ericrius1
d1d4a9d6b1
adjusted surface position
2016-02-23 14:48:45 -08:00
ericrius1
5e0de4bdee
tweaks
2016-02-23 12:16:22 -08:00
ericrius1
4b45fd2d4d
Merge branch 'master' into whiteboardV2
2016-02-23 12:15:59 -08:00
ericrius1
a2ece772ef
refactor for laser pointer
2016-02-23 12:08:51 -08:00
Clément Brisset
f82e5e2cd6
Merge pull request #7166 from ericrius1/editFix
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Fixed bug with parsing numbers for edit js
2016-02-23 11:57:19 -08:00
ericrius1
8d058c2bb3
eraser working
2016-02-23 11:53:27 -08:00
ericrius1
20fd79fc43
Lines markers
2016-02-23 11:25:46 -08:00
Brad Hefta-Gaub
a71a78b2d3
add comments and license header to reticleDepth.js
2016-02-23 11:22:24 -08:00
samcake
5e38aee0ba
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-23 11:21:00 -08:00
ericrius1
6682b9bd58
eraser is spawing
2016-02-23 10:36:17 -08:00
Brad Hefta-Gaub
8117d51324
Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
2016-02-23 10:21:10 -08:00
ericrius1
81ed89531d
whiteboard surface parented to whiteboard
2016-02-23 10:11:13 -08:00
ericrius1
b5ec79fd6d
marker only draws when equipped and held down
2016-02-23 09:53:20 -08:00
samcake
9d0803e6b8
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-23 09:33:54 -08:00
ericrius1
749f4478ab
Fixed bug with parsing numbers for editjs
2016-02-23 09:33:37 -08:00
ericrius1
69dc9ef68f
added lifetime
2016-02-23 09:06:35 -08:00
Zach Pomerantz
2534bb14f3
Amend entityProperties for fixed-dec light values
2016-02-22 19:27:36 -08:00
Seth Alves
23b204c0c6
fix logic that checks getEntityProperties return value
2016-02-22 19:03:12 -08:00
Zach Pomerantz
dacf9f7123
Rm extra " in entityProperties
2016-02-22 15:18:45 -08:00
Zach Pomerantz
77ad4039bc
Merge branch 'master' of github.com:highfidelity/hifi into fix/light-intensity
2016-02-22 15:11:12 -08:00
Zach Pomerantz
868e2ec961
Use "number" in entityProperties
2016-02-22 15:07:10 -08:00
Zach Pomerantz
1506686b79
Expose light surface to entityProperties
2016-02-22 15:07:09 -08:00
James B. Pollack
6b14fa8dcb
Merge branch 'master' into cellscience
2016-02-22 14:25:22 -08:00
Seth Alves
f113a83c5b
merge from upstream
2016-02-22 14:02:38 -08:00
Seth Alves
c470649076
don't crash if entity vanishes while doing touch test
2016-02-22 14:00:01 -08:00
Seth Alves
8a3b233659
don't crash if entity vanishes while doing touch test
2016-02-22 13:58:07 -08:00
Brad Hefta-Gaub
3f7a2eb10a
add support in depthReticle.js to set depth to overlay depth when you're over a 2D overlay
2016-02-22 13:54:46 -08:00
Brad Hefta-Gaub
54b21abf02
remove editWithHacks and move to more generic depthReticle
2016-02-22 13:32:19 -08:00
Brad Hefta-Gaub
fc002df5e7
implement Reticle.depth using the apparent 3D look at logic instead
2016-02-22 13:24:14 -08:00
Ryan Huffman
e6ccf501fa
Merge pull request #7135 from zzmp/fix/grid
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Update renderGrid to use a shader, and fix grid edit tools
2016-02-22 12:58:23 -08:00
Brad Hefta-Gaub
715355464f
Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
2016-02-22 12:52:56 -08:00
Chris Collins
f24e4bc6b1
Merge pull request #7152 from sethalves/fix-touch
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fix grab-script touch
2016-02-22 09:58:29 -08:00
Brad Hefta-Gaub
3f03678d02
add version of edit that sets reticle depth
2016-02-22 09:27:27 -08:00
samcake
377ee5a486
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-22 09:23:14 -08:00
Brad Hefta-Gaub
cbe80bffd6
go into away mode if you the HMD loses mouse capture
2016-02-21 12:57:14 -08:00
Seth Alves
5f79500e4d
fix grab-script touch
2016-02-21 09:37:43 -08:00
Brad Hefta-Gaub
1a4591db58
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
2016-02-21 09:30:41 -08:00
samcake
9b2a90b430
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-19 19:50:02 -08:00
samcake
39a7852979
MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders
2016-02-19 18:43:07 -08:00
Brad Hefta-Gaub
2810be8787
fix scripts to use new API
2016-02-19 17:57:49 -08:00
ericrius1
ec36995908
moar whiteboard logging removal
2016-02-19 17:36:02 -08:00
ericrius1
6fe9730897
all three markers
2016-02-19 17:33:54 -08:00
ericrius1
68e289b433
Fixed bug where spawning one marker would destroy the other
2016-02-19 17:32:33 -08:00
Zach Pomerantz
c9362a4073
Set grid major div min to 1
2016-02-19 15:58:08 -08:00
ericrius1
756b7e223d
need to figure out why only one marker working
2016-02-19 15:56:12 -08:00
Zach Pomerantz
5d78867197
Set grid height via global y-coord
2016-02-19 15:41:38 -08:00
Zach Pomerantz
d74aa4f14d
Rm extra , in gridControls
2016-02-19 14:54:19 -08:00
Howard Stearns
1d84bd17da
Merge pull request #7134 from ericrius1/acInjectors
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Injector Load Test script
2016-02-19 14:41:11 -08:00
ericrius1
9ae1ccee50
passing marker color accross
2016-02-19 14:15:55 -08:00
ericrius1
40176b0424
no gaps
2016-02-19 14:06:55 -08:00
Zach Pomerantz
fd6aa9a78b
Add layering to renderGrid, draw edit grid not layered
2016-02-19 13:57:32 -08:00
ericrius1
e4508e1d34
added comment and name
2016-02-19 12:06:08 -08:00
ericrius1
0564cd8145
returning if less than min distance
2016-02-19 12:02:34 -08:00
ericrius1
9a8b76df47
no more zfighting
2016-02-19 11:32:13 -08:00
ericrius1
94bf15f328
need to fix zfighting
2016-02-19 11:21:17 -08:00
ericrius1
b58026bf4b
max points
2016-02-19 11:04:17 -08:00
ericrius1
ddce8d5a3a
Marker basics working, now just need to tweak
2016-02-19 10:59:05 -08:00
ericrius1
8e9cd3ae2a
passing whiteboard in to marker
2016-02-19 10:38:13 -08:00
samcake
04543e7b0e
Merge pull request #7138 from zzmp/fix/render-debug
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Update render/debug.js
2016-02-19 10:10:43 -08:00
ericrius1
6765973a4a
correct positioning on equip
2016-02-19 09:56:30 -08:00
ericrius1
f4ee9acb9c
intersecting
2016-02-19 09:49:22 -08:00
samcake
d7b3945c4a
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-19 09:29:23 -08:00
Ryan Huffman
69a953725e
Merge pull request #7132 from imgntn/edit-precision-things
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Revert step size change in edit.js
2016-02-19 08:20:04 -08:00
Brad Hefta-Gaub
d1e1067e5a
allow hydra mouse to know the correct size of screen to target
2016-02-18 22:30:31 -08:00
samcake
903824809c
