Anthony J. Thibault
2c6b0e5c95
Fix for linux warning.
2016-05-17 17:32:09 -07:00
Ryan Huffman
013d902376
Add vector include to OctalCode.h
2016-05-17 10:59:51 -07:00
Ryan Huffman
5fc18eafda
Rename OctalCodePtr related functions
2016-05-17 10:59:51 -07:00
Ryan Huffman
35f147f557
Cleanup use of OctalCodePtrList and add allocateOctalCodePtr
2016-05-17 10:59:51 -07:00
Ryan Huffman
e819ab8475
Add mutex protection around octal code getters
2016-05-17 10:59:51 -07:00
Ryan Huffman
ef6d758e7f
Fix JurisdictionMap multithreading issues
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Make octal code pointers use shared_ptr, add locks around access.
2016-05-17 10:59:51 -07:00
Anthony J. Thibault
818d1f4601
Added six byte quaternion compression routines & tests
2016-05-16 17:48:54 -07:00
samcake
c627a555bf
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-05-16 16:27:51 -07:00
Anthony Thibault
8fecb51dde
Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
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Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
samcake
c6a081fb46
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-05-11 16:56:37 -07:00
Brad Hefta-Gaub
e01681eb52
Merge pull request #7856 from ZappoMan/NUEtweaks
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don't show help or login on first run
2016-05-11 10:53:09 -07:00
Anthony J. Thibault
80a349c65b
Merge branch 'master' into tony/improved-avatar-debug-draw
2016-05-10 14:50:13 -07:00
Brad Hefta-Gaub
df34b49b41
fix white space
2016-05-10 11:34:11 -07:00
Brad Hefta-Gaub
33c5cb519a
cleanup firstRun with a common setting
2016-05-10 11:32:29 -07:00
Andrew Meadows
db9a4d6b8f
cleanup for code review
2016-05-10 07:49:11 -07:00
Anthony J. Thibault
9821c276ad
warning fix in release
2016-05-09 13:56:56 -07:00
Anthony J. Thibault
7f5296f566
Increased tolerance for near zero length vectors
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Also, replaced some magic numbers with constants.
2016-05-09 11:53:09 -07:00
Anthony Thibault
cb5c7a3559
compile fix for macosx
2016-05-08 17:14:14 -07:00
Anthony J. Thibault
641e152699
Eye tracking bug fix and debug rendering improvement
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* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Andrew Meadows
eeb100b62f
use glm::isnan() instead of isnan() from math.h
2016-05-05 18:28:27 -07:00
Andrew Meadows
01950fba96
recover unused code that may prove useful someday
2016-05-05 18:28:27 -07:00
Andrew Meadows
64c2e2d175
remove warning about unused variable
2016-05-05 18:28:27 -07:00
Andrew Meadows
2cbc771eba
reorder data members, remove cruft, 744->616 bytes
2016-05-05 18:28:27 -07:00
Andrew Meadows
bcf2cc8074
use references not pointers for ViewFrustums
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also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
60a72c6660
getViewFrustum() provides const pointer
2016-05-05 18:28:27 -07:00
Zach Pomerantz
1553f532ba
Specialize usleep for Win32
2016-05-04 15:40:53 -07:00
Zach Pomerantz
526143b097
Improve perf of Win32 usleep
2016-05-04 13:36:07 -07:00
Zach Pomerantz
0f6162d683
Use appropriate units for timing tests
2016-05-04 13:23:10 -07:00
Brad Hefta-Gaub
754ef071eb
Merge pull request #7786 from sethalves/web-scripts-use-local-libs
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allow scripts on the web to refer to local libraries with /~/
2016-05-03 11:10:48 -07:00
Geenz
85e0620261
Merge branch 'master' of https://github.com/highfidelity/hifi
2016-04-30 15:40:28 -04:00
Seth Alves
b28cfd27ec
fix problem where canonicalFilePath will strip a trailing slash
2016-04-29 13:17:59 -07:00
Andrew Meadows
b95c81d0ba
Merge pull request #7763 from huffman/fix/gpu-ident-debug
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Fix assert crash in GPUIdent
2016-04-28 08:02:11 -07:00
samcake
fa28286274
Merge with master and include fix to debus eception, still crashing on particular drawcalls when in stereo?
2016-04-26 15:26:56 -07:00
Geenz
ae5ef6d948
Remove toLinearVec3 from ColorUtils
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toGamma22Vec3 should probably stay since that is a valid conversion from linear to a gamma space of 2.2.
2016-04-26 17:00:59 -04:00
Anthony J. Thibault
d9063b199e
GeometryUtils: coneSphereAngle test
2016-04-26 13:31:06 -07:00
Ryan Huffman
e5f2658fd9
Update GPUIdent to take address of spInstance directly
2016-04-26 09:23:08 -07:00
Geenz
ba5fa70b83
Convert sRGB values for materials.
2016-04-25 13:31:50 -04:00
Geenz
97931d96b8
Move sRGB calcs to ColorUtils
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And start consolidating any conversions with calls into ColorUtils.
2016-04-25 12:59:16 -04:00
Brad Hefta-Gaub
04dab65b59
Merge pull request #7727 from ZappoMan/supportLargeClockSkew
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support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Brad Hefta-Gaub
f1f9c6740d
Merge pull request #7745 from jherico/mac_texture_fix
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Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
d87c92baee
Fixing memory detection on OSX
2016-04-22 16:30:36 -07:00
Chris Collins
9bd9de5710
Merge pull request #7636 from samcake/red
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Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Brad Hefta-Gaub
410bf3c95a
Merge pull request #7711 from AndrewMeadows/faster-kinematics
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faster hifi kinematic motion calculations take-4
2016-04-22 13:41:02 -07:00
Brad Hefta-Gaub
c410242fb2
Merge pull request #7688 from jherico/texture_derez
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Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
Seth Alves
e827a99222
Merge pull request #7732 from Atlante45/fix/settings-crash
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Fix crash on exit in Settings
2016-04-22 11:46:30 -07:00
Andrew Meadows
afcf6d68a7
move deactivation thresholds to shared header
2016-04-22 09:38:43 -07:00
Andrew Meadows
c8f0b0501a
avoid active object update cycles
2016-04-22 09:38:43 -07:00
Andrew Meadows
3639ffe53e
optimize kinematic motion math
2016-04-22 09:38:43 -07:00
Andrew Meadows
905c5398c4
add EntityItem::set/getTransformAndVelocities()
2016-04-22 09:38:43 -07:00
Brad Hefta-Gaub
72c81e2378
Merge branch 'master' of https://github.com/highfidelity/hifi into supportLargeClockSkew
2016-04-21 16:26:44 -07:00
Brad Hefta-Gaub
d87d631871
Merge pull request #7708 from zzmp/feat/render-rates
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Add renderRates.js to visualize rates over time
2016-04-21 15:59:58 -07:00
Brad Hefta-Gaub
2abcc454b0
CR feedback
2016-04-21 15:48:18 -07:00
Brad Davis
2689f2cc4a
Add MB/KB/Byte conversion macros
2016-04-21 14:46:11 -07:00
Howard Stearns
7f748153c5
Mac code for gpu memory.
