John Conklin II
405e2da91e
Merge pull request #13949 from sabrina-shanman/stt_parenting_scale
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Scale Collision Pick to match parent
2018-09-07 11:54:02 -07:00
sabrina-shanman
8d4c47cf8e
Make template specialization of BaseNestableTransformNode explicit
2018-09-07 08:49:44 -07:00
sabrina-shanman
836f810c41
Have OverlayTransformNode and similar define scale relative to nestable scale on creation time, and refactor code
2018-09-06 16:33:29 -07:00
sabrina-shanman
3f7a7fb11a
Return early from AvatarTransformNode and similar when getTransform fails
2018-09-06 10:29:01 -07:00
sabrina-shanman
f7226757ad
Just import TransformNode in AvatarTransformNode.h and similar
2018-09-06 10:03:05 -07:00
sabrina-shanman
e8ce152687
Scale collision picks relative to parent by adding and using more
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specialized transform nodes.
2018-09-05 16:51:28 -07:00
Stephen Birarda
20912349a4
cycle avatar entity IDs for new avatar mixer
2018-08-31 16:53:58 -07:00
Anthony Thibault
78d7c321b8
Merge pull request #13796 from amantley/noNeckFix
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Avatar without Neck Joint bug 14620
2018-08-30 14:52:44 -07:00
Sam Gateau
d9d23e7fcf
Merge pull request #13877 from luiscuenca/multiplyOtherAvatars
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Create N replicas of each other-avatar on the client side
2018-08-28 09:02:13 -07:00
Stephen Birarda
a76b50ce33
fix teardown of recording and ScriptEngine(s)
2018-08-27 15:07:19 -07:00
luiscuenca
3d959ca7ee
Refactoring and cleaning
2018-08-23 15:52:42 -07:00
Andrew Meadows
99aafb1f95
move code from Avatar to OtherAvatar
2018-08-23 12:59:28 -07:00
John Conklin II
1320a34a18
Merge pull request #13841 from luiscuenca/noAttachmentsToJSON
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Don't include old attachment data on new avatar recordings
2018-08-23 10:51:33 -07:00
luiscuenca
b3d127c953
Fix flickering
2018-08-22 14:31:34 -07:00
luiscuenca
5f4903f884
Record entities
2018-08-22 08:53:51 -07:00
Stephen Birarda
4875738a05
always add to detached, flag update on full replace
2018-08-21 10:32:05 -07:00
Stephen Birarda
e33f349d53
fix flagging for avatar entity update/delete
2018-08-21 10:32:05 -07:00
John Conklin II
b28aa3951f
Merge pull request #13802 from jherico/feature/scribe_programs
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Migrating to scribe program descriptors
2018-08-20 14:48:54 -07:00
Seth Alves
527b27da96
pseudo-joints for far-grab positions
2018-08-14 08:55:20 -07:00
Brad Davis
f03370c826
Migrating to scribe program descriptors
2018-08-09 17:58:34 -07:00
amantley
93baad7387
removed unnecessary computation of head height from eye position code
2018-08-09 14:35:44 -07:00
amantley
f26d6b8c3d
cleaned up code and changed the forward offset for the default eyes when there is no neck bone
2018-08-09 12:15:35 -07:00
amantley
a3f2fd1f23
removed some print statements and added the code to use the head parent when the neck is missing, this allows for cauterization
2018-08-09 11:33:27 -07:00
amantley
c774dd7f5b
debugging to solve the no-neck crazy scale problem
2018-08-08 17:52:22 -07:00
r3tk0n
1aa9fcd41a
Fix a typo
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In jsdoc comments for getWorldFeetPosition() in Avatar.h
2018-08-06 21:23:06 -07:00
MuteTab
d04ac2b8ed
Fixed jsdoc comments for Avatar::getWorldFeetPosition
2018-08-06 19:40:47 -07:00
MuteTab
40889c8f09
Added getWorldFeetPosition() function to Avatar
2018-08-06 15:35:54 -07:00
SamGondelman
956c1511b6
Merge remote-tracking branch 'upstream/master' into parabolic
2018-07-19 15:23:25 -07:00
SamGondelman
845ddda695
parabola-overlay and -avatar intersection, handle case where acceleration == 0
2018-07-17 12:41:03 -07:00
David Rowe
e4f13c97f7
Fix JSDoc for MyAvatar.getLeftPalmRotation and getRightPalmRotation
2018-07-14 14:01:08 +12:00
Alexander Ivash
3ac44376b2
bind Settings page to a backend
2018-07-06 21:00:53 +03:00
Anthony Thibault
f56c0a3a3f
Merge pull request #13502 from luiscuenca/eyelidFix
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Fix closed eyelids when head is tilted down
2018-07-05 08:50:22 -07:00
luiscuenca
f770bcd389
Better eyePitch computation
2018-06-29 17:15:03 -07:00
luiscuenca
24d03ace4c
Changes from CR and decreased looking at angle to mitigate freaky eyes
2018-06-29 14:34:17 -07:00
luiscuenca
2264425f9f
Fix eyelid behaviour
2018-06-28 16:41:39 -07:00
amantley
99ff5f9140
made the Avatar destructor virtual to ensure that MyAvatar and OtherAvatar cleanup correctly
2018-06-27 11:59:53 -07:00
amantley
8b13905d6c
final final final coding standards
2018-06-26 17:43:45 -07:00
amantley
ea76def2b5
more white space errors
2018-06-26 17:18:35 -07:00
amantley
1fcaf16b0c
removed editor auto format errors
2018-06-26 17:07:55 -07:00
amantley
a89c2ea734
removed crust
2018-06-26 16:40:51 -07:00
amantley
46c70d948f
Moved OtherAvatar class to interface project. This allows AvatarManager to create and delete the orb overlay that is drawn when an avatar is present in a domain but for some reason the geometry is not loaded. OtherAvatar has new members orbMeshPlaceholder and orbMeshPlaceholderID for a spherical orb that is drawn
2018-06-26 15:11:58 -07:00
amantley
fa1a9d04e0
everything working before trying to move otheravatar to interface
2018-06-26 13:18:26 -07:00
Angus Antley
232dc21c7b
add orb code added to otheravatar.cpp
2018-06-26 06:38:09 +01:00
Angus Antley
b8dea4b869
adding changes to add the orb when an avatar is processed by the avatar mixer
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and when a new model is being loaded for an avatar. The orb is removed
when the geometry has loaded.
