Seth Alves
|
57a4f3abe3
|
clear _saveNonCollisionGeometry when it's not needed, remove some debug prints
|
2015-04-02 06:57:27 -07:00 |
|
Seth Alves
|
eb78fa0f85
|
if switching to the mode where collision hulls are drawn, updateGeometry and simulate
|
2015-04-01 18:24:25 -07:00 |
|
Seth Alves
|
78af7f900e
|
don't need _collisionGeometryScale
|
2015-04-01 18:23:25 -07:00 |
|
Seth Alves
|
8940ba0c2a
|
new member variables related to rendering collision hulls
|
2015-04-01 17:52:18 -07:00 |
|
Sam Gateau
|
0d721ec1e9
|
merging
|
2015-03-31 17:47:05 -07:00 |
|
Sam Gateau
|
9b63739a72
|
Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
|
2015-03-31 17:35:34 -07:00 |
|
Stephen Birarda
|
86174d6a29
|
Merge pull request #4551 from ZappoMan/neverCullAvatarParts
never cull mesh parts for avatars
|
2015-03-31 16:29:01 -07:00 |
|
Brad Hefta-Gaub
|
b43761a6c1
|
Merge pull request #4545 from samcake/orange
No more FLat global lighting, always use one of the SPherical harmonics presets
|
2015-03-31 15:52:49 -07:00 |
|
Sam Gateau
|
74f04c0c84
|
remove useless comment
|
2015-03-31 14:57:51 -07:00 |
|
ZappoMan
|
a889191916
|
never cull mesh parts for avatars
|
2015-03-31 14:27:34 -07:00 |
|
Seth Alves
|
ea2c5ff622
|
formatting
|
2015-03-31 14:04:33 -07:00 |
|
Sam Gateau
|
edf0ca2b06
|
Forbifd the global ambient lighting to go the simple global value and instead fallback to the first Spherical harmonics preset
|
2015-03-31 10:29:03 -07:00 |
|
samcake
|
1a18719031
|
and make it compile on mac... remove the field map from state just because it's unecessary
|
2015-03-30 21:53:59 -07:00 |
|
Philip Rosedale
|
5325478940
|
Merge pull request #4528 from ZappoMan/avatarUI
Support for Auto-detecting FST type, and adding type hint to FST files when packaged
|
2015-03-30 21:31:22 -07:00 |
|
Bradley Austin Davis
|
87c4f8433c
|
Fixing consecutive spaces issue with text renderer
|
2015-03-30 16:21:57 -07:00 |
|
Andrew Meadows
|
10af59296d
|
Merge pull request #4499 from sethalves/multi-hull-collisions
Multi hull collisions
|
2015-03-30 12:11:56 -07:00 |
|
Sam Gateau
|
2a58a65a8f
|
back to the office monday morning, State almost working in the full piupeline
|
2015-03-30 10:10:39 -07:00 |
|
Seth Alves
|
a47ae9212b
|
quiet compiler
|
2015-03-28 17:13:31 -07:00 |
|
Sam Gateau
|
21b5d6f404
|
refining the state interface and the GLBackend for it with a true cache
|
2015-03-28 11:26:06 -07:00 |
|
ZappoMan
|
baa2f947e5
|
classifying FSTReader and moving ModelType into that class
|
2015-03-27 16:30:00 -07:00 |
|
Seth Alves
|
fd69a54f10
|
Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
|
2015-03-27 15:55:20 -07:00 |
|
Sam Gateau
|
f1a0783347
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-27 10:34:17 -07:00 |
|
Sam Gateau
|
9c44100bb8
|
cleaning the State class code
|
2015-03-27 10:33:29 -07:00 |
|
Seth Alves
|
7da87d6e15
|
set up a way to request ResourceCache downloads from a non-networking thread.
|
2015-03-26 18:37:55 -07:00 |
|
Sam Gateau
|
c9e0360394
|
using gpu::Pipeline it s mostly working but still glUniforms to get rid of
|
2015-03-26 13:48:49 -07:00 |
|
Atlante45
|
716e9bfe4f
|
Hint order for FST files
|
2015-03-26 15:40:48 +01:00 |
|
Sam Gateau
|
8938a6297f
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-25 10:16:43 -07:00 |
|
Sam Gateau
|
c9377d0811
|
the model renderer now uses the map of renderPIpeline and the pipeline object of gpu, yeah. fixed the state to do the basics glState stuff correctly
|
2015-03-25 10:16:18 -07:00 |
|
Sam Gateau
|
6284159892
|
Revisiting the rendering pipeline pick and trying to use our brand new gpu::Pipeline
|
2015-03-24 14:58:41 -07:00 |
|
ZappoMan
|
168e8e8b80
|
more fixes to avatar parts not rendering
|
2015-03-24 08:31:45 -07:00 |
|
Sam Gateau
|
d857a36557
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-23 22:37:38 -07:00 |
|
Sam Gateau
|
19a96c4815
|
Adding the State to gpu and wiring the pipeline in glBackend to potentially make it work soon :)
|
2015-03-23 22:33:25 -07:00 |
|
ZappoMan
|
3e8508f149
|
CR feedback
|
2015-03-23 11:13:35 -07:00 |
|
ZappoMan
|
b705d76336
|
total hack to ignore frustum culling in case of avatar mesh parts with no transform
|
2015-03-23 10:43:21 -07:00 |
|
Sam Gateau
|
69667fb5ca
|
making the state work
|
2015-03-23 10:21:35 -07:00 |
|
ZappoMan
|
fe8ad9517f
|
added debugging for model mesh boxes
|
2015-03-23 10:08:08 -07:00 |
|
ZappoMan
|
19c8e526e1
|
add guards to _jointStates array size
|
2015-03-23 08:47:06 -07:00 |
|
Sam Gateau
|
07bcd115c2
|
trying to remove useless glsl code for Legacy path
|
2015-03-20 13:28:42 -07:00 |
|
Sam Gateau
|
68de91c80a
|
cleaning code for review
|
2015-03-20 13:17:32 -07:00 |
|
Sam Gateau
|
1babf53643
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-20 11:55:30 -07:00 |
|
Sam Gateau
|
65727dd613
|
clean up code
|
2015-03-19 15:23:50 -07:00 |
|
Sam Gateau
|
619a323196
|
Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack
|
2015-03-19 14:46:50 -07:00 |
|
Sam Gateau
|
b33ba64e05
|
trying to tweek the transform equation to find the intel bug
|
2015-03-18 17:20:27 -07:00 |
|
samcake
|
0f22d64802
|
compilation on MacOSX
|
2015-03-18 16:28:42 -07:00 |
|
Sam Gateau
|
dc27bfb6ef
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-03-18 15:59:50 -07:00 |
|
Sam Gateau
|
0bd78be7f4
|
Transition model shaders to gpu:Shader
|
2015-03-18 15:57:01 -07:00 |
|
Seth Alves
|
36e0a5afc5
|
cleanups
|
2015-03-18 13:04:27 -07:00 |
|
Seth Alves
|
9161cc8b83
|
attempt to handle collision models in the same way as render models
|
2015-03-18 13:00:09 -07:00 |
|
Sam Gateau
|
5a40fcee17
|
set the defines for GPU profile correctly AGAIN
|
2015-03-17 16:51:59 -07:00 |
|
Sam Gateau
|
03da3aeab4
|
Clean up on the GPU Profile defines in order to control features
|
2015-03-17 16:15:10 -07:00 |
|
Seth Alves
|
069c358aa3
|
Work around a deadlock:
thread 15 locks Octree
thread 1 blocks waiting for Octree lock
thread 15 tries to pass a message to thread 1 with QMetaObject::invokeMethod, and hangs
thread 15 is blocked on qt message passing to thread 1
ResourceCache::getResource libraries/networking/src/ResourceCache.cpp:57
GeometryCache::getGeometry libraries/render-utils/src/GeometryCache.cpp:1774
ModelEntityItem::isReadyToComputeShape libraries/entities/src/ModelEntityItem.cpp:431
PhysicsEngine::addEntityInternal libraries/physics/src/PhysicsEngine.cpp:67
EntitySimulation::addEntity libraries/entities/src/EntitySimulation.cpp:129
EntityTree::postAddEntity libraries/entities/src/EntityTree.cpp:91
^ locks simulation
EntityTreeElement::readElementDataFromBuffer libraries/entities/src/EntityTreeElement.cpp:773
Octree::readElementData libraries/octree/src/Octree.cpp:301
Octree::readElementData libraries/octree/src/Octree.cpp:354
...
