andrzej Kapolka
13a4058068 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-30 16:06:44 -07:00
Philip Rosedale
24a636486e Added Google glass support, cleaned up gyro code, ready for Oculus! 2013-04-30 16:04:55 -07:00
Philip Rosedale
55330cf14f Merge repairs. 2013-04-30 13:49:42 -07:00
Philip Rosedale
6142372219 Merge remote-tracking branch 'origin/master' 2013-04-30 13:44:49 -07:00
Philip Rosedale
8e06602e9a Added Avatar method to allow received UDP transmitter data to drive the avatar head rotation, cleaned up gyro code. 2013-04-30 13:40:16 -07:00
Andrzej Kapolka
675c0cb74e Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
2013-04-30 12:37:24 -07:00
birarda
8153b2af95 Merge pull request #161 from ZappoMan/view_frustum_work
First cut at new Voxel Sending strategy
2013-04-30 11:48:55 -07:00
Andrzej Kapolka
39a70ce9e7 Rather than Xs, use a "solid block" pseudo-character to draw a bar. Tweaked
the colors to indicate the pressed key again.
2013-04-30 11:06:23 -07:00
Andrzej Kapolka
ccdc1146a2 Removed cut and paste error from CMake file, made a couple variables in
TextRenderer more descriptive.
2013-04-30 10:26:47 -07:00
Andrzej Kapolka
8b742e43e6 GCC fails on these constants (ISO C++ forbids initialization of member
‘COLLISION_BALL_FORCE’), so I moved them into the CPP (they don't seem to
require external visibility anyway).
2013-04-30 10:15:48 -07:00
ZappoMan
622a078d24 code review cleanup 2013-04-30 10:10:17 -07:00
Andrzej Kapolka
733ccd4787 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-30 10:04:39 -07:00
Andrzej Kapolka
34f2a28114 Delete our glyph textures on destruction. 2013-04-30 10:04:01 -07:00
Andrzej Kapolka
a24f215f09 Moved menu, chat entry field to ui subdirectory. 2013-04-30 09:59:05 -07:00
Andrzej Kapolka
068d3d216e Need to commit these, too, for the font rendering change. 2013-04-29 19:12:34 -07:00
Andrzej Kapolka
a8c28a6d2a First stab at text rendering by rendering glyphs (using Qt's font rendering)
into textures, storing the associated metrics, and drawing strings as
sequences of textured quads.
2013-04-29 18:54:12 -07:00
ZappoMan
429ba8c729 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-29 17:48:12 -07:00
ZappoMan
accda966d5 Add LOD culling to the server protocol.
- Add LOD/distance culling to VoxelTree:encodeTreeBitstreamRecursion()
  and VoxelTree::searchForColoredNodesRecursion()
- added new levels to boundaryDistanceForRenderLevel()
- added more spheres to the scene to get a better sense of LOD behavior
2013-04-29 17:38:52 -07:00
Jeffrey Ventrella
6b66d8e789 Merge remote-tracking branch 'upstream/master' 2013-04-29 14:12:01 -07:00
Jeffrey Ventrella
fe9ab0a213 improved collisions 2013-04-29 14:11:33 -07:00
Andrzej Kapolka
c9c32630e8 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-29 13:22:25 -07:00
Andrzej Kapolka
0fe4d57ad7 I think this is the least intrusive fix for the chat crashes: lock the agent
list when we're updating from the network, simulating, or rendering.  I think
there are likely to be other synchronization issues, but this is a start.