2018-06-26 06:27:18 +01:00
John Conklin II
0e2675e0d8
Merge pull request #13392 from roxanneskelly/roxie-bugfixes
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Remove debug logging message spam for avatar entities that have scripts
2018-06-25 10:42:43 -07:00
Sam Gondelman
44a7d04b2a
Merge pull request #13426 from SamGondelman/avatarPriority
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Highest loading priorities for avatars and attachments
2018-06-22 11:22:10 -07:00
Sam Gateau
dea3f91c0b
Merge pull request #13421 from AndrewMeadows/fix-mac-nan-crash
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fix crash on Mac when watching someone else turn with HMD
2018-06-21 11:55:39 -07:00
Andrew Meadows
4424a8df11
Merge pull request #13303 from highfidelity/workload
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workload project part 1
2018-06-20 15:39:01 -07:00
SamGondelman
8014f61243
loading priorities for avatars and attachments
2018-06-20 12:29:28 -07:00
Andrew Meadows
17a0dd574a
remove debug cruft
2018-06-19 14:36:57 -07:00
Andrew Meadows
b557717dab
to avoid NaN: don not rely on glm::angle(quat) UYKWYAD
2018-06-19 14:27:27 -07:00
Andrew Meadows
085130e3c9
avatars collide again again
2018-06-18 13:17:32 -07:00
Andrew Meadows
6d422e4678
Merge 'master' into 'workload'
2018-06-18 10:30:13 -07:00
Roxanne Skelly
5bc7694ed6
Merge branch 'master' of https://github.com/highfidelity/hifi into roxie-bugfixes
2018-06-15 16:46:09 -07:00
Roxanne Skelly
f6c624dcc3
Remove logging messages for behaviors that are expected.
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Attached entities with scripts are now being sold on the marketplace
(rWatch) and are now being worn by various users. Because of this, it's
now common for the 'removing entity scripts' case to be hit in code for
every update, which causes debug log messages every 60 seconds for each
entity entity with a script.
Repro: Have an avatar wear rWatch. With a second instance of interface,
turn on verbose logging while the first avatar is local. See debug logging
60 times a second.
Fix: Given attached entities with scripts are happening, it's not an
exceptional case and should probably not be logged.
2018-06-15 16:31:09 -07:00
John Conklin II
0ba97fa83b
Merge pull request #13338 from amantley/scriptedBlendshapesFaceFlags
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Scripted Blendshapes and Procedural Face Movement Flags
2018-06-13 10:32:59 -07:00
Clement
920263ef49
Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master
2018-06-12 17:00:25 -07:00
amantley
b1c578ecaa
fixed white space in head.cpp
2018-06-07 22:13:53 -07:00
amantley
913d78841d
Merge remote-tracking branch 'upstream/master' into scriptedBlendshapes
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synching with upstream master
2018-06-07 16:20:11 -07:00
amantley
67fc7b90b5
fixed get and set semi nibble to deal with 16 bits
2018-06-07 15:43:21 -07:00
amantley
836c3da858
cleaned up white space and removed extra declaration of hadAudioEnabledFaceMovement
2018-06-07 15:11:57 -07:00
amantley
97831e61f0
removed stray comments
2018-06-07 12:54:46 -07:00
amantley
6a11ddc349
removed print statements and removed the setting of procedural head variables in avatarData.cpp
2018-06-06 17:50:50 -07:00
amantley
dca93ca61f
fixed setatone16 function to return the correct result for additional flags
2018-06-06 16:44:12 -07:00
amantley
0c879d85b5
added print statements and removed summed coeff from avatarData.cpp
2018-06-05 17:33:32 -07:00
amantley
5132466ca0
kept the transient coeff. and sending the blendshapes accross the
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network. and removed procedural updates to face from myhead.cpp
2018-06-05 13:32:45 -07:00
Andrew Meadows
4329ea5240
Merge master' into 'workload'
2018-06-04 16:11:25 -07:00
amantley
01848fafe0
made all changes except those to AvatarData toByteArray function also to do: verify that transientBlendshapes are set to 0 in headData simulate when there are blendshapes from script but no face tracker present
2018-06-01 11:37:11 -07:00
amantley
3bda5bf6a0
added MyAvatar.hasProceduralBlinkFaceMovement and MyAvatar.hasProceduralEyeFaceMovement properties to MyAvatar.h and cpp and HeadData.h
2018-05-31 17:58:37 -07:00
samcake
386c0f9ab2
Re review adjustments
2018-05-31 12:16:57 -07:00
Sam Gateau
513acc529e
INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine
2018-05-30 23:31:54 -07:00
Andrew Meadows
003e444246
Merge branch 'master' into 'workload'
2018-05-30 16:04:13 -07:00
samcake
2e9076c71e
Clean up and trying to get ready for merge
2018-05-30 11:14:49 -07:00
samcake
873cabe284
Cleaning the code
2018-05-29 17:46:25 -07:00
Sam Gateau
678effdb48
Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey
2018-05-26 23:28:59 -07:00
samcake
221b513b19
Oh boy
2018-05-25 16:33:34 -07:00
Sam Gateau
aa49595a23
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-24 18:19:55 -07:00
Sam Gateau
b8b337dbe4
There and back again...