trying to have better support for the materials
2016-02-18 18:33:32 -08:00
Zach Pomerantz
2dd1cf2f15
Update Render.fromJSON to Render.load
2016-02-18 18:21:26 -08:00
ericrius1
33a232edde
got rid of magic numbers
2016-02-18 18:17:37 -08:00
Zach Pomerantz
981d4d37ca
Update render/debug.js
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- Add a toggle for the entire UI
- Set items sliders minimums to -1
- Fix off-by-one with debug buffer radios
2016-02-18 17:45:55 -08:00
ericrius1
d0660fc90a
logging
2016-02-18 16:17:22 -08:00
ericrius1
bc0216633e
more logging
2016-02-18 16:10:12 -08:00
ericrius1
c3a687e294
ac test
2016-02-18 16:06:53 -08:00
Zach Pomerantz
b68213f9bf
Reintroduce grid to edit.js
2016-02-18 15:48:25 -08:00
ericrius1
b0664b587f
bumped injector count
2016-02-18 15:39:38 -08:00
ericrius1
39d4fbf19d
refactoring
2016-02-18 15:23:32 -08:00
James B. Pollack
f5ad297986
Merge branch 'master' into cellscience
2016-02-18 12:43:39 -08:00
ericrius1
efbb5ec967
updated test
2016-02-18 12:14:30 -08:00
ericrius1
ec1c7925c0
updated logging
2016-02-18 12:02:22 -08:00
ericrius1
1d9b3fadaf
more logging
2016-02-18 12:00:24 -08:00
ericrius1
eabeb98076
injector load
2016-02-18 11:50:26 -08:00
Brad Hefta-Gaub
0467930c57
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
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Conflicts:
examples/controllers/handControllerGrab.js
2016-02-18 10:30:43 -08:00
Chris Collins
e3ae2baa7b
Merge pull request #7123 from ericrius1/editProps
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added collidesWith property to entities list
2016-02-18 09:11:18 -08:00
James B. Pollack
acaa824cb5
but only position
2016-02-18 09:00:39 -08:00
James B. Pollack
e6662edcb4
revert step size change
2016-02-18 08:57:06 -08:00
ericrius1
5f5af9c6a0
fixed edit bug
2016-02-17 17:45:57 -08:00
ericrius1
728e8c763d
ray cast
2016-02-17 17:30:01 -08:00
ericrius1
7f23ee04be
basic marker entity script
2016-02-17 17:16:43 -08:00
James B. Pollack
89039747a2
Update entityProperties.html
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lowercase 'static' like other props
2016-02-17 16:22:14 -08:00
ericrius1
df84a166e4
spawning marker tips- parenting to markers
2016-02-17 15:08:42 -08:00
ericrius1
073661b78d
markers in right spot
2016-02-17 14:25:21 -08:00
ericrius1
9e8d123b16
spawning marker and whiteboard correctly
2016-02-17 13:58:04 -08:00
ericrius1
bb2fd0072c
collision hull
2016-02-17 13:41:58 -08:00
ericrius1
bfc619497e
spawning model
2016-02-17 13:33:19 -08:00
ericrius1
19cd3ec152
checkboxes working
2016-02-17 13:12:17 -08:00
Seth Alves
64e50c5329
keep search-line from freezing during a far-trigger
2016-02-17 12:35:23 -08:00
Seth Alves
69caf1df4d
fix far-trigger
2016-02-17 12:04:25 -08:00
ericrius1
94fdf6b091
checkboxes working
2016-02-17 11:59:14 -08:00
ericrius1
f85916e808
checkbox keeps getting checked...
2016-02-17 10:27:53 -08:00
ericrius1
0f8f67ef0b
removing dynamic. need to add others
2016-02-16 19:34:32 -08:00
James B. Pollack
f2445e81e0
Merge pull request #7110 from ericrius1/particlesInEdit2
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Particles in edit
2016-02-16 18:33:01 -08:00
ericrius1
168fb67d67
making collidesWith a checkbox
2016-02-16 18:19:12 -08:00
ericrius1
ce2d76d3f3
made export settings a text area
2016-02-16 17:57:09 -08:00
ericrius1
7a3443968d
added collides with property
2016-02-16 15:55:11 -08:00
ericrius1
c43500f38a
added textures field to particle explorer
2016-02-16 15:36:03 -08:00
ericrius1
023fd0607d
added alpha start
2016-02-16 15:29:42 -08:00
ericrius1
d9d0e78dc5
button close
2016-02-16 15:21:18 -08:00
Chris Collins
05b9d88f08
Merge pull request #7108 from imgntn/moreprecision
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More precision for edit.js
2016-02-16 15:03:10 -08:00
ericrius1
bf21bc2d48
reworked exporting properties
2016-02-16 14:06:02 -08:00
ericrius1
ad43e4ff6d
Fixed multiple particle tabs appearing
2016-02-16 12:56:34 -08:00
Brad Hefta-Gaub
a25581c656
clean up reticle scripting to be exposed through Reticle object (implemented int ApplicationCompositor)
2016-02-16 12:11:58 -08:00
ericrius1
46907f446b
Listening for page loaded event instead of set timeout === less lag
2016-02-16 11:42:01 -08:00
ericrius1
46679b29f7
particle tab deleted when particle system deleted
2016-02-16 11:11:58 -08:00
ericrius1
1ad4d64748
removed tween
2016-02-16 10:32:24 -08:00
ericrius1
bc6e806ef2
removed tween
2016-02-16 10:23:22 -08:00
Andrew Meadows
f932999b2c
Merge pull request #7113 from zzmp/rm/draw-on-hud
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Remove drawOnHUD property from 3d overlays
2016-02-16 09:44:05 -08:00
Andrew Meadows
7dbb42c339
Merge pull request #7109 from zzmp/fix/edit-image-color
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Remove image color in edit.js
2016-02-16 09:27:06 -08:00
ericrius1
f8c846f5d1
got rid of query string
2016-02-15 18:53:41 -08:00
ericrius1
d00b650ee2
Water sounds
2016-02-15 18:41:56 -08:00
ericrius1
b245499d53
near trigger
2016-02-15 18:30:36 -08:00
ericrius1
f61aea1c9b
adding trigger
2016-02-15 18:18:58 -08:00
ericrius1
a5d4ec15ab
watering on and off
2016-02-15 18:00:06 -08:00
ericrius1
f97eafc4ee
hooking up water to hose
2016-02-15 16:40:03 -08:00
ericrius1
236ff068e2
hose in
2016-02-15 16:16:31 -08:00
ericrius1
a12886eebd
growing stuff
2016-02-15 15:57:07 -08:00
ericrius1
03ca41c0c2
each flower needs to be its own object
2016-02-15 15:43:44 -08:00
ericrius1
969ae2e07b
cactus getting watered
2016-02-15 15:26:58 -08:00
ericrius1
678caef9c6
flowers ready to be grown through watering
2016-02-15 15:16:49 -08:00
ericrius1
13a8557f03
basic architecture for watering plants set up
2016-02-15 15:12:15 -08:00
Zach Pomerantz
8c01d5f82b
Remove camera tool's 3d hud overlays
2016-02-15 14:03:57 -08:00
Chris Collins
bf52d30216
Merge pull request #7107 from ericrius1/spraypaintFix
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Fix for spraypaint orientation
2016-02-15 13:45:12 -08:00
ericrius1
f98941e80f
switching between particle entities
2016-02-15 12:52:05 -08:00
ericrius1
85d8fc2944
particle image
2016-02-15 11:56:41 -08:00
Zach Pomerantz
b8e8859761
Remove image color in edit.js
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This removes the warning generated by ImageOverlay.qml
for the unhandled property, color.