Octree::readBitstreamToTree libraries/octree/src/Octree.cpp:439
OctreeRenderer::processDatagram libraries/octree/src/OctreeRenderer.cpp:136
^ lockForWrite Octree::_lock
OctreePacketProcessor::processPacket interface/src/octree/OctreePacketProcessor.cpp:91
ReceivedPacketProcessor::process libraries/networking/src/ReceivedPacketProcessor.cpp:51
thread 1 is blocked on lockForWrite of Octree::_lock
Octree::lockForWrite libraries/octree/src/Octree.h:292
EntityTree::update libraries/entities/src/EntityTree.cpp:668
^ lockForWrite on Octree:_lock
EntityTreeRenderer::update libraries/entities-renderer/src/EntityTreeRenderer.cpp:258
Application::update interface/src/Application.cpp:2189
^ calls _physicsEngine.stepSimulation() before this
Application::idle interface/src/Application.cpp:1535
timer
|
2015-03-17 11:38:42 -07:00 |
|
Seth Alves
|
250567e315
|
formatting, diff minimization
|
2015-03-14 12:09:23 -07:00 |
|
Seth Alves
|
87cc710efc
|
more merge madness, calculate 2nd PhysicsEngine hash with qChecksum if url is set
|
2015-03-13 18:43:24 -07:00 |
|
Seth Alves
|
bf1cb951a3
|
move PhysicsEntity so that ModelEntityItem can initiate a model download
|
2015-03-11 18:34:27 -07:00 |
|
Seth Alves
|
3a3e723f4e
|
trying to figureo out where to download hull models
|
2015-03-11 14:26:30 -07:00 |
|
Seth Alves
|
20a22ff42c
|
Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide
|
2015-03-11 07:17:19 -07:00 |
|
Seth Alves
|
1c73f50dbc
|
started to hook up geometry downloader to ShapeInfo
|
2015-03-11 07:17:13 -07:00 |
|
Seth Alves
|
844085b514
|
started on hull collisions
|
2015-03-10 15:30:08 -07:00 |
|
Sam Gateau
|
7c3257009c
|
Merge with upstream
|
2015-03-10 12:24:56 -07:00 |
|
Sam Gateau
|
da16baf0ca
|
removing the atmosphere effect from the directional lighting
|
2015-03-10 10:24:16 -07:00 |
|
Sam Gateau
|
853cf75f60
|
adding the atmosphere in the directional lighting pass, debug
|
2015-03-10 09:37:13 -07:00 |
|
Sam Gateau
|
d9c071a2a9
|
trying to put the atmospheric effect in a shader header and use it on the directional lighting pass
|
2015-03-10 00:47:27 -07:00 |
|
Sam Gateau
|
cc85f468d6
|
splitting the code of GLBackend into separate .cpp, adding the PIpeline,adn the state to gpu
|
2015-03-09 11:14:42 -07:00 |
|
Seth Alves
|
a180eadc91
|
remove stray control-Ms
|
2015-03-08 18:07:07 -07:00 |
|
Sam Gateau
|
23a6326aa1
|
testing the shader features in Model and refining the shader making workflow
|
2015-03-08 10:53:29 -07:00 |
|
Seth Alves
|
4a7dd2b3e6
|
allow downloading of obj files
|
2015-03-07 07:53:25 -08:00 |
|
Seth Alves
|
858d15d0ba
|
obj reader sort-of works
|
2015-03-06 13:15:53 -08:00 |
|
Sam Gateau
|
d5f6129082
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0bis
|
2015-03-06 10:44:15 -08:00 |
|
Sam Gateau
|
c097c6aad2
|
Adding the self introspection of shaders
|
2015-03-06 10:41:53 -08:00 |
|
Sam Gateau
|
26c7d63ee3
|
Merge branch 'master' of https://github.com/highfidelity/hifi into render
|
2015-03-05 16:58:43 -08:00 |
|
Sam Gateau
|
c6bd1ee671
|
drafting the render engine
|
2015-03-05 16:57:10 -08:00 |
|
Clément Brisset
|
da6db93508
|
Merge pull request #4375 from ctrlaltdavid/20370
More parentheses to address Xcode compiler warnings
|
2015-03-04 10:06:54 -08:00 |
|
David Rowe
|
4c959e8d82
|
More parentheses to address Xcode compiler warnings
|
2015-03-04 09:17:19 -08:00 |
|
samcake
|
6b1f42df83
|
Merge pull request #4366 from ZappoMan/removeMetavoxels
remove metavoxels
|
2015-03-03 15:50:53 -08:00 |
|
Sam Gateau
|
66894a8fda
|
Adding the render library that will provide the base rendering engine and scene description
|
2015-03-03 14:55:26 -08:00 |
|
Sam Gateau
|
651c9bdf7a
|
Merge branch 'render' of https://github.com/samcake/hifi into render
|
2015-03-03 13:39:37 -08:00 |
|
Brad Hefta-Gaub
|
b118912708
|
Merge pull request #4361 from samcake/temp0
evolve the Transform stack away from the legacy GL to the brand new shader way
|
2015-03-03 11:43:01 -08:00 |
|
Brad Hefta-Gaub
|
29340b6586
|
Merge pull request #4369 from ctrlaltdavid/20370
CR for Job #20370 - Talk bubble fix - from a suggestion in https://worklist.net/20361
|
2015-03-03 11:17:31 -08:00 |
|
Sam Gateau
|
598b791aee
|
FIxing the compilation issue for linux
|
2015-03-03 11:01:47 -08:00 |
|
ZappoMan
|
5c3c94a618
|
remove metavoxels
|
2015-03-02 17:21:43 -08:00 |
|
Sam Gateau
|
5ab3cbb7ec
|
Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated
|
2015-02-27 17:11:16 -08:00 |
|
Sam Gateau
|
ea88cbd75f
|
Merge with upstream master
|
2015-02-27 13:19:50 -08:00 |
|
Brad Hefta-Gaub
|
08dc883b0e
|
Merge pull request #4351 from huffman/update-light-properties
Update light properties (primarily for editEntities.js)
|
2015-02-27 10:54:19 -08:00 |
|
Philip Rosedale
|
35205fbbf3
|
Merge pull request #4347 from samcake/temp1
Introducing the SunSkyStage
|
2015-02-27 10:37:02 -08:00 |
|
Sam Gateau
|
c7eeebe52c
|
and fixing a bug with shadowing of lightmapped surface
|
2015-02-26 18:07:43 -08:00 |
|
Ryan Huffman
|
dc2b670fa8
|
Remove extraneous comments
|
2015-02-26 14:46:05 -08:00 |
|
Sam Gateau
|
d8ebb0c5b9
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-02-26 14:19:23 -08:00 |
|
David Rowe
|
21f12c1d6c
|
Use cache ID when rendering talk bubble sphere
|
2015-02-26 13:50:43 -08:00 |
|
Ryan Huffman
|
e42b708b56
|
Update deferredLightingEffect::add*Light methods
|
2015-02-26 11:03:47 -08:00 |
|
Virendra Singh
|
b3fdb19cad
|
Merge branch 'master' of https://github.com/highfidelity/hifi into 20305
Conflicts:
BUILD.md
BUILD_WIN.md
|
2015-02-26 22:16:35 +05:30 |
|
Sam Gateau
|
65a3e3618a
|
Trying to setup correctly the projection matrix for all the different cases...