2018-05-24 01:18:36 -07:00
Sam Gateau
13d02011f3
There and back again...
2018-05-24 00:53:29 -07:00
samcake
184d50b018
Well
2018-05-22 17:55:26 -07:00
David Rowe
6d4f704279
Regularize some JSDoc usage
2018-05-21 09:32:10 +12:00
samcake
36a08fdd84
Friday night end of the day, last compilation.... almost
2018-05-18 17:41:28 -07:00
Andrew Meadows
a23126a6b2
Merge 'master' into 'workload'
2018-05-18 07:38:02 -07:00
samcake
aa18aaa7b1
Maybe
2018-05-17 18:06:46 -07:00
samcake
735db27919
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-16 17:18:23 -07:00
Andrew Meadows
6de175e794
avatars collide again
2018-05-11 17:01:48 -07:00
samcake
5db3eee4ad
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-04-25 15:21:43 -07:00
David Rowe
cae9447ac5
Doc review
2018-04-25 15:09:47 +12:00
David Rowe
98f43b6a70
Interim JSDoc for MyAvatar - stubs for remainder
2018-04-24 10:47:33 +12:00
David Rowe
719062dd9f
Interim JSDoc for MyAvatar - first pass
2018-04-24 09:10:59 +12:00
Andrew Meadows
06af31594e
merge 'master' into 'workload'
2018-04-20 15:07:46 -07:00
Anthony J. Thibault
c29bf51226
Fix for avatar glitches, head and legs folding into chest.
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As a form of compression, when encoding avatar data we only send joints that have changed significantly from the previous packet.
Also, if a joint has the same value as the avatar's default pose, we don't send the full value, instead we mark it with a single bit.
This particular issue is caused by an interaction between the default value flag and the joint changed culling.
When connecting to a domain for the first time, it's possible that a I-frame or 'full' packet will not be sent for several seconds.
In this case, the AvatarMixer has no previous history for values that have not changed recently.
This causes the AvatarMixer to broadcast incorrect values to other clients.
Keep in mind that the AvatarMixer does not have access to the avatar FBX file, so it cannot make an educated guess for this value and uses zero values instead.
(0, 0, 0) for translation and (0, 0, 0, 1) for rotation.
When a translation value of zero is received for the lower legs it will cause the legs to fold into the avatar's chest.
Also, we've uncovered a bug where sometimes values were not sent to the AvatarMixer even when the value was previously default.
This would also exhibit the same issue where zero translation values would be sent.
I've done three things to help mitigate this issue.
1) On first connect to a new AvatarMixer, the Avatar now sends a 'full' packet.
2) When a joint rotation or translation changes from the default value, we transmit it. No questions asked.
3) Once a SkeletonModel has finished loading we initialize the avatar's _jointData with the proper
translations from the default pose. This will help the case where a client receives a non default value, but has no previous history.