2016-02-15 11:51:11 -08:00
James B. Pollack
72186f916c
more precision
2016-02-15 11:35:28 -08:00
ericrius1
80a368933f
Fix for spraypaint orientation
2016-02-15 11:13:06 -08:00
ericrius1
3adc88aa70
need to fix icon
2016-02-15 11:11:23 -08:00
ericrius1
e4d4044a2b
particleExplorer works in edit tab
2016-02-15 09:41:47 -08:00
samcake
545f276fdf
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-15 09:29:00 -08:00
ericrius1
b92c5555fe
Merge branch 'master' into particlesInEdit2
2016-02-15 09:14:37 -08:00
ericrius1
3d939a7c23
twerkin
2016-02-15 09:07:16 -08:00
Brad Hefta-Gaub
376c23f1a3
Merge pull request #7100 from imgntn/edit_props
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Hide hyperlink property for web entities
2016-02-12 18:29:35 -08:00
Brad Davis
b5cba79f0c
Merge pull request #7095 from ZappoMan/hmdHacking
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Various bug fixes in related to HMD overlay support
2016-02-12 17:50:42 -08:00
Brad Hefta-Gaub
48fe638312
Merge pull request #7104 from howard-stearns/update-orbitingSound
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update-orbitingSound.js
2016-02-12 17:44:47 -08:00
Howard Stearns
9a3972c43f
wait for sound to download
2016-02-12 17:42:44 -08:00
Brad Hefta-Gaub
d85a8a4fb9
Merge pull request #7103 from jherico/render-rate
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Don't drop to half the vsync rate when we can't keep up
2016-02-12 17:11:03 -08:00
Brad Hefta-Gaub
df6437236e
some CR feedback
2016-02-12 16:13:12 -08:00
Howard Stearns
25671fbefe
Update orbitingSound.js to use a sample file that exists and setOptions function.
2016-02-12 16:01:23 -08:00
Brad Davis
908e153c36
Don't drop to half the vsync rate when we can't keep up
2016-02-12 15:57:27 -08:00
ericrius1
2c895151f6
multiple flowers blooming
2016-02-12 15:32:07 -08:00
samcake
e3307d91ad
Fix the debugging tool to be able to freeze the frustum for scene fetch and culling
2016-02-12 14:59:43 -08:00
ericrius1
b5cc022df0
blooming flowers
2016-02-12 14:58:31 -08:00
James B. Pollack
c469fc6a29
hide hyperlink property for web entities
2016-02-12 14:30:21 -08:00
ericrius1
11047f676b
stable
2016-02-12 13:58:12 -08:00
James B. Pollack
f346ac7023
logging
2016-02-12 13:58:02 -08:00
ericrius1
4c3e3538e8
multiple plants
2016-02-12 13:17:22 -08:00
Chris Collins
3321265ae7
Merge pull request #7086 from howard-stearns/clear-away-on-buttons
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Clear pause/away on controller button press
2016-02-12 12:56:42 -08:00
ericrius1
4f79590919
flower growing in
2016-02-12 11:10:36 -08:00
Brad Hefta-Gaub
1160ecb335
improvements in HMD UI behavior
2016-02-12 10:51:33 -08:00
ericrius1
e32a317533
working
2016-02-12 10:44:35 -08:00
samcake
5acfd5ff53
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-12 09:59:48 -08:00
Seth Alves
94bc1764a8
fix auto-updating of adjustments to worn or equipped entities
2016-02-12 06:58:44 -08:00
Seth Alves
ca5525cc3f
if an entity already was near-picked, don't do a distance-to-center check on it.
2016-02-12 06:58:14 -08:00
ericrius1
a608725658
changing colors for flower
2016-02-11 20:44:07 -08:00
ericrius1
332ade1db2
bloom tween
2016-02-11 20:34:46 -08:00
ericrius1
f09dd81a14
programatically adjusting flower stretching on sphere
2016-02-11 19:06:11 -08:00
samcake
f12030c1a4
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-11 18:41:02 -08:00
ericrius1
12561f8fcf
pretty flowers
2016-02-11 17:06:39 -08:00
ericrius1
b4340f7b70
basic flower petal
2016-02-11 16:28:15 -08:00
howard-stearns
7c4e31687c
simpler/better/more reliable (peek)
2016-02-11 13:27:56 -08:00
Chris Collins
c6bc91f8b2
Merge pull request #7084 from jherico/toolTabs
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Allow closed tabs to delete properly
2016-02-11 13:20:20 -08:00
howard-stearns
0d8404e7e8
interact more safely with mappings
2016-02-11 13:05:47 -08:00
howard-stearns
93d72833bf
Merge branch 'master' of https://github.com/highfidelity/hifi into clear-away-on-buttons
2016-02-11 12:10:53 -08:00
Brad Davis
2ee1f18e06
Allow closed tabs to delete properly
2016-02-11 10:27:24 -08:00
Chris Collins
a4afa03fe5
Merge pull request #7077 from sethalves/clean-up-grab-signaling
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Clean up grab signaling + various fixes
2016-02-11 10:20:56 -08:00
samcake
31230e81bb
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-11 10:05:58 -08:00
samcake
99e9b3ecdd
Merge pull request #7043 from zzmp/fix/render-ui
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Revamp the render engine ui
2016-02-11 09:57:51 -08:00
Zach Pomerantz
3bace3cdbb
Rework the qml for brevity
2016-02-11 08:48:01 -08:00
Zach Pomerantz
9c5881345a
Disable the AO gpuTimer pending cpp fix
2016-02-11 08:48:00 -08:00
Zach Pomerantz
dbc59ccc2b
Revamp render engine debug JS script
2016-02-11 08:47:59 -08:00
Seth Alves
880aedd444
update to track grab-script changes
2016-02-10 19:01:25 -08:00
Seth Alves
ecf22cd8b8
update toybox toys to use changed grab entityMethod calls
2016-02-10 18:22:20 -08:00
howard-stearns
a2ca0e8470
initial exploration
2016-02-10 17:01:11 -08:00
Seth Alves
8e16bda7bb
start to clean up grab generated signals
2016-02-10 16:40:50 -08:00
ericrius1
7fe555d3a5
initial plant script
2016-02-10 15:44:34 -08:00
Andrew Meadows
d121dab937
Merge pull request #7057 from sethalves/grab-then-equip
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Grab then equip
2016-02-10 14:16:31 -08:00
Brad Hefta-Gaub
d7db08d150
Merge pull request #7042 from howard-stearns/virtualBaton
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Virtual baton
2016-02-10 13:48:34 -08:00
Howard Stearns
989192e9fd
Make randomize clearer.
2016-02-10 12:53:05 -08:00
Howard Stearns
31d72ffb8d
2 is magic.
2016-02-10 12:17:58 -08:00
Howard Stearns
4241f4b305
Convert all simple one-liners containing ') { ' to instead take up three lines.
2016-02-10 12:03:07 -08:00
Seth Alves
9d21c3d549
Merge branch 'master' of github.com:highfidelity/hifi into grab-then-equip
2016-02-10 11:35:25 -08:00
samcake
9326aebf20
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-10 09:38:54 -08:00
Ken Cooke
a875542142
Merge pull request #7053 from birarda/integrate-new-hrtf
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Integrate the new audio HRTF in AudioMixer
2016-02-10 07:34:50 -08:00
Seth Alves
c2cbca88cb
allow grabbing with one hand and then equipping with other
2016-02-09 16:54:32 -08:00
samcake
da158bcd85
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-09 15:52:28 -08:00
Seth Alves
43592fd699
Merge pull request #7048 from hyperlogic/tony/avatar-on-moving-platform
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Better avatar animation when attached to a moving entity
2016-02-09 14:30:02 -08:00
samcake
b1b08bf2f7
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-09 09:24:55 -08:00
Anthony J. Thibault
072172b1a2
SpatiallyNestable: now with velocity support!
...
Moved velocity and angularVelocity into the SpatiallyNestable base class.
Entity velocity and angularVelocity properties are now relative to their parent, similar to the way position and orientation work for entities.
MyAvatar rig animations now use SpatiallyNestable to convert velocity into local frame to drive the animation state machine.