2016-04-21 14:46:08 -07:00
Atlante45
0c32f47f50
Don't call virtual method from base dtor
2016-04-21 13:25:31 -07:00
Brad Hefta-Gaub
f9c4959578
remove some debugging, tweak formatting
2016-04-21 09:53:00 -07:00
Brad Hefta-Gaub
ddf5b0f316
some debugging
2016-04-21 10:32:22 -07:00
howard-stearns
c274df6066
uint64
2016-04-20 22:57:33 -07:00
howard-stearns
904e87313e
Match the gpu adapter names gainst the vendor and renderer names used by
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the ogl we're using, so that we pick the right GPU to get info from.
2016-04-20 22:57:32 -07:00
howard-stearns
b403dcb0d9
An experiment to see if dual-card Windows desktops can be made to answer
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the correct card.
2016-04-20 22:57:32 -07:00
howard-stearns
cb137635db
Fix stupid MSVC default indentation.
2016-04-20 22:57:31 -07:00
howard-stearns
c12772e4c6
GPU identification utilities
2016-04-20 22:57:30 -07:00
Brad Hefta-Gaub
31f9d592e0
support for larger than 35 minute clock skew
2016-04-20 18:42:00 -07:00
Zach Pomerantz
477d6f40e4
Avoid use of atomic copy ctor in RateCounter
2016-04-20 13:39:57 -07:00
samcake
474d667f27
One more uneeded change
2016-04-19 11:03:35 -07:00
samcake
28521aa66a
REmoving uneeded changes
2016-04-19 11:01:41 -07:00
samcake
265f6f1275
Updating & Merging with master
2016-04-19 10:05:44 -07:00
Brad Hefta-Gaub
b0f3b24caa
Merge pull request #7699 from OmegaHeron/gcc53
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Gcc53
2016-04-19 07:34:24 -07:00
Brad Hefta-Gaub
8f19eba5c2
Merge pull request #7685 from zzmp/debug/sub
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Add sub to Debug Counter
2016-04-19 07:27:49 -07:00
Omega Hereon [J.L.]
64f6a59bb3
Merge remote-tracking branch 'upstream/master' into gcc53
2016-04-19 01:11:35 +00:00
Zach Pomerantz
6d7f8f4a6f
Make RateCounter rate atomic
2016-04-18 17:42:45 -07:00
Brad Hefta-Gaub
01907f181f
Merge branch 'master' of https://github.com/highfidelity/hifi into improveHMD
2016-04-18 16:01:42 -07:00
Seth Alves
4bf98a80b9
Merge pull request #7667 from AndrewMeadows/fix-entity-server-crash
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fix entity-server crash when entity moves out of bounds
2016-04-18 14:09:21 -07:00
Omega Hereon [J.L.]
b3b58b8176
Fix instances of error: isnan was not declared in this scope with GCC5.3/Ubuntu 16.04
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In all but these 3 files isnan is glm::isnan
2016-04-18 18:45:15 +00:00
Brad Hefta-Gaub
8f3d48190a
switch to QRect instead of vec4
2016-04-16 16:59:47 -07:00
Joe Large [Omega Heron]
be208ba682
Revert "Correct references to isnan to glm::isnan for compat with Ubuntu 16.04/GCC 5.3"
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Moving this to a branch.
This reverts commit b88fc62b97
.
2016-04-16 18:24:50 -04:00
Brad Hefta-Gaub
54777c9cd5
Merge branch 'master' of https://github.com/highfidelity/hifi into improveHMD
2016-04-16 15:19:35 -07:00
Joe Large [Omega Heron]
b88fc62b97
Correct references to isnan to glm::isnan for compat with Ubuntu 16.04/GCC 5.3
2016-04-16 17:46:37 -04:00
samcake
d2cb017a04
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-04-16 10:44:56 -07:00
Brad Hefta-Gaub
04df84974c
handle repositioning of qml windows
2016-04-15 19:50:12 -07:00
Zach Pomerantz
cf9d160602
Add sub to Debug Counter
2016-04-15 16:39:57 -07:00
Chris Collins
7b49552066
Merge pull request #7677 from howard-stearns/RateCounter-adjustment
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Don't truncate time when accumulating, and then divide by non-truncated.
2016-04-15 15:59:13 -07:00
samcake
298300e42f
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-04-15 14:16:02 -07:00
Anthony J. Thibault
38418d0169
Moved isListOfStrings into shared/ScriptValueUtils
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Also fixed some single line ifs.
2016-04-15 13:47:30 -07:00
howard-stearns
089e7eb6b3
Don't truncate time when accumulating, and then divide by non-truncated.