|
2015-02-23 17:06:46 -08:00 |
|
Sam Gateau
|
04a39275ef
|
Trying to setup correctly the projection matrix for all the different cases...
|
2015-02-23 16:47:43 -08:00 |
|
Sam Gateau
|
6594f963d1
|
Merge branch 'master' of https://github.com/samcake/hifi
|
2015-02-23 14:59:17 -08:00 |
|
Sam Gateau
|
687c76a6f8
|
trying to ge the shadow to render correctly
|
2015-02-23 13:12:29 -08:00 |
|
Sam Gateau
|
ffaea07130
|
trying to ge the shadow to render correctly
|
2015-02-23 07:04:14 -08:00 |
|
Sam Gateau
|
90bff36fd3
|
trying to ge the shadow to render correctly
|
2015-02-22 18:48:48 -08:00 |
|
Stephen Birarda
|
5e264f8241
|
add GLEW as dependency external project
|
2015-02-20 13:47:38 -08:00 |
|
Sam Gateau
|
4e2d2bc188
|
Fixing the remaining issue with the avatar rendering path
|
2015-02-20 12:05:06 -08:00 |
|
Sam Gateau
|
ded78816b5
|
Fixing the remaining issue with the avatar rendering path
|
2015-02-20 11:26:08 -08:00 |
|
Sam Gateau
|
d08142d37d
|
replacing glTRansform by gpu/Transform features
|
2015-02-19 15:12:13 -08:00 |
|
Sam Gateau
|
7e04f8a491
|
Model almost working with Transform
|
2015-02-19 09:52:58 -08:00 |
|
Sam Gateau
|
6070bf8a37
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-02-18 16:02:18 -08:00 |
|
Sam Gateau
|
11060ed273
|
trying to tackle the unenderstood transform value not going through corectly?
|
2015-02-18 16:00:37 -08:00 |
|
Stephen Birarda
|
b2e587dbbd
|
remove use of include_dependency_includes and use cmake
|
2015-02-18 14:12:05 -08:00 |
|
Stephen Birarda
|
c110fcbfad
|
merge with upstream/master
|
2015-02-17 17:34:48 -08:00 |
|
Seth Alves
|
ef2d386c75
|
attempt to load Courier if the requested font-family fails to load
|
2015-02-17 15:12:24 -08:00 |
|
Seth Alves
|
9fcb7591e6
|
don't crash if font load fails
|
2015-02-17 14:52:20 -08:00 |
|
Stephen Birarda
|
e99012efbb
|
updates to build guides to remove soxr
|
2015-02-17 10:33:12 -08:00 |
|
Andrew Meadows
|
53855c89e9
|
Merge pull request #4289 from birarda/dependencies
add gverb and glm as cmake external projects
|
2015-02-17 10:00:29 -08:00 |
|
Sam Gateau
|
d8aa0e0138
|
replacing the glTransform pipeline for model rendering
|
2015-02-17 09:44:03 -08:00 |
|
Sam Gateau
|
23354da828
|
replacing the glTransform pipeline for model rendering
|
2015-02-16 22:08:21 -08:00 |
|
Sam Gateau
|
cc3cc4f96f
|
replacing the glTransform pipeline for model rendering
|
2015-02-16 09:31:29 -08:00 |
|
Sam Gateau
|
ef20c3234f
|
merging
|
2015-02-13 14:41:39 -08:00 |
|
Stephen Birarda
|
8c998a65ee
|
use the glm find_package and check externals
|
2015-02-13 12:50:32 -08:00 |
|
Sam Gateau
|
1b5e8697fb
|
modification on the managment of the light map shading
|
2015-02-13 11:41:58 -08:00 |
|
Brad Hefta-Gaub
|
1827d9f3cd
|
Merge pull request #4256 from samcake/temp1
Getting rid of glLIghts and replacing by the model::Light
|
2015-02-13 10:49:53 -08:00 |
|
Stephen Birarda
|
fa6f6a6b71
|
use external project glm in render-utils
|
2015-02-13 10:34:19 -08:00 |
|
Sam Gateau
|
bc2faca9bc
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-02-13 01:33:21 -08:00 |
|
Sam Gateau
|
e2e61c64b1
|
Support include path to shaders from the hifi libraries to cmake
|
2015-02-13 01:30:04 -08:00 |
|
Andrew Meadows
|
7304585103
|
Merge pull request #4271 from huffman/fix-overlays-text-size
Fix overlays text size
|
2015-02-12 09:35:37 -08:00 |
|
Andrew Meadows
|
357dd963f3
|
Merge pull request #4273 from ZappoMan/bugfix
fix the quad color being broken after rendering text
|
2015-02-12 09:00:16 -08:00 |
|
ZappoMan
|
7a45b1bc96
|
fix the quad color being broken after rendering text
|
2015-02-11 15:50:04 -08:00 |
|
Ryan Huffman
|
341e31a074
|
Remove extraneous initialized check
|
2015-02-11 13:08:11 -08:00 |
|
Ryan Huffman
|
51ff897ee5
|
Update Font to not setup GL until first draw
|
2015-02-11 12:59:12 -08:00 |
|
Brad Hefta-Gaub
|
9a7ed8055f
|
Merge pull request #4267 from samcake/master
Fix performance bug for NetworkGeometry::isLoadedWithTextures() and glTransform removal
|
2015-02-11 09:45:29 -08:00 |
|
Sam Gateau
|
798817f34a
|
Merge branch 'master' of https://github.com/samcake/hifi into temp0
|
