Zach Pomerantz
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3e9e083df5
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Update users of NetworkGeometry
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2016-03-24 11:35:41 -07:00 |
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Brad Hefta-Gaub
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492e71345a
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Revert "Revert "Fix ModelBlender crash""
This reverts commit f274cdcc7f .
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2016-03-21 11:42:25 -07:00 |
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Brad Hefta-Gaub
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f274cdcc7f
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Revert "Fix ModelBlender crash"
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2016-03-21 10:47:31 -07:00 |
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Brad Hefta-Gaub
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7483b8546b
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remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it
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2016-03-17 17:05:35 -07:00 |
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howard-stearns
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ddc658af5f
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After a modelURL change to an existing model, allow the model to be
snapped and scaled to the existing entity registration and dimensions.
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2016-03-15 12:20:51 -07:00 |
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Seth Alves
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01659cf93b
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try, try again
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2016-03-11 16:21:20 -08:00 |
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Seth Alves
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2ad15f7568
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try harder to get queryAABoxes to be correct
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2016-03-11 14:38:31 -08:00 |
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Seth Alves
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f611d8f747
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if needed, set querryAACube when dimensions are updated
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2016-03-11 12:41:18 -08:00 |
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Seth Alves
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40c953e0b9
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fix model hulls
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2016-03-07 11:40:18 -08:00 |
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Seth Alves
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8b8604f9b0
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move offset handling for models back to how it was before this PR
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2016-03-07 11:32:25 -08:00 |
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Seth Alves
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c95d1f68f6
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remove debug print
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2016-03-06 14:38:03 -08:00 |
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Seth Alves
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5c585acd9a
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offset is included in shape key for models
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2016-03-06 14:29:30 -08:00 |
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Seth Alves
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dcb720a832
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fix polyvox hull when registration changes.
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2016-03-06 14:09:45 -08:00 |
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Seth Alves
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59804a0f54
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cleanups
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2016-03-06 12:59:41 -08:00 |
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Seth Alves
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5241dc5394
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this seems to be working now. more cleanups to come
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2016-03-06 12:59:33 -08:00 |
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Seth Alves
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8bc2c76a8b
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change shape-key when registration point changes so shape cache doesn't incorrectly reuse the old shape
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2016-03-05 08:01:30 -08:00 |
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Seth Alves
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9346171695
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if entity registration isn't default, adjust physics shapes to match
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2016-03-04 16:47:30 -08:00 |
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samcake
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1c53f9bc87
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Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
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2016-02-23 10:40:50 -08:00 |
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Zach Pomerantz
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0e9d696859
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Cache renderable model orig texs as QVariantMap
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2016-02-15 11:09:10 -08:00 |
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Zach Pomerantz
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0903e14b06
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Revert model texs when unset
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2016-02-12 15:57:24 -08:00 |
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Seth Alves
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6a646f1c24
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put isMoving back and change all uses to isMovingRelativeToParent
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2016-02-10 19:01:41 -08:00 |
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Atlante45
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7e8ea4dc77
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Update primitive instance rendering calls
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2016-02-01 18:50:01 +01:00 |
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Andrew Meadows
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d25f54485c
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fix crash for emtpy modelUrl in ModelEntityItem
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2016-01-22 22:01:30 -08:00 |
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Seth Alves
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edea0320e6
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try again to make this thread safe
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2016-01-19 15:44:22 -08:00 |
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Seth Alves
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a515d6debe
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call into correct thread to getJointNames on entity
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2016-01-19 15:16:58 -08:00 |
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Seth Alves
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f265656e74
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expose getJointNames for entities to js
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2016-01-19 12:55:17 -08:00 |
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Seth Alves
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4232e400cc
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add getJointIndex call
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2016-01-18 11:15:03 -08:00 |
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David Rowe
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a59cbd1aca
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Merge branch 'master' into 20763
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2016-01-14 17:25:44 +13:00 |
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Atlante45
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11dc3cd261
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Move primitive rendering out of DeferredLightingEffect
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2016-01-13 11:47:43 -08:00 |
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David Rowe
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25309e84b3
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Fix interpreting textures properties
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2016-01-07 17:30:28 +13:00 |
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David Rowe
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f64481c510
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Warn user if cannot evaluate model's textures property
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2016-01-07 16:47:48 +13:00 |
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Seth Alves
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942e77166e
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merge from upstream
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2016-01-05 11:11:19 -08:00 |
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Seth Alves
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ef8673610f
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debugging
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2016-01-04 14:58:13 -08:00 |
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Seth Alves
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6c8eb90ee0
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debugging
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2016-01-04 14:42:37 -08:00 |
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Seth Alves
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7f2e0cd103
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expose a way to set translation and rotation of all model joints at once
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2016-01-04 14:13:08 -08:00 |
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Seth Alves
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d35bbbb9f2
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incorporate changes from #6732
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2015-12-30 13:15:36 -08:00 |
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Seth Alves
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4e312dd8f8
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undo temporary hack
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2015-12-30 12:45:19 -08:00 |
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Seth Alves
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83f60d6e97
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make entity properties for model-entity joint-states
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2015-12-23 15:43:50 -08:00 |
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Seth Alves
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84bcfb7d71
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hook up a way for scripts to set model-entity joint state
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2015-12-22 17:43:01 -08:00 |
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Seth Alves
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1d9a81d5d4
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Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
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2015-12-21 09:14:37 -08:00 |
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Seth Alves
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d71cecbc61
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Merge pull request #6675 from AndrewMeadows/crash-fix
fix crash when visiting new domain with gun in hand
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2015-12-20 06:24:44 -08:00 |
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Seth Alves
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489d4099a7
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add locationChanged to model entities
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2015-12-16 15:21:20 -08:00 |
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Andrew Meadows
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c14433979b
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fix crash mode when model late to get collision URL
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2015-12-16 15:11:47 -08:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Seth Alves
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1492fd6090
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merge from upstream
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2015-12-12 12:37:57 -08:00 |
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Seth Alves
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8ec84bdde8
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don't simulate model until it has geometry
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2015-12-11 17:35:18 -08:00 |
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Seth Alves
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6c033d9603
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call locationChanged when receiving changing avatar joints over the network. RenderableModelEntityItem uses locationChanged to relay updates to _model
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2015-12-11 11:35:42 -08:00 |
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Seth Alves
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3a35df191a
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remove an off-brand change
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2015-12-10 11:19:26 -08:00 |
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Seth Alves
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1467a9d2eb
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handle initial simulation of _model
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2015-12-10 11:17:40 -08:00 |
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Seth Alves
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2dd40beed5
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formatting
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2015-12-10 10:42:25 -08:00 |
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