2016-04-15 10:17:57 -07:00
Andrew Meadows
a263091c94
fix entity-server crash for out of bounds
2016-04-14 15:23:14 -07:00
Andrew Meadows
4d7efbc43f
faster isNaN() and friends
2016-04-14 11:18:10 -07:00
Andrew Meadows
bb59860cfe
update Aabb's of static objects when they move
2016-04-14 11:18:10 -07:00
Brad Hefta-Gaub
37dcfdad8a
Merge pull request #7652 from huffman/feat/crash-menu
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Move crash menu items to submenu and add new crash types
2016-04-14 09:32:36 -07:00
samcake
6c3e011b89
Expose cleanely the 3 different techniques
2016-04-14 02:43:28 -07:00
Zach Pomerantz
774eb1c45a
Make shared Debug header
2016-04-13 15:48:26 -07:00
Ryan Huffman
47c2a1722b
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/crash-menu
2016-04-13 14:40:46 -07:00
Ryan Huffman
9ee81a73c7
Fix clang warning in CrashHelpers::newFault
2016-04-13 13:41:45 -07:00
Brad Hefta-Gaub
4b3b917af6
add support for avatar licenses in FST files
2016-04-13 12:26:09 -07:00
Ryan Huffman
e563de9ef8
Fix 'array is too large' warning
2016-04-13 11:28:54 -07:00
Ryan Huffman
6cbd31fa51
Cleanup unnecessary scoping in pureVirtualCall
2016-04-13 11:28:37 -07:00
Ryan Huffman
7fbaa77c0b
Fix missing brace in namespace
2016-04-13 10:24:39 -07:00
Ryan Huffman
91da4229ac
Fix unused variable warning in CrashHelpers.h
2016-04-13 09:42:20 -07:00
Ryan Huffman
0c1277ae7a
Add CrashHelpers.h and add to separate submenu
2016-04-12 16:44:11 -07:00
samcake
ff1df0d45e
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-04-12 15:29:58 -07:00
samcake
ab9f41f5eb
Trying something a bit more radical for timing
2016-04-12 15:29:31 -07:00
Brad Hefta-Gaub
88ca5520be
Merge pull request #7647 from jherico/rate_counter
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Fixing rate counter
2016-04-12 14:48:05 -07:00
Brad Davis
9f2eabe6ce
Fixing rate counter
2016-04-12 14:11:56 -07:00
Seth Alves
2b63c2a8ba
Merge pull request #7641 from hyperlogic/tony/macos-cpuid-fix
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Rename CPUID to CPUIdent to fix XCode 7.2 builds
2016-04-12 12:48:15 -07:00
Anthony J. Thibault
32ccc1d68e
Windows build fixes
2016-04-12 10:53:04 -07:00
Brad Hefta-Gaub
c5840f217a
Merge pull request #7630 from jherico/fps_fix
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Fix FPS counter
2016-04-12 08:31:58 -07:00
Anthony J. Thibault
470aac3acf
Rename CPUID to CPUIdent to fix XCode 7.2 builds
2016-04-11 11:54:17 -07:00
Brad Davis
df8ad57185
Fix FPS counter
2016-04-11 00:25:16 -07:00
Brad Hefta-Gaub
cc418c615f
Merge pull request #7631 from sethalves/parent-equipping-and-platform-hack
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treat children of avatars and children of entities differently until velocity handling is fixed
2016-04-10 14:55:03 -07:00
Seth Alves
43f735dd21
avoid loop where bullet moves an entity and then an entity tells bullet that it has moved.
2016-04-09 22:18:43 -07:00
Seth Alves
3890a71433
treat children of avatars and children of entities differently until this is fixed
2016-04-09 08:37:41 -07:00
Brad Hefta-Gaub
772e7b95f6
Merge pull request #7584 from zzmp/log/dep-is-set
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Avoid warning for expected unset PresentThread
2016-04-07 14:47:56 -07:00
Zach Pomerantz
37efeb7f29
Avoid warning for expected unset PresentThread
2016-04-05 14:59:59 -07:00
Seth Alves
d5136f011c
Merge branch 'master' of github.com:highfidelity/hifi into update-collision-hulls-of-avatar-children
2016-04-05 11:08:38 -07:00
Seth Alves
294bdcb18e
has-ancestor should test self
2016-04-04 17:41:01 -07:00
Seth Alves
cecb3a6ff1
unmangle merge
2016-04-04 17:07:08 -07:00
Seth Alves
d814d7b35d
merge from upstream
2016-04-04 16:32:49 -07:00
Seth Alves
69bb0ebd74
Revert "faster kinematic motion for entities"
2016-04-04 16:11:54 -07:00
Seth Alves
b8587e0711
update collision shapes of entities which are children of avatars
2016-04-04 16:06:53 -07:00
Seth Alves
c48a67b933
Merge pull request #7544 from AndrewMeadows/faster-kinematics
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faster kinematic motion for entities
2016-04-04 15:26:32 -07:00
Brad Davis
d98abbc7df
First pass at threaded texture transfers
2016-04-04 10:23:01 -07:00
Brad Davis
4f373937f9
Additional performance markers
2016-04-03 20:41:34 -07:00
Andrew Meadows
0830c55bcf
getLocalEverything->getLocalTransformAndVelocities
2016-04-01 17:48:56 -07:00
Andrew Meadows
de5fe705a3
optimize Bullet broadphase using collision groups
2016-04-01 13:14:03 -07:00
Andrew Meadows
e1602b57fa
faster isNaN checks
2016-04-01 13:14:03 -07:00
Andrew Meadows
442b52313f
faster kinematic motion calculations
2016-04-01 13:14:03 -07:00
Seth Alves
0f288247a7
include script in default script location
2016-04-01 10:50:22 -07:00
Brad Hefta-Gaub
5a665f9aef
Merge pull request #7482 from huffman/extra-logging
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Add system information to log file
2016-04-01 09:10:21 -07:00
Ryan Huffman
03f9a02857
Update env var logging to only include certain keys
2016-03-31 22:49:22 -07:00
Brad Hefta-Gaub
f0cc8c0dd3
Merge pull request #7491 from jherico/oculus_release
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Update to latest Oculus SDK, add input device support
2016-03-30 17:42:32 -07:00
Seth Alves
e8f26b675a
try to fix path to osx scripts
2016-03-30 15:04:29 -07:00
Seth Alves
62372415be
get this working on windows
2016-03-30 14:01:35 -07:00
Seth Alves
bb43347599
Merge branch 'master' of github.com:highfidelity/hifi into use-local-scripts
2016-03-30 13:33:59 -07:00
Seth Alves
26e01bbacd
rewrite a bunch of path/url mangling code
2016-03-30 13:33:49 -07:00
Brad Hefta-Gaub
699b3a9dd7
Merge pull request #7499 from birarda/udt-fixes
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fix an overflow in portable high resolution clock on windows
2016-03-30 10:54:00 -07:00
Brad Davis
f569cbf70e
Add debugging output, fix timewarp
2016-03-30 10:40:32 -07:00
Brad Hefta-Gaub
d99dcf5450
Merge pull request #7487 from hyperlogic/tony/animated-culling
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Improved render bounding boxes for animated models
2016-03-30 09:27:43 -07:00
Seth Alves
7c0bb72aff
started on making ~ mean the application directory in script paths
2016-03-29 18:32:46 -07:00
Ryan Huffman
fdbd58765c
Remove printSupported from printSystemInformation
2016-03-29 16:06:55 -07:00
Seth Alves
0c72ca1be3
works on windows now
2016-03-29 13:39:35 -07:00
Stephen Birarda
b9ce427344
use c-style casts to respect the coding standard
2016-03-29 13:25:03 -07:00
Stephen Birarda
37950e9931
use explicit double casts for win_high_resolution_clock
2016-03-29 13:13:22 -07:00
Seth Alves
3aa1090ced
working toward allowing local files in running-scripts window
2016-03-29 11:58:21 -07:00
Seth Alves
b88770228e
convert running-scripts window to use local script files
2016-03-29 10:40:56 -07:00
Stephen Birarda
b134f22cfa
fix an overflow in portable high resolution clock on windows
2016-03-28 18:51:34 -07:00
howard-stearns
b09b9a4a0a
snapshot after using tree from entity item.
