samcake
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669af73a96
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Bringing as much as possible out from render to game
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2017-09-26 10:47:24 -07:00 |
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Sam Gateau
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953614fe65
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More stuff out of render to the gameloop
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2017-09-25 23:43:32 -07:00 |
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samcake
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157b4f2e13
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Moving some of the updates on the camera and the avatar out from render to game loop
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2017-09-25 18:28:33 -07:00 |
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samcake
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11c55755d5
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Removing unused call
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2017-09-25 15:10:40 -07:00 |
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samcake
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abab7ff724
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Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-09-25 11:34:24 -07:00 |
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Brad Hefta-Gaub
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030da7d850
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Merge pull request #11401 from druiz17/module-scale-entities
ScaleEntity Module
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2017-09-25 09:10:32 -07:00 |
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Sam Gateau
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f90dc64241
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Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-09-24 19:32:57 -07:00 |
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Andrew Meadows
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cf0dd6f8c3
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Merge pull request #11371 from cain-kilgore/21542
WL 21542 - Allow Scripts to change Avatar Gravity [Experimental]
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2017-09-23 22:20:52 -07:00 |
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Brad Hefta-Gaub
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bafb59e691
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Merge pull request #11436 from SamGondelman/missingModels
Fix missing models
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2017-09-23 13:56:50 -07:00 |
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samcake
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59006411c6
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Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-09-22 18:00:58 -07:00 |
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Zach Fox
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921ebc221e
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Merge pull request #11431 from zfox23/contextOverlayInterface_fixEnabled
Enable Inspection Mode for all; change Commerce setting name
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2017-09-22 17:52:27 -07:00 |
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Sam Gateau
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d68577be7e
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Merge pull request #11441 from SamGondelman/glowAlpha
Fix alpha on Line3DOverlays with glow
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2017-09-22 17:17:23 -07:00 |
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SamGondelman
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86198606e0
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add _modelJustLoaded and updateTransforForSkinnedMesh on creation
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2017-09-22 17:12:44 -07:00 |
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Zach Fox
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702a4e9ade
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More tweaking to overlay position
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2017-09-22 15:32:38 -07:00 |
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Zach Fox
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0eafdeab14
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Fix hover -> unhover overlay behavior
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2017-09-22 13:32:11 -07:00 |
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SamGondelman
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bc477608ee
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fix alpha on glowLines
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2017-09-22 13:22:08 -07:00 |
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Ryan Huffman
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883bdc6003
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Merge pull request #11425 from Atlante45/feat/auto-bake
Asset Browser auto-refresh
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2017-09-22 13:17:04 -07:00 |
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Zach Fox
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e3f2e70bca
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No magic numbers
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2017-09-22 11:43:56 -07:00 |
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Zach Fox
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430d1b22bb
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Update angular size and i behavior
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2017-09-22 11:41:28 -07:00 |
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samcake
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8b3de41e51
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Merge branch 'game-render-interface' of https://github.com/highfidelity/hifi into blue
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2017-09-22 11:39:25 -07:00 |
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samcake
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452a8f7175
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Merge branch 'game-render-interface' of https://github.com/highfidelity/hifi into game-render-interface
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2017-09-22 11:31:33 -07:00 |
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Sam Gateau
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f7f14cb4e3
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Merge pull request #11432 from samcake/blue-bis
Fix overlay rendering to use cached Render Transform information
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2017-09-22 11:30:31 -07:00 |
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Zach Fox
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bb9db3ef6d
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Updates to behavior and shader appearance
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2017-09-22 11:24:30 -07:00 |
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Anthony Thibault
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20cb02dabb
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Merge pull request #11440 from hyperlogic/bug-fix/text-entity-rendering
Fix for TextEntity rendering, the translation was incorrect
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2017-09-22 11:19:24 -07:00 |
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Seth Alves
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e7f9898517
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Merge pull request #11437 from jherico/fix/web_render_size
Fix dimensions of rendered web entities
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2017-09-22 11:14:14 -07:00 |
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samcake
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47b7fcc532
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Merge branch 'master' of https://github.com/highfidelity/hifi into blue
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2017-09-22 11:03:05 -07:00 |
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samcake
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4ce774ab8e
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Merge branch 'blue-bis' of https://github.com/samcake/hifi into blue
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2017-09-22 11:02:57 -07:00 |
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samcake
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061ec69b09
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Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface
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2017-09-22 10:52:30 -07:00 |
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samcake
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b424505f65
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FIxing the case of the Circle3D
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2017-09-22 10:48:56 -07:00 |
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samcake
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219d63784b
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REmoving the extra variables in Linear3D and just use the _renderTRansform
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2017-09-22 10:39:51 -07:00 |
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SamGondelman
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be27376c52
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add comment about bottleneck
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2017-09-22 10:21:32 -07:00 |
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Anthony J. Thibault
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d3c60f3057
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Fix for TextEntity rendering, the translation was incorrect
This was caused by the removal of _dimensions from the SpatiallyNestable scale component.
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2017-09-22 09:44:51 -07:00 |
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Brad Davis
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549cb77902
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Fix dimensions of rendered web entities
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2017-09-21 20:59:01 -07:00 |
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Atlante45
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8583be41ce
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Don't refresh if not connected to the Asset Server
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2017-09-21 18:57:09 -07:00 |
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Clément Brisset
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ecca1fea93
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Merge pull request #11434 from Atlante45/fix/running-scripts-tablet
Fix RunningScripts in tablet mode
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2017-09-21 18:55:20 -07:00 |
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Clément Brisset
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c64f709380
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Merge pull request #11435 from Atlante45/fix/use-after-free
Fix use after free in deleteMappings
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2017-09-21 18:45:29 -07:00 |
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samcake
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16fb64afaa
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Merging with blue-bis
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2017-09-21 18:01:04 -07:00 |
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SamGondelman
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9f12d3a365
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fix missing models
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2017-09-21 17:57:25 -07:00 |
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samcake
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4a67e0421f
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minimise the changes compared to upstream
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2017-09-21 17:33:50 -07:00 |
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samcake
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eed099502a
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minimise the changes compared to upstream
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2017-09-21 17:20:32 -07:00 |
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samcake
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510ecbb137
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Merging with upstream
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2017-09-21 16:59:15 -07:00 |
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Cain Kilgore
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0d33976035
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Real time changes
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2017-09-22 00:38:30 +01:00 |
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Atlante45
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a4b9945226
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Fix use after free in deleteMappings
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2017-09-21 16:22:51 -07:00 |
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samcake
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2d369a4586
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fixing the image3D updating its renderTransform from it s update() call
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2017-09-21 16:20:13 -07:00 |
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Atlante45
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6cdbf0c44a
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Fix RunningScripts in tablet mode
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2017-09-21 15:53:27 -07:00 |
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Atlante45
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1a571d0991
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Add Asset Server auto refresh
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2017-09-21 14:41:59 -07:00 |
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Ryan Huffman
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abbe263142
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Fix FBXBaker not properly handling textures with the same name
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2017-09-21 13:40:39 -07:00 |
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samcake
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454e167d93
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notifying a render transform / bound change when the dimension property change
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2017-09-21 12:58:56 -07:00 |
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samcake
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7103864b37
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Also rendering the line3D overlay with start and end captured in game loop
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2017-09-21 12:23:53 -07:00 |
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Ken Cooke
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84786ac8e3
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Merge pull request #11424 from ctrlaltdavid/21548
Fix recording just made not playing back if reload it
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2017-09-21 12:19:23 -07:00 |
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