Commit graph

18535 commits

Author SHA1 Message Date
Ryan Huffman
0cc98d4501 Add VersionInfo.rc to interface 2016-11-01 09:00:08 -07:00
David Rowe
667a777695 Use Clara.io API for FBX downloads 2016-11-01 23:43:15 +13:00
David Rowe
93beaa81c0 Code tidying 2016-11-01 13:27:05 +13:00
David Rowe
cee8b66ce9 Handle duplicate Clara download asset names 2016-11-01 13:26:05 +13:00
David Rowe
3ca2c19075 Delete temporary directory after content has been used 2016-11-01 12:31:35 +13:00
Chris Collins
6698b1617b Merge pull request #8945 from thoys/patch-8
Fix Oculus hand controllers to only work in HMD
2016-10-31 11:02:40 -07:00
Chris Collins
3b6faefe05 Merge pull request #8931 from sethalves/possible-fix-for-2068
Possible fix for 2069
2016-10-31 10:21:01 -07:00
David Rowe
8ab56fe871 Automatically download Clara model to ATP and add to world 2016-10-31 16:02:20 +13:00
Brad Hefta-Gaub
8fbac58091 remove mute icons 2016-10-30 09:33:02 -07:00
David Rowe
098200a5dd Hide brief flash of browser window used for download 2016-10-30 15:50:41 +13:00
David Rowe
e0ef24a460 Set auto adding for Clara downloads 2016-10-30 15:35:20 +13:00
David Rowe
12747d26e0 Add parameter that enables automatically adding download model to world 2016-10-30 13:58:17 +13:00
David Rowe
97407e1cd5 Canonical default browser URL 2016-10-29 21:31:44 +13:00
David Rowe
5e82410371 Make Clara.io download more robust 2016-10-29 21:31:27 +13:00
Seth Alves
3ad748cfe2 Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 16:41:39 -07:00
Stephen Birarda
207d26091c Merge pull request #8953 from Atlante45/being-of-light
Update being of light model
2016-10-28 15:36:19 -07:00
Chris Collins
d9d9119dcb Merge pull request #8951 from zzmp/fix/crash-on-web-wasapi
fix crash on shutdown from web audio captures
2016-10-28 15:23:39 -07:00
Atlante45
8ebe92487a Update being of light model 2016-10-28 14:56:36 -07:00
Brad Hefta-Gaub
cec982b004 Merge pull request #8952 from jherico/openvr_min_spec
Updating min spec overlay image
2016-10-28 14:47:21 -07:00
Brad Davis
93be00fe79 Updating min spec overlay 2016-10-28 14:45:24 -07:00
Zach Pomerantz
be23668ca8 delete websurfaces on shutdown 2016-10-28 14:29:52 -07:00
Seth Alves
e15043754c Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 11:36:09 -07:00
Andrew Meadows
fe716b3641 Merge pull request #8941 from thoys/patch-7
QuickFix for weird avatar when switch Vive -> Desktop mode
2016-10-28 11:14:40 -07:00
Thijs Wenker
597e52636a Fix Oculus hand controllers to only work in HMD 2016-10-28 19:22:44 +02:00
Brad Hefta-Gaub
4f6cbf762d Merge pull request #8942 from jherico/openvr_min_spec
Updates for min spec check for Steam
2016-10-27 20:08:35 -07:00
Brad Hefta-Gaub
97f622f003 Merge pull request #8940 from hyperlogic/bug-fix/web-engine-crash-when-swiching-domains
Fix for crash in QtWebEngineCore when rapidly switching domains
2016-10-27 20:01:31 -07:00
Brad Davis
23fc865d40 Updates for min spec check 2016-10-27 19:28:46 -07:00
Thijs Wenker
2dcbe18e5b Fix for weird avatar Switch Vive -> Desktop mode 2016-10-28 04:07:20 +02:00
Anthony J. Thibault
1fc310434e Fix for crash in QtWebEngineCore when rapidly switching domains
Call stop on the QWebEngineView before destroying OffscreenQMLSurface.
2016-10-27 18:55:24 -07:00
Brad Davis
e9db8be435 Fix linux build 2016-10-27 16:51:52 -07:00
Brad Davis
018d945b85 Display warning overlay instead of scene when below min spec 2016-10-27 15:51:26 -07:00
Brad Davis
012e215f62 Merge pull request #8922 from ZappoMan/report45hzTarget
when vive is on i5 report a correct target frame rate so we can see that in metaverse stats
2016-10-27 14:03:07 -07:00
Clément Brisset
745f6546dd Merge pull request #8932 from huffman/fix/gamepad-help-image
Update help image for gamepad to include grab and click lasers
2016-10-27 13:31:15 -07:00
Brad Hefta-Gaub
bfe6ebb44f some tweaks 2016-10-27 12:04:46 -07:00
Brad Hefta-Gaub
510786bc0f Merge pull request #8923 from Atlante45/steamvr
Add getter for SteamVR's buildID to SteamClient
2016-10-27 11:38:35 -07:00
Ryan Huffman
5326202313 Update help image for gamepad to include Note 2016-10-27 10:54:49 -07:00
Chris Collins
ab8e5759b0 Merge pull request #8929 from ZappoMan/addAudioStatsToMenu
add a menu item to run audio stats script
2016-10-27 10:43:20 -07:00
Seth Alves
f47aeae2a7 stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
Brad Hefta-Gaub
c6d89f181a CR feedback 2016-10-27 10:08:16 -07:00
Brad Hefta-Gaub
d778b3b4ce fix the timing of the launchedFromSteam property 2016-10-27 10:00:48 -07:00
Brad Hefta-Gaub
76344f3253 add a menu item to run audio stats script 2016-10-26 22:41:56 -07:00
Andrew Meadows
5e273664db improved ray tests for HMD driving 2016-10-26 17:28:35 -07:00
Andrew Meadows
38e4ac0ae9 Merge master into out-of-body-experience 2016-10-26 16:59:31 -07:00
Brad Davis
1c89fa2291 Make threaded submit in OpenVR controllable from menu 2016-10-26 15:28:42 -07:00
Atlante45
f26ddc6f8b Add getter for SteamVR's buildID to SteamClient 2016-10-26 14:51:48 -07:00
Brad Hefta-Gaub
e464858c4c use SteamClient::isRunning() instead of command line param 2016-10-26 14:08:18 -07:00
Brad Hefta-Gaub
5f2b4c2a7f CR feedback 2016-10-26 13:27:11 -07:00
Brad Hefta-Gaub
f95a731249 add app property when the app was launched from steam 2016-10-26 13:22:03 -07:00
Chris Collins
d25a4fb1cb Merge pull request #8910 from zzmp/fix/qml-audio-shutdown-order
fix shutdown order of qml/audio
2016-10-26 11:37:54 -07:00
Brad Hefta-Gaub
863bf067b7 Merge pull request #8893 from jherico/texture_force_sparse
Changes to texture loading rules
2016-10-25 18:22:42 -07:00
Brad Hefta-Gaub
b0b950e132 Merge pull request #8898 from ctrlaltdavid/fix-overlaywebwindow-keyboard
Update OverlayWebWindow keyboard visibility per HMD/desktop mode changes
2016-10-25 17:59:46 -07:00
Brad Davis
ce627eeea1 Updated metrics 2016-10-25 17:49:51 -07:00
Zach Pomerantz
4913654f44 Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-audio-shutdown-order 2016-10-25 17:49:30 -07:00
Brad Hefta-Gaub
56b0995047 Merge pull request #8909 from hyperlogic/bug-fix/crash-on-exit-fix
Crash on exit fix for render items
2016-10-25 17:34:46 -07:00
Chris Collins
3b31b28622 Merge pull request #8904 from sethalves/fix-a-couple-crash-on-exits
fix a couple of crash-on-exits
2016-10-25 17:03:21 -07:00
Zach Pomerantz
78a04255ab amend qml/audio ordering comment 2016-10-25 16:35:56 -07:00
Brad Hefta-Gaub
001cfc7e15 Merge pull request #8901 from samcake/blue
Adding more detailed counters for texture memory consumption
2016-10-25 16:19:56 -07:00
Zach Pomerantz
5413d97089 cleanup qml before audio 2016-10-25 15:54:08 -07:00
Anthony Thibault
23aa626755 Destroy render scene & engine before Application is destroyed
Many render items/payloads contain smart pointers back to the
objects that added them to the scene, including entity and avatar
objects. Currently, those render items are destroyed when the
scene is destroyed very late in the application life-cycle.