2016-03-28 16:58:20 -07:00
Seth Alves
b273d5efd3
fix defaultScripts filename
2016-03-28 13:48:19 -07:00
howard-stearns
c6347eb92a
checkpoint for debugging/comparing edit.js
2016-03-28 13:39:43 -07:00
Seth Alves
de8153bd75
on windows and osx use default scripts bundled with interface
2016-03-28 12:23:23 -07:00
Ryan Huffman
3c9f26a7f2
Add CPUID::getAllFeatures
2016-03-28 10:48:51 -07:00
Anthony J. Thibault
bf433487fa
Dynamic bound update for skinned mesh
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* Use all cluster matrices to compute bound for skinned mesh.
This is far less expensive then doing per-vertex work, but it's not free, for avatars especially.
* Remove skinnedMeshBound, compute it instead.
* Compute clusterMatrices in render update, because we need them to update bounds.
2016-03-26 12:22:02 -07:00
Anthony J. Thibault
b4e70d9101
WIP: checkpoint
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* bug fix in AABox::operator+=
* added AABox::emiggen
* Avatar now has a default bound for it's skinned mesh.
* WIP: AABox tests; NEED MORE
* Model: split collision and model mesh render items.
Because ModelMeshRenderItems need special handling to update bounds for animated joints.
* Model: dynamically update the bound for rigidly bound animated meshes
* Rig: added access to geometryToRigTransform
* RenderableModelEntityItem: try to update bounds for skinned mesh to be the entity dimentions (this doesn't seem to be working)
* Geometry.cpp: removed unused bounds parameter in evalPartBounds
* ModelMeshPartPayload: bounds updating
* non-animated: use existing _localBound
* rigid bound mesh: use _localBound transformed by clusterMatrix joint transform
* fully skinned mesh: use _skinnedMeshBound provided by the application.
2016-03-25 21:29:20 -07:00
Ryan Huffman
b155a0534b
Fix brace placement in CPUID
2016-03-25 16:23:48 -07:00
Seth Alves
1532800a4e
Merge branch 'master' of github.com:highfidelity/hifi into fix-logging-crash
2016-03-25 16:17:58 -07:00
Ryan Huffman
f2a28efcd2
Fix CPUID::CPU_Rep being defined on non-Win
2016-03-25 16:02:52 -07:00
Ryan Huffman
8d7670a4e8
Move system information logging to SharedUtil
2016-03-25 16:00:04 -07:00
Ryan Huffman
c4a87925e2
Add system information to log file
2016-03-25 15:34:53 -07:00
Brad Hefta-Gaub
541c1e5c6f
Merge branch 'master' of https://github.com/highfidelity/hifi into reduceFalsePositiveDeadlocks
2016-03-25 13:03:31 -07:00
Seth Alves
13eddef312
fix locking in GenericQueueThread::process
2016-03-25 11:37:04 -07:00
Brad Hefta-Gaub
fb09ad51b3
CR feedback
2016-03-24 21:14:07 -07:00
Brad Hefta-Gaub
7de8a2267f
one more try
2016-03-24 18:09:14 -07:00
Brad Davis
0ac70049c7
Merge pull request #7431 from hyperlogic/tony/vive-rendering-work
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OpenVR rendering & Nsight instrumentation improvements
2016-03-24 17:44:30 -07:00
Brad Hefta-Gaub
06a6a8462f
more cleanup
2016-03-24 16:34:09 -07:00
Brad Hefta-Gaub
2b595fb329
break out thread safe moving average to get around unix build hell
2016-03-24 16:26:28 -07:00
Brad Hefta-Gaub
8691aa6905
fix unix build and CR feedback
2016-03-24 15:45:44 -07:00
Brad Hefta-Gaub
6eed8fb429
fix unix build
2016-03-24 13:30:20 -07:00
Brad Hefta-Gaub
208b594ef8
make the deadlock watchdog more generous and add some logging so we can see heatbeats on slow machines
2016-03-24 12:37:07 -07:00
Anthony J. Thibault
de3144cde5
Merge branch 'master' into tony/vive-rendering-work
2016-03-23 18:13:59 -07:00
Andrew Meadows
a52ac3cc50
remove excess whitespace
2016-03-23 14:39:49 -07:00
Brad Davis
84dc15aff6
Fix potential deadlock in QML
2016-03-23 12:59:17 -07:00
Anthony J. Thibault
9dd24f81d4
Fix for osx and linux
2016-03-22 18:24:48 -07:00
Anthony J. Thibault
c40b70688c
Made Nsight wrapper win32 only.
2016-03-22 17:43:36 -07:00
Anthony Thibault
225c462685
Improved NSIGHT instrumentation
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* Application::idle, physics and avatar processing are tracked
* Application::paintGL frameNumber payload is tracked
* OpenGLDisplayPlugin::present is profiled with corresponding frameNumber payload
* Added color and payload support to Nsight ProfileRange class.