2015-02-10 23:09:12 -08:00 |
|
Sam Gateau
|
a6f006a36d
|
more cleaning
|
2015-02-10 18:41:36 -08:00 |
|
Sam Gateau
|
b9fd116dbf
|
Introduce a cache bit in networkGemometry to capture the status of texture LOaded and avoid requiring everything once everything is loaded and get rid of the Transform stack calls on gl from gpu
|
2015-02-10 18:38:48 -08:00 |
|
ZappoMan
|
8016fb5e0d
|
fix color issues with quads
|
2015-02-10 17:35:27 -08:00 |
|
Sam Gateau
|
11beb51ec1
|
Clean up comments
|
2015-02-09 18:02:34 -08:00 |
|
Sam Gateau
|
23a54b17ce
|
Clean up comments
|
2015-02-09 15:33:55 -08:00 |
|
Sam Gateau
|
871f9a849a
|
CLean up the shader code for the blinn and the new PBR shading equation
|
2015-02-09 15:30:17 -08:00 |
|
Sam Gateau
|
c2761ac887
|
CLean up the shader code for the blinn and the new PBR shading equation
|
2015-02-09 15:26:14 -08:00 |
|
Sam Gateau
|
559647b7af
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-02-09 12:26:29 -08:00 |
|
Sam Gateau
|
ace6dc4faf
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-02-08 23:23:06 -08:00 |
|
Sam Gateau
|
48fca4c11d
|
introducing PBR shading
|
2015-02-08 23:22:14 -08:00 |
|
Brad Davis
|
b28920f4ed
|
Fixing bug in text renderer causing glyphs to float at different depths
|
2015-02-08 15:37:55 -08:00 |
|
Sam Gateau
|
469ee29f0b
|
Merge branch 'temp0' of https://github.com/samcake/hifi into temp1
|
2015-02-06 16:30:47 -08:00 |
|
Sam Gateau
|
bdf9164c7b
|
debugging the new global light pass
|
2015-02-06 16:30:07 -08:00 |
|
Stephen Birarda
|
caf50764b4
|
correct resource name for Q_INIT_RESOURCE
|
2015-02-06 15:27:50 -08:00 |
|
Stephen Birarda
|
961b5b5346
|
call Q_INIT_RESOURCE statically from Font constructor
|
2015-02-06 15:17:53 -08:00 |
|
Stephen Birarda
|
9a98e07b2d
|
call Q_INIT_RESOURCE from mains to handle static link
|
2015-02-06 12:39:14 -08:00 |
|
Stephen Birarda
|
7b5af1e3fd
|
cleanup debug for font load
|
2015-02-06 12:06:20 -08:00 |
|
Stephen Birarda
|
27b91e7d43
|
use QIODevice for loadFont method
|
2015-02-06 12:04:57 -08:00 |
|
Stephen Birarda
|
c8fb891158
|
move fonts to sdff files, load with qrc
|
2015-02-06 11:48:55 -08:00 |
|
Stephen Birarda
|
58d5e0b9d3
|
fix some asterisk type squishes in TextRenderer
|
2015-02-06 10:48:10 -08:00 |
|
Brad Davis
|
39794a7a40
|
Getting rid of some warnings
|
2015-02-05 21:00:34 -08:00 |
|
Sam Gateau
|
1b22a3ef36
|
connecting the globalLight info to the DeferredLightingEffect
|
2015-02-05 17:30:57 -08:00 |
|
Sam Gateau
|
9b0036d010
|
adding Light and replace glLights also for the first deferred pass
|
2015-02-05 14:10:06 -08:00 |
|
Brad Davis
|
dc1cc84c1c
|
Working on porting to mac compatible shaders
|
2015-02-05 12:58:09 -08:00 |
|
Sam Gateau
|
00a9f55bc3
|
lightings seems to work correctly now
|
2015-02-05 10:20:19 -08:00 |
|
Brad Davis
|
da05c26aad
|
Moving shaders to standard format, adding bounding box support and using it in text node
|
2015-02-04 21:32:05 -08:00 |
|
Sam Gateau
|
8e1eebbbd4
|
FInally getting the angular attenuation
|
2015-02-04 17:24:23 -08:00 |
|
Brad Davis
|
02f2f1c1bf
|
Fixing header order and code style
|
2015-02-04 14:36:03 -08:00 |
|
Sam Gateau
|
6c00f29f2b
|
REvisiting the shaders for lighting on deferred pass
|
2015-02-04 14:01:16 -08:00 |
|
Sam Gateau
|
7d6161598b
|
REvisiting the shaders for lighting on deferred pass
|
2015-02-04 13:31:39 -08:00 |
|
Brad Davis
|
1745ba9a7e
|
More OSX work, refactoring functions to shared, removing erroneuous Qt 5.4 dependency, fixing PrioVR text api usage
|
2015-02-04 12:42:27 -08:00 |
|
Brad Davis
|
ba277e802a
|
Working on OSX compilability
|
2015-02-04 11:29:31 -08:00 |
|
Brad Davis
|
0dcf5b001f
|
Some more cleanup
|
2015-02-03 23:26:15 -08:00 |
|
Brad Davis
|
9a6175a3b9
|
Starting to work on replacement for clip planes
|
2015-02-03 22:10:44 -08:00 |
|
Brad Davis
|
d64e7c464a
|
Merge branch 'develop' into text-renderer
|
2015-02-03 18:44:06 -08:00 |
|
Brad Davis
|
190669d168
|
Merge branch 'master' into develop
|
2015-02-03 18:43:51 -08:00 |
|
Brad Davis
|
cab31e7190
|
Working on text coordinates
|
2015-02-03 18:43:24 -08:00 |
|
Sam Gateau
|
1029af140e
|
tiny bit different...
