Commit graph

16801 commits

Author SHA1 Message Date
Zach Fox
e656a4413f Comments - still crashing... 2016-11-18 14:39:28 -08:00
Zach Fox
1912ab1467 still crashing, feeling closer 2016-11-18 14:39:28 -08:00
Zach Fox
b6dd795b00 It crashes, but it's the start of a new architecture 2016-11-18 14:39:28 -08:00
Zach Fox
ed1d087a68 Starting cleanup procedure... 2016-11-18 14:39:28 -08:00
Zach Fox
ee21d1ccc7 IT WORKSgit add -A! Mega amounts of cleanup to do now. 2016-11-18 14:39:28 -08:00
Zach Fox
21d4590075 Just using usleep won't work 2016-11-18 14:39:28 -08:00
Zach Fox
76121a2bcd Getting somewheregit add -A! 2016-11-18 14:39:28 -08:00
Zach Fox
912c9db1c1 More progress. Corrupted output GIF. 2016-11-18 14:39:28 -08:00
Zach Fox
704476c197 Initial progressgit add -A! 2016-11-18 14:39:28 -08:00
Anthony J. Thibault
38ac6fff03 Hand Controller rendering is camera relative
Basically, when using the third person camera in HMD mode.  If the controllers are shown.
They should be shown in front of the users camera, not in front of the users avatar.

To accomplish this, two new faux joint indices are introduced.
CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX and CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX.

These joint indices can be used for Overlay parenting. (But not for entity parenting because they are not transmitted over the network).
They can also be queried for by using the MyAvatar.getAbsoluteJointRotationInObjectFrame() call.

These new indices are now used by the controllerDisplay.js for the hand controller rendering.
They are also used by system/libraries/controllers.js as the origin for hand controller grabbing and interaction lasers.
2016-11-17 11:33:12 -08:00
Ryan Huffman
c6b64081fc Add Overlays jsdocs 2016-11-16 12:01:05 -08:00
Ryan Huffman
7e9df928f4 Add jsdoc comments to Menu 2016-11-16 10:49:50 -08:00
Brad Hefta-Gaub
84573d373b Merge pull request #9070 from huffman/fix/docs
Add jsdoc to Camera
2016-11-15 13:46:16 -08:00
Andrew Meadows
d749697c46 scan bottom points during hover-HMD-drive 2016-11-15 12:05:44 -08:00
David Rowe
9b270834dd Merge branch 'master' into 21089 2016-11-16 08:51:48 +13:00
Andrew Meadows
a04b7ae297 fix hover-drive in HMD 2016-11-15 11:45:09 -08:00
Andrew Meadows
6bb3dd6830 Merge hifi/master into hifi/out-of-body-experience 2016-11-14 15:08:04 -08:00
Andrew Meadows
5f0761598e Merge pull request #8926 from AndrewMeadows/drive-hmd2
improved driving for HMD
2016-11-14 14:40:19 -08:00
Ryan Huffman
3fcc2d3fa5 Add jsdoc to Clipboard 2016-11-14 13:52:16 -08:00
Ryan Huffman
7e2bb0e5ed Cleanup camera docs 2016-11-14 13:51:51 -08:00
Ryan Huffman
ec86b82079 Add jsdoc to Camera 2016-11-14 12:14:24 -08:00
Chris Collins
0876dbc809 Merge pull request #9050 from sethalves/last-edited-by
lastEditedBy property for entities
2016-11-11 16:02:18 -08:00
Chris Collins
b9b90cc646 Merge pull request #9047 from jherico/stutter
Add stutter tracking
2016-11-11 11:39:00 -08:00
Seth Alves
15c247fc5e quiet warnings 2016-11-11 06:37:22 -08:00
Seth Alves
5629db9109 Merge pull request #9049 from birarda/max-min-av-scale
add a min/max avatar scale in domain-server settings
2016-11-11 06:11:02 -08:00
Brad Hefta-Gaub
6db3556dc5 Merge pull request #9048 from howard-stearns/disable-viewpoint-menus-in-hmd
Disable viewpoint menus in hmd
2016-11-10 17:52:50 -08:00
Stephen Birarda
020942c826 better handling for a flipped min/max scale 2016-11-10 16:50:36 -08:00
Stephen Birarda
88c63332de protect flipped min/max scale in avatar mixer settings 2016-11-10 16:21:48 -08:00
Brad Davis
16060d50af Merge pull request #9041 from jherico/disable_incremental
Remove incremental texture transfers
2016-11-10 15:43:20 -08:00
Stephen Birarda
272d0c845e add clarifying comments about target scale changes 2016-11-10 15:25:15 -08:00
Stephen Birarda
d5722c1654 fix clamping of scale and DRY it up 2016-11-10 15:03:13 -08:00
howard-stearns
4d18a3cc3d expose menu enablement to javascript 2016-11-10 15:01:06 -08:00
Stephen Birarda
53769f4edf change scale for avatar if domain limited scale changes 2016-11-10 14:58:04 -08:00
Stephen Birarda
9fdde49d14 clamp target scale changes on both ends 2016-11-10 14:54:42 -08:00
Stephen Birarda
6f442a74b1 request settings from agents and debug results 2016-11-10 14:43:15 -08:00
Stephen Birarda
77ede81fc9 limit MyAvatar scale to limits from domain settings 2016-11-10 13:27:13 -08:00
Brad Davis
c7d68aa9cf Add stutter stat logging 2016-11-10 13:15:35 -08:00
Brad Davis
90f55f0cd5 Add stutter tracking 2016-11-10 11:56:38 -08:00
Brad Hefta-Gaub
ff559aa4a1 Merge pull request #9042 from hyperlogic/feature/jsdoc
Generate JS documentation from comments in C++ source
2016-11-10 10:17:39 -08:00
Brad Davis
db98a742b6 Remove incremental transfers 2016-11-10 08:35:35 -08:00
David Rowe
84795439ea Display Clara.io download information 2016-11-10 16:29:48 +13:00
Anthony J. Thibault
839b1a3c5e Added some jsdoc comments to the C++ source 2016-11-09 18:09:10 -08:00
David Rowe
5eff7c9e15 Merge branch 'master' into 21089 2016-11-10 14:42:21 +13:00
samcake
f5fd4bf8d1 Merge pull request #9014 from jherico/texture_derez
Re-enable downsampling for non-sparse textures
2016-11-09 17:18:03 -08:00
Brad Hefta-Gaub
770bf35d2b CR feedback 2016-11-09 14:31:18 -08:00
Brad Hefta-Gaub
cf3d1011f4 remove scripts from avatar attached entities for other avatars 2016-11-09 12:26:57 -08:00
Brad Davis
192c72ff99 Update menu, initial state for texture management 2016-11-09 12:09:25 -08:00
Howard Stearns
666d2dd2fc Merge pull request #9031 from davidkelly/dk/2178
Log snapshot upload and user story creation errors
2016-11-08 12:11:16 -08:00
David Kelly
1766ebab2c Added a bit more logging 2016-11-08 09:08:34 -08:00
Brad Hefta-Gaub
5454dca82e Merge pull request #9030 from highfidelity/stable
Update master with Stable hotfix
2016-11-07 18:48:54 -08:00
David Kelly
3105299670 Log snapshot upload and user story creation errors
Plus, if the body of the error is empty, put something in there so
the script will not think it was successful.
2016-11-07 18:13:10 -08:00
David Rowe
76de7bf03c Fix typo 2016-11-08 13:53:37 +13:00
David Rowe
8cceda1cfe Tidy UI text 2016-11-08 13:23:44 +13:00
David Rowe
afd2a900a3 Improve error handling for case that don't have permissions 2016-11-08 13:22:50 +13:00
Chris Collins
eec8e2f19b Merge pull request #9000 from samcake/punk
Add Frame Timing and GPU memory to the Stats and user activity log
2016-11-07 16:17:20 -08:00
Atlante45
f34cf64f3e Disable updater on Steam 2016-11-07 16:09:56 -08:00
David Rowe
090065ee34 Add user feedback on download process 2016-11-08 13:05:35 +13:00
Seth Alves
24556fc70d Merge pull request #8980 from huffman/feat/default-to-hmd
Update interface to default to HMD display plugin
2016-11-07 13:36:39 -08:00
David Rowe
d33ac21aaa Merge branch 'master' into 21089 2016-11-08 08:23:10 +13:00
Andrew Meadows
ccdf383151 Merge hifi/master into hifi/out-of-body-experience 2016-11-07 08:24:26 -08:00
Atlante45
ae29fe8ab2 Logging improvements 2016-11-04 14:26:19 -07:00
samcake
449add6b34 Fix bad variable initialization 2016-11-04 13:29:27 -07:00
Ryan Huffman
0cec62b3a3 Revert "Update interface to default to HMD display plugin"
This reverts commit bbef071723.
2016-11-04 12:27:15 -07:00
Ryan Huffman
0dac2c999e Revert "Remove unused 'first' variable"
This reverts commit 26e0d02d60.
2016-11-04 12:27:04 -07:00
Ryan Huffman
3ad9c1a797 Add check to go into HMD on first run if available 2016-11-04 12:26:20 -07:00
samcake
76aa541d4a Adding the frame gpu and batch timer 2016-11-04 11:49:52 -07:00
samcake
3db1831841 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2016-11-04 09:59:28 -07:00
samcake
7655f906f1 Starting adding a timer for the frame 2016-11-03 19:26:30 -07:00
Brad Hefta-Gaub
7cca8f0a66 Merge pull request #8993 from samcake/blue
Prevent sparse texture on AMD gpus for now
2016-11-03 16:48:52 -07:00
samcake
1086585559 fixing the test to actually capture ati correctly and add the report to the ui 2016-11-03 15:15:05 -07:00
Clément Brisset
00a94bdd6d Merge pull request #8974 from huffman/feat/help-select-xbox-tab
Update help window to auto select xbox or vive controller tab on availability of device
2016-11-03 14:42:23 -07:00
Brad Hefta-Gaub
206f1ead1a Merge pull request #8990 from howard-stearns/centered-toolbar
centered toolbar
2016-11-03 14:18:32 -07:00
howard-stearns
b6e440f891 delete this and formatting 2016-11-03 13:26:50 -07:00
howard-stearns
3a072b5bf9 tell desktop about preference changes 2016-11-03 12:17:28 -07:00
Zach Fox
9a22c29788 Get ready for merge 2016-11-03 11:20:08 -07:00
Zach Fox
e9e1d0cb2f Remove erroneous exclamation mark 2016-11-03 11:10:32 -07:00
Zach Fox
b74c1d3476 tabs to spaces 2016-11-03 10:42:15 -07:00
Zach Fox
a12e0325bf Making progress... 2016-11-03 10:39:55 -07:00
David Rowe
427c8008c6 Merge branch 'master' into 21089 2016-11-03 09:18:25 +13:00
Ryan Huffman
26e0d02d60 Remove unused 'first' variable 2016-11-01 16:40:41 -07:00
Ryan Huffman
bbef071723 Update interface to default to HMD display plugin 2016-11-01 16:23:53 -07:00
David Rowe
10490a9fad Default collision shap to hull per submesh instead of static 2016-11-02 10:45:00 +13:00
howard-stearns
52cc03c5a2 Get snapshot location data from file, which now uses shareable place info. 2016-11-01 14:44:39 -07:00
Ryan Huffman
3147ea9e33 Update help window to auto select xbox or vive controller tab on availability of device 2016-11-01 13:43:55 -07:00
David Rowe
93beaa81c0 Code tidying 2016-11-01 13:27:05 +13:00
David Rowe
cee8b66ce9 Handle duplicate Clara download asset names 2016-11-01 13:26:05 +13:00
David Rowe
3ca2c19075 Delete temporary directory after content has been used 2016-11-01 12:31:35 +13:00
David Rowe
8ab56fe871 Automatically download Clara model to ATP and add to world 2016-10-31 16:02:20 +13:00
David Rowe
12747d26e0 Add parameter that enables automatically adding download model to world 2016-10-30 13:58:17 +13:00
Seth Alves
3ad748cfe2 Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 16:41:39 -07:00
Zach Pomerantz
be23668ca8 delete websurfaces on shutdown 2016-10-28 14:29:52 -07:00
Seth Alves
e15043754c Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 11:36:09 -07:00
Brad Davis
e9db8be435 Fix linux build 2016-10-27 16:51:52 -07:00
Brad Davis
018d945b85 Display warning overlay instead of scene when below min spec 2016-10-27 15:51:26 -07:00
Brad Davis
012e215f62 Merge pull request #8922 from ZappoMan/report45hzTarget
when vive is on i5 report a correct target frame rate so we can see that in metaverse stats
2016-10-27 14:03:07 -07:00
Brad Hefta-Gaub
bfe6ebb44f some tweaks 2016-10-27 12:04:46 -07:00
Brad Hefta-Gaub
510786bc0f Merge pull request #8923 from Atlante45/steamvr
Add getter for SteamVR's buildID to SteamClient
2016-10-27 11:38:35 -07:00
Chris Collins
ab8e5759b0 Merge pull request #8929 from ZappoMan/addAudioStatsToMenu
add a menu item to run audio stats script
2016-10-27 10:43:20 -07:00
Seth Alves
f47aeae2a7 stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
Brad Hefta-Gaub
c6d89f181a CR feedback 2016-10-27 10:08:16 -07:00
Brad Hefta-Gaub
d778b3b4ce fix the timing of the launchedFromSteam property 2016-10-27 10:00:48 -07:00
Brad Hefta-Gaub
76344f3253 add a menu item to run audio stats script 2016-10-26 22:41:56 -07:00
Andrew Meadows
5e273664db improved ray tests for HMD driving 2016-10-26 17:28:35 -07:00
Andrew Meadows
38e4ac0ae9 Merge master into out-of-body-experience 2016-10-26 16:59:31 -07:00
Brad Davis
1c89fa2291 Make threaded submit in OpenVR controllable from menu 2016-10-26 15:28:42 -07:00
Atlante45
f26ddc6f8b Add getter for SteamVR's buildID to SteamClient 2016-10-26 14:51:48 -07:00
Brad Hefta-Gaub
e464858c4c use SteamClient::isRunning() instead of command line param 2016-10-26 14:08:18 -07:00
Brad Hefta-Gaub
5f2b4c2a7f CR feedback 2016-10-26 13:27:11 -07:00
Brad Hefta-Gaub
f95a731249 add app property when the app was launched from steam 2016-10-26 13:22:03 -07:00
Chris Collins
d25a4fb1cb Merge pull request #8910 from zzmp/fix/qml-audio-shutdown-order
fix shutdown order of qml/audio
2016-10-26 11:37:54 -07:00
Brad Davis
ce627eeea1 Updated metrics 2016-10-25 17:49:51 -07:00
Zach Pomerantz
4913654f44 Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-audio-shutdown-order 2016-10-25 17:49:30 -07:00
Brad Hefta-Gaub
56b0995047 Merge pull request #8909 from hyperlogic/bug-fix/crash-on-exit-fix
Crash on exit fix for render items
2016-10-25 17:34:46 -07:00
Chris Collins
3b31b28622 Merge pull request #8904 from sethalves/fix-a-couple-crash-on-exits
fix a couple of crash-on-exits
2016-10-25 17:03:21 -07:00
Zach Pomerantz
78a04255ab amend qml/audio ordering comment 2016-10-25 16:35:56 -07:00
Brad Hefta-Gaub
001cfc7e15 Merge pull request #8901 from samcake/blue
Adding more detailed counters for texture memory consumption
2016-10-25 16:19:56 -07:00
Zach Pomerantz
5413d97089 cleanup qml before audio 2016-10-25 15:54:08 -07:00
Anthony Thibault
23aa626755 Destroy render scene & engine before Application is destroyed
Many render items/payloads contain smart pointers back to the
objects that added them to the scene, including entity and avatar
objects. Currently, those render items are destroyed when the
scene is destroyed very late in the application life-cycle.

