Commit graph

682 commits

Author SHA1 Message Date
Philip Rosedale
5443d80c6f Removed negation of front vector which was reversing yaw in avatar skeleton. 2013-04-18 14:00:48 -07:00
Philip Rosedale
daac59d64e Merge remote-tracking branch 'upstream/master' 2013-04-18 13:36:43 -07:00
Philip Rosedale
d9099b5f5a removed 2 unneeded debug lines 2013-04-18 13:34:37 -07:00
Jeffrey Ventrella
de6f33efa6 added "_" to all of Philip's old private members and tidied up the formatting in Head.h some 2013-04-18 13:16:36 -07:00
ZappoMan
74c5916519 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Conflicts:
	interface/src/main.cpp
2013-04-18 10:57:41 -07:00
ZappoMan
894715598c fixed a comment 2013-04-18 08:49:07 -07:00
Philip Rosedale
a834c52b40 Quick attpemt to fix logging code 2013-04-18 07:48:57 -07:00
Philip Rosedale
8e19caf21c Merge remote-tracking branch 'upstream/master' 2013-04-18 07:23:06 -07:00
tosh
1e6352593a Merge branch 'master' of git://github.com/worklist/hifi into 19262
Conflicts:
	interface/src/Head.cpp
	interface/src/Util.cpp
	interface/src/main.cpp
	libraries/avatars/src/Orientation.cpp
2013-04-18 12:38:35 +02:00
ZappoMan
f0d891b641 Merge pull request #80 from PhilipRosedale/master
Stars back on
2013-04-18 01:38:42 -07:00
ZappoMan
532dc285e7 Changed render_view_frustum() to handle broken camera yaw
- I discovered that the Camera class has a Yaw that is actually
  180deg off of true yaw. So when the avatar is facing at a yaw
  of 0deg, we were setting the camera to 180. This was causing
  the direction vectors to be rotated from where we expected them
  to be, and as a result the frustum was wrong
- I did not fix the camera and the calls to glRotate() since I
 don't yet understan how these work. BUT. I did fix the frustum
 code to fix up this yaw before calculating the vectors
2013-04-18 01:16:54 -07:00
Philip Rosedale
a1d51f8db8 Merge remote-tracking branch 'upstream/master' 2013-04-18 00:20:47 -07:00
Philip Rosedale
ad30abdf20 sphere on 2013-04-18 00:20:22 -07:00
Philip Rosedale
1dd2fcf37d Merge pull request #81 from ZappoMan/view_frustum_work
Updated Orientation class to use Philip's technique.
2013-04-18 00:18:19 -07:00
ZappoMan
309eb08490 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-17 23:53:47 -07:00
Philip Rosedale
23dc5f435b Merge remote-tracking branch 'upstream/master' 2013-04-17 23:45:36 -07:00
ZappoMan
44e6fcc5e9 remove pitch from camera since it still breaks Orientation 2013-04-17 23:42:39 -07:00
ZappoMan
8b9e252246 Updated Orientation class to use Philip's technique.
- Changed Orientation class to use Philip's technique for determining vectors
- updated main.cpp to take command line option to run Orientation tests
- tweaked eulerToOrthonormals() to return right vector instead of left vector
2013-04-17 23:21:12 -07:00
Jeffrey Ventrella
bca2460395 Merge remote-tracking branch 'upstream/master' 2013-04-17 23:20:08 -07:00
Jeffrey Ventrella
bd0eb9f69c renamed Yaw Pitch Roll to _headYaw, _headPitch, _headRoll, in Head class. And also added a "bigSphere avatar collision test", also added a bone radius (for collision detection) 2013-04-17 23:18:36 -07:00
Philip Rosedale
f70429e575 Added a translucent ground plane, and made a few more grid lines. Easier to see when 'standing' on. 2013-04-17 22:47:58 -07:00
Philip Rosedale
bb2cc54c97 Stars turned back on by default - lemme know if anyone sees problems. 2013-04-17 22:23:19 -07:00
Philip Rosedale
b7346474d0 Merge pull request #71 from tschw/19188
19188
2013-04-17 22:15:39 -07:00
ZappoMan