There are rare crashes that can occur when these render items are
destroyed. Possibly, due to them referencing objects that have
already been destroyed via raw pointers. In an effort to
eliminate these crashes, we now destroy the scene earlier, within
Application::aboutToQuit() which is connected to the
QCoreApplication::aboutToQuit signal.  Also, we guard against null
scene pointer dereferences.  Any location that accesses the scene
off the main thread, now checks the validity of the scene pointer.
2016-10-25 15:28:37 -07:00
Brad Hefta-Gaub
822e088240 tweak format of gl_info 2016-10-25 15:20:10 -07:00
Brad Hefta-Gaub
e22a2e9e2f add gl info and gpu free memory to user stats 2016-10-25 14:56:54 -07:00
Brad Hefta-Gaub
272055b6ee add location and build info to user activity stats 2016-10-25 14:19:44 -07:00
Seth Alves
3903a51062 fix a couple of crash-on-exits 2016-10-25 13:58:48 -07:00
samcake
507d3e5a39 IMprove the counting and namoing of the new couters the gl swapchain 2016-10-25 12:28:07 -07:00
Brad Hefta-Gaub
1bbf0179dd Merge pull request #8894 from ZappoMan/xboxLasers
Adds support for "lasers" to the Oculus+xbox controller
2016-10-25 09:18:00 -07:00
Chris Collins
9846614468 Merge pull request #8879 from AndrewMeadows/show-physics-stats
add Bullet profile info to PerformanceTimer stats
2016-10-25 06:29:27 -07:00
sam
6b2b68e691 trying to add counters for the default FBO 2016-10-25 03:36:23 -07:00
David Rowe
34b9d3eecc Update OverlayWebWindow keyboard visibility per HMD/desktop mode changes 2016-10-25 20:25:34 +13:00
Brad Hefta-Gaub
62f63f32a7 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 20:24:29 -07:00
samcake
58b81e3b0c Adding counter for the amount of memory used in texture for Framebuffers 2016-10-24 18:34:16 -07:00
Anthony J. Thibault
69bd4ccea2 Show hand controllers when out-of-body for more then 3/4 of a second
Without the timer, the hands can flicker in and out of visibility when lightly brushing against collision.
2016-10-24 18:16:05 -07:00
Clément Brisset
dd45500313 Merge pull request #8891 from huffman/fix/disconnected-dialog-updates
Fix several aspects of the "disconnected" dialog
2016-10-24 15:39:16 -07:00
Brad Hefta-Gaub
a25d50387e gak 2016-10-24 14:47:10 -07:00
Ryan Huffman
e0c109d6ca Simplify ConnectionMonitor to only rely on domainConnectionRefused instead of authRequired 2016-10-24 14:45:41 -07:00
Ryan Huffman
bbf5afeb8d Remove use of start() w/o param in ConnectionMonitor 2016-10-24 14:35:38 -07:00
Ryan Huffman
5077ec2044 Remove unused indicateDomainConnectionFailure 2016-10-24 14:35:09 -07:00
Ryan Huffman
f3ef0cebed Update ConnectionMonitor to not show poopup on domain connection refusal 2016-10-24 14:27:28 -07:00
Andrew Meadows
42c6996aee fix warning about unused variable 2016-10-24 14:05:28 -07:00
Brad Davis
da9eb0433c Remove workaround for QML HDPI offscreen rendering bug 2016-10-24 11:51:40 -07:00
Ryan Huffman
e7023b3d99 Add ConnectionFaiureDialog qml 2016-10-24 10:52:46 -07:00
Ryan Huffman
5b58e8ae97 Fix ConnectionHandler not handling connected-but-need-auth condition 2016-10-24 10:44:33 -07:00
Ryan Huffman
84bcefc147 Update ConnectionMonitor to increase timeout on startup 2016-10-24 10:28:13 -07:00
Ryan Huffman
32b5c84bec Update ConnectionMonitor to init at end of startup 2016-10-24 10:27:27 -07:00
Andrew Meadows
8ecc23f62b HMD drive stops against simple walls 2016-10-24 08:26:44 -07:00
Andrew Meadows
06866957d0 first pass (theoretical) HMD ray-traced step logic 2016-10-24 08:26:44 -07:00
Andrew Meadows
66479808ba cleanup velocity calculation in HMD mode 2016-10-24 08:26:44 -07:00
Andrew Meadows
51a9a99381 Merge hifi/master into hifi/out-of-body-experience 2016-10-24 08:13:42 -07:00
Brad Hefta-Gaub
0f8967970a Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Brad Davis
861b69aa94 Add free GPU memory to the displayed stats 2016-10-23 13:07:38 -07:00
Brad Davis
62de2af944 Add more GPU stats, make stats easier to read 2016-10-22 14:38:46 -07:00
Brad Hefta-Gaub
ee1f3ac38c Merge pull request #8881 from jherico/offscreen_texture_memory_stats
Report offscreen texture memory usage in stats
2016-10-21 19:15:59 -07:00
Ryan Downe Karpf
f5a116fc92 Merge pull request #8880 from hyperlogic/feature/controller-display
Show hand controllers in away.js
2016-10-21 17:43:52 -07:00
David Kelly
aa31d3d8cc Heartbeats need to happen while waiting for sandbox
We can only know if sandbox is up by waiting for the http request to
succeed or fail.  In the common case (fail since it isn't up yet), we
have to wait until a connect timeout in http.  Seems that is a couple
seconds, and in that time we really upset the deadlock watchdog thread
since it keeps a moving average of heartbeat times.

Simple solution, updateHeartbeat while waiting, and right before we
start.
2016-10-21 14:43:39 -07:00
Brad Hefta-Gaub
ba9d9f6ab7 Merge pull request #8860 from davidkelly/dk/2004
Fix for sandbox startup issue
2016-10-21 14:24:08 -07:00
Anthony J. Thibault
c431c69d60 Merge branch 'master' into feature/controller-display 2016-10-21 13:48:07 -07:00
Andrew Meadows
e44672180a add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
Brad Davis
1bd398ae5e Report offscreen texture memory usage in stats 2016-10-21 11:31:37 -07:00
Anthony J. Thibault
60f728585a away.js now shows hand controllers in away mode.
* controllerDisplayManager is now part of default scripts.
* Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers
  and sendLocalMessage.
* removed previous version of controllerDisplayManger from tutorial.
2016-10-21 10:40:39 -07:00
Anthony J. Thibault
2193c5faad Integrated controller display from tutorial scripts + assets 2016-10-20 18:24:58 -07:00
Brad Hefta-Gaub
6279b273fc Merge pull request #8867 from jherico/offscreen_textures
Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 17:07:29 -07:00
David Kelly
20b140317c PR feedback
bool to indicate sandbox is actually running.
2016-10-20 17:01:09 -07:00
Clément Brisset
b63eb6ba9f Merge pull request #8665 from zzmp/feat/audio-stats
move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Howard Stearns
0eee6f8abd Merge pull request #8844 from huffman/fix/hud-position
Update default system toolbar position
2016-10-20 16:07:20 -07:00
Brad Davis
9523660027 Fix offscreen QML texture leak, improve texture sharing for same size surfaces 2016-10-20 11:55:25 -07:00
Brad Hefta-Gaub
8a071f18b3 more work 2016-10-20 11:18:20 -07:00
David Kelly
ab02fd79a0 since we know the state, use that boolean 2016-10-20 10:12:26 -07:00
howard-stearns
6f283a4893 fix resize on plugin switch 2016-10-20 09:39:02 -07:00
Brad Hefta-Gaub
1a28732b64 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
Conflicts:
	libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp
	libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.h
2016-10-20 09:38:03 -07:00
Brad Hefta-Gaub
bf732127ca Merge pull request #8856 from jherico/geometry_ids
Remove the use of implicit ids in geometry cache
2016-10-20 08:14:49 -07:00
Ryan Huffman
9dee1b85fe Merge pull request #8855 from birarda/blank-asset-delete
force valid file path for asset file mapping operations
2016-10-19 14:22:26 -07:00
David Kelly
5b7f0cb358 Fix for sandbox startup issue
Move determinedSandboxState=true until after we spawn it.
