Commit graph

80 commits

Author SHA1 Message Date
Stephen Birarda
3e65d5a548 inline getters and setters in Avatar 2013-05-17 12:25:00 -07:00
Stephen Birarda
1ba1b56b2c disallow copying of Avatar objects 2013-05-17 12:15:19 -07:00
Stephen Birarda
c214e9b179 use the default Avatar destructor, comment out unused consts in Head 2013-05-17 10:46:59 -07:00
Stephen Birarda
a1ea7b58dd remove unused GLUQuadric sphere from Avatar class 2013-05-17 10:45:26 -07:00
Jeffrey Ventrella
7e0877e753 cleanup 2013-05-17 08:48:54 -07:00
Jeffrey Ventrella
1c126e2525 resolved conflicts 2013-05-16 17:32:54 -07:00
Jeffrey Ventrella
750a48bb73 cleaned up head class - made most members private. Added copy constructor 2013-05-16 17:20:00 -07:00
Philip Rosedale
b2709652b4 Tweaks to improve mouse Yaw behavior. 2013-05-16 14:43:46 -06:00
Philip Rosedale
78bd5ab40f Fixes per review 2013-05-16 13:34:48 -06:00
Philip Rosedale
1b039c3755 Transmitter V2 drives the hand, and rendering levels with 'l' shows the hand transmitter data. Physics will need to be tuned. 2013-05-16 00:10:10 -06:00
Philip Rosedale
124f04820e Removed renderPitch(), and renderYaw() from code/classes - we will use bodyPitch(), headPitch() only. 2013-05-15 09:52:12 -07:00
Jeffrey Ventrella
a0e8c0da74 more work on avatar lookat 2013-05-14 18:15:54 -07:00
Jeffrey Ventrella
f53b49c496 working on lookat (eye contact) 2013-05-14 17:30:41 -07:00
Philip Rosedale
6cfdf96dea Added mouse panning in the Yaw direction - at edges of screen. 2013-05-14 17:11:16 -07:00
Jeffrey Ventrella
3ab0fa4e8c added code to detect mouse hovering over avatar joints for various touch effects 2013-05-13 14:00:25 -07:00
Jeffrey Ventrella
847bfbdadd mode cleanup after head operation 2013-05-10 17:29:04 -07:00
Jeffrey Ventrella
7fc2756257 I just did a headotomy (removed all head-related stuff from Avatar and made it its own class) 2013-05-10 17:05:52 -07:00
Jeffrey Ventrella
6254a6886f cleaned up camera code and improved first person mode 2013-05-09 22:11:33 -07:00
Philip Rosedale
ddc97a6ac9 Merge remote-tracking branch 'upstream/master' 2013-05-08 19:36:45 -07:00
Philip Rosedale
76c5a74876 Added gyro pitch to view, moved onscreen displays around to look nicer. 2013-05-08 19:35:48 -07:00
Jeffrey Ventrella
bbd85664d6 Merge remote-tracking branch 'upstream/master' 2013-05-08 19:24:07 -07:00
Jeffrey Ventrella
7a24c50063 put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer 2013-05-08 19:22:21 -07:00
Philip Rosedale
ad25150d62 Merge remote-tracking branch 'upstream/master' 2013-05-08 14:51:52 -07:00
Philip Rosedale
baf64c07dc Added Procedural audio noise when moving, scaled to velocity 2013-05-08 09:04:38 -07:00
Jeffrey Ventrella
9e60c8a36e increased GRAVITY_SCALE to 10.0; tidied-up avatar code; moved Orientation class to shared folder 2013-05-08 08:59:29 -07:00
Jeffrey Ventrella
22a0e39d6c more work on avatar touch, reachable radius, and hand states 2013-05-06 18:29:20 -07:00
Jeffrey Ventrella
c1ac3eb320 improving the code for detecting collisions, hand movement and handholding 2013-05-06 15:14:13 -07:00
Jeffrey Ventrella
2a1bbcc168 improved avatar gravity code and moved source of gravity vector to main.cpp 2013-05-06 12:35:52 -07:00
Stephen Birarda
1a8564f9d9 store avatar position and yaw in file to restore on relaunch 2013-05-03 15:05:28 -07:00
Jeffrey Ventrella
026ee4345c Merge remote-tracking branch 'upstream/master' 2013-05-03 10:54:07 -07:00
Jeffrey Ventrella
e0b33e56da couple of small code cleanups 2013-05-03 10:52:44 -07:00
Andrzej Kapolka
346f213e3b Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	interface/src/main.cpp
2013-05-03 10:31:40 -07:00
Philip Rosedale
1fbc13941d Fixes per merge (Ventrella) 2013-05-03 10:16:58 -07:00
Andrzej Kapolka
43b5e9430f Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
2013-05-03 10:04:50 -07:00
Philip Rosedale
b703d0982e Changed avatar.h to store _distanceToNearestAvatar 2013-05-03 09:55:25 -07:00
Jeffrey Ventrella
c46fc5a861 (1) added avatar tilting while walking; (2) added avatar renderer; (3) tweaked body proportions; (4) 2013-05-02 17:46:10 -07:00
Jeffrey Ventrella
cd334c2ade renamed avatar skeleton from "bones" to "joints" to be more consistent with standard language. Also improved skeleton some 2013-05-02 13:13:56 -07:00
Andrzej Kapolka
b0bbca281d Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/main.cpp
2013-05-02 13:10:39 -07:00
Jeffrey Ventrella
35a8066bd6 fixed merge problem 2013-05-02 11:05:51 -07:00
Jeffrey Ventrella
1e6ba9cc34 (1) raised Eve's hand; (2) renamed some member variables; (3) added more functionality to hand-holding 2013-05-01 20:35:21 -07:00
Jeffrey Ventrella
f86a92fef0 fixed some small formatting glitches in code and added a way to make head lean affect the position of the head 2013-05-01 16:51:15 -07:00
Jeffrey Ventrella
aeb545656e (1) added a few methods to orientation; (2) fixed Eve's height; (3) added pitch and roll members to Avatar (not used yet); added avatar pull from handshake; 2013-05-01 15:38:55 -07:00
Jeffrey Ventrella
c88a7f8f55 fixed merge 2013-05-01 13:51:59 -07:00
Jeffrey Ventrella
b388e9a760 (1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm 2013-05-01 13:00:08 -07:00
Andrzej Kapolka
13a4058068 Merge branch 'master' of https://github.com/worklist/hifi 2013-04-30 16:06:44 -07:00
Philip Rosedale
24a636486e Added Google glass support, cleaned up gyro code, ready for Oculus! 2013-04-30 16:04:55 -07:00
Philip Rosedale
6142372219 Merge remote-tracking branch 'origin/master' 2013-04-30 13:44:49 -07:00
Philip Rosedale
8e06602e9a Added Avatar method to allow received UDP transmitter data to drive the avatar head rotation, cleaned up gyro code. 2013-04-30 13:40:16 -07:00
Andrzej Kapolka
8b742e43e6 GCC fails on these constants (ISO C++ forbids initialization of member
‘COLLISION_BALL_FORCE’), so I moved them into the CPP (they don't seem to
require external visibility anyway).
2013-04-30 10:15:48 -07:00
Jeffrey Ventrella
fe9ab0a213 improved collisions 2013-04-29 14:11:33 -07:00