samcake
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c6b20da8b5
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fix typos
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2015-05-22 13:12:03 -07:00 |
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Sam Gateau
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e7e3eb2b7c
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FIrst version of the design for the Engine, the Tasks and a DrawTask. Introduced the ItemFilter
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2015-05-22 12:58:18 -07:00 |
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Sam Gateau
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bec8d1838c
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Adding th etask class
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2015-05-21 17:12:01 -07:00 |
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ZappoMan
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0d9f0f609b
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first cut at RenderableEnitityItem payload
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2015-05-21 16:22:23 -07:00 |
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Sam Gateau
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a87d2927f1
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FIxing typos and refining naming again, getting ready to use a Payload
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2015-05-21 15:27:55 -07:00 |
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Sam Gateau
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f0daa3ebcb
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Refining the namings, creating the bucketing system, making a first example
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2015-05-21 12:06:47 -07:00 |
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Sam Gateau
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8f9a1d1074
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THursday morning commit before merging with teaching team
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2015-05-21 09:45:48 -07:00 |
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samcake
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22c99d02b9
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FIxing the Render::Item compilation on mac
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2015-05-20 18:07:17 -07:00 |
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Sam Gateau
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1a59f4a97c
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fix typo
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2015-05-20 17:08:19 -07:00 |
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Sam Gateau
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3893dff94f
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Renaming the PendingChanges
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2015-05-20 16:59:10 -07:00 |
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Sam Gateau
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c6bd1ee671
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drafting the render engine
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2015-03-05 16:57:10 -08:00 |
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Sam Gateau
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0c9c60dd65
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adding the render engine
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2015-03-04 09:54:07 -08:00 |
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Sam Gateau
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66894a8fda
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Adding the render library that will provide the base rendering engine and scene description
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2015-03-03 14:55:26 -08:00 |
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