2016-10-19 13:51:20 -07:00
Stephen Birarda
e3f194b4dd use the err directly on upload error 2016-10-19 12:41:01 -07:00
Howard Stearns
3f4ca27e76 Merge pull request #8839 from howard-stearns/unit-scaled-address-bar
Unit scaled address bar
2016-10-19 12:31:00 -07:00
Brad Hefta-Gaub
aa50f460c3 Merge pull request #8851 from jherico/qml_limit
Rate limit QML web surfaces
2016-10-19 12:04:47 -07:00
Stephen Birarda
179cb67cdb change order of asset upload failure changes 2016-10-19 11:55:54 -07:00
Stephen Birarda
b80f3fbd7b fix error handling for failed asset upload 2016-10-19 11:37:35 -07:00
howard-stearns
36951c3c95 colors 2016-10-19 11:24:21 -07:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
howard-stearns
a5fc0d92a2 Merge branch 'master' of https://github.com/highfidelity/hifi into unit-scaled-address-bar 2016-10-19 11:11:05 -07:00
Seth Alves
e247f0aa34 Merge pull request #8850 from zzmp/fix/model-attachment-lifetime
ensure model attachment lifetimes
2016-10-19 09:56:02 -07:00
Brad Hefta-Gaub
6bd193cdd8 hacking 2016-10-18 21:33:37 -07:00
Andrew Meadows
f414ffaf98 fix crash in MyCharacterController on shutdown 2016-10-18 21:03:02 -07:00
Stephen Birarda
18523558f7 move HFWebEngineProfile back to interface/networking 2016-10-18 20:04:11 -07:00
Brad Davis
61e5e2861e Rate limit QML web surfaces 2016-10-18 19:29:11 -07:00
Zach Pomerantz
a9bad592f9 ensure model attachment lifetimes 2016-10-18 18:01:18 -07:00
Howard Stearns
20ed77d425 Merge pull request #8840 from Atlante45/keyboard
Add virtual keyboard for steam username collision
2016-10-18 17:34:55 -07:00
Stephen Birarda
9f2627d31d Merge pull request #8828 from birarda/web-engine-interceptor
move HF access token to authorization header
2016-10-18 17:24:58 -07:00
Andrew Meadows
a4308f08a4 remove debug cruft 2016-10-18 16:50:19 -07:00
Andrew Meadows
6a445a0a98 more correct steepest walkable slope detection 2016-10-18 16:48:33 -07:00
David Rowe
c8e9e4ecd0 Fix suggestion card appearing behind keyboard 2016-10-19 10:13:07 +13:00
Ryan Huffman
3ad039cadc Update default system toolbar position 2016-10-18 13:57:03 -07:00
Andrew Meadows
5a04c7ceee remove tabs in formatting 2016-10-18 13:09:42 -07:00
Stephen Birarda
f8e0d7ad88 move QWebEngine classes to ui library 2016-10-18 12:53:32 -07:00
Atlante45
0858b3fc8d Inform user their Steam informations will not be shared 2016-10-18 12:07:18 -07:00
Stephen Birarda
5682d51667 use the HFWebEngineProfile in Desktop.qml 2016-10-18 11:42:55 -07:00
Andrew Meadows
ecc6cb49ae more correct hitFraction adjustments 2016-10-18 11:42:31 -07:00
Atlante45
c40a027108 Add virtual keyboard for steam username collision 2016-10-18 11:16:14 -07:00
Stephen Birarda
c4cec8eb1e use desktop profile again, move classes to networking subdir 2016-10-18 10:22:31 -07:00
howard-stearns
ecd84bf23d desktop vertical 2016-10-18 10:05:39 -07:00
Stephen Birarda
a45677c2a2 mark intercept override, only add header for HTTPS 2016-10-18 10:03:46 -07:00
Brad Hefta-Gaub
834a15a03b Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-18 10:01:57 -07:00
Brad Hefta-Gaub
c50cd865e5 add RTClick and LTClick support to gamepad 2016-10-18 09:50:35 -07:00
howard-stearns
0d2bd23874 cleanup 2016-10-18 09:38:55 -07:00
howard-stearns
0dd5c65036 Merge branch 'master' of https://github.com/highfidelity/hifi into unit-scaled-address-bar 2016-10-18 09:36:43 -07:00
howard-stearns
3ce3e57c38 Merge branch 'master' of https://github.com/highfidelity/hifi into unit-scaled-address-bar 2016-10-18 09:36:09 -07:00
Brad Hefta-Gaub
0d48eb55b9 Merge pull request #8835 from zzmp/fix/entity-del-deadlock
fix deadlock when removing tablet
2016-10-18 01:21:55 -07:00
Brad Hefta-Gaub
13e5c31d0d Merge pull request #8829 from jherico/gpu_leak
Fix GPU buffer leak in geometry cache / overlays
2016-10-18 01:12:44 -07:00
Chris Collins
a9dd31f59d Merge pull request #8833 from jherico/gpu_stats
Add GPU buffer and texture current counts to the main stats display
2016-10-17 21:03:23 -07:00
Andrew Meadows
6f5f6d2493 adding ray shotgun scan for avatar motion
using the shotgun scan results to deterimine if slope is walkable
2016-10-17 17:58:52 -07:00
Seth Alves
ff32ddae01 Merge pull request #8832 from howard-stearns/fix-directory-picker-when-choosing-default
directory picker works when choosing the initial value
2016-10-17 17:40:25 -07:00
Brad Davis
99ed7ac08c Fix shutdown crash (hopefully) 2016-10-17 17:38:10 -07:00
Stephen Birarda
3cbdf13931 add intercepted profile to uit WebView 2016-10-17 15:04:33 -07:00
howard-stearns
7a3c14683e switchable placeholder for domain-connection failure, currently a modal 2016-10-17 14:50:46 -07:00
Stephen Birarda
4ec703b7dc remove unused import from uit WebView 2016-10-17 14:29:12 -07:00
Stephen Birarda
3ce47631b7 move the intercepted web engine profile to BaseWebView 2016-10-17 14:25:59 -07:00
Zach Pomerantz
95eb52ad17 bail early when removing entity focus 2016-10-17 14:02:22 -07:00
Brad Davis
1e9c369660 Add GPU buffer and texture current counts to the main stats display 2016-10-17 14:02:14 -07:00
howard-stearns
e7392acb10 directory picker works when choosing the initial value 2016-10-17 13:50:23 -07:00
Brad Hefta-Gaub
bf4489f3cf Merge pull request #8830 from huffman/feat/update-gamepad-help
Update gamepad help image
2016-10-17 13:30:44 -07:00
Chris Collins
f1b2dd8b1a Merge pull request #8825 from howard-stearns/recover-from-cancelled-snapshot-directory
check for empty snapshot dir, and default to temp
2016-10-17 13:21:58 -07:00
Chris Collins
1c30d98cf9 Merge pull request #8823 from ZappoMan/shutdownSandbox
Auto-shutdown of sandbox if it was launched by interface
2016-10-17 13:20:15 -07:00
Brad Hefta-Gaub
dcab5a5dbc fix unix warning 2016-10-17 13:12:24 -07:00
Brad Hefta-Gaub
c575e19b81 more CR feedback 2016-10-17 13:09:10 -07:00
Ryan Huffman
1432a7c951 Update gamepad help image 2016-10-17 12:43:39 -07:00
Brad Davis
dde79ef3c5 Fix GPU buffer leak in geometry cache / overlays 2016-10-17 12:22:20 -07:00
Brad Hefta-Gaub
d5c87a0db6 CR feedback 2016-10-17 12:02:23 -07:00
Stephen Birarda
edc83f547b only add token for HFWebEngineProfile if present 2016-10-17 11:34:37 -07:00
Stephen Birarda
b4b5c648c2 use a QWebEngineProfile request interceptor for auth in HTTP header 2016-10-17 11:34:37 -07:00