|
2015-02-03 18:15:20 -08:00 |
|
Sam Gateau
|
5719e277dd
|
FIx the lightmap not displaying when using the texcoord0
|
2015-02-03 16:10:31 -08:00 |
|
Sam Gateau
|
d8d0a28d0f
|
FInd a solution for lightmap without 2nd uvset
|
2015-02-03 14:34:11 -08:00 |
|
Brad Davis
|
6cfb51283e
|
Working on the text renderer
|
2015-02-03 01:49:06 -08:00 |
|
Brad Davis
|
68448daa18
|
Moving closer to the original coordinate system
|
2015-02-02 23:29:46 -08:00 |
|
Brad Davis
|
8d81607e28
|
Tweaking the example text renderer
|
2015-02-02 23:27:57 -08:00 |
|
Sam Gateau
|
5c4a8a5cda
|
Fixing the spotlight
|
2015-02-02 17:24:26 -08:00 |
|
Sam Gateau
|
16f12dd267
|
working on the point light shader edge representation
|
2015-02-02 16:31:36 -08:00 |
|
Sam Gateau
|
0da38c103f
|
working on the spot light shader
|
2015-02-02 11:17:35 -08:00 |
|
Brad Davis
|
ab1624b0a8
|
Adding matrix stack (currently not used
|
2015-02-01 16:25:17 -08:00 |
|
Brad Davis
|
711506e055
|
Moving implementation details out of header
|
2015-02-01 14:15:34 -08:00 |
|
Brad Davis
|
60317b3526
|
Working on signed distance fields text rendering
|
2015-01-31 21:42:54 -08:00 |
|
Sam Gateau
|
56925cee00
|
Merge branch 'temp1' of https://github.com/samcake/hifi into temp1
|
2015-01-30 17:04:27 -08:00 |
|
Sam Gateau
|
c3e1311ed1
|
avoid recreating lights every frame, just have a pool of lights edited each frames
|
2015-01-30 17:03:28 -08:00 |
|
dev
|
6eca52e4f2
|
point light is working with Mac
|
2015-01-30 17:01:46 -08:00 |
|
Sam Gateau
|
38129c2988
|
Merging with latest build
|
2015-01-30 12:58:50 -08:00 |
|
Sam Gateau
|
228e629856
|
working on the spot light now
|
2015-01-30 11:40:44 -08:00 |
|
samcake
|
e3fa2e1995
|
Merge pull request #4191 from ZappoMan/moreImmediateModeRemoval
Removal of glColorXXX()
|
2015-01-30 10:21:18 -08:00 |
|
Sam Gateau
|
19047f000a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-30 10:20:55 -08:00 |
|
samcake
|
331104d1c6
|
Merge pull request #4194 from thoys/texture-max-area-2M
changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048).
|
2015-01-29 17:33:35 -08:00 |
|
ZappoMan
|
66567fd89d
|
CR feedback
|
2015-01-29 17:24:56 -08:00 |
|
ZappoMan
|
c1bb03e9a8
|
CR feedback
|
2015-01-29 17:23:48 -08:00 |
|
Thijs Wenker
|
ff29b1c8cc
|
style/conversion fixes
|
2015-01-30 02:18:51 +01:00 |
|
Sam Gateau
|
264435b695
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-29 17:14:11 -08:00 |
|
Sam Gateau
|
471da3935d
|
working on the lighting
|
2015-01-29 17:11:50 -08:00 |
|
Thijs Wenker
|
a4c82072a2
|
changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048). It's dynamic and resizes the texture to the best fit within the 2M area.
|
2015-01-30 02:00:35 +01:00 |
|
Sam Gateau
|
b2f16be92a
|
Fixing the non loading of some texture because the QImage bit size is not exactly what's expected
|
2015-01-29 15:17:55 -08:00 |
|
ZappoMan
|
534575fd10
|
fix a couple bugs in 3d textured version of renderQuad
|
2015-01-29 13:16:14 -08:00 |
|
ZappoMan
|
418b97a648
|
attempt to get color working for 3d textured quads
|
2015-01-29 12:04:34 -08:00 |
|
ZappoMan
|
87e91a5a94
|
Revert "attempt to get color working for 3d textured quads"
This reverts commit 0f390a98b8 .
|
2015-01-29 11:44:36 -08:00 |
|
ZappoMan
|
0f390a98b8
|
attempt to get color working for 3d textured quads
|
2015-01-29 10:50:13 -08:00 |
|
ZappoMan
|
4abb2481d6
|
removed old comment
|
2015-01-29 10:10:53 -08:00 |
|
ZappoMan
|
5d2df7b03f
|
implement color for dashed lines
|
2015-01-28 18:51:23 -08:00 |
|
ZappoMan
|
efb044ea5e
|
change renderDashedLine() to take a color paramter
|
2015-01-28 15:08:59 -08:00 |
|
ZappoMan
|
7bd45ba0ca
|
change removing more glColor calls
|
2015-01-28 14:52:33 -08:00 |
|
ZappoMan
|
2f4e98082b
|
remove glColor calls related to text rendering
|
2015-01-28 13:54:48 -08:00 |
|
ZappoMan
|
7d9de6d0eb
|
added some TODO comments and some cleanup
|
2015-01-28 11:03:05 -08:00 |
|
ZappoMan
|
6821f31f14
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
libraries/gpu/src/gpu/GLBackend.cpp
|
2015-01-28 10:46:30 -08:00 |
|
ZappoMan
|
30f985a6fe
|
some cleanup
|
2015-01-28 10:30:05 -08:00 |
|
Sam Gateau
|
b6836af071
|
improving on the poin light attenuatiion formula
|
2015-01-28 00:09:15 -08:00 |
|
ZappoMan
|
9631761f70
|
get sphere normals correct
|
2015-01-27 21:39:59 -08:00 |
|
ZappoMan
|
e7742351b7
|
get sizing for spheres to work properly
|
2015-01-27 20:30:58 -08:00 |
|
ZappoMan
|
4a6cc5c6f2
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/ui/overlays/ImageOverlay.cpp
|
2015-01-27 16:44:11 -08:00 |
|
Sam Gateau
|
b9bbd7745f
|
Merge branch 'temp0' of https://github.com/samcake/hifi into temp1
|
2015-01-27 15:48:34 -08:00 |
|
Sam Gateau
|
db427cdf5e
|
adding Light class in model and the shader in render utils
|
2015-01-27 15:45:10 -08:00 |
|
Sam Gateau
|
ae3233b119
|
in the middle of something
|
2015-01-27 15:44:10 -08:00 |
|
Sam Gateau
|
f619acc3b5
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-01-27 15:43:27 -08:00 |
|
Sam Gateau
|
4592bdcb4f
|
fixes after review by Brad
|
2015-01-27 15:42:56 -08:00 |
|
Ryan Huffman
|
7ececd793a
|
Fix failing QMetaObject::invokeMethod call
|
2015-01-27 13:59:46 -08:00 |
|
Ryan Huffman
|
9fd352e1dc
|
Break long lines in TextureCache.h/cpp
|
2015-01-27 10:27:05 -08:00 |
|
Ryan Huffman
|
1f6932bdcb
|
Update TextureCache to store original image dimensions (pre-scale)
|
2015-01-27 08:09:20 -08:00 |
|
Atlante45
|
f84f6e9b66
|
Restore joints state on stopAnimation
|
2015-01-26 19:12:18 -08:00 |
|