2016-02-08 19:43:23 -08:00
samcake
40e49b2376
Starting to remove empty bricks and empty cells
2016-02-08 18:23:29 -08:00
ericrius1
3acc077bbd
replaced sound url for example entity
2016-02-08 17:47:57 -08:00
howard-stearns
cecf2fb611
Up the number.
2016-02-08 17:00:29 -08:00
ericrius1
85ddb7100c
fixed gap range bug
2016-02-08 16:51:04 -08:00
howard-stearns
d174e86347
fix batonName for entity script case
2016-02-08 16:45:25 -08:00
ericrius1
b60ba0c5a7
can now change loop
2016-02-08 16:22:05 -08:00
Anthony J. Thibault
97bcc54360
CharacterController: separate target velocity from parent velocity.
...
Also, disable damping on the rigidBody used by the CharacterController.
2016-02-08 16:01:36 -08:00
Stephen Birarda
445662f5ae
clean sweep of old now unused audio files
2016-02-08 15:38:12 -08:00
ericrius1
bad4a5d601
changed ac script to take into account duration
2016-02-08 12:49:56 -08:00
ericrius1
193857f344
added explanatory comment about format of interval time
2016-02-08 11:51:52 -08:00
samcake
ad3f3a6dcf
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-08 10:30:54 -08:00
ericrius1
2a7a81f01c
Merge branch 'master' into acSoundSearcher
2016-02-08 10:07:05 -08:00
ericrius1
4ab3bd204d
no comment
2016-02-08 10:05:11 -08:00
Howard Stearns
9670cf3fe3
Reference correct filename.
2016-02-08 09:37:56 -08:00
Howard Stearns
61e521bc63
Fix build (and remove unneeded test file).
2016-02-08 09:33:32 -08:00
Brad Hefta-Gaub
c28612ea9a
Merge pull request #7037 from sethalves/dressing-room
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Dressing room + grab fixes
2016-02-08 09:19:29 -08:00
Howard Stearns
4a50d7c456
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualBaton
2016-02-07 18:41:04 -08:00
Howard Stearns
b08f364447
yes!
2016-02-07 18:29:10 -08:00
Howard Stearns
e52b910e53
connectionTest
2016-02-07 16:39:29 -08:00
Howard Stearns
b6472217c4
Clear accepted/bestPromise .winner when disconnected.
2016-02-07 16:08:40 -08:00
Howard Stearns
8b27b90566
Verify validId before reporting a winning reponse to a proposal.
2016-02-07 14:57:29 -08:00
Howard Stearns
1a0017900c
noisy connectionTest
2016-02-07 14:10:55 -08:00
Howard Stearns
8f714980df
debuggable
2016-02-07 13:49:46 -08:00
Howard Stearns
7b39700136
one ring to rule
2016-02-07 13:33:21 -08:00
Howard Stearns
dc50efe7ec
final?
2016-02-07 10:42:43 -08:00
Eric Levin
0932df621a
Changed MIN_TIME_INTERVAL to be in milliseconds
2016-02-05 22:15:16 -08:00
Eric Levin
053f163b92
Changed wait time of avatar list query to entity query to update time so avatar positions don't pile up
2016-02-05 22:13:25 -08:00
ericrius1
6d64da2df7
expiration time is 5 seconds now
2016-02-05 17:28:55 -08:00
ericrius1
4c33c6e171
clean up
2016-02-05 17:13:29 -08:00
samcake
e5f3805d0e
Fixing the item insert in cell criteria for subcell and adding debgging tool
2016-02-05 16:49:43 -08:00
ericrius1
1c54de6f57
better logging
2016-02-05 16:11:43 -08:00
ericrius1
a5c037b23f
possible bug fix for sound not playing on avatar rentry
2016-02-05 16:09:30 -08:00
ericrius1
208007c9d8
log
2016-02-05 15:43:15 -08:00
Seth Alves
d567020283
trying to zero velocity during an equiped adjustment
2016-02-05 15:01:46 -08:00
Seth Alves
07c70a1ba2
refix double action grabs
2016-02-05 14:25:46 -08:00
Seth Alves
b1267f9d37
try to put things back when a double-parent equip is released. if an equpped object is pulled too far from a hand, automatically unequip it.
2016-02-05 13:53:45 -08:00
ericrius1
609ddda74e
adjusting for interval and interval spread
2016-02-05 13:49:44 -08:00
ericrius1
a65c869239
removed commenting
2016-02-05 13:36:31 -08:00
ericrius1
120c5ac370
Able to switch url sounds
2016-02-05 13:35:45 -08:00
ericrius1
355f60f088
Not adding deleted avatars to the list of avatars to use for querying
2016-02-05 11:07:21 -08:00
Babiuch, Ryan Nicholas
aab98db812
Merge branch 'master' of github.com:highfidelity/hifi
2016-02-05 12:49:38 -06:00
samcake
57b6ad3c54
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-05 09:23:31 -08:00
ericrius1
aa49db9992
updating sound volume
2016-02-04 19:21:12 -08:00
Seth Alves
ae6a5aa286
add some debugging to handControllerGrab
2016-02-04 18:10:43 -08:00
Seth Alves
27711a04b9
Merge branch 'master' of github.com:highfidelity/hifi into dressing-room
2016-02-04 18:10:03 -08:00
ericrius1
9b0e20d82b
stopping sound injector if sound was looping
2016-02-04 17:57:25 -08:00
ericrius1
f6a091b941
basic of new design working
2016-02-04 17:41:52 -08:00
ericrius1
16af9b9e31
deleting sound entity if it hasn't been around for a while
2016-02-04 17:12:25 -08:00
ericrius1
c8704234b1
basic setup for new design
2016-02-04 16:19:23 -08:00
James B. Pollack
c377254cb0
revert junkyardreset
2016-02-04 14:34:41 -08:00
ericrius1
8591de4873
getting avatar position
2016-02-04 11:57:22 -08:00
samcake
cc7f03e7e4
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-04 10:29:41 -08:00
James B. Pollack
663dadd1b4
only disconnect mouse if connected
2016-02-04 08:51:42 -08:00
Babiuch, Ryan Nicholas
142ec76600
Merge branch 'master' of github.com:highfidelity/hifi
2016-02-04 08:18:47 -06:00
Howard Stearns
287d91d4b2
better
2016-02-03 20:57:35 -08:00
Bradley Austin Davis
c1d45b0c78
Remove declarative form creation from WindowScriptingInterface
2016-02-03 14:50:59 -08:00
ericrius1
e3fe20c818
query octree right away
2016-02-03 13:50:10 -08:00
Babiuch, Ryan Nicholas
786400eb53
Merge branch 'WorkingEnergy'
2016-02-03 14:53:28 -06:00
Babiuch, Ryan Nicholas
d7951f4300
Merge branch 'master' of github.com:highfidelity/hifi
2016-02-03 14:52:08 -06:00
Seth Alves
56679c6a1d
Merge branch 'master' of github.com:highfidelity/hifi into dressing-room
2016-02-03 12:50:52 -08:00
Andrew Meadows
00f30201a7
Merge pull request #7003 from sethalves/save-held-adjustments
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automatically save adjustments to offsets of equipped items
2016-02-03 12:21:17 -08:00
ericrius1
03f90c2070
fixed potential bug
2016-02-03 12:11:09 -08:00
Brad Hefta-Gaub
839ce50bde
Merge pull request #7018 from jherico/qml
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QML fixes
2016-02-03 11:59:27 -08:00
Babiuch, Ryan Nicholas
3d727d76c2
Merge branch 'master' of github.com:highfidelity/hifi
2016-02-03 13:39:13 -06:00
Babiuch, Ryan Nicholas
3cb2f9c4b7
Exposed energy cost multiplier to scripting.