Stephen Birarda
89a4bc8434 add custom QWebEngine request interceptor 2016-10-17 11:34:10 -07:00
Brad Hefta-Gaub
d46170bec0 auto shutdown of sandbox when interface quits 2016-10-17 07:55:24 -07:00
Howard Stearns
baea0f5cb0 create a directory chooser that works in hmd, and use it 2016-10-16 17:27:51 -07:00
Howard Stearns
615325c17f check for empty snapshot dir, and default to temp 2016-10-16 12:25:32 -07:00
Howard Stearns
313e3e7b6d git rid of wacky scaling 2016-10-15 18:18:24 -07:00
David Rowe
a767a27e7e Merge branch 'master' into 21070
Conflicts:
	interface/resources/qml/AddressBarDialog.qml
2016-10-16 14:09:53 +13:00
Andrew Meadows
72ad974b3e improved shape prevents avatar walking up walls 2016-10-15 16:00:02 -07:00
David Rowe
bfc9974fb7 Alter layout of spacebar row 2016-10-15 12:17:59 +13:00
David Rowe
7e4f494e96 Fix no keyboard when renaming item directly in Asset Server dialog 2016-10-15 11:19:38 +13:00
howard-stearns
25f121b462 close button for address bar 2016-10-14 15:10:55 -07:00
David Rowe
c9c5436080 Fix auto scrolling dialogs when keyboard raised 2016-10-15 10:34:54 +13:00
David Rowe
94e20d9a13 Fix login dialog keyboard 2016-10-14 14:29:14 +13:00
David Rowe
0e3cb3eabf Merge branch 'master' into 21070 2016-10-14 13:29:38 +13:00
Anthony J. Thibault
81db8f7e08 Merge branch 'master' into out-of-body-experience 2016-10-13 17:27:15 -07:00
Chris Collins
90b283f83b Merge pull request #8806 from huffman/fix/atp-script-cache
Update ScriptCache to clear ATP assets when disconnected from a domain
2016-10-13 16:30:29 -07:00
David Rowe
8f42a3fe9e Fix keyboard state in browser when switching focus to/from dialog frame 2016-10-14 12:14:23 +13:00
Ryan Huffman
decb94b719 Update ScriptCache to clear ATP assets when disconnected from a domain 2016-10-13 14:05:53 -07:00
David Rowe
64c54f9c6b Fix keyboard in new browser window opened from Web view 2016-10-14 10:03:52 +13:00
Brad Hefta-Gaub
0e1b377227 Merge pull request #8785 from jherico/oculus_crash
Additional plugin debugging, better plugin resource cleanup
2016-10-13 13:54:34 -07:00
Brad Hefta-Gaub
37e58d123e Merge pull request #8793 from AndrewMeadows/recenter-above-ground2
prevent avatar from recentering below ground
2016-10-13 13:50:06 -07:00
Chris Collins
7ec1e05165 Merge pull request #8791 from hyperlogic/bug-fix/avatar-hold-action-deadlock-fix
Deadlock fix in avatar grab action.
2016-10-13 13:48:28 -07:00
Chris Collins
635e3d1ea1 Merge pull request #8796 from hyperlogic/bug-fix/avatar-hold-action-crash-on-exit
Prevent crash on exit.
2016-10-13 13:23:43 -07:00
Chris Collins
b41d72a9fd Merge pull request #8777 from hyperlogic/bug-fix/oculus-touch-fixes
Bug fixes in oculus_touch default mapping
2016-10-13 10:57:27 -07:00
David Rowe
2343e02454 Fix a couple of QML errors 2016-10-13 18:16:21 +13:00
David Rowe
a75925d1e3 Add numeric shift 2016-10-13 14:18:21 +13:00
Anthony J. Thibault
f0dba9e766 Prevent crash on exit.
If you or another user begins to near-grab an object while you exit the application, you might run into this crash.
The PhysicalEntitySimulation has a list of AvatarHoldActions shared_ptr's.
When it is destroyed, via the Application destructor, it will release these pointers.
This in turn will invoke a AvatarHoldAction destructor, which attempts to reference the AvatarManager via the DependencyManager.
However at this point the AvatarManager has already been destroyed, leading to a null dereference.

The fix is to check the AvatarManager pointer first.
2016-10-12 16:29:05 -07:00
David Rowe
2ef974f729 Fix alphabetic shift 2016-10-13 12:16:02 +13:00
David Rowe
4dfe290d4a Add comma and period keys to last row of keyboard 2016-10-13 12:02:36 +13:00
David Rowe
5d390b4722 Revise positions of keys in keyboard 2016-10-13 11:45:14 +13:00
David Rowe
a359626316 Merge branch 'master' into 21070 2016-10-13 09:54:59 +13:00
David Rowe
e269a84d0e Add placeholder "FIXME"s for making Web entity keyboard HMD-only 2016-10-13 09:35:39 +13:00
Andrew Meadows
d54c07ed14 Merge 'master' into 'out-of-body-experience' 2016-10-12 13:35:27 -07:00
Andrew Meadows
867fc3ccbf prevent avatar from recentering below ground 2016-10-12 13:23:44 -07:00
Anthony J. Thibault
aa52963e5d Made the Grip buttons less sensitive to inadvertent squeezes. 2016-10-12 12:59:43 -07:00
David Rowe
18f19b07d4 Fix checkbox not being disabled per dropdown default
And tweak checkbox position.
2016-10-13 08:37:30 +13:00
Anthony J. Thibault
ba4c356d7f Deadlock fix in avatar grab action.
Reverse the order we acquire the entityTree & holdActions locks, to avoid deadlocks when the network thread also acquires them.
The network thread does this when hold actions from other avatars are received.
2016-10-12 11:05:19 -07:00
Atlante45
d5429e76da Warnings fixes and cleanup 2016-10-12 10:20:19 -07:00
Atlante45
eaca3b672f Switch to JSON for application settings 2016-10-12 10:20:19 -07:00
David Rowe
86f6cee2ad Fix Asset Browser add-to-world drop-down 2016-10-12 20:08:33 +13:00
David Rowe
ee31e3b896 Fix Asset Browser add-to-world with spaces unwittingly appended to names 2016-10-12 20:08:15 +13:00
Brad Davis
28771cbda9 Additional plugin debugging, better plugin resource cleanup 2016-10-11 19:40:02 -07:00
Andrew Meadows
ef465d4443 prevent avatar from recentering below ground 2016-10-11 16:37:29 -07:00
Brad Hefta-Gaub
f532affdf3 hardwire xbox to match help 2016-10-11 14:39:45 -07:00
David Rowe
49709b42d7 Merge branch 'master' into 21070 2016-10-12 09:45:34 +13:00
David Rowe
31b35f0a35 Only raise keyboard if in HMD display mode 2016-10-12 09:43:33 +13:00
Andrew Meadows
abb05bc686 Merge pull request #8753 from ctrlaltdavid/21068
Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
Anthony J. Thibault
ace8639f5b Bug fixes in oculus_touch default mapping
* Made sticks less sensitive. Raised deadSpot min from 0.05 to 0.3.
* Fixed problem were grip and trigger was mapped to Standard triggers. This was causing all sorts of problems
  with the handControllerGrab script.  Including double lasers and a stuck right hand laser.
* mapped grip to standard grip. So now you can use the grip button to drop equipped objects.
* increased deadZone on grip to make inadvertent drops less likely to happen.