Sam Gateau
|
c05d627cc1
|
Clean up
|
2015-01-23 17:13:26 -08:00 |
|
Sam Gateau
|
0d3f9c740d
|
duplicate cleaning code at the end of Model renderCore
|
2015-01-23 11:14:17 -08:00 |
|
Sam Gateau
|
4151833549
|
cleaning up for pull request
|
2015-01-23 10:49:04 -08:00 |
|
Sam Gateau
|
49dde269a6
|
experimenting with linear space vs srgb space
|
2015-01-22 16:27:17 -08:00 |
|
Sam Gateau
|
aecc8b85bd
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-01-22 12:40:30 -08:00 |
|
ZappoMan
|
9152865116
|
first cut at supporting streamized spheres
|
2015-01-21 16:56:41 -08:00 |
|
Sam Gateau
|
1e84f260a9
|
Removing gl calls for texture from TextureCache
|
2015-01-21 16:53:35 -08:00 |
|
Ryan Huffman
|
53a70c43e1
|
Add width and height to NetworkTexture
|
2015-01-21 15:08:38 -08:00 |
|
Sam Gateau
|
d19bfa69f2
|
Even more gpu::Texture in the model rnedering
|
2015-01-21 10:07:10 -08:00 |
|
ZappoMan
|
4c9b7f46a2
|
cleanup
|
2015-01-21 10:03:25 -08:00 |
|
Sam Gateau
|
4302db109f
|
First take at using the gpu::Texture in the Model rendering instead of the previous pass with raw glTexture
|
2015-01-20 16:02:26 -08:00 |
|
ZappoMan
|
44b48bab5e
|
remove some dead code we don't use
|
2015-01-19 18:15:47 -08:00 |
|
ZappoMan
|
2b2bd3cb47
|
more work on renderGrid with color
|
2015-01-19 18:08:34 -08:00 |
|
ZappoMan
|
0ae695ecf3
|
first cut at renderGrid with color
|
2015-01-19 16:54:43 -08:00 |
|
ZappoMan
|
27268a6489
|
fix updateVertices to correctly copy all data
|
2015-01-19 15:43:20 -08:00 |
|
ZappoMan
|
ef82aac7a5
|
removed some debug, fixed a type mismatch for vec2 vs vec3
|
2015-01-19 14:48:19 -08:00 |
|
ZappoMan
|
41c039f283
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
|
2015-01-19 13:34:28 -08:00 |
|
ZappoMan
|
bddb7856af
|
more work
|
2015-01-19 13:34:09 -08:00 |
|
Sam Gateau
|
75e3e5e971
|
Merge branch 'master' of https://github.com/highfidelity/hifi into render
|
2015-01-16 11:21:14 -08:00 |
|
Sam Gateau
|
6b55b4ff82
|
No more Magic numbers and fixing the code path for linux
|
2015-01-16 10:26:51 -08:00 |
|
Sam Gateau
|
8634d86167
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:43:21 -08:00 |
|
Sam Gateau
|
0e38ea8854
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:41:43 -08:00 |
|
Sam Gateau
|
d1fb071208
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:38:53 -08:00 |
|
ZappoMan
|
439a1c0495
|
solid cube now streamizing
|
2015-01-15 18:46:44 -08:00 |
|
ZappoMan
|
daafa20ec6
|
first cut at moving wire cube to support gpu streams
|
2015-01-15 17:00:08 -08:00 |
|
Sam Gateau
|
7ae9635ce7
|
Refactoring the code from directional into DeferredLighting.slh
|
2015-01-15 15:27:18 -08:00 |
|
ZappoMan
|
149f365410
|
fix colors for renderBevelCornersRect()
|
2015-01-15 11:55:45 -08:00 |
|
Sam Gateau
|
d759f4c255
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-15 11:54:55 -08:00 |
|
Sam Gateau
|
067483fce2
|
Adding a prototype of ambient lighting with spherical harmonics
|
2015-01-15 11:54:01 -08:00 |
|
ZappoMan
|
72f2e6f3aa
|
work on colored quads
|
2015-01-15 11:37:53 -08:00 |
|
ZappoMan
|
db94949649
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/SkeletonModel.cpp
|
2015-01-14 17:55:03 -08:00 |
|
Sam Gateau
|
614e1aa6ae
|
Cleaning the Model rendering path from any use of glMaterial
|
2015-01-14 16:44:44 -08:00 |
|
ZappoMan
|
2f549c776c
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
|
2015-01-14 14:41:51 -08:00 |
|
Sam Gateau
|
7be1f41659
|
using the Material class
|
2015-01-14 10:22:27 -08:00 |
|
ZappoMan
|
e6388a65b9
|
rough pass at adding color to geometry cache
|
2015-01-13 20:53:05 -08:00 |
|
Atlante45
|
f77fab2fe0
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
|
2015-01-13 20:38:52 -08:00 |
|
Atlante45
|
38729c5790
|
Made dependencies inherit from Dependency
|
2015-01-13 20:38:01 -08:00 |
|
Sam Gateau
|
1bbdb43d8c
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-13 18:24:59 -08:00 |
|
dev
|
d7ad5a35d6
|
fixes for glsl mac
|
2015-01-13 18:24:32 -08:00 |
|
Brad Hefta-Gaub
|
b3b43b4c14
|
Merge pull request #4093 from samcake/temp0
Factorize the shader code for deferred lighting
|
2015-01-13 17:11:17 -08:00 |
|
dev
|
d3edd14638
|
fixes for glsl mac
|
2015-01-13 16:53:22 -08:00 |
|
ZappoMan
|
1b0a5c881b
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
|
2015-01-13 16:14:29 -08:00 |
|
Sam Gateau
|
9c083ce86e
|
Using the model::Material for rendering and in shaders
|
2015-01-13 15:51:18 -08:00 |
|
Sam Gateau
|
d9efafac7e
|
updating the model fragment shaders to use DeferredBUfferWrite
|
2015-01-13 14:11:38 -08:00 |
|
Atlante45
|
2a82ff9768
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
|
2015-01-13 11:03:14 -08:00 |
|
Sam Gateau
|
522e7698a5
|
first step factorizing the packDeferredFragment
|
2015-01-13 10:23:00 -08:00 |
|
Sam Gateau
|
6d217e1479
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-13 10:07:27 -08:00 |
|
Sam Gateau
|
fc698a8525
|
first step factorizing the packDeferredFragment
|
2015-01-12 18:51:26 -08:00 |
|
Atlante45
|
79b9a898de
|
Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
|
2015-01-12 17:34:13 -08:00 |
|
Brad Hefta-Gaub
|
535f6e267b
|
Merge pull request #4069 from ctrlaltdavid/static-glew
Use static GLEW in render-utils for Windows
|
2015-01-12 17:30:47 -08:00 |
|
Atlante45
|
74d819fe25
|
Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
|
2015-01-12 16:42:35 -08:00 |
|
Sam Gateau
|
1566157250
|
Use the DeferredBuffer.slh in point and spot lights
|
2015-01-12 15:52:31 -08:00 |
|
Atlante45
|
8415098fc2
|