(cherry picked from commit 94efdf76a6454f316985f95d6a221adb24788d66)
2018-04-16 14:58:33 -07:00
samcake
59a081bcdb
merge with upstream
2018-03-30 18:08:38 -07:00
samcake
a896e9872c
adressing the avatar vissibility switch
2018-03-14 17:09:23 -07:00
Seth Alves
b39c7eadd2
Merge branch 'master' of github.com:highfidelity/hifi into serverless-domains
2018-03-13 09:24:18 -07:00
samcake
9bec8cdd0b
Merge branch 'master' of https://github.com/highfidelity/hifi into workload-master
2018-03-12 12:01:00 -07:00
samcake
10447bf10e
Fix the fact that all avatars should cast shadows, not just MyAvatar. since this is always a SkeletonMOdel class let s just turn it on by default there
2018-03-09 13:04:04 -08:00
Sam Gateau
dc122b4ce8
Merge branch 'master' of https://github.com/highfidelity/hifi into master-workload
2018-03-07 18:14:44 -08:00
Seth Alves
9f2be4db8f
Merge branch 'master' of github.com:highfidelity/hifi into serverless-domains
2018-03-07 15:04:38 -08:00
Seth Alves
507dfa5ec3
more code review response
2018-03-02 11:35:34 -08:00
Andrew Meadows
3ca21dda67
Merge hifi/master of into hifi/workload
2018-02-28 10:28:31 -08:00
SamGondelman
cc53b338db
Merge remote-tracking branch 'upstream/master' into scriptableMaterials
2018-02-27 13:30:03 -08:00
Seth Alves
636c271dc3
merge from upstream
2018-02-27 09:21:08 -08:00
John Conklin II
48f0cded05
Merge pull request #12440 from humbletim/Leopoly_Phase1_010_graphics-scripting
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Leopoly_Phase1_010 Graphics Scripting
2018-02-27 07:53:25 -08:00
Seth Alves
666fa77be2
Merge branch 'master' of github.com:highfidelity/hifi into serverless-domains
2018-02-26 13:53:20 -08:00
SamGondelman
6fe2d46d7c
merge
2018-02-26 12:40:14 -08:00
humbletim
f824edd04e
* remove Model_temporary_hack
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* split gpuhelpers and mesh part
* fix objwriter
* more work on bufferview helpers
* cr cleanup
2018-02-26 04:58:22 -05:00
SamGondelman
b56f755034
material reflection
2018-02-23 17:58:46 -08:00
Seth Alves
77febe0aab
save avatar-entities which are created while using a serverless domain
2018-02-23 16:03:08 -08:00
humbletim
6ea4b660b7
CR feedback; remove ok bool pointer and all metadata; cleanup
2018-02-23 07:47:39 -05:00
Anthony J. Thibault
86351f19a9
Merge branch 'master' into bug-fix/entity-mat-avatar-dual-quaternions
2018-02-22 08:44:21 -08:00
humbletim
4fd3d9bf7b
cleanup; formalize data structures
2018-02-22 08:18:38 -05:00
humbletim
72fca7e57e
Merge remote-tracking branch 'samuel/scriptableMaterials' into Leopoly_Phase1_010_graphics-scripting-merge
2018-02-22 05:18:05 -05:00
humbletim
be8d79f53f
CR fedback and cleanup
2018-02-22 05:15:01 -05:00
Andrew Meadows
e7495d830b
maintain Space proxies for entities
2018-02-20 17:39:05 -08:00
SamGondelman
4c6169ec78
merge and a little cleanup
2018-02-20 15:45:34 -08:00
humbletim
5791ca4c51
interim checkin
2018-02-20 12:22:04 -05:00
Sam Gateau
fd49c0d100
Merge pull request #12401 from SamGondelman/decals
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Material Entities
2018-02-19 10:58:02 -08:00
SamGondelman
b189433855
merge
2018-02-15 15:50:36 -08:00
SamGondelman
2d754edf74
CR
2018-02-15 15:48:41 -08:00
Dante Ruiz
bbcf865db3
Merge branch 'master' of github.com:highfidelity/hifi into fix-edit-avatar-entities
2018-02-15 15:03:12 -08:00
Dante Ruiz
e4db09fef8
don't update avatar entities if the avatars ID is AVATAR_SELF_ID
2018-02-15 15:02:45 -08:00
Sam Gondelman
15cdfef16a
Merge branch 'master' into decals
2018-02-14 17:33:01 -08:00
SamGondelman
324eefc914
remove fresnel, add unlit, fix overlays, cleanup
2018-02-14 17:02:07 -08:00
samcake
6357f36a97
Fixing names
2018-02-14 10:39:14 -08:00
Anthony J. Thibault
d2c199104e
Avatars use Dual Quaternion Skinning and Model Entities do not.
2018-02-13 17:47:49 -08:00
SamGondelman
4500ed17e7
merge from master
2018-02-13 13:58:39 -08:00
samcake
a98f55298b
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2018-02-13 13:06:58 -08:00
samcake
f64e5f2444
Introducing the cull group
2018-02-13 13:06:26 -08:00
Andrew Meadows
8231a56b22
pull task out of render and into its own lib
2018-02-13 08:56:11 -08:00
SamGondelman
9e8aa1898c
warnings, load material from URL, shapeID -> parentMaterialID
2018-02-12 12:50:09 -08:00
SamGondelman
5337377ef5
Merge remote-tracking branch 'upstream/master' into decals
2018-02-09 14:40:20 -08:00
SamGondelman
84cd0e1529
wip live material swapping on model entities, model overlays, avatars,
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and albedo swap on shape entities
2018-02-09 12:00:08 -08:00
Andrew Meadows
96c97547f9
Merge pull request #12205 from jherico/no_widgets
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Remove some unneeded Qt dependencies
2018-02-05 15:32:54 -08:00
humbletim
06afaa7470
BufferView <-> QVariant/QScriptValue conversion
...
update MeshProxy/SimpleMeshProxy and ScriptableModel
ModelScriptingInterface / scriptable::ModelProvider
integration
update to RC-63
initial graphics-scripting refactoring
graphics-scripting baseline commit
wip commit
Geometry -> MeshPart
remove SimpleMeshProxy
collapse graphics-utils -> graphics-scripting
scriptable::Model => scriptable::ScriptableModel
2018-02-01 16:30:29 -05:00
Brad Davis
0781d8eaf0
Remove some unneeded Qt dependencies
2018-01-28 22:18:24 -08:00
samcake
8dfa3aace3
cleaning en route
2018-01-26 17:34:37 -08:00
SamGondelman
c8aded0688
watch for attachment texture loading
2018-01-18 12:40:02 -08:00
Seth Alves
45406177e5
avoid a deadlock when clearing avatar entities
2018-01-17 17:56:25 -08:00
Seth Alves
33c586de60
Merge pull request #12188 from hyperlogic/feature/small-anim-refactor
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Remove dangerous "Use Anim Pre and Post Rotations" menu item
2018-01-17 13:41:51 -08:00
Seth Alves
69a33428c0
Merge pull request #12078 from druiz17/soft-entities
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Soft Entities
2018-01-17 08:02:37 -08:00
Anthony J. Thibault
bc587bf6d8
Removal of legacy Rig methods
2018-01-16 18:19:35 -08:00
Anthony J. Thibault
576273efe3
Remove Rig::restoreJointPosition and references to it.