There are rare crashes that can occur when these render items are
destroyed. Possibly, due to them referencing objects that have
already been destroyed via raw pointers. In an effort to
eliminate these crashes, we now destroy the scene earlier, within
Application::aboutToQuit() which is connected to the
QCoreApplication::aboutToQuit signal.  Also, we guard against null
scene pointer dereferences.  Any location that accesses the scene
off the main thread, now checks the validity of the scene pointer.
2016-10-25 15:28:37 -07:00
Brad Hefta-Gaub
822e088240 tweak format of gl_info 2016-10-25 15:20:10 -07:00
Brad Hefta-Gaub
e22a2e9e2f add gl info and gpu free memory to user stats 2016-10-25 14:56:54 -07:00
Brad Hefta-Gaub
272055b6ee add location and build info to user activity stats 2016-10-25 14:19:44 -07:00
Seth Alves
3903a51062 fix a couple of crash-on-exits 2016-10-25 13:58:48 -07:00
samcake
507d3e5a39 IMprove the counting and namoing of the new couters the gl swapchain 2016-10-25 12:28:07 -07:00
Brad Hefta-Gaub
1bbf0179dd Merge pull request #8894 from ZappoMan/xboxLasers
Adds support for "lasers" to the Oculus+xbox controller
2016-10-25 09:18:00 -07:00
Chris Collins
9846614468 Merge pull request #8879 from AndrewMeadows/show-physics-stats
add Bullet profile info to PerformanceTimer stats
2016-10-25 06:29:27 -07:00
sam
6b2b68e691 trying to add counters for the default FBO 2016-10-25 03:36:23 -07:00
Brad Hefta-Gaub
62f63f32a7 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 20:24:29 -07:00
samcake
58b81e3b0c Adding counter for the amount of memory used in texture for Framebuffers 2016-10-24 18:34:16 -07:00
Anthony J. Thibault
69bd4ccea2 Show hand controllers when out-of-body for more then 3/4 of a second
Without the timer, the hands can flicker in and out of visibility when lightly brushing against collision.
2016-10-24 18:16:05 -07:00
Clément Brisset
dd45500313 Merge pull request #8891 from huffman/fix/disconnected-dialog-updates
Fix several aspects of the "disconnected" dialog
2016-10-24 15:39:16 -07:00
Brad Hefta-Gaub
a25d50387e gak 2016-10-24 14:47:10 -07:00
Ryan Huffman
e0c109d6ca Simplify ConnectionMonitor to only rely on domainConnectionRefused instead of authRequired 2016-10-24 14:45:41 -07:00
Ryan Huffman
bbf5afeb8d Remove use of start() w/o param in ConnectionMonitor 2016-10-24 14:35:38 -07:00
Ryan Huffman
5077ec2044 Remove unused indicateDomainConnectionFailure 2016-10-24 14:35:09 -07:00
Ryan Huffman
f3ef0cebed Update ConnectionMonitor to not show poopup on domain connection refusal 2016-10-24 14:27:28 -07:00
Andrew Meadows
42c6996aee fix warning about unused variable 2016-10-24 14:05:28 -07:00
Brad Davis
da9eb0433c Remove workaround for QML HDPI offscreen rendering bug 2016-10-24 11:51:40 -07:00
Ryan Huffman
e7023b3d99 Add ConnectionFaiureDialog qml 2016-10-24 10:52:46 -07:00
Ryan Huffman
5b58e8ae97 Fix ConnectionHandler not handling connected-but-need-auth condition 2016-10-24 10:44:33 -07:00
Ryan Huffman
84bcefc147 Update ConnectionMonitor to increase timeout on startup 2016-10-24 10:28:13 -07:00
Ryan Huffman
32b5c84bec Update ConnectionMonitor to init at end of startup 2016-10-24 10:27:27 -07:00
Andrew Meadows
8ecc23f62b HMD drive stops against simple walls 2016-10-24 08:26:44 -07:00
Andrew Meadows
06866957d0 first pass (theoretical) HMD ray-traced step logic 2016-10-24 08:26:44 -07:00
Andrew Meadows
66479808ba cleanup velocity calculation in HMD mode 2016-10-24 08:26:44 -07:00
Andrew Meadows
51a9a99381 Merge hifi/master into hifi/out-of-body-experience 2016-10-24 08:13:42 -07:00
Brad Hefta-Gaub
0f8967970a Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Brad Davis
861b69aa94 Add free GPU memory to the displayed stats 2016-10-23 13:07:38 -07:00
Brad Davis
62de2af944 Add more GPU stats, make stats easier to read 2016-10-22 14:38:46 -07:00
Brad Hefta-Gaub
ee1f3ac38c Merge pull request #8881 from jherico/offscreen_texture_memory_stats
Report offscreen texture memory usage in stats
2016-10-21 19:15:59 -07:00
Ryan Downe Karpf
f5a116fc92 Merge pull request #8880 from hyperlogic/feature/controller-display
Show hand controllers in away.js
2016-10-21 17:43:52 -07:00
David Kelly
aa31d3d8cc Heartbeats need to happen while waiting for sandbox
We can only know if sandbox is up by waiting for the http request to
succeed or fail.  In the common case (fail since it isn't up yet), we
have to wait until a connect timeout in http.  Seems that is a couple
seconds, and in that time we really upset the deadlock watchdog thread
since it keeps a moving average of heartbeat times.