2016-03-21 21:47:59 -07:00
Atlante45
6d2498b4f2
Remove debug print
2016-03-21 14:50:18 -07:00
Seth Alves
cbfde2032c
fix bug which caused observers of a parenting grab to not see the entity in the grabber's hand
2016-03-17 17:09:32 -07:00
Seth Alves
db5c6d80d2
possibly fix a couple of crashes
2016-03-17 10:31:54 -07:00
Seth Alves
e8a03b725f
try again on queryAACube
2016-03-14 13:03:27 -07:00
Seth Alves
908481d5d4
merge from upstream
2016-03-14 11:15:16 -07:00
Seth Alves
01659cf93b
try, try again
2016-03-11 16:21:20 -08:00
Seth Alves
5f05d576cc
move checkAndAdjustQueryAACube into SpatiallyNestable
2016-03-11 15:55:42 -08:00
Anthony J. Thibault
5eeb4ca594
Fix one frame lag controller lag/jitter
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Move userInputMapper->update() after inputPlugin->pluginUpdate().
2016-03-11 09:28:25 -08:00
Howard Stearns
2b576e86f0
Merge pull request #7259 from jherico/crashes
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Crash fixes
2016-03-09 16:42:36 -08:00
Brad Davis
d428f3b96f
Working on crash bugs
2016-03-09 14:00:05 -08:00
Anthony J. Thibault
deb17e1f93
Merge branch 'master' into tony/hand-controller-move-improvements
2016-03-08 17:45:50 -08:00
Brad Hefta-Gaub
6d211dd4e5
first cut at fixing the scene not stable bug
2016-03-08 14:52:21 -08:00
Anthony J. Thibault
0d62b10a8f
Added Mat4 support to script
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Also, hooked up MyAvatar.sensorToWorldMatrix access to script.
2016-03-07 16:16:14 -08:00
Brad Davis
2f89253dc1
Make Overlays usable from QML
2016-03-04 11:35:54 -08:00
Philip Rosedale
3eabf0d451
Merge pull request #7209 from sethalves/auto-unhook-stuck-to-hand
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when trigger is squeezed, check for things stuck to hand and unhook them
2016-02-29 12:59:02 -08:00
Seth Alves
bb9d1556c6
when breaking a parenting loop, make an effort to keep the object near where it was when the loop was created
2016-02-29 11:07:02 -08:00
Seth Alves
5bf8670bc2
fix SpatiallyNestable::getChildren
2016-02-28 12:16:41 -08:00
Seth Alves
c0c5084149
handle parenting loops
2016-02-26 14:05:02 -08:00
Andrew Meadows
dfdf375853
use shapeInFrustum() names again
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but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Anthony J. Thibault
b5b3a40233
LogHandler: add option to display milliseconds in timestamp
2016-02-25 10:03:12 -08:00
Brad Hefta-Gaub
2a18127a01
Merge pull request #7171 from jherico/avatar_qml_location
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Allow avatar positioning from QML
2016-02-24 11:37:12 -08:00
Brad Davis
2258a9cad9
Allow avatar positioning from QML
2016-02-23 12:16:41 -08:00
Zach Pomerantz
7804ee22d4
Consolidate stats for opaque/transparent/other
2016-02-23 12:14:00 -08:00
Andrew Meadows
6baf181453
Merge pull request #7093 from hyperlogic/tony/input-poses-in-avatar-space
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Controller Pose values are relative to Avatar.
2016-02-12 17:13:36 -08:00
samcake
ef92a52777
Merge pull request #7051 from zzmp/feat/graphics-dialog
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Move graphics settings to a new dialog
2016-02-12 10:46:00 -08:00
Anthony J. Thibault
111ed65bf8
Controller Pose values are relative to Avatar.
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Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.
This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Chris Collins
a4afa03fe5
Merge pull request #7077 from sethalves/clean-up-grab-signaling
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Clean up grab signaling + various fixes
2016-02-11 10:20:56 -08:00
Zach Pomerantz
a7778daed2
Change graphics dialog to persisted dropdowns
2016-02-11 10:15:13 -08:00
Zach Pomerantz
66e1d9668c
Add ComboBox preference
2016-02-11 10:00:44 -08:00
samcake
99e9b3ecdd
Merge pull request #7043 from zzmp/fix/render-ui
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Revamp the render engine ui
2016-02-11 09:57:51 -08:00
Zach Pomerantz
991d6328ef
Fix JSON integration for JobConfig
2016-02-11 08:47:58 -08:00
Seth Alves
3fe01ccf10
cleanups
2016-02-10 18:32:05 -08:00
Seth Alves
3f922240d0
clean up handling of success flag and some debugging prints
2016-02-10 16:42:13 -08:00
Anthony J. Thibault
727e289ecd
SpatiallyNestable: bug fixes for kinematic entities
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* Kinematic entities were being simulated with position in the local frame but velocity in the global frame.
* Also, because getVelocity() was returning non-zero values when the parent was moving, kinematic objects were being simulated even if they should have been at rest.
* Bug fix for calculating velocity direction was incorrect, if the parent frame was rotated.
2016-02-09 17:58:54 -08:00
Seth Alves
43592fd699
Merge pull request #7048 from hyperlogic/tony/avatar-on-moving-platform
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Better avatar animation when attached to a moving entity
2016-02-09 14:30:02 -08:00
Anthony J. Thibault
2b10fea006
SpatiallyNestable: warn on failure.
2016-02-09 14:03:39 -08:00
Anthony J. Thibault
6a82594a4f
SpatiallyNestable: more locks, less contention
2016-02-08 20:09:32 -08:00
Anthony J. Thibault
9a0e206843
SpatiallyNestable: made getParentPointer protected again.
2016-02-08 20:04:45 -08:00
Anthony J. Thibault
072172b1a2
SpatiallyNestable: now with velocity support!
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Moved velocity and angularVelocity into the SpatiallyNestable base class.
Entity velocity and angularVelocity properties are now relative to their parent, similar to the way position and orientation work for entities.
MyAvatar rig animations now use SpatiallyNestable to convert velocity into local frame to drive the animation state machine.
2016-02-08 19:43:23 -08:00
Anthony Thibault
c4f9a4805c
MyAvatar: moving platform support
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* pass sum of desired and parent velocity onto avatar's character controller.
* pass local position and velocity to Rig for animation purposes.
