Commit graph

31945 commits

Author SHA1 Message Date
samcake
43d96afc89 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2015-09-21 13:23:54 -07:00
samcake
d3b1bcb86d Redistributing the files to create the model-networking lib and separate that from the redner-utils 2015-09-21 13:21:35 -07:00
Brad Hefta-Gaub
25f506f3dc Merge pull request #5860 from ctrlaltdavid/20686
QA for 20686 - Clear entity list when you change domains
2015-09-21 12:01:43 -07:00
Ryan Huffman
8f061bcf2e Merge pull request #5861 from birarda/master
fix for asset upload on Windows
2015-09-21 11:02:22 -07:00
Stephen Birarda
5ebc8d6036 fix for file upload to ATP on Windows 2015-09-21 10:24:11 -07:00
David Rowe
52f6fe1d04 Clear entity list when you change domains 2015-09-21 09:59:00 -07:00
samcake
2875cb99bb Fixing the compilation issue 2015-09-21 09:47:00 -07:00
samcake
6a714f405c Integrate the PR from ALessandro through a different Texture Type and a different TextureLoader to transform a bump map into a normal map 2015-09-21 00:53:48 -07:00
samcake
3614812681 MOving the actual creation of the texture and the pixel manipulation required from TextureCache to TextureSOurce 2015-09-20 23:31:59 -07:00
samcake
6914caac9d Renaming TextureStorage.x to TextureMap.x 2015-09-20 18:14:03 -07:00
samcake
d6d95ff86b Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2015-09-20 14:33:23 -07:00
samcake
a41c20a1b7 Fixing buggy hash map look up and cleaning of name 2015-09-20 14:17:55 -07:00
Brad Hefta-Gaub
ba5109c458 Merge pull request #5858 from howard-stearns/see-other-default-avatars
Let other users see your default avatar.
2015-09-20 13:57:29 -07:00
Howard Stearns
4fadf986e4 Merge pull request #5857 from hyperlogic/tony/look-whos-talking
Talking idle animation support
2015-09-20 13:46:40 -07:00
Howard Stearns
4d2048c6f6 Let other users see your default avatar.
Fixes https://app.asana.com/0/26225263936266/51001490412567
2015-09-20 13:12:13 -07:00
samcake
c9cb768945 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2015-09-19 09:00:19 -07:00
samcake
9a8dc6ca5d Fix compilation issues on mac 2015-09-19 08:59:47 -07:00
samcake
8941741508 Migrating the rendering code to the Material Maps and adding the simplae variables to the the TextutreMap 2015-09-18 18:47:18 -07:00
Anthony J. Thibault
eadf212418 Updated avatar.json with talking idle animation. 2015-09-18 18:31:53 -07:00
Brad Hefta-Gaub
ec87502f49 Merge pull request #5840 from jherico/bart
Instanced rendering for Box entities
2015-09-18 18:06:25 -07:00
Anthony J. Thibault
44eb448cbe Hooked up isTalking flag to Rig and AnimGraph. 2015-09-18 18:05:51 -07:00
Brad Hefta-Gaub
213cc25c75 Merge pull request #5856 from sethalves/hand-controller-adjustment
fix releaseGrab in test script
2015-09-18 17:52:12 -07:00
Seth Alves
fd1c8f6389 fix releaseGrab in test script 2015-09-18 17:39:50 -07:00
Philip Rosedale
aebadb1ab9 Merge pull request #5854 from sethalves/hand-controller-adjustment
tone down distance throwing
2015-09-18 17:20:22 -07:00
Seth Alves
cfde86a7ea tone down distance throwing 2015-09-18 17:07:10 -07:00
Philip Rosedale
5e64420ea1 Merge pull request #5850 from jherico/dargo
Remove overcalling of glVertexAttrib4f
2015-09-18 16:38:22 -07:00
Philip Rosedale
bbc1c551eb Merge pull request #5853 from sethalves/hand-controller-adjustment
fix when releaseGrab is called
2015-09-18 16:30:01 -07:00
Brad Davis
8a703d0363 Instanced rendering, first pass 2015-09-18 16:29:29 -07:00
Seth Alves
236831d385 fix when releaseGrab is called 2015-09-18 16:28:15 -07:00
Philip Rosedale
928a74a306 Merge pull request #5852 from sethalves/hand-controller-adjustment
Hand controller adjustment
2015-09-18 16:21:12 -07:00
Seth Alves
5db3af3f4c formatting 2015-09-18 15:58:47 -07:00
Seth Alves
5367de35c1 fix distance-grab throwing 2015-09-18 15:45:36 -07:00
Eric Levin
35e38a443c Merge pull request #5849 from sethalves/hand-controller-adjustment
Hand controller adjustment
2015-09-18 15:22:29 -07:00
Andrew Meadows
269e3d7f23 Merge pull request #5836 from ZappoMan/getEntityPropertiesPerformance
Entities.getEntityProperty() performance improvements
2015-09-18 15:19:06 -07:00
Bradley Austin Davis
f851c6204f Remove overcalling of glVertexAttrib4f 2015-09-18 15:14:04 -07:00
Seth Alves
3d18edd9d1 update detectGrabExample.js 2015-09-18 15:13:09 -07:00
Seth Alves
612e906a44 change the names of entityMethods which the grab script will call. adjust the release velocity multiplier 2015-09-18 15:09:05 -07:00
Brad Davis
2f0ba40347 Merge pull request #5844 from ZappoMan/cruftRemovalMachine
Cruft removal machine
2015-09-18 14:59:16 -07:00
Seth Alves
d1a7aca7f0 add continue-distance-holding state. don't call callEntityMethod unless action creation works. increase distance-holding multiplier. 2015-09-18 14:45:49 -07:00
Brad Hefta-Gaub
d2a468b31d Merge pull request #5845 from hyperlogic/tony/vive-controller-offset-fix
Adjust controller offset from 6 inches to 3 inches
2015-09-18 14:26:27 -07:00
Brad Hefta-Gaub
020fb25ace CR feedback 2015-09-18 14:24:01 -07:00
Seth Alves
c5716b715d merge from upstream 2015-09-18 14:22:11 -07:00
Seth Alves
26c14ab730 Merge pull request #5847 from ZappoMan/callEntityMethods
fix grab behavior with toys, add better mechanism for toys to detect grab
2015-09-18 14:21:59 -07:00
Seth Alves
7a8cee4cc3 fix release velocity so throwing things works reliably 2015-09-18 14:13:08 -07:00
Brad Hefta-Gaub
0d37511071 add support for scripts to call methods on entity scripts 2015-09-18 14:06:38 -07:00
Howard Stearns
868b541ca1 Merge pull request #5837 from AndrewMeadows/ik-repairs-002
blend rotations between distinct IK end effector solutions
2015-09-18 14:02:06 -07:00
samcake
a804767d8f Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2015-09-18 13:59:56 -07:00
Brad Hefta-Gaub
8f5055d212 Merge pull request #5838 from sethalves/hand-controller-adjustment
rework handControllerGrab.js
2015-09-18 13:30:29 -07:00
Brad Hefta-Gaub
416acb1d4a remove call to _entities.render() in displaySide() 2015-09-18 12:03:58 -07:00
Shared Vive Room
3c64db5c86 Adjust controller offset from 6 inches to 3 inches
When using the vive controller the position of your wrist should
match your actual wrist a bit better, unless your name is Shaquille O'Neal.
2015-09-18 12:02:05 -07:00