2016-10-10 18:42:06 -07:00
David Rowe
552f276a06 Load avatar browser dialog such that JavaScript EventBridge works 2016-10-11 11:12:57 +13:00
David Rowe
d0900ec75e Add keyboard to avatar browser dialog 2016-10-11 10:11:36 +13:00
Chris Collins
2b8765b47e Merge pull request #8765 from ctrlaltdavid/fix-address-bar
Fix address bar not being able to regain focus
2016-10-10 10:11:34 -07:00
David Rowe
827c2b015b Update other dialogs to use single keyboard QML file 2016-10-09 11:52:30 +13:00
David Rowe
12f4b2854d Fix address bar not being able to regain focus 2016-10-08 19:38:57 +13:00
David Rowe
5a4665b02f Combine numeric keys into alpha keyboard QML file for scrolling windows 2016-10-08 16:27:51 +13:00
David Rowe
b954852ba9 Use temporary copy of keyboard QML file while refactoring 2016-10-08 15:23:11 +13:00
David Rowe
a934f59c2a Fix virtual keyboard in login dialog 2016-10-08 13:37:31 +13:00
Ryan Huffman
6476dfecc6 Update help window images 2016-10-07 16:06:26 -07:00
Andrew Meadows
55c90e7bca Merge branch 'master' into out-of-body-experience 2016-10-07 15:18:08 -07:00
Ryan Huffman
c995e51128 Fix compilation bugs in Application 2016-10-07 10:30:18 -07:00
Ryan Huffman
b839926396 Remove unnecessary lambda for location initialization on startup 2016-10-07 10:30:18 -07:00
Ryan Huffman
9ddeda389e Update initial run logic 2016-10-07 10:30:18 -07:00
Ryan Huffman
20b93a7afa Add redirection to entry on first turn if you don't have Vive 2016-10-07 10:30:18 -07:00
Ryan Huffman
216cf2b4bc Update tutorial to work with HMD + Hand Controllers only 2016-10-07 10:30:18 -07:00
Ryan Huffman
1699299de9 Fix location that server content version is looked for 2016-10-07 10:30:18 -07:00
Ryan Huffman
37096910fc Fix tutorial begin location 2016-10-07 10:30:18 -07:00
Ryan Huffman
9c7ea6ac7c Update logic for going to tutorial on launch 2016-10-07 10:30:18 -07:00
Ryan Huffman
1e0772d613 Remove unused variable 2016-10-07 10:30:18 -07:00
Ryan Huffman
4c3cb83d47 Set default preferred device to vive and rift 2016-10-07 10:30:18 -07:00
Ryan Huffman
9f53652dfb Add routing of new users to tutorial 2016-10-07 10:30:18 -07:00
Ryan Huffman
54498a8f3f Add the ability to ignore invisible entities in findRayIntersection 2016-10-07 10:30:18 -07:00
Howard Stearns
3a294e77d4 Merge pull request #8745 from huffman/feat/new-help-window
Update the help window
2016-10-07 10:01:47 -07:00
David Rowe
c76bb01359 Make Interface title say if user not logged in 2016-10-07 15:39:46 +13:00
David Rowe
bdff71151d Updates from code review 2016-10-07 13:35:44 +13:00
David Rowe
e2e762f9e7 Merge branch 'master' into 21055
Conflicts:
	interface/resources/qml/AddressBarDialog.qml
2016-10-07 11:27:35 +13:00
Ryan Downe Karpf
877d62069e Merge pull request #8750 from ctrlaltdavid/21066
QA READY: Improve address bar address entry
2016-10-06 14:45:25 -07:00
David Rowe
b6221a5f83 Fix clearing address bar after navigating using picture card 2016-10-07 09:45:34 +13:00
Ryan Huffman
a74b8f3f24 Update help window images 2016-10-06 13:37:56 -07:00
Ryan Huffman
508950841b Adjust the img size in help.html 2016-10-06 13:22:59 -07:00
Ryan Huffman
e59069fe35 Update help window images 2016-10-06 13:00:07 -07:00
Chris Collins
80ecf88935 Merge pull request #8731 from huffman/feat/interface-run-server
Add flag to interface to have it start the sandbox server
2016-10-06 09:18:41 -07:00
Ryan Huffman
246a816b80 Update help window tabs to activate on mouse down instead of up 2016-10-05 22:54:39 -07:00
David Rowe
1ee9317234 Fix clearing address and cursor upon address bar closing 2016-10-06 17:00:25 +13:00
David Rowe
a347936b68 Fix location not being updated after using back and forwards buttons 2016-10-06 16:47:49 +13:00
David Rowe
2807f76e68 Fix semantics of function parameter 2016-10-06 15:49:16 +13:00
David Rowe
742e603fd6 Show cursor if user clicks in address bar 2016-10-06 15:21:08 +13:00
David Rowe
7d23cd7c7c Don't show cursor until after have started entering an address 2016-10-06 15:19:58 +13:00
David Rowe
b70eac353b Enable address entry by typing without clicking in address bar 2016-10-06 15:18:07 +13:00
Anthony J. Thibault
b0c7564b60 Fix for debug assert in glm::lerp() 2016-10-05 18:06:49 -07:00
Anthony J. Thibault
2fdd5e4368 Build fixes for change in getMyAvatar() from DepenencyManager
It now returns a smart_ptr, not a raw pointer.
2016-10-05 17:57:48 -07:00
Anthony J. Thibault
cc7a6ada38 Merge branch 'master' into out-of-body-experience 2016-10-05 17:16:39 -07:00
Chris Collins
bc6797fc3a Merge pull request #8733 from zzmp/fix/audio-channel-swap
fix intermittent channel swapping
2016-10-05 15:54:25 -07:00
Ryan Huffman
0e3e2b8a9a Update date in help.html 2016-10-05 15:50:49 -07:00
David Rowe
1a745094e2 Merge branch 'master' into 21055
Conflicts:
	libraries/entities-renderer/src/RenderableWebEntityItem.cpp
	libraries/gl/src/gl/OffscreenQmlSurface.h
2016-10-06 09:29:09 +13:00
Zach Pomerantz
afce8c4a45 STEREO_FACTOR -> AudioConstants::STEREO 2016-10-05 13:02:28 -07:00
Clément Brisset
d18394f249 Merge pull request #8596 from huffman/feat/my-avatar-self-id
Add ability to parent overlays to MyAvatar for use across servers
2016-10-05 12:03:01 -07:00
Clément Brisset
3f64847888 Merge pull request #8726 from huffman/feat/model-overlay-hide-change-textures
Fix model overlay visibility and texture properties
2016-10-05 11:54:11 -07:00
Brad Hefta-Gaub
6f86ce8d3b Merge pull request #8683 from jherico/oglplus_b_gone2
Remove all usage of oglplus
2016-10-05 09:59:42 -07:00
Howard Stearns
32db63e177 Merge pull request #8737 from highfidelity/domain-check
Domain check
2016-10-05 08:47:27 -07:00
Brad Hefta-Gaub
415b492c8c Merge pull request #8715 from jherico/offscreen_fences2
Support external GL textures with proper fencing
2016-10-05 05:13:06 -07:00
Ryan Huffman
ff8f45d36c Fix application directory path 2016-10-04 16:47:59 -07:00
Ryan Huffman
224c35d568 Clean up launch server in main.cpp 2016-10-04 16:47:59 -07:00
Ryan Huffman
0aba1d3e54 Fix server arguments causing crash on startup 2016-10-04 16:47:58 -07:00
Ryan Huffman
fe6382d1b6 Update server content path to be relative 2016-10-04 16:47:58 -07:00
Ryan Huffman
392ecb0dae Update interface to launch server 2016-10-04 16:47:58 -07:00
Ryan Huffman
847a5cc7a1 Remove old texture setting code in ModelOverlay 2016-10-04 16:25:48 -07:00
Ryan Huffman
93d995a5ae Fix model overlay visible not working 2016-10-04 16:25:40 -07:00
Ryan Huffman
c683c82817 Fix setting textures in model overlays 2016-10-04 16:24:43 -07:00
Howard Stearns
4974c88880 Merge pull request #8663 from howard-stearns/address-bar-text-area-changes
Address bar text area changes
2016-10-04 13:50:40 -07:00
Anthony J. Thibault
aab974e6ae Merge branch 'master' into out-of-body-experience 2016-10-04 11:17:52 -07:00
Anthony Thibault
60aff44f33 Merge pull request #8717 from hyperlogic/bug-fix/near-grab-lag-fix
Remove frame lag and jitter from near grabbed physical objects.
2016-10-04 11:14:22 -07:00
Anthony J. Thibault
dcd425a165 Add an entityTree lock around the AvatarHoldAction::lateAvatarUpdate calls 2016-10-04 10:56:44 -07:00
Brad Davis
8c5028158f Fix crash on destroying web entities and overlays 2016-10-03 18:02:21 -07:00
Brad Davis
ca3572f991 Support external GL textures with proper fencing 2016-10-03 17:09:10 -07:00
Anthony J. Thibault
327fcc970b Remove frame lag from near grabbed physical objects.
In the game loop, physics occurs before avatar update.
Before this PR, when the avatar is moved during avatar update, near grabbed objects will not pick up this move until one frame later, when
the physics is run on the next update.