2016-02-07 14:07:40 -08:00
Zach Pomerantz
8bf6c66327
Add (de)serializer for QObject->JSON
2016-02-05 13:03:46 -08:00
Zach Pomerantz
2da2bc60db
Tie shadow frustum to boom offset
2016-01-26 12:26:16 -08:00
Brad Davis
71ae36f5c0
Button prefs and conditionally enabled prefs
2016-01-22 19:06:30 -08:00
Brad Davis
27fdb523cb
Add directory & avatar browsing preferences
2016-01-22 17:30:10 -08:00
Brad Davis
2026821d9e
Moving preferences to dependency mananger
2016-01-22 17:30:08 -08:00
Brad Davis
205ab05506
First pass on preferences dialog
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Conflicts:
tests/ui/qmlscratch.pro
2016-01-22 17:30:07 -08:00
Anthony J. Thibault
8bfa80d5fc
Merge remote-tracking branch 'upstream/master' into tony/hmd-recenter-on-rotation
2016-01-22 13:37:43 -08:00
Brad Hefta-Gaub
9ec2cf1ab9
Merge pull request #6902 from sethalves/no-nan
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check values in location updates for NaN before using them
2016-01-22 13:34:15 -08:00
Anthony J. Thibault
61b760038a
Address feedback from code review
2016-01-22 11:54:28 -08:00
Seth Alves
2633cb1f27
rename NaN functions for vec3 and quat
2016-01-22 11:54:24 -08:00
Seth Alves
7a3401a8d7
Merge pull request #6867 from AndrewMeadows/collision-group-prep
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cleanup in preparation for smarter collision grouping
2016-01-22 11:45:42 -08:00
Seth Alves
673182c091
formatting
2016-01-22 11:22:02 -08:00
Seth Alves
a9cf836cb0
added isVec3NaN and isQuatNaN functions
2016-01-22 11:13:55 -08:00
Seth Alves
6294939095
missed one
2016-01-22 10:37:11 -08:00
Seth Alves
6b15beb88a
use isNaN rather than a self-comparison
2016-01-22 10:36:21 -08:00
Seth Alves
451464cb47
check values in location updates for NaN before using them
2016-01-22 09:41:46 -08:00
Brad Hefta-Gaub
7bfe2730e8
Merge pull request #6849 from jherico/atmosphere
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Remove old atmosphere rendering
2016-01-21 17:58:59 -08:00
Brad Hefta-Gaub
094e41c993
Merge pull request #6888 from Atlante45/fix/wifi-ping-spikes
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Fix wifi ping spikes
2016-01-21 17:07:38 -08:00
Anthony J. Thibault
a91c181a89
MyAvatar: Recenter when the head turns away from the hips
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Compute HMD facing moving average.
When the moving average diverges from the hips by more then 45 degrees, recenter the body.
Also, the follow code has been changed, instead of a follow velocity being passed to the CharacterController
a desired target is passed. The CharacterController homes toward it's target based on the time remaining.
Any follow deltas applied to move the avatar's position closer to it's target is stored and re-applied
to the bodySensorMatrix. This centralizes the moving/homing code to one place, the CharacterContoller.
A new FollowHelper class was also introduced, it groups together the data and logic necessary to perform the
re-centering/follow procedure. This "hopefully" makes it easier to maintain.
2016-01-21 16:38:42 -08:00
Brad Davis
47a1c16430
Resolving warnings
2016-01-21 15:15:18 -08:00
Brad Davis
f9f9ddd8bd
Yet more atmosphere removal
2016-01-21 15:15:17 -08:00
Atlante45
db18d188b8
Fix wifi ping spikes
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Moves the setting of Qt's bearer poll timeout earlier to be sure
it's caught.
2016-01-21 15:05:32 -08:00
Leonardo Murillo
7e19110dd5
Merge pull request #6887 from birarda/migrate-ds-old-dev
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migrate domain-server config from single org name
2016-01-21 16:24:02 -06:00
Stephen Birarda
aa2e55a5a0
handle weird nested path on windows
2016-01-21 14:03:45 -08:00
Stephen Birarda
cddb8cd3f0
migrate domain-server config from single org name
2016-01-21 13:57:24 -08:00
Leonardo Murillo
098b7a4ff3
Merge pull request #6870 from birarda/console
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Your Stack Manager is now a Server Console
2016-01-21 14:31:34 -06:00
Andrew Meadows
58a7528b68
Merge pull request #6854 from sethalves/access-avatar-parent-id-from-js
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Access avatar parent information from js
2016-01-21 09:19:40 -08:00
samcake
0da4df93b8
Merge pull request #6860 from zzmp/refactor/cull-functor
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Refactor ShouldRenderFunctor to be out of RenderArgs
Tested on windows, checking the values returned by the culling/visible/too small
Looks good
2016-01-20 14:25:42 -08:00
Andrew Meadows
19d24293e1
Merge pull request #6855 from sethalves/clean-up-entities-with-bad-parent
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don't persist entites with invalid parentIDs
2016-01-20 10:38:26 -08:00
Andrew Meadows
a92c512c17
move collision group/mask calculus into EntityItem
2016-01-19 19:52:08 -08:00
Stephen Birarda
8bc063e758
Merge branch 'master' of https://github.com/highfidelity/hifi into console
2016-01-19 16:21:19 -08:00
Seth Alves
09dd3e2a56
merge from upstream, respond to code review
2016-01-19 14:38:22 -08:00
Stephen Birarda
74b2a44050
merge the master and user configs after a settings change
2016-01-19 13:08:34 -08:00
Stephen Birarda
4cbbd24c7e
complete handling of immediate temp name grab
2016-01-19 13:04:05 -08:00
Stephen Birarda
858adf383e
update comment for config migration
2016-01-19 11:38:31 -08:00
Stephen Birarda
483e0f419b
use mkpath to create new data directory
2016-01-19 11:37:49 -08:00
Stephen Birarda
74806d9d2b
migrate old DS config file to new path
2016-01-19 11:28:29 -08:00
Zach Pomerantz
568ae2e7bc
Move ShoudRenderFunctor to render::CullFunctor
2016-01-19 11:24:11 -08:00
Ryan Huffman
de36f3eeb2
Update ServerPathUtils::getDataDirectory to use custom path lookup
2016-01-19 10:54:38 -08:00
Brad Hefta-Gaub
e15c7f089e
Merge pull request #6850 from sethalves/various-fixes
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Various fixes
2016-01-19 10:15:46 -08:00
Seth Alves
e365d93ed9
don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
2016-01-18 16:50:26 -08:00
Seth Alves
3b3720781f
fix a place where parent's scale wasn't properly squashed
2016-01-18 11:15:53 -08:00
Ryan Huffman
0f2b9744d1
Merge branch 'console' of github.com:birarda/hifi into console-logging
2016-01-15 10:46:22 -08:00
Ryan Huffman
a43b9ba2c3
Add ServerPathUtils
2016-01-14 12:55:32 -08:00
Zach Pomerantz
2938829167
Add shadow items to stats
2016-01-13 17:49:37 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
6c49d81475
collision mask bit reinterpretation
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also cache sessionID in static methods inside PhysicsEngine
2016-01-12 15:08:52 -08:00
Andrew Meadows
502921e877
more consistency for collision group values
2016-01-12 15:08:52 -08:00
Andrew Meadows
e1ba4ff0a8
add CollisionMask entity property
2016-01-12 15:08:52 -08:00
Zach Pomerantz
801dde7950
Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape
2016-01-11 16:38:04 -08:00
Anthony J. Thibault
e4e4cb0110
Bug fix for Transform.postMult() with non-uniform scale.