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- field: costMultiplier
2016-02-03 13:29:42 -06:00
Howard Stearns
055de61ec6
update
2016-02-03 11:10:04 -08:00
Seth Alves
ad2a7bfc3c
code review
2016-02-03 10:54:08 -08:00
Andrew Meadows
cd56d635e1
Merge pull request #7012 from sethalves/adjust-palm-position
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base palm position on finger joint rather than an offset from hand joint
2016-02-03 10:34:39 -08:00
samcake
edbcef20d4
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-03 09:44:05 -08:00
Seth Alves
e0ab6b6716
Merge branch 'dressing-room' of github.com:imgntn/hifi into dressing-room
2016-02-03 09:30:21 -08:00
Babiuch, Ryan Nicholas
7dd5bca17f
Bug fixes and debt reductions on energy calculations.
...
- removed superfluous code interfacing with scripts
- favor floats over doubles in cost calculations
- default avatar energy is maximum float value for cases where energy script is not loaded in order to still manipulate entities.
2016-02-03 10:46:28 -06:00
ericrius1
a95176be8f
added 0 prefix to nums
2016-02-02 18:22:39 -08:00
samcake
cb59cccc0c
Adding 2 lists per brick now, the subcelItems and the regular items, trying to use it, probably buggy
2016-02-02 18:10:56 -08:00
ericrius1
89d235e2c2
First cut complete
2016-02-02 18:09:26 -08:00
ericrius1
e6a1300cd9
random interval spread
2016-02-02 17:28:21 -08:00
ericrius1
c26d7e61b5
interval is working
2016-02-02 17:18:24 -08:00
ericrius1
1bfe14c70e
If sound is already downloaded, it's fetched from cache
2016-02-02 16:38:14 -08:00
Seth Alves
30e97c2a76
run attachedEntitiesManager.js by default, but without a UI
2016-02-02 16:34:06 -08:00
Howard Stearns
59f1cdfc18
Reinit bestPromise with each proposal.
2016-02-02 16:18:33 -08:00
ericrius1
964763b88c
caching sounds
2016-02-02 15:54:37 -08:00
Howard Stearns
03244fbeb5
fix promise-sending.
2016-02-02 15:37:22 -08:00
Bradley Austin Davis
f24f2749e1
Make users.js show QML window for edit friends
2016-02-02 15:19:12 -08:00
James B. Pollack
0587981a20
add doppleganger features
2016-02-02 15:07:38 -08:00
ericrius1
d08bdb371a
receiving push messages from entity script
2016-02-02 14:50:30 -08:00
Howard Stearns
fbcacbe14a
simpler betterNumber test.
2016-02-02 14:31:32 -08:00
Seth Alves
260d27f4d7
increase drop-on-joint radius. fix bug that kept from dropping on hips (index 0). save adjustments if in dressing room
2016-02-02 14:31:20 -08:00
Howard Stearns
3d01b3ec2b
watchdog
2016-02-02 14:15:03 -08:00
ericrius1
0aa68328c8
adding sound entity script
2016-02-02 13:59:56 -08:00
Howard Stearns
61393818fe
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualBaton
2016-02-02 13:41:54 -08:00
Howard Stearns
38443af437
typo
2016-02-02 13:36:40 -08:00
Howard Stearns
cdff3323fb
typo
2016-02-02 13:25:42 -08:00
Howard Stearns
d0af2220dc
Virtual baton.
2016-02-02 13:20:41 -08:00
ericrius1
93220c3b01
two sounds
2016-02-02 10:51:10 -08:00
ericrius1
20d1ba11c3
Basic ac sound playing and entity searching
...
Injecting sounds from entity
2016-02-02 10:37:23 -08:00
Ryan Huffman
57d92bcfa6
Stop creation of GridTool altogether in edit.js
2016-02-02 10:13:24 -08:00
Seth Alves
3bbecf5c8b
Merge branch 'adjust-palm-position' of github.com:sethalves/hifi into dressing-room
2016-02-02 10:04:35 -08:00
Seth Alves
53e3f5a5d1
Merge branch 'save-held-adjustments' of github.com:sethalves/hifi into dressing-room
2016-02-02 10:04:15 -08:00
Ryan Huffman
dad36b73fc
Disable gridTool in edit.js
2016-02-02 09:57:52 -08:00
Seth Alves
fec479d70a
Merge branch 'master' of github.com:highfidelity/hifi into dressing-room
2016-02-02 09:25:11 -08:00
James B. Pollack
d25dbfff9f
Merge pull request #6993 from hyperlogic/tony/mirrored-doppelganger
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doppelganger.js: mirror joint rotations & translations about x-axis
2016-02-01 19:09:42 -08:00
Seth Alves
2501be16cb
base palm position on finger joint rather than an offset from hand joint. double size of near-grab sphere
2016-02-01 18:11:27 -08:00
James B. Pollack
43844dd0be
Merge pull request #7008 from ericrius1/editPropsDecimals
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Fixed bug where lack of 0 as prefix for numbers would throw an error
2016-02-01 17:35:44 -08:00
ericrius1
1387f5f322
Fixed bug where lack of 0 as prefix for numbers would throw an error
2016-02-01 16:44:55 -08:00
Seth Alves
c570f4af67
Merge branch 'master' of github.com:highfidelity/hifi into dressing-room
2016-02-01 16:15:42 -08:00
Seth Alves
3209ac4f68
use controller hand rotation rather than IK hand rotation in grab script
2016-02-01 15:42:32 -08:00
ericrius1
25d5904d2d
trying to destroy web window
2016-02-01 15:23:54 -08:00
Seth Alves
e4ef3ae869
automatically save adjustments to offset of equipped items
2016-02-01 15:06:53 -08:00
ericrius1
0bd6d22611
going to destroy entire page and recreate
2016-02-01 14:46:09 -08:00
Seth Alves
793b0f400f
Merge branch 'master' of github.com:highfidelity/hifi into dressing-room
2016-02-01 14:35:37 -08:00
Brad Hefta-Gaub
9361c1655e
Merge pull request #6980 from howard-stearns/performance-stats-repro-scripts
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Performance stats repro scripts
2016-02-01 13:52:53 -08:00
Seth Alves
2207588c01
merge from upstream
2016-02-01 13:19:45 -08:00
ericrius1
81f95c6fc7
better starting values for particles
2016-02-01 12:48:40 -08:00
ericrius1
84f862d9c1
receiving web event from particle gui
2016-02-01 12:23:39 -08:00
howard-stearns
ae10d4343c
Add data for a 2k triangle model.
2016-02-01 11:47:33 -08:00
Seth Alves
9dc6f08ae2
Merge pull request #6995 from imgntn/removeHighFreqMsg
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Remove high frequency messages from grab script
2016-02-01 11:44:43 -08:00
Howard Stearns
d8069b6dbf
Whitespace and jslinting.
2016-02-01 11:28:51 -08:00
Howard Stearns
11d80cdc94
Merge branch 'master' of https://github.com/highfidelity/hifi into performance-stats-repro-scripts
2016-02-01 10:38:13 -08:00
Seth Alves
aa6742a844
merge from james/removeHighFreqMsg
2016-02-01 10:01:50 -08:00
Seth Alves
d034850c49
Merge branch 'equip-via-parenting' of github.com:sethalves/hifi into dressing-room
2016-02-01 09:59:52 -08:00
Seth Alves
182ae22b44
merge James' doppelganger changes into Tony's
2016-02-01 09:58:35 -08:00
Seth Alves
6ca17a904a
merge James' doppelganger changes into Tony's
2016-02-01 09:58:24 -08:00
Seth Alves
a65ff76da1
Merge branch 'tony/mirrored-doppelganger' of github.com:hyperlogic/hifi into dressing-room
2016-02-01 09:56:52 -08:00
Seth Alves
9a4431560f
Merge branch 'master' of github.com:highfidelity/hifi into equip-via-parenting
2016-02-01 09:14:53 -08:00
Seth Alves
fb33131ac5
Merge pull request #6985 from imgntn/entitySpawnerAC
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Show how to use an AC to spawn / respawn entities
2016-02-01 07:05:07 -08:00
Seth Alves
6927f9f503
Merge pull request #6984 from huffman/fix-edit-import-cancel
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Fix 'Import Entities' causing error when cancelling
2016-02-01 07:04:36 -08:00
Seth Alves
f5ccf19f41
Merge pull request #6982 from howard-stearns/update-away-for-image-overlay
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Update away.js to use an image instead of text.
