Atlante45
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59acfc9f47
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-20 13:51:51 -07:00 |
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Brad Davis
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5b494c23fd
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More header cleanup
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2015-07-18 22:38:26 -07:00 |
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Atlante45
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256c786e28
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-17 17:59:19 -07:00 |
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ZappoMan
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eb989fd725
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fix the backround colors for text overlays, pending austins PR to really fix them
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2015-07-17 16:38:05 -07:00 |
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ZappoMan
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8692f51399
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dead code cleanup
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2015-07-17 16:15:02 -07:00 |
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ZappoMan
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c20c6e4b90
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fix retina in an Austin approved manner
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2015-07-17 16:01:32 -07:00 |
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ZappoMan
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069620b2d9
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hacking on more naked GL
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2015-07-16 16:36:48 -07:00 |
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ZappoMan
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398075e45a
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hacking on more naked GL
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2015-07-16 16:26:28 -07:00 |
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ZappoMan
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0eeddddd6b
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removed naked GL from drawOnHUD overlays.
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2015-07-15 09:46:58 -07:00 |
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Sam Gateau
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f08c608195
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Remove dead code
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2015-07-13 16:33:04 -07:00 |
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Sam Gateau
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4743bbad80
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Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.js
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2015-07-13 16:18:39 -07:00 |
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Atlante45
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80fe090a94
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-10 20:20:03 -07:00 |
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Brad Davis
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446f800aee
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More profiling ranges and updated performance testing scripts
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2015-07-09 15:43:30 -07:00 |
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Eric Levin
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3d06b011aa
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adding batch to renderHUD
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2015-07-03 13:27:00 -07:00 |
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Atlante45
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ee13407066
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Fix smart pointer casts
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2015-07-01 19:22:40 -07:00 |
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Atlante45
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233d92c315
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Some code cleanup
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2015-06-24 15:44:47 -07:00 |
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Atlante45
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c22f1aa7e1
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Overlay2D return correct getBounds
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2015-06-24 15:44:46 -07:00 |
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Brad Davis
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00d8fe75ab
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Breaking up overlay into rendering and compositing classes
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2015-06-13 17:36:08 -07:00 |
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ZappoMan
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4438263014
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more hacking on overlay build busters
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2015-06-03 20:46:59 -07:00 |
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ZappoMan
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7fde574a2a
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make model overlays acutally use sub mesh payload items
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2015-06-03 16:33:58 -07:00 |
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Ryan Huffman
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b37a023041
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Remove all overlays from Scene on desctruction
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2015-05-29 14:55:53 -07:00 |
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Ryan Huffman
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667dccbb87
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Add Item::INVALID_ITEM_ID and use in overlays
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2015-05-29 13:43:49 -07:00 |
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Ryan Huffman
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b4806f5aac
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Fix render::PendingChanges using render::Scene::PendingChanges
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2015-05-29 09:40:52 -07:00 |
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Ryan Huffman
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0e5cf273ab
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Fix AABox bounds handling in Overlays
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2015-05-29 09:40:23 -07:00 |
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Ryan Huffman
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2222468e89
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Remove Overlays::renderWorld
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2015-05-29 08:53:40 -07:00 |
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Ryan Huffman
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1089490658
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Move overlay rendering to Scene
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2015-05-29 08:51:25 -07:00 |
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Ryan Huffman
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3f22b5f8b3
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
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Bradley Austin Davis
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03bd17ed49
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Rebasing onto scale changes
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2015-05-08 15:09:46 -07:00 |
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Atlante45
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12fcb35717
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Made RenderArgs a default ctor
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2015-05-04 17:22:46 +02:00 |
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Seth Alves
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b23427a3c8
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hook up menu-items to control debug rendering of collision hulls and owned simulations
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2015-04-27 10:32:47 -07:00 |
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Seth Alves
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0fb1a83e3b
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quiet compiler, remove some trailing control-Ms
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2015-04-25 09:20:00 -07:00 |
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Brad Davis
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e616308911
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Adding runtime check to ensure that the correct frustum is fetched during rendering
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2015-03-17 16:28:44 -07:00 |
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ZappoMan
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d1e648b392
|
remove unused references to QGLWidget* parent in Overlay and Overlays
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2015-02-25 12:34:38 -08:00 |
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Atlante45
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647a935eaa
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Remove app->getAvatar
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2015-01-29 15:16:40 -08:00 |
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Atlante45
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e1725d1eee
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Merge branch 'master' of https://github.com/highfidelity/hifi into pull_out_menu_mess
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2015-01-20 17:41:08 -08:00 |
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David Rowe
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214a18c446
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Guard against derefencing NULL
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2015-01-19 19:33:12 -08:00 |
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Atlante45
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3fbc8c5d44
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Moved Menu::shouldRenderMesh() to LODManager
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2015-01-17 17:56:33 -08:00 |
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Atlante45
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a9047b7b15
|
LODManager class
Moved most LOD related members in menu to new Dependency
LODManager
Replaced all Menu::getInstance() call that accessed those
members by DM gets
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2015-01-16 17:55:47 -08:00 |
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Ryan Huffman
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68a9d80ba3
|
Update setting drawOnHUD and update to write lock for editOverlay
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2015-01-06 18:14:40 -08:00 |
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ZappoMan
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9630279459
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Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
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2014-12-31 10:50:53 -08:00 |
|
Ryan Huffman
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7478b631da
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Move write lock in Overlays::overlayDrawOnChanged to encompass reads
|
2014-12-31 10:16:29 -08:00 |
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Ryan Huffman
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5caec4dea5
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Update overlays to handle updates in drawOnHUD after creation
|
2014-12-31 10:15:15 -08:00 |
|
ZappoMan
|
141e231958
|
more work on voxelEctomy
|
2014-12-30 18:41:56 -08:00 |
|
ZappoMan
|
4ea9bbc309
|
first major pass at voxelEctomy
|
2014-12-30 18:08:58 -08:00 |
|
Ryan Huffman
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3bfc298349
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Remove extraneous getDrawonHUD call
|
2014-12-30 15:31:08 -08:00 |
|
Ryan Huffman
|
929200bc76
|
Remove qDebug
|
2014-12-30 15:30:53 -08:00 |
|
Ryan Huffman
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2b835e621c
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Rename 2D -> HUD, 3D -> World in Overlays
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2014-12-30 14:50:17 -08:00 |
|
Ryan Huffman
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9bd7912f9f
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Add support for drawing 3d overlays on the Application Overlay
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2014-12-17 16:25:25 -08:00 |
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David Rowe
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136c3a2cce
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Replace 2D and 3D text overlay textWidth() method with textSize()
|
2014-12-09 18:32:53 -08:00 |
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Atlante45
|
7322cd3ece
|
Coding Standard
|
2014-12-04 20:16:50 -08:00 |
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