Simple solution, updateHeartbeat while waiting, and right before we
start.
2016-10-21 14:43:39 -07:00
Brad Hefta-Gaub
ba9d9f6ab7 Merge pull request #8860 from davidkelly/dk/2004
Fix for sandbox startup issue
2016-10-21 14:24:08 -07:00
Anthony J. Thibault
c431c69d60 Merge branch 'master' into feature/controller-display 2016-10-21 13:48:07 -07:00
Andrew Meadows
e44672180a add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
Brad Davis
1bd398ae5e Report offscreen texture memory usage in stats 2016-10-21 11:31:37 -07:00
Anthony J. Thibault
60f728585a away.js now shows hand controllers in away mode.
* controllerDisplayManager is now part of default scripts.
* Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers
  and sendLocalMessage.
* removed previous version of controllerDisplayManger from tutorial.
2016-10-21 10:40:39 -07:00
Brad Hefta-Gaub
6279b273fc Merge pull request #8867 from jherico/offscreen_textures
Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 17:07:29 -07:00
David Kelly
20b140317c PR feedback
bool to indicate sandbox is actually running.
2016-10-20 17:01:09 -07:00
Clément Brisset
b63eb6ba9f Merge pull request #8665 from zzmp/feat/audio-stats
move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Brad Davis
9523660027 Fix offscreen QML texture leak, improve texture sharing for same size surfaces 2016-10-20 11:55:25 -07:00
Brad Hefta-Gaub
8a071f18b3 more work 2016-10-20 11:18:20 -07:00
David Kelly
ab02fd79a0 since we know the state, use that boolean 2016-10-20 10:12:26 -07:00
howard-stearns
6f283a4893 fix resize on plugin switch 2016-10-20 09:39:02 -07:00
Brad Hefta-Gaub
bf732127ca Merge pull request #8856 from jherico/geometry_ids
Remove the use of implicit ids in geometry cache
2016-10-20 08:14:49 -07:00
David Kelly
5b7f0cb358 Fix for sandbox startup issue
Move determinedSandboxState=true until after we spawn it.
2016-10-19 13:51:20 -07:00
Brad Hefta-Gaub
aa50f460c3 Merge pull request #8851 from jherico/qml_limit
Rate limit QML web surfaces
2016-10-19 12:04:47 -07:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
Seth Alves
e247f0aa34 Merge pull request #8850 from zzmp/fix/model-attachment-lifetime
ensure model attachment lifetimes
2016-10-19 09:56:02 -07:00
Andrew Meadows
f414ffaf98 fix crash in MyCharacterController on shutdown 2016-10-18 21:03:02 -07:00
Stephen Birarda
18523558f7 move HFWebEngineProfile back to interface/networking 2016-10-18 20:04:11 -07:00
Brad Davis
61e5e2861e Rate limit QML web surfaces 2016-10-18 19:29:11 -07:00
Zach Pomerantz
a9bad592f9 ensure model attachment lifetimes 2016-10-18 18:01:18 -07:00
Stephen Birarda
9f2627d31d Merge pull request #8828 from birarda/web-engine-interceptor
move HF access token to authorization header
2016-10-18 17:24:58 -07:00
Andrew Meadows
a4308f08a4 remove debug cruft 2016-10-18 16:50:19 -07:00
Andrew Meadows
6a445a0a98 more correct steepest walkable slope detection 2016-10-18 16:48:33 -07:00
Andrew Meadows
5a04c7ceee remove tabs in formatting 2016-10-18 13:09:42 -07:00
Stephen Birarda
f8e0d7ad88 move QWebEngine classes to ui library 2016-10-18 12:53:32 -07:00
Andrew Meadows
ecc6cb49ae more correct hitFraction adjustments 2016-10-18 11:42:31 -07:00
Stephen Birarda
c4cec8eb1e use desktop profile again, move classes to networking subdir 2016-10-18 10:22:31 -07:00
Stephen Birarda
a45677c2a2 mark intercept override, only add header for HTTPS 2016-10-18 10:03:46 -07:00
Brad Hefta-Gaub
0d48eb55b9 Merge pull request #8835 from zzmp/fix/entity-del-deadlock
fix deadlock when removing tablet
2016-10-18 01:21:55 -07:00
Brad Hefta-Gaub
13e5c31d0d Merge pull request #8829 from jherico/gpu_leak
Fix GPU buffer leak in geometry cache / overlays
2016-10-18 01:12:44 -07:00
Chris Collins
a9dd31f59d Merge pull request #8833 from jherico/gpu_stats
Add GPU buffer and texture current counts to the main stats display
2016-10-17 21:03:23 -07:00
Andrew Meadows
6f5f6d2493 adding ray shotgun scan for avatar motion
using the shotgun scan results to deterimine if slope is walkable
2016-10-17 17:58:52 -07:00
Brad Davis
99ed7ac08c Fix shutdown crash (hopefully) 2016-10-17 17:38:10 -07:00
howard-stearns
7a3c14683e switchable placeholder for domain-connection failure, currently a modal 2016-10-17 14:50:46 -07:00
Zach Pomerantz
95eb52ad17 bail early when removing entity focus 2016-10-17 14:02:22 -07:00
Brad Davis
1e9c369660 Add GPU buffer and texture current counts to the main stats display 2016-10-17 14:02:14 -07:00
Chris Collins
f1b2dd8b1a Merge pull request #8825 from howard-stearns/recover-from-cancelled-snapshot-directory
check for empty snapshot dir, and default to temp
2016-10-17 13:21:58 -07:00
Brad Hefta-Gaub
dcab5a5dbc fix unix warning 2016-10-17 13:12:24 -07:00
Brad Hefta-Gaub
c575e19b81 more CR feedback 2016-10-17 13:09:10 -07:00
Brad Davis
dde79ef3c5 Fix GPU buffer leak in geometry cache / overlays 2016-10-17 12:22:20 -07:00
Brad Hefta-Gaub
d5c87a0db6 CR feedback 2016-10-17 12:02:23 -07:00
Stephen Birarda
edc83f547b only add token for HFWebEngineProfile if present 2016-10-17 11:34:37 -07:00
Stephen Birarda
b4b5c648c2 use a QWebEngineProfile request interceptor for auth in HTTP header 2016-10-17 11:34:37 -07:00
Stephen Birarda
89a4bc8434 add custom QWebEngine request interceptor 2016-10-17 11:34:10 -07:00
Brad Hefta-Gaub
d46170bec0 auto shutdown of sandbox when interface quits 2016-10-17 07:55:24 -07:00
Howard Stearns
baea0f5cb0 create a directory chooser that works in hmd, and use it 2016-10-16 17:27:51 -07:00
Howard Stearns
615325c17f check for empty snapshot dir, and default to temp 2016-10-16 12:25:32 -07:00
Andrew Meadows
72ad974b3e improved shape prevents avatar walking up walls 2016-10-15 16:00:02 -07:00
Anthony J. Thibault
81db8f7e08 Merge branch 'master' into out-of-body-experience 2016-10-13 17:27:15 -07:00
Chris Collins
90b283f83b Merge pull request #8806 from huffman/fix/atp-script-cache
Update ScriptCache to clear ATP assets when disconnected from a domain
2016-10-13 16:30:29 -07:00
Ryan Huffman
decb94b719 Update ScriptCache to clear ATP assets when disconnected from a domain 2016-10-13 14:05:53 -07:00
Brad Hefta-Gaub
0e1b377227 Merge pull request #8785 from jherico/oculus_crash
Additional plugin debugging, better plugin resource cleanup
2016-10-13 13:54:34 -07:00
Brad Hefta-Gaub
37e58d123e Merge pull request #8793 from AndrewMeadows/recenter-above-ground2
prevent avatar from recentering below ground
2016-10-13 13:50:06 -07:00
Chris Collins
7ec1e05165 Merge pull request #8791 from hyperlogic/bug-fix/avatar-hold-action-deadlock-fix
Deadlock fix in avatar grab action.
2016-10-13 13:48:28 -07:00
Anthony J. Thibault
f0dba9e766 Prevent crash on exit.
If you or another user begins to near-grab an object while you exit the application, you might run into this crash.
The PhysicalEntitySimulation has a list of AvatarHoldActions shared_ptr's.
When it is destroyed, via the Application destructor, it will release these pointers.
This in turn will invoke a AvatarHoldAction destructor, which attempts to reference the AvatarManager via the DependencyManager.
However at this point the AvatarManager has already been destroyed, leading to a null dereference.