2016-02-01 07:04:11 -08:00
Seth Alves
bc86298097
merge from upstream
2016-02-01 07:01:12 -08:00
Babiuch, Ryan Nicholas
47f7d55e2c
Working energy usage for entity manipulation.
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- Working example in examples/example/ui/MyEnergyBar.js
2016-02-01 08:32:52 -06:00
James B. Pollack
499e6d9804
update readme
2016-01-30 20:04:51 -08:00
James B. Pollack
7767dfb213
remove high freq messages
2016-01-30 19:59:56 -08:00
Anthony Thibault
6813f692da
doppelganger.js: mirror joint rotations & translations about x-axis
...
It's not pretty, mostly due to the lack of JavaScript access to the skeleton parent linkage information,
and lack of conversions between absolute and relative-to-parent joint rotations/translations.
2016-01-30 16:16:26 -08:00
Seth Alves
6697b5ae5f
get multi-near-grabs working again
2016-01-29 18:36:22 -08:00
Seth Alves
9a16bc7d22
when a parented equip or grab releases and the object should fall, give it a little velocity so bullet doesn't consider it static
2016-01-29 18:01:57 -08:00
Seth Alves
0c5c682887
unmuddle saved state in Settings and userData
2016-01-29 17:38:24 -08:00
ericrius1
f9a76a7502
Merge branch 'master' into particlesInEdit2
2016-01-29 17:20:48 -08:00
Philip Rosedale
1766f3fc23
remove debug
2016-01-29 17:20:22 -08:00
Philip Rosedale
ca459e0bd6
Merge branch 'master' of https://github.com/highfidelity/hifi into flocking
2016-01-29 17:18:35 -08:00
Philip Rosedale
11890badd8
Changes per PR suggestions
2016-01-29 17:16:48 -08:00
ericrius1
559fb9cbde
fixed merge conflicts
2016-01-29 16:42:10 -08:00
Seth Alves
464f74fc1b
don't attempt to distance-grab non-physical objects
2016-01-29 16:37:19 -08:00
Seth Alves
9ca89172f6
change grab script to equip with parenting rather than action. various other changes to messaging. added initial version of attachedEntitiesManager.js. updated toybox scripts to track messaging changes
2016-01-29 15:17:46 -08:00
Seth Alves
f554e25e36
Merge branch 'master' of github.com:highfidelity/hifi into equip-via-parenting
2016-01-29 15:15:28 -08:00
James B. Pollack
cb2fbd7e7f
clear octree interval
2016-01-29 14:29:27 -08:00
James B. Pollack
5e5c6158bb
show how to use an ac to spawn and respawn entities
2016-01-29 14:22:21 -08:00
Ryan Huffman
9a2af26906
Fix 'Import Entities' causing error when cancelling
2016-01-29 14:12:27 -08:00
Brad Davis
c4794dd0d5
Fix entity properties HTML
2016-01-29 13:41:43 -08:00
Howard Stearns
a117e73ea4
Update away.js to use an image instead of text.
2016-01-29 11:56:08 -08:00
howard-stearns
5376ba9b7d
update to match lod doc
2016-01-29 11:27:27 -08:00
Philip Rosedale
a72c49793e
speedups per code review
2016-01-29 10:57:17 -08:00
James B. Pollack
43f3b6409a
Merge pull request #6966 from ericrius1/zoneEntityProps
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Moves zone props to top of entity properties panel
2016-01-29 09:34:04 -08:00
Philip Rosedale
ee95f7906b
Fish flocking example
2016-01-29 00:59:06 -08:00
Philip Rosedale
9f95a9de89
Limits on distance and mass for far grabbing
2016-01-29 00:52:59 -08:00
Brad Hefta-Gaub
8efe15cb21
Merge pull request #6963 from jherico/qmlOverlays
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Make all 2D overlays QML-based
2016-01-28 23:33:30 -08:00
ericrius1
6be550a144
resolved conflicts
2016-01-28 17:08:24 -08:00
ericrius1
1a7887520d
in progress
2016-01-28 16:38:24 -08:00
Brad Davis
5b817ccc21
Make all 2D overlays QML
2016-01-28 16:03:26 -08:00
James B. Pollack
96ddb9febb
Merge pull request #6970 from ericrius1/webEntityURL
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Moved source URL up to top of entity properties panel
2016-01-28 16:02:21 -08:00
ericrius1
804f82f2f1
good progress- can create particle entity from menu
2016-01-28 15:57:35 -08:00
ericrius1
0511ff70ac
particle panel in tool window
2016-01-28 14:34:19 -08:00
ericrius1
628158e2fb
Merge branch 'master' into zoneEntityProps
2016-01-28 13:26:10 -08:00
ericrius1
c30109ec29
trying to sync again
2016-01-28 13:21:48 -08:00
ericrius1
2acc88261f
added particles
2016-01-28 13:14:36 -08:00
Howard Stearns
33226796ff
Merge pull request #6964 from ericrius1/editHref
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Validate href entity property (hifi:// only)
2016-01-28 12:29:18 -08:00
ericrius1
98453c085b
Moved source URL up to top of entity properties panel
2016-01-28 12:08:21 -08:00
Andrew Meadows
3e35a5fc2d
Merge pull request #6937 from ctrlaltdavid/20790
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Make entity properties be undefined after entity is unloaded
2016-01-28 11:59:01 -08:00
ericrius1
3fff5868e8
Fix syntax error
2016-01-28 11:57:33 -08:00
ericrius1
40c66a94be
Moves text props to top of Entity Props panel
2016-01-28 11:44:50 -08:00
ericrius1
191e6090e7
Moves zone props to top of entity props panel
2016-01-28 11:36:23 -08:00
ericrius1
cd5e81de36
Validating href for edit.js
2016-01-27 16:02:02 -08:00
howard-stearns
1fcb90ad7f
checkpoint
2016-01-27 13:34:25 -08:00
Seth Alves
18a1f0884e
Merge pull request #6884 from ericrius1/junkyardReset
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Junkyard reset script
2016-01-27 11:19:02 -08:00
Seth Alves
3b7f8ef77d
honor hardcoded equip offsets
2016-01-26 15:44:26 -08:00
James B. Pollack
d8dbb717d5
Update junkyardResetEntityScript.js
2016-01-26 14:06:17 -08:00
Seth Alves
11d2f9a8fc
equip via parenting rather than action. change name of a messaging channel. minor cleanups.
2016-01-26 14:02:21 -08:00
ericrius1
e6379fcaa8
Naming changes
2016-01-26 12:57:41 -08:00
David Rowe
2834dee00d
Remove erroneous edit.js call with missing entity ID
2016-01-26 22:07:42 +13:00
Brad Hefta-Gaub
1ef01d670d
Revert "Make entity properties be undefined after entity is unloaded"
2016-01-25 18:07:14 -08:00
ericrius1
793654cbca
Merge branch 'master' into junkyardReset
2016-01-25 17:10:58 -08:00
Eric Levin
d92b527f99
Merge pull request #6928 from imgntn/bow-parented-string
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Fix Separation of Bow and Bowstring
2016-01-25 16:19:57 -08:00
Brad Hefta-Gaub
7d8a3de711
Merge pull request #6927 from AndrewMeadows/zero-velocities
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entity.js will zero velocities when entities cease to be dynamic
2016-01-25 16:00:54 -08:00
James B. Pollack
eca75ba66d
cleanup
2016-01-25 14:48:15 -08:00
Andrew Meadows
73805e831b
zero velocities when entities cease to be dynamic
2016-01-25 14:05:48 -08:00
James B. Pollack
9be2a73d4a
update bow to use parenting for prenotch string
2016-01-25 12:36:03 -08:00
David Rowe
9429f48a7c
Remove erroneous edit.js call with missing entity ID
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JavaScript exception was being thrown now that entity properties are
undefined if entity is not found.