After this PR, near grabbed objects are adjusted to reflect any position or rotation change that occurred during the avatar update.
2016-10-03 16:01:54 -07:00
Ryan Huffman
b5eb943c1d Add hmd stats to stats event 2016-10-03 15:12:14 -07:00
Ryan Huffman
dafb5c5bab Add processor information to launch user activity event 2016-10-03 15:11:56 -07:00
David Rowe
caf1a93354 Merge branch 'master' into 21055
Conflicts:
	libraries/entities-renderer/src/RenderableWebEntityItem.cpp
2016-10-04 10:51:14 +13:00
howard-stearns
4fcddfdf2b Merge branch 'davidkelly-dk/triggerMenuInScriptPlus' into domain-check 2016-10-03 13:02:32 -07:00
howard-stearns
0809484e33 Merge branch 'dk/triggerMenuInScriptPlus' of https://github.com/davidkelly/hifi into davidkelly-dk/triggerMenuInScriptPlus 2016-10-03 13:01:51 -07:00
David Rowe
4818ad2615 Merge branch 'master' into 21055 2016-10-04 08:46:30 +13:00
samcake
0189e3aea7 Github is borked ? 2016-10-03 11:29:17 -07:00
samcake
5adedbbb8b replace the simple log by a unique log 2016-10-03 11:27:15 -07:00
samcake
0df69b8e15 Protecting the usage of the defaultSkyboxTexture in case its creation has failed to avoid crash on the first usage, removing an uncorrect assert in GL45BackendTexture that would trigger in debug 2016-10-03 10:06:58 -07:00
Brad Davis
d3d3aa587c Remove oglplus usage from OpenVR 2016-10-02 11:44:33 -07:00
Clément Brisset
becee3bba3 Merge pull request #8685 from thoys/ac-fixes
Assignment Client fixes
2016-09-30 11:05:58 -07:00
David Kelly
621e3fc000 Expose triggerOption to scripts, plus _physicsEnabled
Now any menu item can be triggered.  Plus you can do a
Window.isPhysicsEnabled to detect when we are done loading assets and
such.  Whee!
2016-09-30 09:06:17 -07:00
Anthony J. Thibault
eccd01e88f Merge remote-tracking branch 'upstream/master' into out-of-body-experience 2016-09-29 16:36:25 -07:00
David Rowe
5e842843c6 Set alphabetic/numeric keyboard per field entered 2016-09-30 11:54:32 +13:00
Thijs Wenker
3d14a32d17 fix controller::ScriptingInterface not found warning in AC 2016-09-29 22:11:12 +02:00
Andrew Meadows
d29386c43f better tracking of avatar gravity setting 2016-09-29 11:14:19 -07:00
Brad Hefta-Gaub
38eccd32a8 add developer menu support to enable/disable dynamic texture management 2016-09-29 10:18:54 -07:00
David Rowe
e9a398472a Remove duplicate keyboard
Fixes keyboard raising and lowering when select entity with editor open.
2016-09-29 12:09:04 +13:00
David Rowe
2933e37a0a Fix field not scrolling into view when raise keyboard in settings 2016-09-29 10:47:15 +13:00
David Rowe
40bfbf4021 Prevent flicker of keyboard area when navigate to a new page in browser 2016-09-29 10:35:18 +13:00
David Rowe
52f2d36096 Move "," and "." to numeric keyboard for ready use with numeric fields 2016-09-29 10:17:31 +13:00
David Rowe
f8572096b1 Merge branch 'master' into 21055 2016-09-28 20:00:04 +13:00
David Rowe
b60f649e0a Scroll HTML window if necessary when raise keyboard 2016-09-28 19:27:16 +13:00
David Rowe
2344d15dbc Raise and lower keyboard for HTML fields in Marketplace window 2016-09-28 16:41:01 +13:00
David Rowe
875566d956 Raise and lower keyboard for HTML fields in Browser window 2016-09-28 16:40:38 +13:00
David Rowe
ec00129988 Don't flood event bridge with raise/lower keyboard messages from HTML 2016-09-28 12:51:00 +13:00
Anthony J. Thibault
62dc250237 removed DebugDraw calls 2016-09-27 16:48:15 -07:00
Anthony J. Thibault
961d262df1 Improved body follow behavior
* follow helper lean re-centering / reconciliation now modifies bodySensorMatrix, NOT the character controller.
* The character controller now always follows the bodySensorMatrix (in world space).

This decouples the lean re-centering velocity from the velocity used to move the character controller.
We can now independently tune these things separately.
2016-09-27 16:38:48 -07:00
Zach Pomerantz
b9c4018b8e expose AudioStats to qml/js 2016-09-26 15:35:29 -07:00
Anthony J. Thibault
f9a1a21b2c apply linearMoveBlend to idleToWalk transition to reduce foot sliding 2016-09-26 14:24:01 -07:00
howard-stearns
2dfc5ca268 Merge branch 'master' of https://github.com/highfidelity/hifi into address-bar-text-area-changes 2016-09-26 11:32:59 -07:00
howard-stearns
39d352e1a7 display location/connection status in address bar when it doesn't have
focus
2016-09-26 11:27:50 -07:00
Anthony J. Thibault
0a72805874 Tuned transition from idle to back to reduce foot sliding 2016-09-26 10:41:16 -07:00
Anthony J. Thibault
203ff95849 Animation tuning to reduce foot sliding.
* Navigation walk speed has been reduced
* Tuned IdleToWalk timescale and interp time to reduce foot sliding
* Tuned fwd, back and lateral characteristicSpeeds to better match the
  animations.  This reduces foot sliding when moving forward and backward.
* Reduced rig state machine hysteresis to 1/60th of a second.
2016-09-26 09:59:50 -07:00
David Rowe
bc8c400448 Fix up keyboards in attachments dialogs 2016-09-26 16:39:34 +13:00
David Rowe
302c8ede60 Miscellaneous fixes 2016-09-26 15:34:39 +13:00
David Rowe
7d1d71084d Add keyboard to custom query dialog 2016-09-26 14:32:29 +13:00
Anthony Thibault
10c5da5728 Smooth transition of hands from in-body to out-of-body modes. 2016-09-24 14:28:56 -07:00
David Rowe
023efe05f0 Move keyboard QML files 2016-09-25 09:54:48 +13:00
Anthony Thibault
27e6c0f872 Added debug draw path trace for left and right feet 2016-09-24 13:01:16 -07:00
David Rowe
5b6835fbdb Fix defocusing 2016-09-24 21:23:30 +12:00
David Rowe
0f672c3aa2 Scroll content if necessary when keyboard is displayed 2016-09-24 18:56:35 +12:00
David Rowe
8663455d01 Unfocus field and hide keyboard when click in blank part of dialog 2016-09-24 17:34:02 +12:00
Anthony J. Thibault
f4c4b3474b capsule projection and distance tests now work for non-vertical capsules 2016-09-23 16:55:38 -07:00
David Rowe
52137cb3c1 Put keyboard at bottom of scrolling dialogs rather than under controls 2016-09-24 11:40:38 +12:00
Howard Stearns
3f31da68fe Merge pull request #8638 from howard-stearns/uniform-story-handling
Uniform story handling
2016-09-23 16:11:41 -07:00
Anthony J. Thibault
9567ec11af Prevent character from walking when pinned against collision.
This is fixed by using the pre-action velocity from CharacterController, which does not include any motors or follow velocity.
This pre-action velocity reflects the actual rigid body velocity after collision constraints are resolved.

This should prevent the character f
2016-09-23 15:22:52 -07:00
Chris Collins
be33524990 Merge pull request #8636 from zzmp/clean/audio-config
strip unused audio settings, hide the rest
2016-09-23 15:08:48 -07:00
Zach Pomerantz
277eefafd7 remove the audio stats dialog 2016-09-23 14:39:07 -07:00
howard-stearns
a5fb0c9bd5 Merge branch 'master' of https://github.com/highfidelity/hifi into uniform-story-handling 2016-09-23 13:16:36 -07:00
Zach Pomerantz
d0f4a29031 Merge branch 'master' of github.com:highfidelity/hifi into fix/local-audio-injection 2016-09-23 13:12:39 -07:00
Zach Pomerantz
a9318d052b Merge branch 'master' of github.com:highfidelity/hifi into clean/audio-config 2016-09-23 13:11:52 -07:00
Brad Davis
f33d3a3b36 Migrate logging functionality to shared library 2016-09-23 12:04:58 -07:00
Brad Davis
a7f0ba24ed Dynamic texture memory management 2016-09-23 12:04:42 -07:00
Anthony J. Thibault
b68dbab994 Fix for incorrect hand offset when backing into collision.