The fix is to check the AvatarManager pointer first.
2016-10-12 16:29:05 -07:00
Andrew Meadows
d54c07ed14 Merge 'master' into 'out-of-body-experience' 2016-10-12 13:35:27 -07:00
Andrew Meadows
867fc3ccbf prevent avatar from recentering below ground 2016-10-12 13:23:44 -07:00
Anthony J. Thibault
ba4c356d7f Deadlock fix in avatar grab action.
Reverse the order we acquire the entityTree & holdActions locks, to avoid deadlocks when the network thread also acquires them.
The network thread does this when hold actions from other avatars are received.
2016-10-12 11:05:19 -07:00
Atlante45
d5429e76da Warnings fixes and cleanup 2016-10-12 10:20:19 -07:00
Atlante45
eaca3b672f Switch to JSON for application settings 2016-10-12 10:20:19 -07:00
Brad Davis
28771cbda9 Additional plugin debugging, better plugin resource cleanup 2016-10-11 19:40:02 -07:00
Andrew Meadows
ef465d4443 prevent avatar from recentering below ground 2016-10-11 16:37:29 -07:00
Andrew Meadows
abb05bc686 Merge pull request #8753 from ctrlaltdavid/21068
Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
Andrew Meadows
55c90e7bca Merge branch 'master' into out-of-body-experience 2016-10-07 15:18:08 -07:00
Ryan Huffman
c995e51128 Fix compilation bugs in Application 2016-10-07 10:30:18 -07:00
Ryan Huffman
b839926396 Remove unnecessary lambda for location initialization on startup 2016-10-07 10:30:18 -07:00
Ryan Huffman
9ddeda389e Update initial run logic 2016-10-07 10:30:18 -07:00
Ryan Huffman
20b93a7afa Add redirection to entry on first turn if you don't have Vive 2016-10-07 10:30:18 -07:00
Ryan Huffman
216cf2b4bc Update tutorial to work with HMD + Hand Controllers only 2016-10-07 10:30:18 -07:00
Ryan Huffman
1699299de9 Fix location that server content version is looked for 2016-10-07 10:30:18 -07:00
Ryan Huffman
37096910fc Fix tutorial begin location 2016-10-07 10:30:18 -07:00
Ryan Huffman
9c7ea6ac7c Update logic for going to tutorial on launch 2016-10-07 10:30:18 -07:00
Ryan Huffman
1e0772d613 Remove unused variable 2016-10-07 10:30:18 -07:00
Ryan Huffman
4c3cb83d47 Set default preferred device to vive and rift 2016-10-07 10:30:18 -07:00
Ryan Huffman
9f53652dfb Add routing of new users to tutorial 2016-10-07 10:30:18 -07:00
Ryan Huffman
54498a8f3f Add the ability to ignore invisible entities in findRayIntersection 2016-10-07 10:30:18 -07:00
Howard Stearns
3a294e77d4 Merge pull request #8745 from huffman/feat/new-help-window
Update the help window
2016-10-07 10:01:47 -07:00
David Rowe
c76bb01359 Make Interface title say if user not logged in 2016-10-07 15:39:46 +13:00
David Rowe
e2e762f9e7 Merge branch 'master' into 21055
Conflicts:
	interface/resources/qml/AddressBarDialog.qml
2016-10-07 11:27:35 +13:00
Ryan Downe Karpf
877d62069e Merge pull request #8750 from ctrlaltdavid/21066
QA READY: Improve address bar address entry
2016-10-06 14:45:25 -07:00
Chris Collins
80ecf88935 Merge pull request #8731 from huffman/feat/interface-run-server
Add flag to interface to have it start the sandbox server
2016-10-06 09:18:41 -07:00
David Rowe
a347936b68 Fix location not being updated after using back and forwards buttons 2016-10-06 16:47:49 +13:00
Anthony J. Thibault
b0c7564b60 Fix for debug assert in glm::lerp() 2016-10-05 18:06:49 -07:00
Anthony J. Thibault
2fdd5e4368 Build fixes for change in getMyAvatar() from DepenencyManager
It now returns a smart_ptr, not a raw pointer.
2016-10-05 17:57:48 -07:00
Anthony J. Thibault
cc7a6ada38 Merge branch 'master' into out-of-body-experience 2016-10-05 17:16:39 -07:00
Chris Collins
bc6797fc3a Merge pull request #8733 from zzmp/fix/audio-channel-swap
fix intermittent channel swapping
2016-10-05 15:54:25 -07:00
David Rowe
1a745094e2 Merge branch 'master' into 21055
Conflicts:
	libraries/entities-renderer/src/RenderableWebEntityItem.cpp
	libraries/gl/src/gl/OffscreenQmlSurface.h
2016-10-06 09:29:09 +13:00
Zach Pomerantz
afce8c4a45 STEREO_FACTOR -> AudioConstants::STEREO 2016-10-05 13:02:28 -07:00
Clément Brisset
d18394f249 Merge pull request #8596 from huffman/feat/my-avatar-self-id
Add ability to parent overlays to MyAvatar for use across servers
2016-10-05 12:03:01 -07:00
Clément Brisset
3f64847888 Merge pull request #8726 from huffman/feat/model-overlay-hide-change-textures
Fix model overlay visibility and texture properties
2016-10-05 11:54:11 -07:00
Howard Stearns
32db63e177 Merge pull request #8737 from highfidelity/domain-check
Domain check
2016-10-05 08:47:27 -07:00
Brad Hefta-Gaub
415b492c8c Merge pull request #8715 from jherico/offscreen_fences2
Support external GL textures with proper fencing
2016-10-05 05:13:06 -07:00
Ryan Huffman
ff8f45d36c Fix application directory path 2016-10-04 16:47:59 -07:00
Ryan Huffman
224c35d568 Clean up launch server in main.cpp 2016-10-04 16:47:59 -07:00
Ryan Huffman
0aba1d3e54 Fix server arguments causing crash on startup 2016-10-04 16:47:58 -07:00
Ryan Huffman
fe6382d1b6 Update server content path to be relative 2016-10-04 16:47:58 -07:00
Ryan Huffman
392ecb0dae Update interface to launch server 2016-10-04 16:47:58 -07:00
Ryan Huffman
847a5cc7a1 Remove old texture setting code in ModelOverlay 2016-10-04 16:25:48 -07:00
Ryan Huffman
93d995a5ae Fix model overlay visible not working 2016-10-04 16:25:40 -07:00
Ryan Huffman
c683c82817 Fix setting textures in model overlays 2016-10-04 16:24:43 -07:00
Anthony J. Thibault
aab974e6ae Merge branch 'master' into out-of-body-experience 2016-10-04 11:17:52 -07:00
Anthony Thibault
60aff44f33 Merge pull request #8717 from hyperlogic/bug-fix/near-grab-lag-fix
Remove frame lag and jitter from near grabbed physical objects.
2016-10-04 11:14:22 -07:00
Anthony J. Thibault
dcd425a165 Add an entityTree lock around the AvatarHoldAction::lateAvatarUpdate calls 2016-10-04 10:56:44 -07:00
Brad Davis
8c5028158f Fix crash on destroying web entities and overlays 2016-10-03 18:02:21 -07:00
Brad Davis
ca3572f991 Support external GL textures with proper fencing 2016-10-03 17:09:10 -07:00
Anthony J. Thibault
327fcc970b Remove frame lag from near grabbed physical objects.
In the game loop, physics occurs before avatar update.
Before this PR, when the avatar is moved during avatar update, near grabbed objects will not pick up this move until one frame later, when
the physics is run on the next update.

After this PR, near grabbed objects are adjusted to reflect any position or rotation change that occurred during the avatar update.
2016-10-03 16:01:54 -07:00
Ryan Huffman
b5eb943c1d Add hmd stats to stats event 2016-10-03 15:12:14 -07:00
Ryan Huffman
dafb5c5bab Add processor information to launch user activity event 2016-10-03 15:11:56 -07:00
David Rowe
caf1a93354 Merge branch 'master' into 21055
Conflicts:
	libraries/entities-renderer/src/RenderableWebEntityItem.cpp
2016-10-04 10:51:14 +13:00
howard-stearns
4fcddfdf2b Merge branch 'davidkelly-dk/triggerMenuInScriptPlus' into domain-check 2016-10-03 13:02:32 -07:00
howard-stearns
0809484e33 Merge branch 'dk/triggerMenuInScriptPlus' of https://github.com/davidkelly/hifi into davidkelly-dk/triggerMenuInScriptPlus 2016-10-03 13:01:51 -07:00
David Rowe
4818ad2615 Merge branch 'master' into 21055 2016-10-04 08:46:30 +13:00
samcake
0189e3aea7 Github is borked ? 2016-10-03 11:29:17 -07:00
samcake
5adedbbb8b replace the simple log by a unique log 2016-10-03 11:27:15 -07:00
samcake
0df69b8e15 Protecting the usage of the defaultSkyboxTexture in case its creation has failed to avoid crash on the first usage, removing an uncorrect assert in GL45BackendTexture that would trigger in debug 2016-10-03 10:06:58 -07:00
Clément Brisset
becee3bba3 Merge pull request #8685 from thoys/ac-fixes
Assignment Client fixes
2016-09-30 11:05:58 -07:00
David Kelly
621e3fc000 Expose triggerOption to scripts, plus _physicsEnabled
Now any menu item can be triggered.  Plus you can do a
Window.isPhysicsEnabled to detect when we are done loading assets and
such.  Whee!
2016-09-30 09:06:17 -07:00
Anthony J. Thibault
eccd01e88f Merge remote-tracking branch 'upstream/master' into out-of-body-experience 2016-09-29 16:36:25 -07:00
Thijs Wenker
3d14a32d17 fix controller::ScriptingInterface not found warning in AC 2016-09-29 22:11:12 +02:00
Andrew Meadows
d29386c43f better tracking of avatar gravity setting 2016-09-29 11:14:19 -07:00
Brad Hefta-Gaub
38eccd32a8 add developer menu support to enable/disable dynamic texture management 2016-09-29 10:18:54 -07:00
David Rowe
f8572096b1 Merge branch 'master' into 21055 2016-09-28 20:00:04 +13:00
Anthony J. Thibault
62dc250237 removed DebugDraw calls 2016-09-27 16:48:15 -07:00
Anthony J. Thibault
961d262df1 Improved body follow behavior
* follow helper lean re-centering / reconciliation now modifies bodySensorMatrix, NOT the character controller.
* The character controller now always follows the bodySensorMatrix (in world space).

This decouples the lean re-centering velocity from the velocity used to move the character controller.
We can now independently tune these things separately.
2016-09-27 16:38:48 -07:00
Zach Pomerantz
b9c4018b8e expose AudioStats to qml/js 2016-09-26 15:35:29 -07:00
Anthony J. Thibault
0a72805874 Tuned transition from idle to back to reduce foot sliding 2016-09-26 10:41:16 -07:00
Anthony J. Thibault
203ff95849 Animation tuning to reduce foot sliding.
* Navigation walk speed has been reduced
* Tuned IdleToWalk timescale and interp time to reduce foot sliding
* Tuned fwd, back and lateral characteristicSpeeds to better match the
  animations.  This reduces foot sliding when moving forward and backward.
* Reduced rig state machine hysteresis to 1/60th of a second.
2016-09-26 09:59:50 -07:00
Anthony Thibault
10c5da5728 Smooth transition of hands from in-body to out-of-body modes. 2016-09-24 14:28:56 -07:00
Anthony Thibault
27e6c0f872 Added debug draw path trace for left and right feet 2016-09-24 13:01:16 -07:00
Anthony J. Thibault
f4c4b3474b capsule projection and distance tests now work for non-vertical capsules 2016-09-23 16:55:38 -07:00
Anthony J. Thibault
9567ec11af Prevent character from walking when pinned against collision.
This is fixed by using the pre-action velocity from CharacterController, which does not include any motors or follow velocity.
This pre-action velocity reflects the actual rigid body velocity after collision constraints are resolved.