Set different caches size depending on cache type
|
2015-01-12 15:36:36 -08:00 |
|
Sam Gateau
|
c45f618852
|
Factorising the shader code to unpack data from the deferred buffer
|
2015-01-12 15:00:35 -08:00 |
|
Atlante45
|
08317b51da
|
Use removeUnusedResources
|
2015-01-12 11:12:50 -08:00 |
|
Sam Gateau
|
db7cadff2a
|
Introducing the render namespace and Item and Scene classes
|
2015-01-12 09:24:34 -08:00 |
|
Sam Gateau
|
26a316db3a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-01-11 11:35:19 -08:00 |
|
Sam Gateau
|
e639c5a549
|
playing with the ambient lighting
|
2015-01-11 11:33:21 -08:00 |
|
chris
|
8bb69d0a90
|
Update std::string instances to QString
|
2015-01-09 16:22:52 -08:00 |
|
ZappoMan
|
17e48554d8
|
implement support for proper cleanup in BatchItemDetails
|
2015-01-09 15:06:11 -08:00 |
|
ZappoMan
|
a03c2b79fa
|
first cut at adding colors to GeometryCache and supporting batch internally
|
2015-01-08 15:52:33 -08:00 |
|
David Rowe
|
75758c1a3e
|
Use static GLEW in render-utils for Windows
|
2015-01-08 15:40:54 -08:00 |
|
ZappoMan
|
1bc91e7d29
|
removed renderTriangleProxies
|
2015-01-06 16:01:06 -08:00 |
|
ZappoMan
|
1bfce7d876
|
more removal of immediate mode
|
2015-01-06 14:14:13 -08:00 |
|
ZappoMan
|
ac1f7c9a84
|
multi-mode renderVertices
|
2015-01-06 09:52:27 -08:00 |
|
ZappoMan
|
570607c044
|
renderLines
|
2015-01-06 08:58:41 -08:00 |
|
ZappoMan
|
0606861b66
|
dashed lines in GeometryCache
|
2015-01-05 21:45:17 -08:00 |
|
ZappoMan
|
a9b7367fa9
|
more work on eliminating immediate mode calls
|
2015-01-05 20:51:05 -08:00 |
|
ZappoMan
|
9545bd1907
|
add alternate renderGrid for audio scope
|
2015-01-05 19:34:37 -08:00 |
|
ZappoMan
|
bd1612f6a4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
|
2015-01-05 16:51:31 -08:00 |
|
ZappoMan
|
a20fa1242d
|
first cut are removing immediate mode GL_LINES
|
2015-01-05 15:46:48 -08:00 |
|
ZappoMan
|
c2d45df541
|
add renderBevelCornersRect to GeometryCache
|
2015-01-05 14:39:14 -08:00 |
|
Sam Gateau
|
f03b253260
|
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
|
2015-01-05 13:23:14 -08:00 |
|
Andrew Meadows
|
162854c5a5
|
Merge pull request #4025 from ZappoMan/voxelEctomy
Voxel ectomy
|
2015-01-05 13:20:30 -08:00 |
|
Sam Gateau
|
901ea16ba0
|
clean code
|
2015-01-05 13:17:12 -08:00 |
|
Sam Gateau
|
7529b3d1b0
|
clean code
|
2015-01-05 13:10:32 -08:00 |
|
dev
|
e3d474db3d
|
FIx shaders for mac
|
2015-01-05 12:27:16 -08:00 |
|
Sam Gateau
|
b8e44a3e7a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
|
2015-01-05 11:27:53 -08:00 |
|
Sam Gateau
|
458ea6759e
|
Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes
|
2015-01-05 11:27:29 -08:00 |
|
Philip Rosedale
|
a01ab38f1b
|
Merge pull request #4029 from Atlante45/new_glm_fix
Fix compile error with new glm version
|
2015-01-04 11:26:37 -08:00 |
|
ZappoMan
|
139f96c8b0
|
remove PerformanceTimer from recalculateMeshBoxes() because it's not thread safe
|
2015-01-02 14:41:09 -08:00 |
|
Sam Gateau
|
46ab4833be
|
applying the shadowing improvment to the cascaceded path shader and cleaning the code
|
2015-01-02 12:12:41 -08:00 |
|
Sam Gateau
|
24d39f4453
|
refining the shadowing
|
2015-01-02 11:29:54 -08:00 |
|
Sam Gateau
|
ef7c002237
|
Improving the shadow effect with lightmaps
|
2015-01-02 10:31:34 -08:00 |
|
Atlante45
|
b1f0ec8dfb
|
Fix compile error with new glm version
|
2014-12-31 15:49:56 -08:00 |
|
Sam Gateau
|
02949dbc5a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
|
2014-12-31 10:59:42 -08:00 |
|
ZappoMan
|
9630279459
|
Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
|
2014-12-31 10:50:53 -08:00 |
|
ZappoMan
|
4ea9bbc309
|
first major pass at voxelEctomy
|
2014-12-30 18:08:58 -08:00 |
|
Sam Gateau
|
ae6ccf1a7d
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2014-12-30 17:56:08 -08:00 |
|
Sam Gateau
|
4fb9e9c775
|
cleaning the code
|
2014-12-30 17:55:49 -08:00 |
|
Sam Gateau
|
8d95639416
|
moving the deferrered shaders from the resource folder to built-in the executable
|
2014-12-30 17:43:52 -08:00 |
|
Sam Gateau
|
37017d0c16
|
moving the deferrered shaders from the resource folder to built-in the executable
|
2014-12-30 17:42:10 -08:00 |
|
samcake
|
20d66d201e
|
Merge pull request #4020 from ZappoMan/gpuStreamizing
Improvements to GeometryCache::renderQuad()
|
2014-12-30 16:49:16 -08:00 |
|
Clément Brisset
|
860098585c
|
Merge pull request #4018 from samcake/temp0
Moving the shaders used in Model.cpp from resources folder into the built-in executable
|
2014-12-30 13:36:13 -08:00 |
|
ZappoMan
|
4e6ed4a449
|
fix comments
|
2014-12-30 13:26:13 -08:00 |
|
ZappoMan
|
28569836bb
|
rename parameters and reuse previously registered quad if geometry didn't change
|
2014-12-30 13:24:31 -08:00 |
|
Sam Gateau
|
a022e94814
|
Adding the shader files
|
2014-12-30 12:38:36 -08:00 |
|
ZappoMan
|
be137534b5
|
first cut at registered quads to reduce copies of constantly changing quads
|
2014-12-30 12:38:16 -08:00 |
|
Sam Gateau
|
e752edc44a
|
Moving the shaders used in Model.cpp from resources folder into the built-in executable
|
2014-12-30 12:35:00 -08:00 |
|
ZappoMan
|
53a7d83f35
|
CR feedback spacing
|
2014-12-30 10:33:22 -08:00 |
|
ZappoMan
|
cb951763fd
|
CR feedback spacing
|
2014-12-30 10:29:18 -08:00 |
|
ZappoMan
|
a4520f6a07
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
|
2014-12-30 10:27:06 -08:00 |
|
Sam Gateau
|
6628f7b811
|
replace the model.frag and model.vert files from resource by the sl version of the shaders
|
2014-12-25 19:57:27 -08:00 |
