David Rowe
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657f8fdad5
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Fix reporting of JSON export failure
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2016-06-15 14:12:49 +12:00 |
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David Rowe
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2953ca08cb
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Fix import of invalid JSON file failing silently
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2016-06-10 12:04:41 +12:00 |
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Ryan Huffman
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68665e6b25
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Fix JurisdictionMap not initializing correctly
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2016-05-17 15:12:45 -07:00 |
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Ryan Huffman
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475d881b04
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Fix logging of shared_ptr
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2016-05-17 10:59:51 -07:00 |
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Ryan Huffman
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1bec38584b
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Remove class qualification from header file
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2016-05-17 10:59:51 -07:00 |
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Ryan Huffman
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368eded8ee
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Remove unnecessary type in Jurisdictionmap
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2016-05-17 10:59:51 -07:00 |
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Ryan Huffman
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5fc18eafda
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Rename OctalCodePtr related functions
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2016-05-17 10:59:51 -07:00 |
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Ryan Huffman
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35f147f557
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Cleanup use of OctalCodePtrList and add allocateOctalCodePtr
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2016-05-17 10:59:51 -07:00 |
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Ryan Huffman
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e819ab8475
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Add mutex protection around octal code getters
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2016-05-17 10:59:51 -07:00 |
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Ryan Huffman
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ef6d758e7f
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Fix JurisdictionMap multithreading issues
Make octal code pointers use shared_ptr, add locks around access.
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2016-05-17 10:59:51 -07:00 |
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Brad Hefta-Gaub
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d7eee98acc
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Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
resurrection of threadsafe ViewFrustum
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2016-05-10 09:06:38 -07:00 |
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Andrew Meadows
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db9a4d6b8f
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cleanup for code review
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2016-05-10 07:49:11 -07:00 |
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Brad Hefta-Gaub
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fe14bc8e52
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also switch OctreePersistThread to use std::this_thread::sleep_for()
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2016-05-06 11:19:27 -07:00 |
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Andrew Meadows
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01950fba96
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recover unused code that may prove useful someday
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2016-05-05 18:28:27 -07:00 |
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Andrew Meadows
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bcf2cc8074
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use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
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2016-05-05 18:28:27 -07:00 |
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Andrew Meadows
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21fa294839
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remove cruft
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2016-05-05 18:28:27 -07:00 |
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Andrew Meadows
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d97bd2bc52
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remove cruft
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2016-05-05 18:28:27 -07:00 |
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Andrew Meadows
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60a72c6660
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getViewFrustum() provides const pointer
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2016-05-05 18:28:27 -07:00 |
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Brad Hefta-Gaub
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f9c4959578
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remove some debugging, tweak formatting
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2016-04-21 09:53:00 -07:00 |
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Brad Hefta-Gaub
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ddf5b0f316
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some debugging
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2016-04-21 10:32:22 -07:00 |
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Brad Hefta-Gaub
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248ac8d760
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fix warning
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2016-04-20 19:04:39 -07:00 |
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Brad Hefta-Gaub
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31f9d592e0
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support for larger than 35 minute clock skew
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2016-04-20 18:42:00 -07:00 |
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Zach Pomerantz
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ac30aed948
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Hold onto octree child after creation
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2016-04-04 17:52:41 -07:00 |
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Atlante45
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807698f0bb
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Make svo loading use ResourceManager
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2016-03-28 18:07:48 -07:00 |
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Zach Pomerantz
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40aabe7fae
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Delete used QNetworkReply
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2016-03-21 13:30:01 -07:00 |
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Brad Hefta-Gaub
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6d211dd4e5
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first cut at fixing the scene not stable bug
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2016-03-08 14:52:21 -08:00 |
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Andrew Meadows
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ef433c0e01
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legacy support for EntityViewer.setKeyholeRadius()
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2016-02-25 22:24:37 -08:00 |
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Andrew Meadows
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c3dfc13f88
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namechange ViewFrustum::location to ::intersection
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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f964df6c97
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final names for ViewFrustum intersection tests
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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5d1e283508
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namechange TouchesKeyhole to IntersectsKeyhole
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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918880b058
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use correct ViewFrustum overlap tests
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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2591c5ee3e
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cleanup names that use "keyhole"
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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9558258f64
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use cubeInKeyhole() where appropriate
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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9409339230
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add ViewFrustum::cubeInKeyhole()
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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dfdf375853
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use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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9c927ea36b
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ViewFrustum method renames and whitespace cleanup
fooInFrustum() --> computeFooViewLocation()
except pointInFrustum() --> computeFrustumLocation()
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2016-02-25 09:11:28 -08:00 |
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samcake
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9bfeb4a1d5
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-12 11:31:47 -08:00 |
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samcake
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2d33bb83e1
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Remove a dead comment
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2016-02-12 10:30:44 -08:00 |
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Brad Hefta-Gaub
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477dfe1b10
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use std::unordered_map<> instead of std::unordered_set<>
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2016-02-11 20:42:42 -08:00 |
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Brad Hefta-Gaub
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26ab1bdac4
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move back to unordered_set so that OctreeElementBag will handle uniqueness
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2016-02-11 14:50:18 -08:00 |
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samcake
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ad3f3a6dcf
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Merge branch 'master' of https://github.com/highfidelity/hifi into red
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2016-02-08 10:30:54 -08:00 |
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samcake
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a999e046b5
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Showing the LOD angle
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2016-02-04 17:59:35 -08:00 |
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Andrew Meadows
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af57f5d120
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add simple and fast DirtyOctreeElementOperator
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2016-02-04 13:26:07 -08:00 |
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samcake
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18d8a2fb42
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Implementing the octree selection from frustum
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2016-02-01 13:47:38 -08:00 |
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Seth Alves
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e365d93ed9
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don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
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2016-01-18 16:50:26 -08:00 |
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samcake
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29945bba92
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Merge pull request #6837 from zzmp/feat/render-shadow
Add RenderShadowTask
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2016-01-18 15:45:51 -08:00 |
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Brad Hefta-Gaub
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d10e1cc39d
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CR feedback, dead code cleanup
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2016-01-18 12:09:21 -08:00 |
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Brad Hefta-Gaub
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88af387214
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cleanup
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2016-01-18 10:10:24 -08:00 |
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Brad Hefta-Gaub
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2774df38bc
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check for entity size before including it for LOD
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2016-01-18 09:06:57 -08:00 |
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Zach Pomerantz
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986af50b71
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Remove unneccessary const
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2016-01-15 10:50:42 -08:00 |
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