This should prevent the character f
2016-09-23 15:22:52 -07:00
Chris Collins
be33524990 Merge pull request #8636 from zzmp/clean/audio-config
strip unused audio settings, hide the rest
2016-09-23 15:08:48 -07:00
Zach Pomerantz
277eefafd7 remove the audio stats dialog 2016-09-23 14:39:07 -07:00
Zach Pomerantz
d0f4a29031 Merge branch 'master' of github.com:highfidelity/hifi into fix/local-audio-injection 2016-09-23 13:12:39 -07:00
Zach Pomerantz
a9318d052b Merge branch 'master' of github.com:highfidelity/hifi into clean/audio-config 2016-09-23 13:11:52 -07:00
Brad Davis
f33d3a3b36 Migrate logging functionality to shared library 2016-09-23 12:04:58 -07:00
Brad Davis
a7f0ba24ed Dynamic texture memory management 2016-09-23 12:04:42 -07:00
Anthony J. Thibault
b68dbab994 Fix for incorrect hand offset when backing into collision.
We know properly account for the offset of the head due to clamping from a small maxHipsOffset.
This means the hands should look more natural when you are out-of-body and are moving your hand controllers.
2016-09-23 11:47:44 -07:00
Anthony J. Thibault
98ffea2fb9 Merge branch 'master' into out-of-body-experience 2016-09-22 18:08:23 -07:00
Andrew Meadows
06ff984f90 sky-hook for walking up steps 2016-09-22 09:48:59 -07:00
Brad Hefta-Gaub
5d3d4bdbd9 add support for redirection on domain at max capacity 2016-09-21 18:12:38 -07:00
Zach Pomerantz
e2ff738fc3 strip unused audio settings
- remove parameters on the jitter buffer algorithm, these are now static
- remove parameters on the output starve detection algorithm, now static
- move interface audio settings to the Developer menu
2016-09-21 17:35:27 -07:00
Zach Pomerantz
9e2ec27b29 always play audio injectors locally 2016-09-21 17:20:51 -07:00
Ken Cooke
b14f43b11e Merge pull request #8610 from zzmp/test/audio-jitter
add audio jitter simulator testing tool
2016-09-21 16:43:36 -07:00
Anthony J. Thibault
1f7dc25f12 MyAvatar.addThrust() works again. 2016-09-21 11:48:54 -07:00
Anthony J. Thibault
4c99848f29 disable vertical re-centering behavior 2016-09-20 17:05:01 -07:00
Anthony J. Thibault
4afd60f22a Flying behavior now works again 2016-09-20 16:01:39 -07:00
Seth Alves
2468b56079 Merge branch 'master' of github.com:highfidelity/hifi into qml-keyboard 2016-09-20 13:28:20 -07:00
Andrew Meadows
7258835f3f restore orientation from physics to Avatar 2016-09-20 09:14:11 -07:00
Andrew Meadows
59e6ca8f8d avatar follows HMD using velocity motor 2016-09-20 08:29:55 -07:00
Andrew Meadows
8dd5c9b92b fix kinematic motion for ground and hover 2016-09-20 08:29:55 -07:00
Andrew Meadows
80b970f2d9 adding MyAvatar::_canonicalScale, but not used yet 2016-09-20 08:29:55 -07:00
Andrew Meadows
e6d40e6e4d Merge pull request #8625 from hyperlogic/bug-fix/oobe-desktop-motor-fix
Fixed motor velocity
2016-09-19 17:04:54 -07:00
Anthony J. Thibault
6f0acb3826 Fixed motor velocity in HMD mode 2016-09-19 16:56:36 -07:00
Anthony J. Thibault
a028d3ba58 Remove hacks for debug rendering of IK targets
A AnimContext class was introduced.  This context is passed into every node during evaluation/overlay.
It holds non-animVar "global" data passed from the application.
2016-09-19 15:03:46 -07:00
Brad Hefta-Gaub
fd474f6319 add basic support for master vs stable builds 2016-09-19 14:14:32 -07:00
Chris Collins
3d9f231543 Merge pull request #8609 from zzmp/fix/audio-stats
fix audio network stats
2016-09-19 09:08:35 -07:00
Andrew Meadows
c77f6a7c16 Merge pull request #8614 from hyperlogic/out-of-body-experience
Turn and drive the HMD with linear velocity
2016-09-16 15:43:29 -07:00
Andrew Meadows
20418d5f58 fix hips sweep test 2016-09-15 18:39:57 -07:00
Zach Pomerantz
bbbe070af1 bring audio network latencies to standard 2016-09-15 18:19:58 -07:00
Zach Pomerantz
5b03d3e13d render audio network stats immediately 2016-09-15 18:19:57 -07:00
Zach Pomerantz
177466e4c7 calculate unplayed ms on all streams/buffers as max 2016-09-15 17:54:41 -07:00
Anthony J. Thibault
c7caf9fe06 Turn and drive the HMD with linear velocity 2016-09-15 17:08:36 -07:00
Andrew Meadows
83157b573a measure max hips offset and clamp it in IK 2016-09-15 14:55:04 -07:00
Zach Pomerantz
53f5899a69 add audio jitter simulator 2016-09-15 14:51:39 -07:00
Anthony J. Thibault
d51898f60d Merge branch 'out-of-body-experience' of github.com:highfidelity/hifi into out-of-body-experience 2016-09-15 14:23:38 -07:00
Zach Pomerantz
9792d025fa clean up audio stats 2016-09-15 13:09:06 -07:00
Seth Alves
d67701f7bb new logging category for deadlock debug prints 2016-09-15 13:02:18 -07:00
Andrew Meadows
821570fa76 fix Windows build and minor format/namechange 2016-09-15 09:32:03 -07:00
Seth Alves
4470338663 catagorize some qDebugs 2016-09-14 21:39:45 -07:00
Andrew Meadows
f5c5c68937 adding kinematic character controller demo 2016-09-14 11:43:52 -07:00
Seth Alves
59db640cb5 add explaining comment 2016-09-14 11:33:03 -07:00
Seth Alves
8734661a0e add explaining comment 2016-09-14 11:28:22 -07:00
Seth Alves
e5e9bb0052 Merge branch 'master' of github.com:highfidelity/hifi into grab-point-adjustments 2016-09-14 11:28:10 -07:00
Seth Alves
e6a1c14de6 Merge branch 'master' of github.com:highfidelity/hifi into qml-keyboard 2016-09-14 09:43:19 -07:00
Ryan Huffman
e506491026 Remove blank lines 2016-09-13 16:35:13 -07:00
Ryan Huffman
23450e929b Add special avatar id for attaching overlays 2016-09-13 16:33:58 -07:00
Anthony J. Thibault
bc130eaf26 ramp support with comfort mode option 2016-09-13 16:26:10 -07:00
Anthony J. Thibault
0fde3a2d76 Fix for TRUNCATE_IK_CAPSULE globals 2016-09-13 10:26:38 -07:00
Anthony J. Thibault
362e185098 Revert "When out-of-body have your avatar face toward your HMD."
This reverts commit ffb1bae1f0.
2016-09-13 09:54:19 -07:00
Andrew Meadows
954d690b8a expose setting avatar collisionless 2016-09-12 16:24:08 -07:00
Anthony J. Thibault
ffb1bae1f0 When out-of-body have your avatar face toward your HMD. 2016-09-12 16:20:13 -07:00
David Rowe
fe8b3b4d0d Merge branch 'master' into 21040 2016-09-13 09:12:47 +12:00
Anthony J. Thibault
baee5180c1 Moved outOfBody detection into MyAvatar::FollowHelper
in preparation for different follow behavior for in-body and out-of-body.
2016-09-12 11:52:27 -07:00
Anthony J. Thibault
5e0c2286ec Use OUTOFBODY_HACK as searchable token 2016-09-12 10:58:06 -07:00
Seth Alves
51fe9b2a80 Merge branch 'master' of github.com:highfidelity/hifi into qml-keyboard 2016-09-12 09:59:19 -07:00
Howard Stearns
b949c83a05 remove jpg error popup behavior 2016-09-10 11:18:14 -07:00
Anthony J. Thibault
86351ca21c Teleport bugs
* made HMD.setPosition thread safe
* changed script to use HMD.position = foo;
2016-09-09 17:32:02 -07:00
Andrew Meadows
97623f489c expose setting HMD sensorToWorld from JS script 2016-09-09 16:32:57 -07:00
Andrew Meadows
0f248c4540 expose MyAvatar::setSensorToWorldMatrix() 2016-09-09 16:31:36 -07:00
Brad Hefta-Gaub
258c83f864 Merge pull request #8551 from jherico/texture_load_test_pbo
Stuttering: Sparse Textures
2016-09-09 13:47:27 -07:00
Anthony J. Thibault
7e7803c648 Added developer option to draw IK targets in world. 2016-09-09 12:50:34 -07:00
Brad Hefta-Gaub
dbf29ba79d Merge pull request #8569 from jherico/gli
Stuttering: Upgrade GLM & add GLI integration
2016-09-09 12:11:08 -07:00
Seth Alves
f6398315b1 avoid a crash-on-exit 2016-09-09 11:48:14 -07:00
Brad Davis
ecfe56085d GLM update and GLI integration 2016-09-09 10:18:15 -07:00
Brad Hefta-Gaub
fddbeb6d11 Merge pull request #8588 from zzmp/test/audio-jitter
add a test for audio jitter in DEV/PR builds
2016-09-09 10:17:34 -07:00
David Rowe
ce58edc4e0 Add frustum property to JavaScript Camera object 2016-09-09 18:56:05 +12:00
Brad Davis
bc6b43b7be Add debug option to lower texture resolution 2016-09-08 22:19:17 -07:00
Brad Hefta-Gaub
b56ad737d4 Merge pull request #8567 from hyperlogic/feature/tablet-ui-foundation
Web Entities Virtual Keyboard + Event Bridge support
2016-09-08 18:36:46 -07:00
Brad Hefta-Gaub
3d54600843 Merge pull request #8513 from Atlante45/feat/network-port
Add settings to change local port
2016-09-08 18:10:32 -07:00
Zach Pomerantz
e785c0cdf8 add test for audio jitter 2016-09-08 17:50:11 -07:00
Andrew Meadows
bc56df0be1 out-of-body with reduced recovery speeds 2016-09-08 14:31:31 -07:00
Seth Alves
624cc655dd disable code that backs-up in time to pick release velocity 2016-09-07 13:24:53 -07:00
Anthony J. Thibault
dc0d0c2d5c Merge branch 'master' into feature/tablet-ui-foundation 2016-09-07 09:49:55 -07:00
SamGondelman
99176588cc remove old webwindowclass that relied on qwebkit 2016-09-06 17:36:59 -07:00
SamGondelman
716647037e removed unused code 2016-09-06 17:36:54 -07:00
SamGondelman
9d447d4dcc enabled qnetworkrequest redirects everywhere I could find them 2016-09-06 17:35:06 -07:00
Brad Davis
20deae3242 Working on Qt 5.6 compatibility 2016-09-06 17:35:04 -07:00
Atlante45
eb007b24cd Use invalid port to signal no value passed 2016-09-06 11:59:07 -07:00
Atlante45
9f07511fd8 Move setter to LimitedNodeList 2016-09-06 10:18:42 -07:00
Atlante45
fcf44911a3 Fix Windows warning 2016-09-06 10:18:42 -07:00
Atlante45
a8de6f0a57 Add settings to change local port 2016-09-06 10:18:42 -07:00
Seth Alves
37db1cba26 Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-09-06 09:38:44 -07:00
Anthony J. Thibault
9122a33fff only raise the webEntity virtual keyboard in HMD mode 2016-09-02 16:53:40 -07:00
Seth Alves
342f7edff3 Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-09-02 16:12:41 -07:00
Brad Davis
94210d2e69 Use dynamic count for global thread pool 2016-09-02 15:23:35 -07:00
Brad Davis
91bfa7677c Updating stats display for threaded rendering 2016-09-02 14:41:49 -07:00
Seth Alves
25f6e1d79d Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-09-01 15:06:52 -07:00
Brad Hefta-Gaub
b3e5e21f40 Merge pull request #8559 from birarda/android-interface
create a foundation for interface target compile on android
2016-09-01 13:10:45 -07:00
Seth Alves
1a9f43cb67 fix AvatarActionHold's idea of where the controllers are when the avatar has been scaled 2016-09-01 12:17:34 -07:00
Seth Alves
dc31525794 remove some left-over code 2016-08-31 16:39:57 -07:00
Seth Alves
280b603747 remove some leftover code 2016-08-31 16:30:51 -07:00
Seth Alves
74dc2ce493 Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-08-31 16:26:21 -07:00
Chris Collins
02afa460ff Merge pull request #8557 from jherico/location_bar
Don't show address bar when starting up in a connected state
2016-08-31 16:03:37 -07:00
Brad Davis
b9a97712d5 Don't show address bar when starting up in a connected state 2016-08-31 15:17:57 -07:00
Stephen Birarda
feef76cbab add tools, no plugins, add InterfaceActivity 2016-08-31 11:31:07 -07:00
Zach Pomerantz
441005bba0 use existing defaults for zoneless keylight 2016-08-31 09:47:53 -07:00
Zach Pomerantz
372c52fea5 restore default ambient skybox 2016-08-30 17:07:34 -07:00
Seth Alves
cdd08bd38e more anti-jitter changes 2016-08-30 14:59:30 -07:00
Seth Alves
78f54a7f33 get rid of some jitter in equipped items. do a better job of deciding when something equipped has been torn-away 2016-08-30 14:39:11 -07:00
Seth Alves
5bda94b2ba use same data as used for drawing show-hand-targets for controller joints in MyAvatar 2016-08-30 12:39:30 -07:00
Seth Alves
2a9ffc1529 Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-08-30 10:26:14 -07:00
Stephen Birarda
74fac8c7c9 Merge pull request #8512 from birarda/shareable-address
add shareable address from default name, leverage for steam join/invite
2016-08-30 09:35:24 -07:00
Seth Alves
87fbbd68ae Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-08-29 17:37:58 -07:00
Brad Hefta-Gaub
f3d157c396 Merge pull request #8500 from jherico/gl_context
Custom OpenGL context creation
2016-08-29 16:22:21 -07:00
Howard Stearns
a1ae9eebf2 Merge pull request #8534 from howard-stearns/silence-address-bar-log-warning
Silence address bar log warning
2016-08-29 11:48:43 -07:00
Brad Davis
617633b85c Moving to custom context creation 2016-08-29 11:21:54 -07:00
howard-stearns
01af8899bf silence address bar dialog qml warning 2016-08-29 10:47:22 -07:00
Seth Alves
178a68c967 Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-08-29 10:21:07 -07:00
Seth Alves
3fb10d0eea action for arrow flight, etc 2016-08-28 19:08:13 -07:00
Seth Alves
76b72e32f0 Merge branch 'master' of github.com:highfidelity/hifi into joints-for-controllers 2016-08-27 09:06:45 -07:00
Brad Davis
587d015c57 Give names to offscreen contexts for easier debugging 2016-08-26 19:09:26 -07:00
Brad Hefta-Gaub
3d6691f3d1 Merge pull request #8527 from zzmp/fix/skybox-default-color
fix skybox default
2016-08-26 15:14:44 -07:00
Seth Alves
9394a25a1c remove some anti-jitter code that was doing more harm than good 2016-08-26 12:47:19 -07:00
Seth Alves
9884426ad8 replace debugging aborts with asserts 2016-08-26 06:13:33 -07:00
Seth Alves
174a95a005 do some hokey pokey to avoid jitter of held entities while walking 2016-08-25 18:49:47 -07:00
Seth Alves
3b278adba3 Merge branch 'master' of github.com:highfidelity/hifi into joints-for-controllers 2016-08-25 17:28:18 -07:00
Brad Hefta-Gaub
10c465f591 Merge pull request #8525 from hyperlogic/bug-fix/web-entity-rendering
Improved web entity rendering
2016-08-25 16:49:00 -07:00
Seth Alves
dfae5b64bd attempt to avoid jitter of held entity while walking 2016-08-25 16:42:40 -07:00
Seth Alves
232917fcf8 when processing AvatarActionHold for another's avatar, use their hand-controller joint information 2016-08-25 16:02:58 -07:00
Seth Alves
7c5b8cb75d send faux joints to the avatar-mixer 2016-08-25 15:21:29 -07:00
Zach Pomerantz
24162f0f3d set skybox default color to empty color 2016-08-25 12:37:23 -07:00
Anthony J. Thibault
e82f6a90af Improved web entity rendering
* fading now works properly
* web browsers are now fully opaque.
2016-08-25 11:04:23 -07:00
Seth Alves
39f52b3682 start on faux avatar joint that represent hand controllers 2016-08-25 10:58:23 -07:00
Andrew Meadows
d7bb555987 make menu wording more correct 2016-08-25 08:53:08 -07:00
Andrew Meadows
25fb7aacad ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
Anthony J. Thibault
c2af948e25 Merge branch 'master' into feature/handheld-marketplace 2016-08-24 16:07:04 -07:00
James B. Pollack
d9ebad7976 Merge pull request #8372 from elisa-lj11/zip_project
Added Clara.io to the marketplace
2016-08-24 15:53:58 -07:00
Zach Pomerantz
c740b263a8 detect unset skybox 2016-08-23 15:16:26 -07:00
Howard Stearns
89b00883dd Merge pull request #8428 from highfidelity/discovery
Snapshot of Snapshot-Discovery to master
2016-08-23 14:32:10 -07:00
Howard Stearns
3f30b23b78 Merge pull request #8496 from huffman/fix/address-bar-popup
Fix address bar being opened when moving between places on same domain
2016-08-23 13:08:31 -07:00
Stephen Birarda
9461ca0cfc use the facing shareable address for steam location 2016-08-23 11:56:18 -07:00
elisa-lj11
cdc5dde40e Merge remote-tracking branch 'highfidelity/master' into zip_project 2016-08-23 11:22:43 -07:00
Stephen Birarda
fbe784155e add a shareable address return to address manager 2016-08-23 11:19:14 -07:00
Anthony J. Thibault
c6ea64926c Sensor space entity support
You can do this by parenting an entity to an avatar's -2 joint index.
This will mean that the entity will follow the avatar as it moves in the world, but
will not follow the avatar's position as it moves in sensor space.  Essentially, this
gives you the ability to place objects in the user's physical room.