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Previously it would not flag the matrix as non-uniform, this would
cause some operations (such as inverse) to be incorrect.
2016-01-11 12:03:44 -08:00
Zach Pomerantz
c8d3342aca
Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape
2016-01-08 17:04:02 -08:00
Philip Rosedale
d5c8689843
Merge pull request #6793 from sethalves/fix-get-query-aabox
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fix queryAABox bug
2016-01-08 09:49:27 -08:00
Seth Alves
31bed934fe
fix bug caused by accidental reuse of variable -- queryAABox was often of size 1 rather than the correct dimensions
2016-01-07 16:27:14 -08:00
Andrew Meadows
6a642bdcf8
fix misusage of smart-pointers
2016-01-07 10:19:46 -08:00
Andrew Meadows
6eb177091b
overhaul of MotionState cleanup
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Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Zach Pomerantz
59a354ea8c
Change payload interface to return ShapeKey, not MaterialKey
2016-01-05 17:20:08 -08:00
Seth Alves
b59934573a
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 13:50:12 -08:00
Brad Hefta-Gaub
c2f2f950fb
Merge pull request #6673 from hyperlogic/tony/get-palm-thread-safe
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Make Avatar palm position/rotation accessors thread safe
2016-01-05 13:07:47 -08:00
Seth Alves
942e77166e
merge from upstream
2016-01-05 11:11:19 -08:00
Anthony J. Thibault
a21b604746
Simplified implementation of ThreadSafeValueCache
2016-01-05 11:08:08 -08:00
Anthony J. Thibault
9ea6079c64
Merge branch 'master' into tony/get-palm-thread-safe
2016-01-05 10:16:52 -08:00
Seth Alves
96f506a98d
code review
2016-01-05 07:27:27 -08:00
Seth Alves
ce1b8ae6f0
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2016-01-04 19:35:36 -08:00
Seth Alves
afc1757adf
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-04 19:17:45 -08:00
Seth Alves
7f2e0cd103
expose a way to set translation and rotation of all model joints at once
2016-01-04 14:13:08 -08:00
Howard Stearns
9c8a04ce1e
Merge branch 'master' of https://github.com/highfidelity/hifi into pid-render-limits
2016-01-04 09:26:14 -08:00
Seth Alves
63293d5838
remove commented code
2016-01-03 08:07:31 -08:00
Seth Alves
bfa8cc1969
merge from upstream
2016-01-03 06:47:25 -08:00
Seth Alves
fe0a656d54
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2015-12-30 12:45:32 -08:00
Andrew Meadows
ec27c75332
Merge pull request #6660 from hyperlogic/tony/anim-expressions
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AnimExpression: boolean expression parser and evaluator
2015-12-30 08:36:44 -08:00
Anthony J. Thibault
feb63772f3
ThreadSafeValueCache added class and method descriptions
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Also, changed callback prototype.
2015-12-29 17:08:17 -08:00
Anthony J. Thibault
17e6a04aa8
Renamed ThreadSafeValue to ThreadSafeValueCache
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Also bug fixes where I was incorrectly swapping left and right hands.
2015-12-29 16:35:31 -08:00
Anthony J. Thibault
e7f3f549a5
Avatar getPalm* methods are thread-safe and non-blocking
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Uses newly added ThreadSafeValue template class.
2015-12-29 15:10:38 -08:00
Zach Pomerantz
687eef37da
Move final blit into RenderDeferredTask
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- Also changes color buffer clearing, such that
anything run through Blit will now clear BUFFER_COLOR0 to 0,0,1,0.
- Blit will always be added to RenderDeferredTask, but
will only run if renderArgs._blitFramebuffer is set.