2018-01-16 18:01:58 -08:00
humbletim
08ccda9cfc
rename libraries/model(src/model) -> libraries/graphics(src/graphics)
2018-01-16 12:44:44 -05:00
Dante Ruiz
c76fdd1f5f
adding scale
2018-01-15 10:43:26 -08:00
Dante Ruiz
283b9a8003
fix softEntity edge cases
2018-01-12 15:31:54 -08:00
Anthony J. Thibault
088f227df2
Pass model offset from avatar skeletonModel to attached entity
2018-01-12 10:26:02 -08:00
Dante Ruiz
96a97b5938
added model transform override
2018-01-11 16:41:45 -08:00
Dante Ruiz
980807c657
make changes
2018-01-10 16:50:41 -08:00
Dante Ruiz
c4253f3b3b
Merge branch 'master' of github.com:highfidelity/hifi into soft-entities
2018-01-09 15:31:38 -08:00
John Conklin II
fab28e7d44
Merge pull request #12106 from SamGondelman/overlayFix
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Fix avatar texture loading
2018-01-08 14:01:15 -08:00
SamGondelman
97c0b33975
fix avatar texture loading
2018-01-08 12:50:05 -08:00
Brad Hefta-Gaub
7a3835eb33
Merge pull request #11945 from jherico/android_nov
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Updating android toolchain for QML
2018-01-05 13:34:03 -08:00
Dante Ruiz
597cb6ae9e
remove unused variables
2018-01-04 13:57:15 -08:00
Dante Ruiz
a204685566
don't do unnecessary work
2018-01-04 13:44:04 -08:00
Dante Ruiz
527d00871a
making relaying translation work
2018-01-04 11:57:51 -08:00
Dante Ruiz
e1a7f9bfb8
working on imporving soft-entities
2018-01-03 08:47:11 -08:00
Dante Ruiz
6fa3446c57
joints are being relayed to children
2018-01-02 13:54:13 -08:00
Dante Ruiz
be9bf31843
Merge branch 'master' of github.com:highfidelity/hifi into soft-entities
2018-01-02 08:04:26 -08:00
druiz17
0ebbb76b49
fixed property over written issue and start relaying joints
2017-12-29 16:12:40 -08:00
Seth Alves
96197e66bb
Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3
2017-12-22 15:13:02 -08:00
SamGondelman
bd06dc6443
cleaning up modelmeshpartpayload
2017-12-20 11:00:14 -08:00
Brad Davis
c6bc6f6ef2
Merge remote-tracking branch 'upstream/master' into android_nov
2017-12-16 16:20:16 -08:00
Brad Davis
6cff86b0f3
Fix polyvox archive, correct build errors, add additional libraries
2017-12-12 18:29:36 -08:00
Seth Alves
d095d4ef44
Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3
2017-12-08 07:19:33 -08:00
Anthony J. Thibault
542af47e9e
Fix for hand controller avatar scaling.
...
* Added getDomainMaxScale() and getDomainMinScale() to JS api.
* Updated scaleAvatar controller module to use this to prevent scaling past the limits.
* Made sure that getDomainMaxScale() getDomainMinScale() and getUnscaledEyeHeight are thread safe,
so that they can be invoked on the script thread.
* Added signals to Model class that can be used to let observers know when the Rig has finished initializing it's skeleton.
and also when the skeleton is no longer valid. These hooks are used to cache the unscaled eye height of the avatar.
2017-12-07 17:08:13 -08:00
Seth Alves
40412b80c6
Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3
2017-12-07 17:03:04 -08:00
Anthony J. Thibault
095bedcd3f
code review feedback
2017-12-07 10:08:18 -08:00
Anthony J. Thibault
fbcecbfc89
Merge branch 'master' into feature/domain-limited-height
2017-12-07 10:01:33 -08:00
Seth Alves
b590cd5b89
avatar-entities which are children of an avatar will scale with the avatar
2017-12-02 09:31:43 -08:00
Anthony J. Thibault
0ec72f2559
warning fix
2017-11-28 17:45:13 -08:00
Anthony J. Thibault
9f54ce55f3
Change domain setting from min/max avatar scale to min/max avatar height
...
* Domain settings version has been bumped from version 2.0 to 2.1
* Old domain settings for avatar scale will be auto-converted to avatar height
* Avatar code has been changed so that limitDomainScale() works with the new height limits
* Avatar getUnscaledEyeHeight() was added to C++.
* MyAvatar.getHeight() was added to JS.