WebTablets now are located in this feature and no longer jitter.
2016-08-23 10:13:06 -07:00
Brad Hefta-Gaub
21bc06f154 Merge pull request #8335 from hyperlogic/feature/hand-controller-web-entity-integration
handControllerGrab and web entity input integration
2016-08-23 09:59:25 -07:00
Zach Pomerantz
cbb115bbcc fix typo argee->agree 2016-08-22 16:34:23 -07:00
elisa-lj11
2d2cb45c5d Merge remote-tracking branch 'highfidelity/master' into zip_project 2016-08-22 16:05:16 -07:00
howard-stearns
056b90c662 separate into four files 2016-08-22 15:01:55 -07:00
Anthony J. Thibault
d015c5cfb5 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-22 14:13:17 -07:00
howard-stearns
d0b58d8f8e move thread safety into Application from caller 2016-08-22 12:49:51 -07:00
howard-stearns
80afc6a3b4 pr review comments 2016-08-22 10:59:21 -07:00
Anthony J. Thibault
b6a4904068 remove explicit check for WebEntity from setKeyboardFocus
Also, don't get entityTree from entityScriptInterface instead go thru EntityTreeRenderer
2016-08-22 10:56:35 -07:00
Ryan Huffman
bd86318611 Fix address bar being opened when moving between places on same domain 2016-08-22 10:36:56 -07:00
Seth Alves
9bcda1bb45 merge from upstream 2016-08-20 15:25:04 -07:00
howard-stearns
a3d64dbd9c code cleanup 2016-08-19 14:14:31 -07:00
howard-stearns
b8b345fb43 Merge branch 'master' of https://github.com/highfidelity/hifi into update-discovery-from-master2 2016-08-19 13:04:39 -07:00
elisa-lj11
4aab389305 Merge remote-tracking branch 'highfidelity/master' into zip_project 2016-08-19 11:32:37 -07:00
Anthony J. Thibault
8bb6bb7c6f generalized keyboard focus interface
Removed dynamic casts to RenderableWebEntityItem, instead
virtual methods were added to EntityItem to facilitate this.