e51031c464 Merge pull request #78 from ZappoMan/view_frustum_work
Added more tests for Orientation
2013-04-17 21:14:37 -07:00
Philip Rosedale
d200936615 Added eulerToOrthonormals function for Brad in Util.cpp, sample execution at start of main. 2013-04-17 21:10:31 -07:00
Jeffrey Ventrella
46c95ea4af did some code cleanup in Head class and added some _isMine checks to differentiate between my av and others 2013-04-17 18:28:26 -07:00
ZappoMan
a64fca17c5 Added more tests for Orientation 2013-04-17 18:25:12 -07:00
Jeffrey Ventrella
6b8fe0cba1 Merge remote-tracking branch 'upstream/master' 2013-04-17 18:11:38 -07:00
Jeffrey Ventrella
4e12f26467 added _isMine check for my _bodyYaw update 2013-04-17 18:10:32 -07:00
Stephen Birarda
3538e2cf5b fix the number of bytes used for head broadcast 2013-04-17 17:59:59 -07:00
Jeffrey Ventrella
aba20c6afd a few debugging changes 2013-04-17 17:48:08 -07:00
Stephen Birarda
484ab53764 fix the flipped sign for agentHead translate 2013-04-17 17:04:29 -07:00
Jeffrey Ventrella
d7f37e5972 Merge remote-tracking branch 'upstream/master' 2013-04-17 17:04:24 -07:00
Philip Rosedale
db95b0d726 Merge remote-tracking branch 'upstream/master' 2013-04-17 17:00:10 -07:00
birarda
8d4061dd72 Merge pull request #72 from birarda/master
a better interim solution for bytes per avatar
2013-04-17 16:58:49 -07:00
Stephen Birarda
e75add411c use a constant number of BYTES_PER_AVATAR as an interim solution 2013-04-17 16:58:16 -07:00
Jeffrey Ventrella
ecb5047e7c removed initializeAvatar() method in Head class (deprecated). and also un-negated the pos in the rendering of other avatars (same fix as Philip just made) 2013-04-17 16:58:04 -07:00
Philip Rosedale
6b03622e29 Fixed bug having other people showing up at negative of their transmitted position. 2013-04-17 16:49:39 -07:00
Jeffrey Ventrella
5aeb307be2 including Philips hand position transmission code 2013-04-17 15:36:40 -07:00
Jeffrey Ventrella
5595bb8cf6 Merge remote-tracking branch 'upstream/master' 2013-04-17 15:34:00 -07:00
Jeffrey Ventrella
0306b63af4 added more cleanup and preparation for switching over to quaternions 2013-04-17 15:32:16 -07:00
tosh
3175ba7d45 Merge branch 'master' of git://github.com/worklist/hifi into 19188 2013-04-18 00:18:38 +02:00
Philip Rosedale
952cb2f2ae Added head _isMine variable, added hand position transmission! 2013-04-17 15:14:30 -07:00
tosh
38d229ab67 reiterates starfield:
o allows UrlReader to cache the downloaded content in a local (updating it
    automatically when the server indicates a newer time stamp)

  o retires the FieldOfView class

  o makes the stars move again

  o fixes bad deletion in UrlReader (delete instead of delete[])

  o allows UrlReader to advertise supported compression algorithms to the server
2013-04-18 00:13:41 +02:00
Philip Rosedale
5729ecb3f4 Merge remote-tracking branch 'upstream/master' 2013-04-17 14:23:43 -07:00
Stephen Birarda
4b1ce1158f fix number of bytes for avatar processBulkAgentData 2013-04-17 13:15:44 -07:00
Jeffrey Ventrella
a44ff94f85 Merge remote-tracking branch 'upstream/master' 2013-04-17 12:50:41 -07:00
Jeffrey Ventrella
3856a70b7e added "_" to several members in Head class, and cleaned up some code formatting (housecleaning :) 2013-04-17 12:48:47 -07:00
Jeffrey Ventrella
4f0ca2f33e added quaternions to avatar body and bone structure (but not using them yet) 2013-04-17 12:31:03 -07:00
ZappoMan
eca7863cd9 Merge pull request #64 from birarda/master
fix reference to resources directory via switchToResourcesParentIfRequired
2013-04-17 12:04:25 -07:00