2016-01-24 08:39:50 +13:00
Seth Alves
41a2173901
adjust grab script so that avatars can't bootstrap themselves during an object hand-off
2016-01-22 16:38:28 -08:00
samcake
f98f8d5bbb
Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
2016-01-22 11:51:02 -08:00
samcake
7df3e9f306
Merge pull request #6876 from ericrius1/droplets
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Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque
2016-01-21 18:32:43 -08:00
Brad Hefta-Gaub
e1c369dc10
Merge pull request #6766 from samcake/hdr
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Ambient Occlusion
2016-01-21 18:10:52 -08:00
samcake
2471a88e85
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-21 15:53:25 -08:00
Brad Davis
ae6cba85e8
More atmosphere removal
2016-01-21 15:15:16 -08:00
ericrius1
e11e4d196b
tweaks for coding standards
2016-01-21 13:24:07 -08:00
ericrius1
b3b1793035
removed edit.js changes
2016-01-21 12:03:09 -08:00
Philip Rosedale
7387d6e5f1
Merge pull request #6869 from imgntn/pistolfix
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Make Pistol Quieter and Minor Adjustments
2016-01-21 11:15:07 -08:00
ericrius1
5132406d37
Test script for lod testing
2016-01-21 10:51:15 -08:00
ericrius1
641607f334
reset script
2016-01-21 10:22:56 -08:00
James B. Pollack
e63e509835
Update createPistol.js
2016-01-21 09:33:38 -08:00
Chris Collins
5dc1eb986e
Merge pull request #6874 from imgntn/fixgrabparticlesystems
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Remove Particle Search Beams from Grab Script and Create / Destroy Systems on Demand
2016-01-21 09:25:11 -08:00
Seth Alves
311e0cee67
Merge pull request #6820 from AndrewMeadows/collision-mask
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use "collidesWith" instead of "collisionMask"
2016-01-21 09:13:34 -08:00
Eric Levin
0cfd9e429a
Merge pull request #6872 from imgntn/messageTests
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Add Messaging Tests and Organize
2016-01-21 09:05:23 -08:00
samcake
8d1ab01018
exposing one more parameter
2016-01-20 18:32:44 -08:00
ericrius1
99e69616fa
basic comms
2016-01-20 17:50:52 -08:00
Eric Levin
6f646dc193
Update weatherBox.js
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Added header
2016-01-20 17:41:40 -08:00
ericrius1
3b75cbea3a
removed old weather box
2016-01-20 16:32:30 -08:00
James B. Pollack
c2b5dfdfe6
clear sphere
2016-01-20 16:09:37 -08:00
James B. Pollack
6f1ea9a3d3
cleanup
2016-01-20 15:20:59 -08:00
ericrius1
eb5a950f85
texture opacity potential fix
2016-01-20 15:08:39 -08:00
James B. Pollack
53b4a509f7
remove particle search beams and create / destroy systems on demand
2016-01-20 14:17:32 -08:00
ericrius1
055d56b9e5
lightning texture appearing>
2016-01-20 14:16:38 -08:00
James B. Pollack
a57ccdd0e8
messages
2016-01-20 13:37:58 -08:00
ericrius1
44fd7e8c15
Model and lightning showing up
2016-01-20 11:57:33 -08:00
samcake
07c630bcda
And cleaning again hopping to have the pr build
2016-01-20 11:44:01 -08:00
James B. Pollack
b91e5c27e1
Update createPistol.js
2016-01-20 10:45:40 -08:00
ericrius1
fa9a066f9a
model tweaks
2016-01-20 10:44:25 -08:00
James B. Pollack
8d3468265f
make pistol collision sound quieter, other adjustments
2016-01-20 10:44:02 -08:00
samcake
320c799379
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-20 10:14:02 -08:00
samcake
379c882834
Debugging the darkness and pointing out bugs
2016-01-20 02:03:09 -08:00
ericrius1
a16b267b24
Merge branch 'master' into droplets
2016-01-19 18:27:40 -08:00
ericrius1
4e052dca61
color cloud adjustment
2016-01-19 18:26:32 -08:00
ericrius1
d2a815176b
lightning strikes
2016-01-19 17:09:39 -08:00
ericrius1
713496a8a0
lightning strikes
2016-01-19 16:02:41 -08:00
Brad Hefta-Gaub
55093aafea
Merge pull request #6826 from kevinmthomas-carpool/LoadScriptFromEntityFix
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Fixed entity script loading functionality for the jsstreamplayer.
2016-01-19 13:14:43 -08:00
samcake
c5c3f464cd
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-19 12:13:11 -08:00
samcake
6f93fb3114
Can now process the AO at lower resolution in orer to gsave performances
2016-01-19 12:12:51 -08:00
Andrew Meadows
4a91ed3d66
fix bad conflict resolution
2016-01-19 11:42:29 -08:00
Andrew Meadows
d990482c0a
use collidesWith for bow.js workaround
2016-01-19 11:42:29 -08:00
Andrew Meadows
db77f22a61
use "collidesWith" instead of "collisionMask"
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but make "collisionMask" work for those who want it
2016-01-19 11:41:22 -08:00
Seth Alves
8ba800fda8
Merge pull request #6851 from AndrewMeadows/collisionless2
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namechange "ignoreForCollisions" to "collisionless"
2016-01-19 11:33:55 -08:00
ericrius1
5245bdc96e
tweaks
2016-01-19 11:09:30 -08:00
Brad Hefta-Gaub
e15c7f089e
Merge pull request #6850 from sethalves/various-fixes
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Various fixes
2016-01-19 10:15:46 -08:00
Brad Hefta-Gaub
15899558aa
Merge pull request #6842 from AlessandroSigna/vrShop
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Vr shop
2016-01-19 09:39:28 -08:00
Andrew Meadows
48374ef5bc
more ignoreForCollisions to collisionless
2016-01-19 09:06:17 -08:00
Andrew Meadows
7fb145e819
namechange ignoreForCollisions --> collisionless
2016-01-19 09:06:17 -08:00
samcake
df496b065c
Merging with master
2016-01-18 16:40:34 -08:00
Seth Alves
9428da61cf
fix property name typo
2016-01-18 14:31:55 -08:00
samcake
91dff3195e
Remove the setup values used for debuging
2016-01-18 14:28:26 -08:00
samcake
93c7c182b3
Exposing the gpu RangeTimer counter for the AO effect
2016-01-18 14:10:59 -08:00
Seth Alves
823428290d
Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
2016-01-18 13:26:45 -08:00
Seth Alves
94bafb4a1e
Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
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namechange collisionsWillMove --> dynamic
2016-01-18 11:51:59 -08:00
Seth Alves
8b6e89a5c4
fix stopFarTrigger entity method call. re-add code to keep more than one distance grab per object from happening
2016-01-18 11:13:33 -08:00
samcake
10de1ac9b5
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-18 11:03:34 -08:00
Seth Alves
d8dceade2e
Merge pull request #6833 from PhilipRosedale/searchChoice
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Choice of hand ray pick or head pick
2016-01-18 11:03:30 -08:00
AlessandroSigna
737a00a2cb
Typo fixed
2016-01-18 16:20:32 +01:00
Philip Rosedale
9b3155188d
Squeeze a little to search, a lot to grab
2016-01-17 19:10:40 -08:00
Philip Rosedale
23a8d57ca2
Always show search ray
2016-01-17 14:14:00 -08:00
Philip Rosedale
588719a4c2
merge conflict fix
2016-01-17 13:07:55 -08:00
samcake
86e9c5ac9b
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-16 22:17:08 -08:00
samcake
39f1649cdf
refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
2016-01-16 22:16:07 -08:00
James B. Pollack
8c4abd2a2d
Merge pull request #6847 from howard-stearns/tribbles
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tribbles
2016-01-16 18:28:58 -08:00
James B. Pollack
28f1a86527
Merge pull request #6821 from ericrius1/whiteboardFix
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Some fixes to whiteboard to get rid of gaps between lines and jagged …
2016-01-16 18:19:33 -08:00
James B. Pollack
3631db4e2d
Merge pull request #6845 from howard-stearns/render-matrix
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render test script
2016-01-16 18:16:49 -08:00
Andrew Meadows
c1a1cbf718
fix typo
2016-01-16 15:55:10 -08:00
Howard Stearns
1985aa9d77
Drops a bunch of "tribbles" (small spheres) in front of you.