2017-11-21 13:25:47 -08:00
ZappoMan
b44ced4c21
Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
2017-11-20 17:19:18 -08:00
ZappoMan
04ee1adabd
Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
2017-11-19 14:40:31 -08:00
Seth Alves
93fd2a6a6b
clear garbage out of avatar-entity settings array before writing it to disk. when changing domains, re-rez avatar-entities after octree is cleared
2017-11-15 20:10:05 -08:00
Anthony J. Thibault
b49891c0f8
Bug fix for MyAvatar.getEyeHeight()
2017-11-15 11:27:42 -08:00
Anthony J. Thibault
ba4c0f189e
code review feedback
...
removed discontinuity in safeDeltaTime, which is used to prevent division by zero.
2017-11-10 10:25:29 -08:00
Anthony J. Thibault
4169e11e77
Merge branch 'master' into bug-fix/div-by-zero
2017-11-10 10:15:26 -08:00
samcake
f665bf384b
merge with upstream, and clean code
2017-11-06 17:02:10 -08:00
ZappoMan
b5199220ab
cleanup SpatiallyNestable Velocity to match WorldVelocity naming
2017-11-02 17:07:53 -07:00
ZappoMan
afaad5fcd7
Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
2017-11-02 13:39:51 -07:00
Sam Gateau
56510abd1e
Trying to set the ClusterBuffer in the render loop instead of the game loop
2017-11-02 03:45:27 -07:00
samcake
455f2ad277
trying to change the root transorm update
2017-11-01 18:14:36 -07:00
ZappoMan
f63db42c0e
migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation
2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede
rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition()
2017-10-27 18:39:17 -07:00
MissLiviRose
c7857d4fc3
actually remove href not script
2017-10-26 17:47:04 -07:00
MissLiviRose
0ab06d624a
remove href property for non-owned avatar entities
2017-10-26 17:35:51 -07:00
Seth Alves
aaf3c24a44
handle camera-relative controller joints for other avatars
2017-10-17 12:36:15 -07:00
Anthony J. Thibault
18d723b6b4
div by zero fixes, detected by address sanitizer
2017-10-10 16:17:39 -07:00
Anthony J. Thibault
0757f513af
Merge branch 'master' into feature/ant-man
2017-09-18 11:36:39 -07:00
Anthony J. Thibault
3f6c88e77f
Avatar Attachments now render correctly
...
* moved Avatar::fixupModelsInScene off the newly created render thread back
to the main thread.
* updated Avatar::postUpdate to take a scene pointer, necessary for
Avatar::fixupModelsInScene
* updated developer/tests/avatarAttachementTest.js to account for recent
changes in avatar attachment scale, commit 712aff7ad
.
* updated initialization of anim graph to use Model::isLoaded() instead of
Model::initWhenReady() to know when the model was completely loaded.
2017-09-15 11:23:09 -07:00
Anthony J. Thibault
b81f85e1ae
Merge branch 'master' into feature/ant-man
2017-09-11 15:14:03 -07:00
Anthony J. Thibault
559ac6786d
Fix MyAvatar getting stuck in T-pose on loading
...
Before this change, there was a race condition between the main thread calling Model::initWhenReady,
and the render thread calling Avatar::fixupModelsInScene(). They both would end up setting the
Model::_addedToScene flag. This race caused Model::initWhenReady() to never return true, which
resulted in the MyAvatar class never initializing the animation system.
2017-09-08 11:44:06 -07:00
Anthony J. Thibault
f4f9c29bff
Fix for avatar scale preferences
2017-09-07 15:30:16 -07:00
Anthony J. Thibault
23ff1b9ead
Fixes for scaling controller display
...
Adds MyAvatar.sensorToWorldScaleChanged signal.
2017-09-05 15:03:41 -07:00
Anthony J. Thibault
6618ba12e9
Merge branch 'master' into feature/ant-man
2017-08-31 18:10:39 -07:00
Anthony J. Thibault
c9cdaadeb5
Better scale support in SpatiallyNestable class.
...
Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.
Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field. a new _dimensions member variable is used instead. The SpatiallyNestable scale
field for entities should always be one.
Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.
Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.
Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Zach Fox
fdcc149c34
Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface
2017-08-30 13:27:18 -07:00
Anthony J. Thibault
9cd8b6991e
Merge branch 'master' into feature/ant-man
2017-08-30 08:58:55 -07:00
Chris Collins
47a2e57e26
Merge pull request #10625 from humbletim/21180-C++
...
CR 21180-C++ Camera app -- core changes
2017-08-30 07:20:00 -07:00
Zach Fox
0cdef28cfd
Fixup after Merge branch 'master' of https://github.com/highfidelity/hifi into SelectionScriptingInterface
2017-08-28 14:55:18 -07:00
Anthony J. Thibault
573985c7c9
Merge branch 'master' into feature/ant-man
2017-08-28 09:27:04 -07:00
Anthony J. Thibault
937f400534
Bug fixes for Avatar::getEyeHeight() when no feet joints are present
2017-08-25 18:23:19 -07:00
Brad Davis
e817d3ced4
Threaded rendering & entity rendering refactor
2017-08-24 13:34:34 -07:00
humbletim
9348048387
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-08-24 16:23:47 -04:00
Anthony J. Thibault
246097b65e
WIP support for scale within SpatiallyNestable class.
...
currently disabled by the SPATIALLY_NESTABLE_SCALE_SUPPORT pre-processor symbol.
