Commit graph

59371 commits

Author SHA1 Message Date
samcake
669af73a96 Bringing as much as possible out from render to game 2017-09-26 10:47:24 -07:00
Sam Gateau
953614fe65 More stuff out of render to the gameloop 2017-09-25 23:43:32 -07:00
samcake
157b4f2e13 Moving some of the updates on the camera and the avatar out from render to game loop 2017-09-25 18:28:33 -07:00
samcake
11c55755d5 Removing unused call 2017-09-25 15:10:40 -07:00
samcake
abab7ff724 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-09-25 11:34:24 -07:00
Brad Hefta-Gaub
030da7d850 Merge pull request #11401 from druiz17/module-scale-entities
ScaleEntity Module
2017-09-25 09:10:32 -07:00
Sam Gateau
f90dc64241 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-09-24 19:32:57 -07:00
Andrew Meadows
cf0dd6f8c3 Merge pull request #11371 from cain-kilgore/21542
WL 21542 - Allow Scripts to change Avatar Gravity [Experimental]
2017-09-23 22:20:52 -07:00
Brad Hefta-Gaub
bafb59e691 Merge pull request #11436 from SamGondelman/missingModels
Fix missing models
2017-09-23 13:56:50 -07:00
samcake
59006411c6 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-09-22 18:00:58 -07:00
Zach Fox
921ebc221e Merge pull request #11431 from zfox23/contextOverlayInterface_fixEnabled
Enable Inspection Mode for all; change Commerce setting name
2017-09-22 17:52:27 -07:00
Sam Gateau
d68577be7e Merge pull request #11441 from SamGondelman/glowAlpha
Fix alpha on Line3DOverlays with glow
2017-09-22 17:17:23 -07:00
SamGondelman
86198606e0 add _modelJustLoaded and updateTransforForSkinnedMesh on creation 2017-09-22 17:12:44 -07:00
Zach Fox
702a4e9ade More tweaking to overlay position 2017-09-22 15:32:38 -07:00
Zach Fox
0eafdeab14 Fix hover -> unhover overlay behavior 2017-09-22 13:32:11 -07:00
SamGondelman
bc477608ee fix alpha on glowLines 2017-09-22 13:22:08 -07:00
Ryan Huffman
883bdc6003 Merge pull request #11425 from Atlante45/feat/auto-bake
Asset Browser auto-refresh
2017-09-22 13:17:04 -07:00
Zach Fox
e3f2e70bca No magic numbers 2017-09-22 11:43:56 -07:00
Zach Fox
430d1b22bb Update angular size and i behavior 2017-09-22 11:41:28 -07:00
samcake
8b3de41e51 Merge branch 'game-render-interface' of https://github.com/highfidelity/hifi into blue 2017-09-22 11:39:25 -07:00
samcake
452a8f7175 Merge branch 'game-render-interface' of https://github.com/highfidelity/hifi into game-render-interface 2017-09-22 11:31:33 -07:00
Sam Gateau
f7f14cb4e3 Merge pull request #11432 from samcake/blue-bis
Fix overlay rendering to use cached Render Transform information
2017-09-22 11:30:31 -07:00
Zach Fox
bb9db3ef6d Updates to behavior and shader appearance 2017-09-22 11:24:30 -07:00
Anthony Thibault
20cb02dabb Merge pull request #11440 from hyperlogic/bug-fix/text-entity-rendering
Fix for TextEntity rendering, the translation was incorrect
2017-09-22 11:19:24 -07:00
Seth Alves
e7f9898517 Merge pull request #11437 from jherico/fix/web_render_size
Fix dimensions of rendered web entities
2017-09-22 11:14:14 -07:00
samcake
47b7fcc532 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-09-22 11:03:05 -07:00
samcake
4ce774ab8e Merge branch 'blue-bis' of https://github.com/samcake/hifi into blue 2017-09-22 11:02:57 -07:00
samcake
061ec69b09 Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface 2017-09-22 10:52:30 -07:00
samcake
b424505f65 FIxing the case of the Circle3D 2017-09-22 10:48:56 -07:00
samcake
219d63784b REmoving the extra variables in Linear3D and just use the _renderTRansform 2017-09-22 10:39:51 -07:00
SamGondelman
be27376c52 add comment about bottleneck 2017-09-22 10:21:32 -07:00
Anthony J. Thibault
d3c60f3057 Fix for TextEntity rendering, the translation was incorrect
This was caused by the removal of _dimensions from the SpatiallyNestable scale component.
2017-09-22 09:44:51 -07:00
Brad Davis
549cb77902 Fix dimensions of rendered web entities 2017-09-21 20:59:01 -07:00
Atlante45
8583be41ce Don't refresh if not connected to the Asset Server 2017-09-21 18:57:09 -07:00
Clément Brisset
ecca1fea93 Merge pull request #11434 from Atlante45/fix/running-scripts-tablet
Fix RunningScripts in tablet mode
2017-09-21 18:55:20 -07:00
Clément Brisset
c64f709380 Merge pull request #11435 from Atlante45/fix/use-after-free
Fix use after free in deleteMappings
2017-09-21 18:45:29 -07:00
samcake
16fb64afaa Merging with blue-bis 2017-09-21 18:01:04 -07:00
SamGondelman
9f12d3a365 fix missing models 2017-09-21 17:57:25 -07:00
samcake
4a67e0421f minimise the changes compared to upstream 2017-09-21 17:33:50 -07:00
samcake
eed099502a minimise the changes compared to upstream 2017-09-21 17:20:32 -07:00
samcake
510ecbb137 Merging with upstream 2017-09-21 16:59:15 -07:00
Cain Kilgore
0d33976035 Real time changes 2017-09-22 00:38:30 +01:00
Atlante45
a4b9945226 Fix use after free in deleteMappings 2017-09-21 16:22:51 -07:00
samcake
2d369a4586 fixing the image3D updating its renderTransform from it s update() call 2017-09-21 16:20:13 -07:00
Atlante45
6cdbf0c44a Fix RunningScripts in tablet mode 2017-09-21 15:53:27 -07:00
Atlante45
1a571d0991 Add Asset Server auto refresh 2017-09-21 14:41:59 -07:00
Ryan Huffman
abbe263142 Fix FBXBaker not properly handling textures with the same name 2017-09-21 13:40:39 -07:00
samcake
454e167d93 notifying a render transform / bound change when the dimension property change 2017-09-21 12:58:56 -07:00
samcake
7103864b37 Also rendering the line3D overlay with start and end captured in game loop 2017-09-21 12:23:53 -07:00
Ken Cooke
84786ac8e3 Merge pull request #11424 from ctrlaltdavid/21548
Fix recording just made not playing back if reload it
2017-09-21 12:19:23 -07:00