2013-04-29 13:17:39 -07:00
Jeffrey Ventrella
9924be9188 Merge remote-tracking branch 'upstream/master' 2013-04-29 10:41:58 -07:00
Jeffrey Ventrella
4e4521325d added 'isCollidable' to avatar bone so that some bones do not collide (for handshaking) 2013-04-29 10:38:29 -07:00
ZappoMan
781721b79c clean up constants for voxels 2013-04-29 06:49:57 -07:00
ZappoMan
7c180c800f printf/pringLog cleanup 2013-04-29 06:28:19 -07:00
ZappoMan
ff996c9946 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-29 06:18:25 -07:00
Philip Rosedale
3787c93142 Fixes per review 2013-04-28 14:49:08 -07:00
Jeffrey Ventrella
caac600030 improved hand holding algorithm 2013-04-27 22:00:02 -07:00
Philip Rosedale
b9234b0a02 Merge remote-tracking branch 'upstream/master' 2013-04-27 17:19:55 -07:00
Jeffrey Ventrella
37e304fd14 Merge remote-tracking branch 'upstream/master' 2013-04-27 16:45:58 -07:00
Philip Rosedale
5e737ce5d4 Merge remote-tracking branch 'upstream/master' 2013-04-27 16:39:19 -07:00
Philip Rosedale
f6ef117788 Merge pull request #157 from tschw/19165
19165
2013-04-27 16:37:46 -07:00
ZappoMan
e373a8b866 removed accidentally added whitespace 2013-04-27 14:59:58 -07:00
ZappoMan
2d518520f5 removed extra AgentList() constructor which got accidentally included in merge mistake 2013-04-27 14:58:38 -07:00
ZappoMan
94bb6a1b0f removed some testing/debug code 2013-04-27 14:57:23 -07:00
ZappoMan
999930743e removed some debug code 2013-04-27 14:55:34 -07:00
ZappoMan
2f2af7ec09 removed some debug code 2013-04-27 14:53:08 -07:00
ZappoMan
e4c39369aa Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-27 14:49:03 -07:00
ZappoMan
70818bd3fe Added some new debugging code, removed some old debugging code, some small coding standard tweaks 2013-04-27 12:03:20 -07:00
Jeffrey Ventrella
57cbd9c6d9 cleaned up collision code some 2013-04-27 09:47:46 -07:00
Jeffrey Ventrella
5c3bd5fe87 improved collisions between avatars 2013-04-27 09:33:58 -07:00
Jeffrey Ventrella
308b9dcf82 Merge remote-tracking branch 'upstream/master' 2013-04-26 17:44:42 -07:00
Jeffrey Ventrella
adccd62f87 made a different prototype for camera shifting into first-person 2013-04-26 17:43:47 -07:00
Philip Rosedale
16ea53f921 Merge remote-tracking branch 'upstream/master' 2013-04-26 17:40:27 -07:00
Philip Rosedale
ebc5d665c0 Merge pull request #158 from ey6es/master
Reverted threading change by default, since we're seeing lower frame rates.
2013-04-26 17:19:11 -07:00
birarda
7ddf33b9c3 Merge pull request #159 from birarda/audio
tune distance ratio, remove debugging in audio mixer
2013-04-26 17:14:36 -07:00
Andrzej Kapolka
c26becf6cb Added toggle for nonblocking networking; default to threaded for now, since
we're seeing lower frame rates.
2013-04-26 17:10:52 -07:00
Philip Rosedale
99957f31f3 Merge remote-tracking branch 'upstream/master' 2013-04-26 17:09:05 -07:00
Philip Rosedale
69cf6e303d Merge pull request #155 from Ventrella/master
merge
2013-04-26 16:54:28 -07:00
Philip Rosedale
996a8794d0 Merge remote-tracking branch 'upstream/master' 2013-04-26 16:37:58 -07:00
tosh
dbfef9d802 Merge branch 'master' of git://github.com/worklist/hifi into 19165
Conflicts:
	interface/src/Audio.cpp
2013-04-27 00:53:29 +02:00
Jeffrey Ventrella
2486b6e15c moved inline functions from Camera.h to Camera.cpp as per Stephen's request 2013-04-26 13:33:36 -07:00
Jeffrey Ventrella
59ef9e5d7e removed incomplete code snippet in Avatar.h 2013-04-26 13:21:49 -07:00
Andrzej Kapolka
21f1669388 How'd those tabs get in there? 2013-04-26 13:10:44 -07:00
Andrzej Kapolka
c4776fcd27 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 13:03:09 -07:00