2017-08-24 11:18:38 -07:00
Zach Fox
88c24c16d7
I finally understand - initial progress
2017-08-23 15:02:07 -07:00
Anthony J. Thibault
963ddce7bc
Use eye-height to match user and avatar scales, follow fixes
...
Fix postPhysicsUpdate to properly transform follow displacement into sensor frame.
2017-08-21 17:42:24 -07:00
Anthony J. Thibault
80b660b258
Added userHeight accessors and preference
...
Also made Avatar::getHeight thread-safe
2017-08-21 17:42:23 -07:00
Anthony J. Thibault
d196743986
Added Avatar::getHeight() method
2017-08-21 17:42:22 -07:00
Sam Gateau
79f3be1efe
Merge pull request #11021 from Zvork/fade2
...
Fade dissolve effect JUST AVATARS
2017-08-10 13:48:30 -07:00
Anthony J. Thibault
1b6feb63c8
Fix for crash when attempting to teleport while avatar was loading
...
The fix had two parts.
* Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
* Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Andrew Meadows
8c55476c65
fix motor direction when walking upside down
...
also maintain worldUp and remove unnecessary cruft
2017-07-24 16:00:13 -07:00
Andrew Meadows
29be9aee65
move nextAttitude() from AvatarData to MyAvatar
2017-07-24 16:00:13 -07:00
humbletim
f9e0e616f7
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-07-18 17:34:39 -04:00
Olivier Prat
b125fba2e1
Removed untested avatar bubble fade code. Made changes as requested by Andrew
2017-07-13 23:04:55 +02:00
Olivier Prat
b68ec4f933
Merge branch 'master' of git://github.com/highfidelity/hifi into fade
2017-07-13 22:36:52 +02:00
Olivier Prat
edcfecd5d4
Merge branch 'master' of git://github.com/highfidelity/hifi into fade
2017-07-13 11:05:14 +02:00
Olivier Prat
2d2722bfc5
Added async transition query on scene
2017-07-13 11:05:04 +02:00
Seth Alves
85d0b68284
try again on putting result of Avatar::getJointNames in index order
2017-07-12 20:36:37 -07:00
Seth Alves
44de1dd2be
put result of Avatar::getJointNames back in index-order
2017-07-12 19:25:39 -07:00
Stephen Birarda
f6d9a79fb5
Revert "Revert "fix for invisible avatars after radius ignore""
2017-07-12 10:36:53 -07:00
Olivier Prat
2f9885870b
First merge with Sam's fader branch with custom pipeline support in shape plumber
2017-07-12 17:29:21 +02:00
Olivier Prat
7552cca316
First alpha version of bubble collision fade events. Missing a lot of information.
2017-07-11 19:26:15 +02:00
Olivier Prat
381e0c64a8
Working avatar fade in / fade out except that it is also triggered on bubble collisions
2017-07-11 16:43:27 +02:00
Andrew Meadows
96b88dccd7
Merge pull request #10913 from samcake/orange
...
Introducing the Stages to the render::Scene, Better scene update phase and getting away from the singleton model
2017-07-10 09:46:09 -07:00
Olivier Prat
267531cc1a
First working fade
2017-07-10 15:27:09 +02:00
Seth Alves
6782a891d0
rename the joint-name caches in AvatarData and Avatar so it's more clear that they are different
2017-07-07 10:35:45 -07:00
Seth Alves
88c39f3237
off-by-one
2017-07-07 09:15:42 -07:00
Sam Gateau
156c20d01e
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2017-07-07 10:58:05 +02:00
Seth Alves
ddabe940d6
dry up some code
2017-07-06 18:42:00 -07:00
Seth Alves
801c45898f
dry up some code
2017-07-06 18:41:11 -07:00
Seth Alves
57ba2c5cd6
add invalidateJointIndicesCache method
2017-07-06 18:16:41 -07:00
Seth Alves
ef4a04b9cf
code style
2017-07-06 18:01:58 -07:00
Seth Alves
ab8d9f4885
check for faux joints before heading into code that needs to lock
2017-07-06 18:00:11 -07:00
Seth Alves
a543b957ef
fix a race
2017-07-06 17:45:57 -07:00
Seth Alves
fc61fcf494
coding style
2017-07-06 17:40:41 -07:00
Seth Alves
2e88eca2b9
oopsy crazy
2017-07-06 16:33:37 -07:00
Seth Alves
e03b902a15
change when joint cache is copied
2017-07-06 15:42:24 -07:00
Seth Alves
0ac8f6efa3
cache the jointnames and indexes from FBXGeometry for out-of-thread access
2017-07-06 14:02:59 -07:00
Seth Alves
e9bdbd7715
Merge branch 'calvin' of github.com:samcake/hifi into faster-getters-on-avatar-for-scripts
2017-07-06 11:09:38 -07:00
Brad Davis
6fc82bb351
Switch to preprocessor macro for blocking invokes to capture function information
2017-06-30 11:36:24 -07:00
Brad Davis
b52dd7b822
Don't use blocking connections on the main thread
2017-06-29 20:45:17 -07:00
Sam Gateau
f7a3b3a411
Experimenting faster getters on Avatar for scripts
2017-06-29 15:55:47 +02:00
humbletim
f6262ad54d
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-06-23 16:37:10 -04:00
samcake
20d8c11e28
ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore
2017-06-22 17:54:16 -07:00
Zach Fox
cbdffce88e
Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619
2017-06-19 13:53:29 -07:00
Brad Davis
a69cf31f4b
PR feedback and cmake fixes
2017-06-16 16:59:58 -07:00
humbletim
fc33e95e2d
Merge branch 'master' into 21180-C++
2017-06-16 16:16:42 -04:00
Zach Fox
a4f5d327a2
Merge branch 'master' of https://github.com/highfidelity/hifi into spectator-camera
2017-06-09 11:38:35 -07:00
David Kelly
32d83e375c
fix for avatar entities disappearing after grabbing and releasing
2017-06-08 13:48:01 -07:00
Seth Alves
9fcc1e15b8
remove some cruft
2017-06-05 15:52:47 -07:00
humbletim
7cab0363a9
standalone 21180 branch with just the C++ changes
2017-06-05 15:57:54 -04:00
Thijs Wenker
712aff7ad6
base scale attachment on the natural dimensions
2017-05-23 17:53:08 +02:00
Chris Collins
978eb0dfa9
Merge pull request #10492 from ctrlaltdavid/21359
...