* bool wantsKeyboardFocus()
* void setProxyWindow()
* QObject* getEventHandler()
2016-08-19 10:56:52 -07:00
James B. Pollack
98f0290565 Merge pull request #8436 from huffman/feat/more-user-activity-data
Add more user activity data
2016-08-19 10:48:28 -07:00
elisa-lj11
4c434e875e fixed merge conflicts in Application.cpp 2016-08-19 09:46:22 -07:00
howard-stearns
f6670a6374 new optional aspect-ratio argument to snapshot chain (javascript through
c++ display plugin). When non-zero, it pulls out the largest piece from
the center that maintains that ratio.  Snapshot button uses 1.91.
2016-08-18 16:29:42 -07:00
howard-stearns
4492c4e64e Allow javascript to safely open the correct login window (or answer that
it is unneded).
2016-08-18 14:19:36 -07:00
Brad Hefta-Gaub
1cec7b2db0 Merge pull request #8429 from SamGondelman/loadingFade2
Don't do fade effect once physics kick in
2016-08-18 12:46:24 -07:00
Chris Collins
140b0c4d02 Merge pull request #8462 from jherico/openvr_random_position_fix
Address issues with random camera locations
2016-08-18 11:51:47 -07:00
Seth Alves
15ce40ecf4 merge from upstream 2016-08-18 11:46:02 -07:00
Clément Brisset
d1fb723b01 Merge pull request #8444 from zzmp/fix/skybox
fix flashing in default skybox, and allow skybox lighting without textures
2016-08-18 11:07:09 -07:00
Seth Alves
ccaf7379fc missed some more due to conditional compilation 2016-08-18 10:31:53 -07:00
Seth Alves
87dbfa7e47 add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
Seth Alves
8487f825a0 don't return reference to local variables 2016-08-18 08:01:42 -07:00
Seth Alves
2ff35768aa make 3d-line overlays work again 2016-08-17 18:45:09 -07:00
Ryan Huffman
25b9d756ca Update entity edit tracking to track count rather than bool 2016-08-17 16:54:04 -07:00
howard-stearns
e75f950ac7 Signal receivedHifiSchemeURL 2016-08-17 16:34:59 -07:00
Brad Davis
a32ab77b7d Address issues with random camera locations caused by bad HMD sensor poses 2016-08-17 15:22:30 -07:00
howard-stearns
347b20e506 expose to scripts the ability to show dedicated qml windows such as
preferences
2016-08-17 09:54:15 -07:00
howard-stearns
2a099d5577 expose to scripts the ability to open the feed 2016-08-17 09:53:26 -07:00
howard-stearns
48ff26eeb7 provide a way to programmatically show the feed (showing address bar in
feed mode).
2016-08-17 09:50:38 -07:00
Ryan Huffman
fbe971e730 Fix hand_pose_changed event 2016-08-16 17:46:21 -07:00
Anthony J. Thibault
03322a9c49 Fix for using hardware mouse in HMD mode 2016-08-16 17:09:59 -07:00
Anthony J. Thibault
7de8cc6422 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-16 16:49:57 -07:00
Anthony J. Thibault
36d87ddd7c Added EntityItem::wantsHandControllerPointerEvents method 2016-08-16 16:23:45 -07:00
Stephen Birarda
3355a90e7d Merge pull request #8413 from huffman/feat/atp-bandwidth
Add asset server bandwidth to stats
2016-08-16 15:54:11 -07:00
Anthony J. Thibault
c407818d63 send pointer events from handControllerGrab.js to webEntities 2016-08-16 15:26:14 -07:00
Zach Pomerantz
8c559bc65d use lights from nontextured skyboxes 2016-08-16 13:27:22 -07:00
Zach Pomerantz
4d0c819173 remove peaking irradiance from default background 2016-08-16 13:26:33 -07:00
howard-stearns
2b75240771 Merge branch 'master' of https://github.com/highfidelity/hifi into discovery 2016-08-16 11:14:36 -07:00
Ryan Huffman
2598d27cf3 Add hand_pose_changed implementation for stats 2016-08-15 10:29:19 -07:00
samcake
8d12a23efb Merge pull request #8325 from jherico/deferred_batches_threaded
Threaded rendering
2016-08-15 09:59:44 -07:00
Ryan Huffman
b5e2913eb9 Move node received bandwidth tracking to LimitedNodeList 2016-08-15 09:23:02 -07:00
Brad Davis
5b09748c00 Merge pull request #8431 from imgntn/assetbutton
Open Asset Browser with Button from Edit.js Toolbar
2016-08-13 12:04:21 -07:00
Brad Davis
cac529a1b1 Display plugins now use gpu::Context API 2016-08-12 22:29:00 -07:00
Brad Davis
6d7edd38cc Rename clearViewTransform 2016-08-12 22:28:59 -07:00
Brad Davis
d548da02d9 Expose whether nsight is running to the app, disable some stuff under nsight 2016-08-12 22:28:50 -07:00
Brad Davis
51a6f3552f Cleanup 2016-08-12 22:28:46 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00
Anthony J. Thibault
1be434342b Work In Progress snapshot
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
Clément Brisset
5a1c7bd4e6 Merge pull request #8407 from highfidelity/steam
Steam integration
2016-08-12 16:55:48 -07:00
Zander Otavka
62f4e3536b Expose showing asset server to script interface 2016-08-12 15:18:30 -07:00
SamGondelman
ccca6d935f don't fade after physics kick in 2016-08-12 14:35:22 -07:00
Howard Stearns
2641c0fd76 Merge pull request #8427 from howard-stearns/pull-from-master
Pull from master
2016-08-12 14:18:05 -07:00
howard-stearns
df3769166e Merge branch 'master' of https://github.com/highfidelity/hifi into pull-from-master 2016-08-12 14:16:16 -07:00
Stephen Birarda
c330e005dd Merge pull request #8426 from Atlante45/steam
New metaverse web API
2016-08-12 13:32:41 -07:00
Brad Davis
e2f7b443fd Merge pull request #8339 from sethalves/overlay-children
3D Overlays can be children
2016-08-12 12:16:21 -07:00
howard-stearns
df0ceb17e8 send (hi res image) details as a json string 2016-08-12 11:09:22 -07:00
James B. Pollack
7866786da9 Merge pull request #8406 from AlexanderOtavka/script-load
Disable loading client scripts over ATP
2016-08-12 11:01:14 -07:00
Atlante45
19b3aa9c89 New metaverse web API 2016-08-12 10:42:32 -07:00
Clément Brisset
7c698b8cbb Merge pull request #8423 from Atlante45/steam
Update Steam branch
2016-08-12 10:40:53 -07:00
Atlante45
e4dd4c1a41 Merge branch 'master' of https://github.com/highfidelity/hifi into steam 2016-08-12 10:38:05 -07:00
Ryan Huffman
211da3c428 Add more user activity tracking data 2016-08-11 16:49:29 -07:00
howard-stearns
e6746acf4c Merge branch 'master' of https://github.com/highfidelity/hifi into discovery 2016-08-11 15:40:26 -07:00
Seth Alves
c363ca9887 3d-model overlays can now be children 2016-08-11 15:29:09 -07:00
Seth Alves
15e2140cb2 Merge branch 'master' of github.com:highfidelity/hifi into overlay-children 2016-08-11 15:06:58 -07:00
Atlante45
c34153b67b Change Web API arg name to be more descriptif 2016-08-11 11:57:43 -07:00
Ryan Huffman
b6620f128b Add asset server bandwidth to stats 2016-08-11 11:06:36 -07:00
David Kelly
f8f99721c3 Minor update to add details
And, now reflects data-web's slightly updated json structure
for returning info on an uploaded snapshot.
2016-08-10 14:25:00 -07:00
Anthony J. Thibault
8dac45c99e Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-10 11:27:21 -07:00
Brad Hefta-Gaub
5bd5fc43d3 Merge pull request #8408 from SamGondelman/miniMirrorFade
Mini mirror fades with overlays
2016-08-10 11:07:47 -07:00
Brad Hefta-Gaub
a714f325fe Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
50a4c8b496 mini mirror fades with overlays 2016-08-09 18:02:56 -07:00
Zander Otavka
4e16998b45 Disable loading client scripts over ATP 2016-08-09 17:36:59 -07:00
David Kelly
d4f376879d PR feedback 2016-08-09 15:05:23 -07:00
SamGondelman
9b27f8bc0f Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-09 14:55:14 -07:00
David Kelly
18990821df Added 'path' to user stories, works now.
yay
2016-08-09 14:15:49 -07:00
David Kelly
8457acd234 First guess on how to deal with place
Fall back to host when there is no place.  Probably better ideas, like
specify the name and the type (a place, a domain if no place, etc...)
will come soon.
2016-08-09 13:42:48 -07:00
Brad Hefta-Gaub
d8f1847fde Merge pull request #8365 from huffman/feat/default-skybox
Default skybox change
2016-08-09 11:17:36 -07:00
Brad Hefta-Gaub
d8edf5c85a Merge pull request #8357 from sethalves/fsm-arrows-dont-walk
FSM arrow keys don't make the avatar walk
2016-08-09 11:17:00 -07:00
Atlante45
25b60d0c62 CR feedback 2016-08-09 10:07:57 -07:00
Seth Alves
607c168493 Merge branch 'master' of github.com:highfidelity/hifi into overlay-children 2016-08-09 09:01:55 -07:00
Ryan Huffman
8ee3f680c9 Change default skybox ambient intensity from 3.5 to 2.0 2016-08-08 16:03:03 -07:00
Ryan Huffman
6854f9fda4 Remove stars shaders and renderable 2016-08-08 16:03:03 -07:00
Ryan Huffman
eaa77edc25 Replace 'Stars' menu option with 'Default Skybox' 2016-08-08 16:03:03 -07:00
Ryan Huffman
9cbfe195cd Adjust commenting out of old stars rendering code 2016-08-08 16:03:03 -07:00
Ryan Huffman
4c662b0d60 Add static consts for default skybox values 2016-08-08 16:03:03 -07:00
Ryan Huffman
5b69ca03f0 Move default skybox out of global and make irradiance gen optional 2016-08-08 16:03:03 -07:00
Ryan Huffman
35ea9908cd Add default skybox 2016-08-08 16:00:58 -07:00
Brad Hefta-Gaub
55c690d016 Merge pull request #8368 from huffman/feat/domain-connection-display
Automatically show address bar after disconnected for X seconds
2016-08-08 15:56:29 -07:00
Atlante45
f08b2f9257 Remove temporary override to reload QML 2016-08-08 15:39:44 -07:00
Atlante45
51b45f8f73 Steam invite are facing the current position 2016-08-08 15:39:25 -07:00
Atlante45
aa2ae31aab CR UI fixes 2016-08-08 15:39:25 -07:00
Atlante45
7ec2f98cf2 Join lobby on startup 2016-08-08 15:39:25 -07:00
Atlante45
42c9a695ff Invite friends in HMD 2016-08-08 15:39:25 -07:00
Atlante45
a13950752b Update steam location with discoverability 2016-08-08 15:39:25 -07:00
Atlante45
f0ff975248 UI wiring 2016-08-08 15:39:25 -07:00
Atlante45
205df0cf51 login UI first draft 2016-08-08 15:39:25 -07:00
Atlante45
cea0e182c0 Interface login through steam 2016-08-08 15:39:25 -07:00
David Kelly
c8f3a898d2 First cut of a snapshot uploader
Will need to test end-to-end shortly, etc...
2016-08-08 15:27:27 -07:00
SamGondelman
328d3128fa merge from master 2016-08-08 13:30:39 -07:00
Ryan Huffman
fb14628a7e Handle case in entity loading priority function where max dim size is <= 0 2016-08-08 10:39:27 -07:00
Ryan Huffman
d367583426 Clean up priority loading implementation 2016-08-08 08:53:06 -07:00
Ryan Huffman
d48bc96cf9 Add ability to set number of concurrent downloads 2016-08-08 08:53:06 -07:00
Ryan Huffman
4f9be2ae72 Fix camera position not being set for angular loading 2016-08-08 08:53:06 -07:00
Seth Alves
38314b180b Merge branch 'master' of github.com:highfidelity/hifi into fsm-arrows-dont-walk 2016-08-08 06:30:18 -07:00
SamGondelman
771e105fa2 Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-05 16:52:01 -07:00
elisa-lj11
b1b2ea48b2 Made code more QA; extra browser and download widget close upon download 2016-08-04 17:01:19 -07:00
elisa-lj11
a94a304700 Downloads from Clara.io and uploads to asset server 2016-08-04 16:59:38 -07:00
elisa-lj11
6152fa28b7 Download through QML
It kind of works, not crashing like before, but the weird ghost
file/type error is still happening with multiple downloads
2016-08-04 16:58:31 -07:00
elisa-lj11
eab7714d70 working within webview to access url 2016-08-04 16:57:19 -07:00
elisa-lj11
76a847d34f testing for URL bug 2016-08-04 16:53:09 -07:00
elisa-lj11
212e4f9cca making quazip work 2016-08-04 16:48:14 -07:00
elisa-lj11
f277a019bf FileScriptingInterface
Created new .cpp and .h for the download and unzipping of a model
2016-08-04 16:46:56 -07:00
elisa-lj11
4f33e1502f starting the zip project 2016-08-04 16:46:56 -07:00
howard-stearns
fed775ff83 simple snapshot confirmation 2016-08-04 15:52:39 -07:00
Ryan Huffman
d775a92dab Update implementation of ConnectionMonitor timeout 2016-08-04 14:45:10 -07:00
Ryan Huffman
a37bcdafda Remove debug logging in ConnectionMonitor 2016-08-04 14:40:41 -07:00
Ryan Huffman
8044910bf2 Add show-address-bar when disconnected from domain 2016-08-04 14:39:53 -07:00
SamGondelman
b6e73e06a2 merge from master 2016-08-04 13:34:38 -07:00
Seth Alves
40a5e4abc8 in full-screen mirror camera mode, arrow keys move camera but don't make the avatar walk 2016-08-03 13:54:25 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Anthony J. Thibault
75b88b0794 WebEntities now support custom hifi url handling
WebEntities now use qml/controls/WebView.qml instead of qml/WebEntity.qml.
marketplace urls and hifi urls should work properly in web entities.
2016-08-03 10:20:15 -07:00
Anthony J. Thibault
0ab15f0dcd fixed one frame lag on webEntity keyboard highlight overlay.
Also, made overlay not draw in front.
2016-08-02 15:35:59 -07:00
Howard Stearns
c2d1f08551 Merge pull request #8342 from highfidelity/dk/snapshot
Snapshot button
2016-08-02 15:31:50 -07:00
Anthony J. Thibault
6d768d8327 hand controllers send touch events instead of mouse events to web entities
This gives a much better experience when scrolling web content.
2016-08-02 15:23:46 -07:00
Seth Alves
79121133df remove unneeded change 2016-08-02 12:00:45 -07:00
Seth Alves
528f417f74 Merge branch 'master' of github.com:highfidelity/hifi into default-when-av-fails 2016-08-02 11:55:17 -07:00
Seth Alves
f91df4997d re-enable falling-back to default avatar if an avatar's url is bad 2016-08-02 11:55:11 -07:00
Seth Alves
75f9626c2d if MyAvatar simulation is cut short (due to no skeleton), still update the head position 2016-08-02 11:50:53 -07:00
Seth Alves
56af36ae64 set head position of other avatars even if they can't be drawn 2016-08-02 11:29:43 -07:00
Seth Alves
229b8d3b5e testing a more explicit fix of the audio failure 2016-08-02 10:46:11 -07:00
Seth Alves
ed4b0b3589 call _skeletonModel.setURL, but leave our copy of _skeletonModelURL alone. This is so that we don't redo this every time we receive an identity packet from the avatar with the bad url. 2016-08-02 09:57:17 -07:00
Anthony J. Thibault
ed7eaebea8 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-02 09:23:18 -07:00
Seth Alves
5a1fe39737 Merge branch 'master' of github.com:highfidelity/hifi into overlay-children 2016-08-01 18:57:32 -07:00
David Kelly
1d7cdff2bc Snapshot button plus script
Minor change to allow snapshots to not notify (though the old way
with CTRL+S still does).  Added button to do it, saves them to disk.