Jeffrey Ventrella
e9592f9360 moved handController 2013-04-26 12:55:13 -07:00
ZappoMan
88039e6dac Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-26 12:17:09 -07:00
Jeffrey Ventrella
10b6c7759d Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 12:16:22 -07:00
Jeffrey Ventrella
dc11055f8e merge with upstream master and resolve conflicts 2013-04-26 12:15:48 -07:00
Philip Rosedale
824abca443 Removed field and Cloud classes 2013-04-26 11:57:04 -07:00
Stephen Birarda
948f9607f6 send head position as source position to mixer 2013-04-26 11:49:52 -07:00
Philip Rosedale
2e518f8dac Removed renderPitchRate, renderYawRate, startYaw from main.cpp, they are not doing anything. 2013-04-26 11:36:44 -07:00
Stephen Birarda
ded5da47ff correct the sign of the absolute head yaw sent to avatar mixer 2013-04-26 11:35:55 -07:00
Andrzej Kapolka
0932a8b382 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-26 11:31:15 -07:00
Stephen Birarda
7c855464e1 make the absolute head yaw getter const 2013-04-26 11:22:42 -07:00
Stephen Birarda
fbdcd57529 correct yaw sent to audio-mixer in Audio 2013-04-26 11:21:34 -07:00
Andrzej Kapolka
b9fdba2711 Rather than creating a thread to read datagrams, just set the socket to
nonblocking mode and check it before simulating.  This addresses one aspect
of the lack of synchronization on AgentList, but there are other issues...
2013-04-26 11:08:41 -07:00
Stephen Birarda
1884bfc17e some spacing cleanup in Audio class 2013-04-26 10:58:01 -07:00
Jeffrey Ventrella
fe2e180f16 merge with upstream master 2013-04-26 10:56:48 -07:00
Philip Rosedale
e304e0dfb3 Fixing spacing nits in balls class 2013-04-26 10:21:17 -07:00
Andrzej Kapolka
46041b2ed9 Style tweaks: preface privates with underscore, capitalize enum members. 2013-04-26 10:21:14 -07:00
Philip Rosedale
61578d1ddb Added balls class 2013-04-26 09:59:50 -07:00
Philip Rosedale
e4c2004a69 Added constant to turn OFF avatar BALLS testing 2013-04-26 09:34:10 -07:00
ZappoMan
91f6aaa96e testing of new searchForColoredNodes() 2013-04-26 09:23:48 -07:00
ZappoMan
17694b3f46 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Fixed conflict in interface/src/main.cpp
2013-04-25 23:49:08 -07:00
ZappoMan
a176753379 added VoxelNodeBag 2013-04-25 23:47:12 -07:00
Jeffrey Ventrella
ce1ceb849f Added HandControl class and also Avatar Touch class 2013-04-25 23:32:04 -07:00
Philip Rosedale
cac9e33f8c Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
2013-04-25 20:47:01 -07:00
tosh
95f2b4373d adjusts main.cpp (oscilloscope does not render when disabled and does no longer need an external check) 2013-04-26 05:09:00 +02:00
tosh
50eb9a2a54 Merge branch 'master' of git://github.com/worklist/hifi into 19165 2013-04-26 05:07:31 +02:00
Philip Rosedale
1a5f499b45 First commit with initial Balls class for avatar sphere cloud 2013-04-25 19:56:47 -07:00
tosh
41115fc0f1 reimplements oscilloscope and connects output channels 2013-04-26 04:25:58 +02:00
Andrzej Kapolka
c6661e8b8e Lowered the chat message height and put it in a variable. 2013-04-25 17:48:47 -07:00
Andrzej Kapolka
c6af08d883 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	avatar-mixer/src/main.cpp
2013-04-25 17:40:55 -07:00
Andrzej Kapolka
1713bebb64 Added the basic key press/message composition display. 2013-04-25 17:36:47 -07:00
ZappoMan
899068e3a6 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-25 17:35:02 -07:00
ZappoMan
32da105d62 new testing/debug code for encodeTreeBitstream() 2013-04-25 17:33:43 -07:00
Stephen Birarda
09256d8c4e put back default for AVATAR_BONE_RIGHT_FOREARM 2013-04-25 17:15:48 -07:00