Fix eye behavior in recording playback
2017-05-22 21:53:13 -07:00
David Rowe
9cb990a3aa
Simplify head simulation methods
2017-05-23 09:53:42 +12:00
David Rowe
a279d581ae
Fix code order
2017-05-20 12:56:23 +12:00
David Rowe
768415695d
Tidying
2017-05-20 12:43:47 +12:00
David Rowe
d9baa337d8
Fix call order
2017-05-20 12:41:50 +12:00
David Rowe
597312ff45
Reinstate missing guards
2017-05-20 12:08:01 +12:00
Andrew Meadows
7b879a7964
Model has a Rig rather than a RigPointer
2017-05-19 13:24:16 -07:00
David Rowe
f6c1fa4213
Merge branch 'master' into 21359
2017-05-18 16:40:20 +12:00
David Rowe
f00232ab6d
Fix avatar eyelids and blinking in recording playback
...
Reinstates conditions to not calculate eye movements if face / eye
trackers are connected; they're considered connected for recording
playback.
2017-05-18 13:30:29 +12:00
Andrew Meadows
09433a93ba
Merge pull request #10477 from AndrewMeadows/correct-avatar-mass
...
More correct avatar mass
2017-05-17 16:22:06 -07:00
Brad Hefta-Gaub
764bfe94f5
Merge pull request #10336 from trentpolack/feature/snap-turn-smoothing-21270
...
Feature/snap turn smoothing 21270
2017-05-16 21:05:38 -07:00
Andrew Meadows
d065b569d3
support for variable avatar mass by size
2017-05-16 16:03:51 -07:00
Seth Alves
66a1dbfcfe
Merge pull request #10445 from AndrewMeadows/cleanup-head-simulation
...
cleanup Head::simulate() code
2017-05-15 11:21:43 -07:00
Andrew Meadows
a43447310d
remove physics dependency from avatars-render lib
2017-05-11 15:22:22 -07:00
Andrew Meadows
f4df223d23
cleanup Head::simulation() code
2017-05-11 14:46:00 -07:00
Seth Alves
19401af3e1
Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
2017-05-11 12:43:05 -07:00
Andrew Meadows
0852852f39
Merge pull request #10443 from ctrlaltdavid/21326-2
...
Fix avatar recording playback mouth not moving
2017-05-11 10:41:41 -07:00
Seth Alves
712386f256
Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
2017-05-11 06:55:49 -07:00
David Rowe
1b855f2c6b
Voice modulation and facetrackers write to transient blendshapes
2017-05-11 18:15:38 +12:00
Seth Alves
c9868640c1
force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D
2017-05-10 18:14:50 -07:00
Andrew Meadows
a3df55915b
avoid floating point error in fake mouth shapes
2017-05-10 12:02:37 -07:00
David Rowe
a0bc8ae2ee
Fix unreachable eye blink code
2017-05-10 11:40:42 +12:00
Andrew Meadows
2be6d19dfe
always call Head::simulate() for Avatar in view
2017-05-09 14:00:18 -07:00
trent
a3545661dc
Merged hifi/master into this PR and resolved merge conflicts.
2017-05-09 15:09:53 -04:00
humbletim
29b1ac3572
optimizations per feedback
2017-05-08 21:50:24 -04:00
humbletim
68ca0d921e
use assert rather than whole if block
2017-05-08 21:34:55 -04:00
humbletim
ef0e32643d
update refactored logic to match previous application behavior
2017-05-08 18:53:47 -04:00
Brad Davis
b63015eaea
Fix sped up animations
2017-05-06 14:34:28 -07:00
ZappoMan
43a177cf9a
CR feedback
2017-05-04 15:22:44 -07:00
ZappoMan
0e3b65abde
Merge branch 'master' of https://github.com/highfidelity/hifi into MyAvatarAttachmentsNotVisibleBug
2017-05-04 15:06:31 -07:00
Brad Davis
2d0bbf70ae
Migrate core avatar rendering functionality to library
2017-05-04 14:08:59 -07:00
Bradley Austin Davis
0ca0874c52
Creating new avatar rendering library, prepping for crowd rendering project
2017-04-10 10:55:04 -07:00