We know properly account for the offset of the head due to clamping from a small maxHipsOffset.
This means the hands should look more natural when you are out-of-body and are moving your hand controllers.
2016-09-23 11:47:44 -07:00
Anthony J. Thibault
98ffea2fb9 Merge branch 'master' into out-of-body-experience 2016-09-22 18:08:23 -07:00
howard-stearns
c4ed84f9a6 remove obsolete file 2016-09-22 16:49:38 -07:00
howard-stearns
17549348b4 less busy hotspotting, and make use of restricted feed (by protocol) 2016-09-22 16:48:16 -07:00
howard-stearns
4357bb391d Merge branch 'master' of https://github.com/highfidelity/hifi into uniform-story-handling 2016-09-22 14:54:15 -07:00
Andrew Meadows
06ff984f90 sky-hook for walking up steps 2016-09-22 09:48:59 -07:00
Howard Stearns
8e9b743515 rollover images 2016-09-21 19:15:01 -07:00
Brad Hefta-Gaub
5d3d4bdbd9 add support for redirection on domain at max capacity 2016-09-21 18:12:38 -07:00
Zach Pomerantz
e2ff738fc3 strip unused audio settings
- remove parameters on the jitter buffer algorithm, these are now static
- remove parameters on the output starve detection algorithm, now static
- move interface audio settings to the Developer menu
2016-09-21 17:35:27 -07:00
Zach Pomerantz
9e2ec27b29 always play audio injectors locally 2016-09-21 17:20:51 -07:00
Ken Cooke
b14f43b11e Merge pull request #8610 from zzmp/test/audio-jitter
add audio jitter simulator testing tool
2016-09-21 16:43:36 -07:00
Howard Stearns
660343f8c6 Merge branch 'master' of https://github.com/highfidelity/hifi into uniform-story-handling 2016-09-21 16:31:50 -07:00
howard-stearns
41b20dc69d single feed with snapshot and concurrency, no radio buttons, mini-card
has two hotspots that bring up different kinds of cards, and anywhere
 else on the minicard takes you "there".
2016-09-21 16:00:29 -07:00
David Rowe
6f2956392e Merge remote-tracking branch 'seth/qml-keyboard' into 21055 2016-09-22 08:45:58 +12:00
Anthony J. Thibault
1f7dc25f12 MyAvatar.addThrust() works again. 2016-09-21 11:48:54 -07:00
Clément Brisset
f26fbca699 Merge pull request #8623 from ZappoMan/improvedPreview
Improved preview
2016-09-20 19:05:26 -07:00
Anthony J. Thibault
4c99848f29 disable vertical re-centering behavior 2016-09-20 17:05:01 -07:00
Anthony J. Thibault
4afd60f22a Flying behavior now works again 2016-09-20 16:01:39 -07:00
Seth Alves
2468b56079 Merge branch 'master' of github.com:highfidelity/hifi into qml-keyboard 2016-09-20 13:28:20 -07:00
Andrew Meadows
7258835f3f restore orientation from physics to Avatar 2016-09-20 09:14:11 -07:00
Andrew Meadows
59e6ca8f8d avatar follows HMD using velocity motor 2016-09-20 08:29:55 -07:00
Andrew Meadows
8dd5c9b92b fix kinematic motion for ground and hover 2016-09-20 08:29:55 -07:00
Andrew Meadows
80b970f2d9 adding MyAvatar::_canonicalScale, but not used yet 2016-09-20 08:29:55 -07:00
Brad Hefta-Gaub
8f5c5ebf0e improved disabled preview wording 2016-09-19 18:19:35 -07:00
Andrew Meadows
e6d40e6e4d Merge pull request #8625 from hyperlogic/bug-fix/oobe-desktop-motor-fix
Fixed motor velocity
2016-09-19 17:04:54 -07:00
Anthony J. Thibault
6f0acb3826 Fixed motor velocity in HMD mode 2016-09-19 16:56:36 -07:00
Anthony J. Thibault
a028d3ba58 Remove hacks for debug rendering of IK targets
A AnimContext class was introduced.  This context is passed into every node during evaluation/overlay.
It holds non-animVar "global" data passed from the application.
2016-09-19 15:03:46 -07:00
Brad Hefta-Gaub
fd474f6319 add basic support for master vs stable builds 2016-09-19 14:14:32 -07:00
Chris Collins
3d9f231543 Merge pull request #8609 from zzmp/fix/audio-stats
fix audio network stats
2016-09-19 09:08:35 -07:00
Andrew Meadows
c77f6a7c16 Merge pull request #8614 from hyperlogic/out-of-body-experience
Turn and drive the HMD with linear velocity
2016-09-16 15:43:29 -07:00
Andrew Meadows
20418d5f58 fix hips sweep test 2016-09-15 18:39:57 -07:00
Zach Pomerantz
bbbe070af1 bring audio network latencies to standard 2016-09-15 18:19:58 -07:00
Zach Pomerantz
5b03d3e13d render audio network stats immediately 2016-09-15 18:19:57 -07:00
Brad Hefta-Gaub
41bbfcd578 Merge pull request #8603 from sethalves/quiet-logging
categorize some qDebugs
2016-09-15 18:09:11 -07:00
Zach Pomerantz
177466e4c7 calculate unplayed ms on all streams/buffers as max 2016-09-15 17:54:41 -07:00
Anthony J. Thibault
c7caf9fe06 Turn and drive the HMD with linear velocity 2016-09-15 17:08:36 -07:00
Andrew Meadows
83157b573a measure max hips offset and clamp it in IK 2016-09-15 14:55:04 -07:00
Zach Pomerantz
53f5899a69 add audio jitter simulator 2016-09-15 14:51:39 -07:00
Anthony J. Thibault
d51898f60d Merge branch 'out-of-body-experience' of github.com:highfidelity/hifi into out-of-body-experience 2016-09-15 14:23:38 -07:00
Zach Pomerantz
9792d025fa clean up audio stats 2016-09-15 13:09:06 -07:00
Seth Alves
d67701f7bb new logging category for deadlock debug prints 2016-09-15 13:02:18 -07:00
Andrew Meadows
821570fa76 fix Windows build and minor format/namechange 2016-09-15 09:32:03 -07:00
Seth Alves
4470338663 catagorize some qDebugs 2016-09-14 21:39:45 -07:00
Seth Alves
d83600a22e Merge pull request #8599 from howard-stearns/close-address-bar-after-going-home
close address bar after going home
2016-09-14 19:43:57 -07:00
Andrew Meadows
f5c5c68937 adding kinematic character controller demo 2016-09-14 11:43:52 -07:00
Seth Alves
59db640cb5 add explaining comment 2016-09-14 11:33:03 -07:00
Seth Alves
8734661a0e add explaining comment 2016-09-14 11:28:22 -07:00
Seth Alves
e5e9bb0052 Merge branch 'master' of github.com:highfidelity/hifi into grab-point-adjustments 2016-09-14 11:28:10 -07:00
howard-stearns
db20a8ceef fix 1319 2016-09-14 11:20:09 -07:00
Seth Alves
1dace86df8 Merge branch 'qml-keyboard' of github.com:sethalves/hifi into qml-keyboard 2016-09-14 10:38:36 -07:00
Seth Alves
409ebe526b qml keyboard for Browser window 2016-09-14 10:38:08 -07:00
Seth Alves
e6a1c14de6 Merge branch 'master' of github.com:highfidelity/hifi into qml-keyboard 2016-09-14 09:43:19 -07:00
Ryan Huffman
e506491026 Remove blank lines 2016-09-13 16:35:13 -07:00
Ryan Huffman
23450e929b Add special avatar id for attaching overlays 2016-09-13 16:33:58 -07:00
Seth Alves
447de7cd5a qml keyboard for edit.js window 2016-09-13 16:31:59 -07:00
Anthony J. Thibault
bc130eaf26 ramp support with comfort mode option 2016-09-13 16:26:10 -07:00
Seth Alves
dff567054d qml keyboard for avatar preferences dialog 2016-09-13 11:17:00 -07:00
Anthony J. Thibault
0fde3a2d76 Fix for TRUNCATE_IK_CAPSULE globals 2016-09-13 10:26:38 -07:00
Anthony J. Thibault
362e185098 Revert "When out-of-body have your avatar face toward your HMD."
