Andrew Meadows
96eebec0fc
unit tests for VerletShapes
2014-06-18 14:06:00 -07:00
Andrew Meadows
9e839f0980
Shape::getCenter() -> Shape::getTranslation()
2014-06-18 08:55:48 -07:00
Andrew Meadows
b9d4545aef
merge upstream/master into andrew/ragdoll
...
Conflicts:
libraries/shared/src/Shape.h
libraries/shared/src/ShapeCollider.h
2014-06-17 17:03:16 -07:00
Andrew Meadows
f18864bd72
Moved findRayIntersection() to the Shape classes
2014-06-17 12:36:36 -07:00
Andrew Meadows
3fd4ee02ff
Shape uses "center" instead of "position"
2014-06-16 08:55:08 -07:00
Andrew Meadows
e8724b02f3
add CapsuleShape::setEndPoints()
2014-06-06 08:50:57 -07:00
Andrew Meadows
4e34d0339d
set position in ctor that takes endpoints
...
and some cleanup
2014-04-29 15:15:53 -07:00
Andrew Meadows
508d4f216d
fix #2656 avatar jumps very far away
...
This was caused by a bad CapsuleShape::_radius when the default
CapsuleShape was used to create a default bounding capsule. The
penetration against such a shape could be arbitrarily large.
2014-04-11 15:55:18 -07:00
Stephen Birarda
2d755adfc0
repairs to good code blown away by regex
2014-04-09 10:46:20 -07:00
Stephen Birarda
684c6b5372
run regex header replacement on all cpp files
2014-04-09 09:35:42 -07:00
Andrew Meadows
f23dda7317
Less math for the same effect.
2014-03-03 17:34:16 -08:00
Andrew Meadows
8a3640f016
Adding CapsuleSphere collisions with tests.
2014-02-24 11:38:27 -08:00
Andrew Meadows
8c1dc40d39
Adding basic physics shapes (unfinished)
2014-02-21 16:29:07 -08:00