|
ZappoMan
|
0790bd77b7
|
almost completely eliminate immediate mode QUADS
|
2014-12-24 11:14:50 -08:00 |
|
dev
|
42157161e0
|
fix the c++ header generation for mac though the brand new raw string format of c++11
|
2014-12-23 18:19:25 -08:00 |
|
Sam Gateau
|
c5eb04336f
|
first version of SCribe used for shaders in render-utils
|
2014-12-23 16:27:02 -08:00 |
|
ZappoMan
|
1f307e9667
|
more work on removing immediate mode GL_QUADS
|
2014-12-23 09:50:38 -08:00 |
|
ZappoMan
|
3d42d532e4
|
more work on removing immediate mode GL_QUADS
|
2014-12-22 17:43:02 -08:00 |
|
ZappoMan
|
14458ac8fd
|
first pass at removing immediate mode GL_QUADS
|
2014-12-22 13:47:18 -08:00 |
|
Atlante45
|
327daacecd
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
interface/src/Application.cpp
interface/src/devices/OculusManager.cpp
libraries/networking/src/NodeList.cpp
|
2014-12-22 13:34:18 -08:00 |
|
Stephen Birarda
|
715b3a245e
|
remove GLUT from Cmake files
|
2014-12-19 10:53:36 -08:00 |
|
Stephen Birarda
|
504cd86fef
|
Merge branch 'master' of https://github.com/highfidelity/hifi
|
2014-12-19 09:13:06 -08:00 |
|
Stephen Birarda
|
114e3bb2ff
|
rename cmake macro to represent actual purpose
|
2014-12-18 16:51:20 -08:00 |
|
ZappoMan
|
8091564a73
|
remove all glut
|
2014-12-18 16:12:30 -08:00 |
|
Atlante45
|
296c0025de
|
Switched to auto and changed macro
|
2014-12-18 15:42:38 -08:00 |
|
ZappoMan
|
26bcca95c9
|
remove glutWireCube()
|
2014-12-18 15:42:02 -08:00 |
|
Stephen Birarda
|
e8adc19ac6
|
fix more missing dependencies in render-utils
|
2014-12-18 14:52:36 -08:00 |
|
ZappoMan
|
6f6cf3b08d
|
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
|
2014-12-18 14:52:00 -08:00 |
|
Stephen Birarda
|
1b5552de1a
|
fix GLUT library link in render-utils
|
2014-12-18 14:42:08 -08:00 |
|
Stephen Birarda
|
ecb17a61d6
|
fix missing render-utils dependencies
|
2014-12-18 14:39:35 -08:00 |
|
Atlante45
|
990362b8ff
|
Merge branch 'cuckoo' of https://github.com/birarda/hifi into applications_diet_cpp11
|
2014-12-18 14:18:21 -08:00 |
|
ZappoMan
|
11b4400099
|
move all glut-ness to geometry cache
|
2014-12-18 11:20:17 -08:00 |
|
Stephen Birarda
|
4042b8b17a
|
duh, glut only required on win
|
2014-12-18 09:50:10 -08:00 |
|
Stephen Birarda
|
e6d3278b59
|
add back include of GLUT in render-utils
|
2014-12-18 09:47:20 -08:00 |
|
Stephen Birarda
|
b202eb7dae
|
DRY up gpu library/header linking
|
2014-12-18 09:14:44 -08:00 |
|
ZappoMan
|
ef42203481
|
add wire cube implementation to GeometryCache and DeferredLightingEffect
|
2014-12-17 15:58:52 -08:00 |
|
Atlante45
|
ce7f72d2cd
|
Update macro
|
2014-12-17 15:26:47 -08:00 |
|
ZappoMan
|
1a9cf126e4
|
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
Conflicts:
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
|
2014-12-17 13:16:11 -08:00 |
|
ZappoMan
|
2be3b73e8c
|
move TextRender to libraries/render-utils
|
2014-12-17 12:32:52 -08:00 |
|
ZappoMan
|
5d636e21c6
|
more Application dependency cleanup
|
2014-12-17 11:10:45 -08:00 |
|
ZappoMan
|
d3bf28e879
|
more Application dependency cleanup
|
2014-12-17 11:10:24 -08:00 |
|
ZappoMan
|
3dfded89b8
|
remove menu dependency from EntityTreeRenderer, some Application cleanup
|
2014-12-16 16:28:09 -08:00 |
|
Atlante45
|
b2dac6f53f
|
DM users update
|
2014-12-16 15:32:11 -08:00 |
|
Atlante45
|
11a2ecab56
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/entities/EntityTreeRenderer.h
interface/src/ui/ApplicationOverlay.cpp
libraries/render-utils/src/GlowEffect.cpp
libraries/render-utils/src/Model.cpp
|
2014-12-16 15:02:37 -08:00 |
|
ZappoMan
|
89101872bb
|
move Model and AnimationHandle to libraries
|
2014-12-16 14:04:39 -08:00 |
|
ZappoMan
|
efa8a752f2
|
remove dependency on Menu from Model
|
2014-12-16 13:14:57 -08:00 |
|
ZappoMan
|
16c1e597f1
|
remove Application dependency from Model
|
2014-12-16 12:53:22 -08:00 |
|
ZappoMan
|
1ed2c62bbf
|
try this
|
2014-12-16 12:15:57 -08:00 |
|
ZappoMan
|
ee34dfffc1
|
try this
|
2014-12-16 12:05:23 -08:00 |
|
ZappoMan
|
ec5c33fecc
|
try this
|
2014-12-16 11:57:06 -08:00 |
|
ZappoMan
|
a9b3fdd3eb
|
try this
|
2014-12-16 11:44:15 -08:00 |
|
ZappoMan
|
fc1e1ecfc0
|
move DeferredLightingEffect and AmbientOcclusionEffect to libraries, make them DependencyManager enabled
|
2014-12-16 11:27:44 -08:00 |
|
ZappoMan
|
4d79a08533
|
remove Application dependencies from AmbientOcclusion and DeferredLightingEffect
|
2014-12-16 10:32:03 -08:00 |
|
ZappoMan
|
02737a4ec4
|
move JointState to libraries
|
2014-12-15 19:38:30 -08:00 |
|
ZappoMan
|
fac6ff572b
|
see if this works
|
2014-12-15 19:29:53 -08:00 |
|
ZappoMan
|
41c135c4e5
|
move GlowEffect to libraries
|
2014-12-15 19:19:21 -08:00 |
|
ZappoMan
|
37abe8e89c
|
move RenderUtils.cpp/h to libraries
|
2014-12-15 17:35:26 -08:00 |
|
ZappoMan
|
b1d1cfee44
|
cmake cleanup
|
2014-12-15 15:29:05 -08:00 |
|
ZappoMan
|
df7e115556
|
move ProgramObject to libraries
|
2014-12-15 14:21:22 -08:00 |
|
ZappoMan
|
49cacd85bd
|
move GeometryCache to library
|
2014-12-15 14:00:41 -08:00 |
|
ZappoMan
|
7b973453b4
|
move TextureCache to library
|
2014-12-15 13:14:16 -08:00 |
|
ZappoMan
|
3de3540ebe
|
move back into interface for now
|
2014-12-15 08:37:33 -08:00 |
|
ZappoMan
|
4ac673fe63
|
more render util cleanup
|
2014-12-15 08:16:42 -08:00 |
|
ZappoMan
|
2df4c017f1
|
move GeometryCache out of application and remove dependency on Model
|
2014-12-15 08:15:55 -08:00 |
|
ZappoMan
|
e253b8afa4
|
move TextureCache out of interface and Application
|
2014-12-15 08:14:53 -08:00 |
|