This reverts commit ffb1bae1f0.
2016-09-13 09:54:19 -07:00
Seth Alves
161424afaf qml keyboard for browsable preferences 2016-09-12 21:39:52 -07:00
Seth Alves
753e4c4c7b keyboard for avatar attachment model url dialog 2016-09-12 16:49:10 -07:00
Seth Alves
2c0676d9b1 make qml keyboard work better in running-scripts dialog 2016-09-12 16:28:24 -07:00
Andrew Meadows
954d690b8a expose setting avatar collisionless 2016-09-12 16:24:08 -07:00
Seth Alves
b841e3094d qml keyboard for file dialog 2016-09-12 16:23:05 -07:00
Anthony J. Thibault
ffb1bae1f0 When out-of-body have your avatar face toward your HMD. 2016-09-12 16:20:13 -07:00
Seth Alves
3e86b2f0f2 remove some unneeded objectNames 2016-09-12 15:34:29 -07:00
Seth Alves
4c370d0d32 qml keyboard for query-dialog 2016-09-12 15:31:07 -07:00
David Rowe
fe8b3b4d0d Merge branch 'master' into 21040 2016-09-13 09:12:47 +12:00
Seth Alves
38a1556716 qml keyboard for running-scripts window 2016-09-12 13:28:46 -07:00
Anthony J. Thibault
baee5180c1 Moved outOfBody detection into MyAvatar::FollowHelper
in preparation for different follow behavior for in-body and out-of-body.
2016-09-12 11:52:27 -07:00
Seth Alves
e020351c93 Merge branch 'master' of github.com:highfidelity/hifi into qml-keyboard 2016-09-12 11:22:12 -07:00
Anthony J. Thibault
5e0c2286ec Use OUTOFBODY_HACK as searchable token 2016-09-12 10:58:06 -07:00
Howard Stearns
b949c83a05 remove jpg error popup behavior 2016-09-10 11:18:14 -07:00
Seth Alves
8899c0b790 Merge branch 'master' of github.com:highfidelity/hifi into qml-keyboard 2016-09-10 10:43:07 -07:00
David Rowe
44282499c5 New glyph for "has transparent" 2016-09-10 14:37:09 +12:00
Anthony J. Thibault
86351ca21c Teleport bugs
* made HMD.setPosition thread safe
* changed script to use HMD.position = foo;
2016-09-09 17:32:02 -07:00
Seth Alves
44af3b43cc fix property access 2016-09-09 17:02:11 -07:00
Seth Alves
c396196e0f show and hide keyboard for qml windows 2016-09-09 16:48:46 -07:00
Andrew Meadows
97623f489c expose setting HMD sensorToWorld from JS script 2016-09-09 16:32:57 -07:00
Andrew Meadows
0f248c4540 expose MyAvatar::setSensorToWorldMatrix() 2016-09-09 16:31:36 -07:00
Brad Hefta-Gaub
258c83f864 Merge pull request #8551 from jherico/texture_load_test_pbo
Stuttering: Sparse Textures
2016-09-09 13:47:27 -07:00
Anthony J. Thibault
7e7803c648 Added developer option to draw IK targets in world. 2016-09-09 12:50:34 -07:00
Brad Hefta-Gaub
dbf29ba79d Merge pull request #8569 from jherico/gli
Stuttering: Upgrade GLM & add GLI integration
2016-09-09 12:11:08 -07:00
Seth Alves
f6398315b1 avoid a crash-on-exit 2016-09-09 11:48:14 -07:00
Seth Alves
e5b56fec7c put keyboard on location dialog 2016-09-09 11:32:17 -07:00
Brad Davis
ecfe56085d GLM update and GLI integration 2016-09-09 10:18:15 -07:00
Brad Hefta-Gaub
fddbeb6d11 Merge pull request #8588 from zzmp/test/audio-jitter
add a test for audio jitter in DEV/PR builds
2016-09-09 10:17:34 -07:00
David Rowe
ce58edc4e0 Add frustum property to JavaScript Camera object 2016-09-09 18:56:05 +12:00
Brad Davis
bc6b43b7be Add debug option to lower texture resolution 2016-09-08 22:19:17 -07:00
Brad Hefta-Gaub
ad8a832c86 Merge pull request #8582 from howard-stearns/open-browser-and-close
Handle window.open/close in Web content.
2016-09-08 21:17:40 -07:00
Brad Hefta-Gaub
b56ad737d4 Merge pull request #8567 from hyperlogic/feature/tablet-ui-foundation
Web Entities Virtual Keyboard + Event Bridge support
2016-09-08 18:36:46 -07:00
Anthony J. Thibault
d38625ce2a Coding standard fix for JS portions of QML.
Semicolons at end of line.
2016-09-08 18:16:32 -07:00
Brad Hefta-Gaub
3d54600843 Merge pull request #8513 from Atlante45/feat/network-port
Add settings to change local port
2016-09-08 18:10:32 -07:00
Anthony J. Thibault
3574267382 Fix for keyboard on facebook share pop-up
It was a div tag with "contenteditable"="true" attribute.
2016-09-08 18:00:45 -07:00
Zach Pomerantz
e785c0cdf8 add test for audio jitter 2016-09-08 17:50:11 -07:00
Andrew Meadows
bc56df0be1 out-of-body with reduced recovery speeds 2016-09-08 14:31:31 -07:00
Anthony J. Thibault
f7516c2b07 code convention and eslint on createGlobalEventBridge.js 2016-09-08 13:52:19 -07:00
howard-stearns
ebf280fd6f Handle window.open requests from web pages in WebView following QT upgrade.
Handle window.close requests in the browser.
2016-09-08 13:06:33 -07:00
howard-stearns
b918e1ec51 fix system toolbar following upgrade to QT 5.6 2016-09-08 11:32:12 -07:00
Anthony J. Thibault
ebb4c0990b Removed local copy of qtwebchannel.js, use qt resource version instead 2016-09-07 17:14:33 -07:00
Anthony J. Thibault
69bda0de83 Shift key resets after first alpha key. 2016-09-07 13:49:47 -07:00
Seth Alves
624cc655dd disable code that backs-up in time to pick release velocity 2016-09-07 13:24:53 -07:00
Anthony J. Thibault
7b4b98971e Merge branch 'master' into feature/tablet-ui-foundation 2016-09-07 12:49:13 -07:00
Anthony J. Thibault
41e0b8732f fix for occasional crash when deleting web entity 2016-09-07 10:59:16 -07:00
Anthony J. Thibault
dc0d0c2d5c Merge branch 'master' into feature/tablet-ui-foundation 2016-09-07 09:49:55 -07:00
Ken Cooke
9457d49103 Merge branch 'master' of https://github.com/highfidelity/hifi into low-latency-audio 2016-09-06 20:56:20 -07:00
Anthony J. Thibault
774509ba9e Changed punctuation button to &123 2016-09-06 17:41:56 -07:00
Brad Davis
9d057233c6 Fixing rebase 2016-09-06 17:40:48 -07:00
SamGondelman
74e5814a48 try to fix rpath issue 2016-09-06 17:40:43 -07:00
SamGondelman
8a4d48ca8d set browserProfile now that Qt bug is fixed 2016-09-06 17:38:47 -07:00
SamGondelman
99176588cc remove old webwindowclass that relied on qwebkit 2016-09-06 17:36:59 -07:00
SamGondelman
7f2476f0f8 put pack macdeployqt call, but still removed qtwebprocess 2016-09-06 17:36:58 -07:00
SamGondelman
038aba20e4 disable dropshadows if unsupported (OSX and AMD cards) 2016-09-06 17:36:57 -07:00
SamGondelman
c993a6b818 try removing windows hack 2016-09-06 17:36:56 -07:00