Anthony J. Thibault
98fe059d97
Fix blender::run crash
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Pass a shared_ptr of the HFMModel to the Blender. This will prevent the HFMModel
from being destroyed on the main thread if an Avatar changes their skeletonModelURL.
Also the _blendshapeOffset hash in Model has been eliminated, it was not necessary and
was also a source of data races.
The body of Blender::run has been updated slightly to reduce the number of allocation necessary for temporary QVectors.
2019-05-16 13:12:16 -07:00
SamGondelman
eb8c722080
fix runtime switch
2019-05-13 09:58:55 -07:00
Shannon Romano
29e415a104
Merge pull request #15498 from SamGondelman/crash
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Case 22444: Try to fix materialMapping crash
2019-05-02 16:29:39 -07:00
SamGondelman
50e538a73c
try to fix materialMapping crash
2019-05-01 17:23:19 -07:00
SamGondelman
5a184bd584
fix model bounds
2019-04-30 13:38:11 -07:00
SamGondelman
27338c3639
fix cauterization of entities that are children of MyAvatar's head
2019-04-08 19:48:11 -07:00
Andrew Meadows
72ac35c6f7
avoid nan in Model::_scale
2019-04-04 08:28:03 -07:00
Sam Gondelman
9aa99f24f0
Merge pull request #14905 from SamGondelman/materialMapping
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Case 20242: FST materialMapping supports our material JSON format
2019-02-15 11:21:51 -08:00
Anthony Thibault
39b4eaac34
Revert "AnimPose operator* optimizations"
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This reverts commit 569bef50fd
.
2019-02-14 16:13:00 -08:00
SamGondelman
fdbcf4b2ea
cleanup and expose mapped materials to getScriptableModel
2019-02-12 12:03:35 -08:00
SamGondelman
61346437da
working on material mapping
2019-02-12 09:22:31 -08:00
SamGondelman
77a8ddb3f0
Merge remote-tracking branch 'upstream/master' into materialMapping
2019-02-11 16:35:05 -08:00
SamGondelman
4f03157f39
working on fst material mapping
2019-02-11 10:20:55 -08:00
Sabrina Shanman
baf72eaae0
Merge pull request #14802 from sabrina-shanman/hfm_prep_joints
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Case 20887: Move FST joint property handling to the model preparation step
2019-02-08 15:02:23 -08:00
Anthony Thibault
569bef50fd
AnimPose operator* optimizations
2019-02-05 14:48:05 -08:00
sabrina-shanman
203e8e2455
Realize joint properties isFree and freeLineage are unused, so tear them out
2019-01-29 11:55:35 -08:00
Adam Smith
dadd49f535
Merge pull request #14667 from SamGondelman/NOverlays9
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Case 20535: renderLayer, primitiveMode, groupCulled Entity properties
2019-01-24 14:36:27 -08:00
Sam Gateau
3ec9290dca
Merge pull request #14619 from SamGondelman/matTarget
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Case 20240: Better material entity targeting
2019-01-23 15:47:22 -08:00
SamGondelman
10068cc42c
merge with master
2019-01-08 12:14:32 -08:00
SamGondelman
1b5c1d0677
working on primitiveMode and groupCulled
2019-01-08 10:02:03 -08:00
SamGondelman
b609cfaa2b
renderLayer
2019-01-07 15:43:35 -08:00
Andrew Meadows
0072684d98
remove cruft and fix error in transform to mesh frame
2019-01-04 12:37:23 -08:00
SamGondelman
3578df7a0e
material targeting
2018-12-19 13:28:33 -08:00
sabrina-shanman
cbca77b12f
Rename HFMGeometry to HFMModel and adjust related variables
2018-11-01 17:17:48 -07:00
sabrina-shanman
becee7f010
Re-name FBXGeometry to HFMGeometry and do the same for related classes
2018-10-30 17:28:42 -07:00
SamGondelman
47c6825aea
CR
2018-10-18 11:08:53 -07:00
Sam Gondelman
6ed38ea333
fix build errors
2018-10-10 16:16:56 -07:00
Sam Gondelman
296bd65c9b
fix build errors
2018-10-10 16:05:14 -07:00
SamGondelman
327c2f4e3d
move blendshape buffers to render thread
2018-10-10 15:32:53 -07:00
sam gateau
5d0f2e3035
And more changes for better syntax and less useless stuff
2018-10-02 13:09:04 -07:00
sam gateau
392e2ff535
trying and failing andad trying and rince and repeat
2018-10-01 17:45:16 -07:00
Sam Gateau
5842416ae6
Exploring the possible packing schemes and trying to debug the tangent
2018-09-30 23:11:36 -07:00
Sam Gateau
faf489855c
Packing the offsets and catching up performances
2018-09-28 02:13:08 -07:00
sam gateau
34203c67b0
Addressing the merge with master
2018-09-26 15:42:13 -07:00
SamGondelman
21cd3948ae
improve blender queuing
2018-09-25 12:07:05 -07:00
sam gateau
ec6117e9bb
bringing the blendshape in skin shader only work in master
2018-09-18 17:40:29 -07:00
SamGondelman
2b2091290e
fix everything
2018-09-12 15:32:35 -07:00
SamGondelman
1a36693161
I hate blendshapes
2018-09-11 16:58:38 -07:00
SamGondelman
cde2dc2eaa
please work
2018-09-05 17:04:05 -07:00
SamGondelman
028092f803
fix blendshapes one last time
2018-08-31 13:33:45 -07:00
Sam Gondelman
067d7b280d
Merge pull request #13900 from SamGondelman/blendshapeCrash
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Fix blendshape crash
2018-08-30 17:10:24 -07:00
SamGondelman
248c2621a4
fix blendshapes crash
2018-08-29 17:57:54 -07:00
SamGondelman
0c8a4cc81e
merge with master
2018-08-28 17:31:51 -07:00
SamGondelman
70f4d0c634
Merge remote-tracking branch 'upstream/master' into perf
2018-08-24 14:04:37 -07:00
SamGondelman
5c0b12abf6
ordered ray/parabola intersection code
2018-08-22 16:29:17 -07:00
SamGondelman
9ab1fc0500
Merge remote-tracking branch 'upstream/master' into perf
2018-08-20 17:04:42 -07:00
SamGondelman
05ff99a1d2
working on blendshapes
2018-08-20 11:40:25 -07:00
SamGondelman
ca5ce888f4
parabola triangle intersection
2018-07-09 18:11:57 -07:00
humbletim
dc5c5c20df
raypick partIndex commit
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include shapeID for accessing proper material index
add raypick shapeID test script
2018-06-18 18:22:30 -04:00
John Conklin II
2483c45f40
Merge pull request #13350 from sabrina-shanman/bulletcollisionrenderonly
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Remove functionality for rendering collision models directly in the Model class
2018-06-15 14:46:40 -07:00