2015-12-23 18:21:08 -08:00
Seth Alves
83f60d6e97
make entity properties for model-entity joint-states
2015-12-23 15:43:50 -08:00
Seth Alves
84bcfb7d71
hook up a way for scripts to set model-entity joint state
2015-12-22 17:43:01 -08:00
samcake
f9070ee989
Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore
2015-12-22 12:41:31 -08:00
Seth Alves
c84fa5f821
cleanups
2015-12-21 14:45:18 -08:00
Seth Alves
68cfda1af9
try again on AACube::operator +=
2015-12-21 11:34:53 -08:00
Seth Alves
00e0b26f05
fix thinko and whitespace
2015-12-21 11:15:54 -08:00
Seth Alves
3c2dac5cf8
parent query-cube should encompass child query-cube not child max-aa-cube
2015-12-21 11:05:07 -08:00
Seth Alves
abaa329984
parents AACube should encompass all children's
2015-12-21 10:55:07 -08:00
Seth Alves
3782c21b45
when a parent moves, check children vs their queryAACubes
2015-12-18 16:06:51 -08:00
Seth Alves
69bba4a182
queryAABox wasn't centered on object
2015-12-18 14:46:24 -08:00
Seth Alves
1a534ff645
Merge branch 'hdr' of github.com:samcake/hifi into near-grab-via-parenting
2015-12-18 13:43:33 -08:00
Seth Alves
688448fe41
more queryAABox experimenting
2015-12-17 16:18:41 -08:00
Seth Alves
2dd2a49141
a non-set queryAACube is one with no volume
2015-12-17 15:02:07 -08:00
Seth Alves
473212e5b7
try to be more coherent about queryAABox meaning
2015-12-17 14:29:41 -08:00
Seth Alves
7693058e39
clear _queryAACubeSet flag in locationChanged
2015-12-17 10:49:24 -08:00
samcake
d8a71db929
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-17 10:11:03 -08:00
Seth Alves
d34e166b48
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-17 07:31:52 -08:00
Howard Stearns
da27cacdec
Merge branch 'master' of https://github.com/highfidelity/hifi into pid-render-limits
2015-12-16 20:56:33 -08:00
samcake
7bc815448e
The material colors for diffuse and emissive are now gamma corrected by default
2015-12-16 18:14:43 -08:00
howard-stearns
e058057e3d
fix logging
2015-12-16 15:41:23 -08:00
Atlante45
a541fdd2df
Move OctreeSendThread to the OctreeServer
2015-12-16 14:27:26 -08:00
Atlante45
562d9ac2de
Forward QThread's finished signal in GenericThread
2015-12-16 14:27:26 -08:00
Seth Alves
1c0231c416
quiet some debugging prints
2015-12-15 16:46:16 -08:00
Seth Alves
b9f0a87a25
if a server can't get the queryAACube but received one from an interface, use the received one
2015-12-15 14:43:14 -08:00
Anthony J. Thibault
2b0ed55077
Merge branch 'master' into tony/anim-expressions
2015-12-15 10:35:19 -08:00
Seth Alves
165c41d843
add a way to remember which entities couldn't be properly placed in octree due to missing parents
2015-12-14 14:19:19 -08:00
Seth Alves
008065ba38
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-14 09:15:56 -08:00
Seth Alves
c74f8bca49
location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
2015-12-14 09:13:36 -08:00
Seth Alves
f3acec5177
whitespace
2015-12-13 06:44:15 -08:00
Seth Alves
1492fd6090
merge from upstream
2015-12-12 12:37:57 -08:00
Seth Alves
24fb43e8cd
first steps toward a puffed-out query-box for child entities
2015-12-12 12:33:14 -08:00
Atlante45
d3224bfde3
More warning fixes
2015-12-11 16:03:44 -08:00
Atlante45
ce51350b65
Fix warnings on windows 64bit
2015-12-11 15:42:15 -08:00
Seth Alves
6c033d9603
call locationChanged when receiving changing avatar joints over the network. RenderableModelEntityItem uses locationChanged to relay updates to _model
2015-12-11 11:35:42 -08:00
Bradley Austin Davis
ae1345bb13
Adding nsight instrumenting to the QML render thread
2015-12-11 11:00:33 -08:00
samcake
40bf721ac5
Fixing merging problem
2015-12-10 17:16:06 -08:00
samcake
3728a9c6f0
Merging with Master
2015-12-10 16:55:30 -08:00
Howard Stearns
f6cd04680d
Merge pull request #6618 from hyperlogic/tony/sixense-debug-draw-fix
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Fix for sixense debug draw after migration to plugin.
2015-12-10 16:14:43 -08:00
Anthony J. Thibault
1af780a664
Fix for sixense debug draw after move to plugin.
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static variables used to hold a Singleton cannot be shared across dll boundaries by default.
This uses the globalInstance template to store the instance as a property on the QApplication.
2015-12-10 15:05:27 -08:00
samcake
5805cc8f2b
Adding the AABox transform features (from Extents) adn introducing a simple MeshPartPayload to render simple geometry
2015-12-10 14:59:04 -08:00
Atlante45
03ee07c8b7
Merge branch 'master' of https://github.com/highfidelity/hifi into particle
2015-12-10 13:37:20 -08:00
Seth Alves
8ca6c7acc3
Merge pull request #6611 from Atlante45/attachments
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Fix Attachments jitter
2015-12-10 11:46:19 -08:00
Atlante45
6f29d9e7b8
Use strongly typed enum instead of nested alias
2015-12-10 11:10:09 -08:00
Atlante45
1d513cfbba
Merge branch 'master' of https://github.com/highfidelity/hifi into particle
2015-12-09 15:09:19 -08:00
howard-stearns
32e4967ee0
cleanup
2015-12-08 16:38:05 -08:00
howard-stearns
7afc803fb5
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-sync-period-calc
2015-12-08 15:30:48 -08:00
howard-stearns
9512c3f73d
Debugging.
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Please enter the commit message for your changes. Lines starting
2015-12-07 16:58:59 -08:00
howard-stearns
55cfd1c8b4
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-sync-period-calc
2015-12-07 15:49:47 -08:00
Seth Alves
982e986f1a
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-12-07 14:31:18 -08:00
Seth Alves
f99812a903
adjust method names to fit convention
2015-12-07 14:31:08 -08:00
Howard Stearns
df413c0b14
Temporary debugging aids.
2015-12-07 09:31:06 -08:00
Seth Alves
96e9580473
change some more parameters back to being pass-by-reference, where it's safe
2015-12-07 05:30:19 -08:00
Seth Alves
fff4e3e831
make SpatiallyNestable setters take values by reference
2015-12-06 12:01:30 -08:00
Seth Alves
a948ae5f19
children of avatar joints might be right, now
2015-12-06 10:48:00 -08:00
Seth Alves
edc312199d
rename a method to match convention in https://docs.google.com/document/d/1LFCmkK26JMVs8Ci33L4Yrle6lL7UU7oxthsWfddzZXQ/edit#
2015-12-06 06:16:47 -08:00
Atlante45
1d498af76e
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-12-04 15:18:25 -08:00
Seth Alves
ea65ef964f
fix an AC race/crash
2015-12-04 11:13:36 -08:00
Brad Hefta-Gaub
d9a1563396
Merge pull request #6152 from sethalves/parents
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Parents
2015-12-04 10:26:57 -08:00
Brad Hefta-Gaub
f472b515c3
remove wantsColor support since its always true and required for entities
2015-12-03 21:03:32 -08:00
Brad Hefta-Gaub
5a75a17174
Revert "Cruft removal"
2015-12-03 17:40:41 -08:00
Clément Brisset
fa52b97f61
Merge pull request #6538 from ZappoMan/cruftRemoval
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Cruft removal
2015-12-03 17:03:04 -08:00
Atlante45
bd23a4137e
Move toGlm to GLMHelpers
2015-12-03 15:01:17 -08:00