The plan is for us to add UI to share (or not) the snapshot.  That's
why we are not going through the notifications.  Also, the
script makes sure to hide/unhide hud and overlays.  Next we will upload
the pick to AWS via data-web (if you are logged in), and _then_ make
the share UI.
2016-08-01 18:21:01 -07:00
Seth Alves
b953e6f0ff when an avatar URL fails, switch to the default 2016-08-01 18:12:30 -07:00
Ryan Huffman
604c8f4a36 Merge pull request #8337 from humbletim/fix-Assets-getMapping
fix Assets.getMapping(path, callback) to return a value
2016-08-01 13:32:08 -07:00
Seth Alves
28e0ca2e49 when a parent of a 3d overlay is deleted, delete the overlay 2016-08-01 10:55:34 -07:00
Seth Alves
70becfaff1 avoid some unneeded SpatiallyNestable transform-locks 2016-08-01 08:20:24 -07:00
Seth Alves
6f3146f872 oops, position and rotation are local, by this point 2016-08-01 08:00:51 -07:00
Seth Alves
182829e64c get transform once rather than 3 times 2016-08-01 07:49:57 -07:00
Seth Alves
bddff3341a angry De Morgan 2016-08-01 07:49:22 -07:00
Seth Alves
627048db84 pull missing location properties from overlay 2016-07-31 16:36:14 -07:00
Seth Alves
e4e86c245e 3d overlays can be children of entities or avatars 2016-07-31 14:11:56 -07:00
Anthony Thibault
cf7450beb7 handControllerGrab and web entity input integration 2016-07-29 17:50:45 -07:00
Anthony Thibault
f71a59276c Merge pull request #8317 from hyperlogic/bug-fix/web3doverlay-rendering
Fix alpha cut-outs and incorrect gamma on web overlays and entities
2016-07-29 17:44:46 -07:00
SamGondelman
676f4bdfcf misc fixes from particles branch 2016-07-29 15:36:32 -07:00
Brad Hefta-Gaub
e879f22c95 fix behavior with no entity server 2016-07-28 15:15:52 -07:00
Anthony Thibault
ea310bcc43 Web Entities now render correctly as well 2016-07-28 14:11:19 -07:00
Anthony Thibault
be6e401e9a Merge branch 'master' into bug-fix/web3doverlay-rendering 2016-07-28 11:20:35 -07:00
humbletim
3e0ef7d43a make Assets.getMapping(path) actually return the mapping 2016-07-28 10:13:30 -04:00
Bradley Austin Davis
a9740b803f Defer batch execution to the end of the frame generation 2016-07-26 16:13:48 -07:00
Brad Hefta-Gaub
2d199fe3d0 rename function for better clarity 2016-07-26 08:08:44 -07:00
Brad Hefta-Gaub
83dc9ea6bb punish slow scripts and don't send updates while physics is still loading 2016-07-25 21:46:30 -07:00
Anthony J. Thibault
fb84f058d6 Fix alpha cut-outs and incorrect gamma on Web3DOverlays 2016-07-25 15:56:05 -07:00
Brad Hefta-Gaub
4f04dbc926 Merge pull request #8308 from jherico/overlay_multi_edit
Allow atomic editing of multiple overlays from scripts
2016-07-23 13:51:51 -07:00
Brad Hefta-Gaub
41e02276e5 Merge pull request #8297 from hyperlogic/feature/fst-anim-graph-override
Support for animGraphUrl override in FST file.
2016-07-23 13:42:46 -07:00
Brad Davis
121a0f0f5e Allow atomic editing of multiple overlays from scripts 2016-07-23 11:41:58 -07:00
Ryan Downe Karpf
91714aaca6 Merge pull request #8258 from AlexanderOtavka/edit-model-ui
Edit model dialog improvements
2016-07-22 17:11:52 -07:00
James B. Pollack
5202038210 Merge pull request #8282 from hyperlogic/bug-fix/avatar-embedded-in-floor
Vive HMD fixes to prevent user from becoming embedded in the floor.
2016-07-22 09:04:40 -07:00
Anthony Thibault
2429b82b5e Support for animGraphUrl override in FST file. 2016-07-21 17:17:08 -07:00
samcake
853f31f6ea Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-20 10:49:27 -07:00
Howard Stearns
0b5cdcef42 Merge pull request #8252 from howard-stearns/suggestions
suggestions
2016-07-19 15:46:23 -07:00
Anthony J. Thibault
837b19ed1b fix for pushing avatar into floor when exiting away mode.
* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
  are facing the same direction as the current HMD orientation.

away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Anthony Thibault
897627ebd6 Merge pull request #8272 from hyperlogic/bug-fix/mac-os-quality-of-life-fixes
Mac OS X fixes
2016-07-19 11:18:46 -07:00
samcake
ff132fa712 Gathering the diffusion passes in the SUrfaceGEometryPAss job 2016-07-19 02:11:22 -07:00
samcake
3638a3b9c3 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-18 23:15:21 -07:00
Anthony J. Thibault
7fd40a5d10 MacOS: fix crash when touchscreen device is nullptr. 2016-07-18 17:08:17 -07:00
howard-stearns
abb63139f6 Merge branch 'master' of https://github.com/highfidelity/hifi into suggestions 2016-07-18 16:29:49 -07:00
Seth Alves
2d73b23c56 when deciding on the release velocity of something thrown, don't include a zero velocity caused by seeing the same controller data as last frame 2016-07-18 14:44:41 -07:00
Zander Otavka
d75c2e2a6f Merge branch 'master' into edit-model-ui 2016-07-18 13:11:51 -07:00
samcake
a44aee84ce Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-18 10:16:55 -07:00
samcake
744474982d Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-17 13:28:03 -07:00
Brad Davis
03cb6175ab Support triangle and hexagon shapes, add shape support to overlays. 2016-07-15 22:02:17 -07:00
Howard Stearns
d446e1bcf5 Phone home with suggestions activity usage. 2016-07-15 19:15:58 -07:00
Zander Otavka
71f62c02fc Add basic implementation of customPrompt
Still missing the warning and diabling of dynamic checkbox when the
static mesh is selected.
2016-07-15 17:35:55 -07:00
Sam Gondelman
e24b064ccd Merge pull request #8244 from BingShearer/logrolling
Delete Old Interface Logs If the Sum Size of Those Logs Exceeds Reasonable Size
2016-07-15 14:14:44 -07:00
Bing Shearer
9ee64d114b Sam's space. 2016-07-15 13:47:36 -07:00
Brad Hefta-Gaub
574aaa9f28 Merge pull request #8248 from jherico/edit_toolbar
Migrate edit.js toolbar to the new toolbar API
2016-07-15 12:42:13 -07:00