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They edit change color at 60hz and jump randomly at an average 1hz for 30 seconds, and then dissapear after 60 seconds.
Useful for testing the load of physical objects.
2016-01-16 13:26:39 -08:00
Howard Stearns
994d13df5a
A test script to confirm that the specified edit rate can be achieved for the specified number of objects.
2016-01-16 11:32:19 -08:00
Howard Stearns
63db6d0f72
A script to test rendering load by creating a rectangular matrix of the specified objects, with no physical or entity changes after creation, either in front of you or overhead.
2016-01-16 11:17:13 -08:00
ericrius1
d54c177a5f
add weather box
2016-01-15 15:37:52 -08:00
Andrew Meadows
84282d0114
final repairs after rebase
2016-01-15 15:28:26 -08:00
Andrew Meadows
e763c055b3
more namechanges in JS scripts
2016-01-15 15:24:46 -08:00
Andrew Meadows
29a52bf0ba
namechange collisionsWillMove --> dynamic
2016-01-15 15:23:52 -08:00
ericrius1
dcb346fffb
lillypond
2016-01-15 15:14:11 -08:00
samcake
fef5e3c8da
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-15 14:44:57 -08:00
Philip Rosedale
210b3ba1ec
Merge pull request #6819 from sethalves/grab-script-fixes
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grab script fixes
2016-01-15 09:40:57 -08:00
samcake
3f4f10c38c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-15 09:21:13 -08:00
samcake
ae18bb8ef7
FIxed the stereo rendering
2016-01-14 19:23:29 -08:00
AlessandroSigna
41e6dd48e0
Overlay manager exposing findRayIntersection
2016-01-14 18:27:17 -08:00
AlessandroSigna
e4501e3a8f
Added cart, cash, inspect and readme
2016-01-14 18:23:39 -08:00
EdgarPironti
40279c8fc5
Item, Review, Shop and Vendor scripts.
2016-01-14 18:20:40 -08:00
Philip Rosedale
c5556b1c29
Merge pull request #6841 from ericrius1/diceOverlay
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added dice icon back to dice.js script
2016-01-14 17:49:04 -08:00
ericrius1
d4491a9ec2
added dice icon back to dice.js script
2016-01-14 17:13:07 -08:00
Brad Hefta-Gaub
a70adc8a57
Merge pull request #6823 from jherico/tool_window
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Tool window in QML
2016-01-14 16:56:27 -08:00
Philip Rosedale
a8d13cb947
Merge pull request #6831 from hyperlogic/tony/squeeze-hands-part-deux
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Simplify grab animation logic
2016-01-14 15:49:00 -08:00
samcake
577666da6e
Merging upstream master
2016-01-14 15:10:54 -08:00
Philip Rosedale
30199106ec
Choice of hand ray pick or head pick
2016-01-13 20:47:05 -08:00
samcake
0285d48de3
Exposing many more controls of the AO in order to adjust the effect
2016-01-13 18:57:47 -08:00
Anthony J. Thibault
75b3523c33
Simplify grab animation logic
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Moved all animation control out of the handControllerGrab.js script and back into
squeezeHands.js
Deleted old hydra/squeezeHands.js to avoid confusion.
Added new sqeezeHands.js script to the default scripts.
2016-01-13 17:57:51 -08:00
U-GAPOS\andrew
3aa1837e07
disable collisions between arrow and bow
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(the bow is currently kinematic while held)
2016-01-13 16:57:51 -08:00
Brad Davis
b6272b7824
Migrate tool window to overlay/QML
2016-01-13 15:40:37 -08:00
Kevini M. Thomas
007013254e
Fixed entity script loading functionality for the jsstreamplayer.
2016-01-13 14:34:44 -05:00
ericrius1
061cf5021c
Don't clean up whiteboard on script shutdown
2016-01-12 19:31:43 -08:00
ericrius1
9dae425bfd
Some fixes to whiteboard to get rid of gaps between lines and jagged lines
2016-01-12 19:28:41 -08:00
Seth Alves
699431a9ab
testing something with chris
2016-01-12 17:27:36 -08:00
Seth Alves
1128982e65
pull grab script changes over from another branch
2016-01-12 17:16:56 -08:00
samcake
0d8e247626
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:56:51 -08:00
samcake
6779874da8
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:06:34 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
00e5d040a2
use collision masks to prevent grab-bootstrap
2016-01-12 15:10:18 -08:00
Howard Stearns
d1a72e8d63
Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
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Move hand animation control into grab script
2016-01-12 13:02:59 -08:00
samcake
31bea5034c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 10:02:15 -08:00
Howard Stearns
38b0fd2747
Merge pull request #6806 from PhilipRosedale/energybar
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Energybar example script and test script for scaling
2016-01-12 09:36:14 -08:00
Philip Rosedale
3fdfa1b624
simpler loop
2016-01-11 17:49:46 -08:00
Philip Rosedale
40aecf3bf4
I was told there would be no math
2016-01-11 17:36:12 -08:00
samcake
38e9d2281d
Merging with master
2016-01-11 15:49:16 -08:00
Brad Hefta-Gaub
ddd9b0826b
Merge pull request #6798 from ericrius1/menuTweaks
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separating out marketplace icon from edit toolbar and making directory icon from directory.js movable and persistent
2016-01-11 12:20:12 -08:00
Anthony J. Thibault
3d8f8e5618
Set WANT_DEBUG_STATE to false
2016-01-11 10:39:27 -08:00
Anthony J. Thibault
8f78a0624c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-11 10:16:51 -08:00
Philip Rosedale
b8565358ff
Added basic energy bar example
2016-01-11 09:16:33 -08:00
ericrius1
8182372e02
Made drag selection area bigger for marketplace and directory icons. Added marketplace.js to default scripts
2016-01-11 08:39:34 -08:00
Philip Rosedale
e4855b7595
Script that drops different kinds of entities near you
2016-01-10 15:34:46 -08:00
samcake
1517d792ae
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-10 09:39:37 -08:00
ericrius1
a66bc791a3
directory.js - icon is now movable and persistent
2016-01-08 16:33:51 -08:00
ericrius1
7e7424ec2b
Removed marketplace icon from edit menu
2016-01-08 16:22:10 -08:00
ericrius1
b3f19ef4d6
separating out marketplace
2016-01-08 16:08:43 -08:00
Anthony J. Thibault
4c1ad6900d
handControllerGrab.js: removed previous animationStateHandler
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Which was conflicting with the new HandAnimationBuddy animationStateHandler
2016-01-08 11:28:02 -08:00
Brad Hefta-Gaub
b9068d0738
fix selectAudioDevice.js to honor new menu spec
2016-01-08 11:22:21 -08:00
Brad Hefta-Gaub
fb484584e4
fix edit.js to honor new menu spec
2016-01-08 11:21:55 -08:00
samcake
97071288ed
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-08 09:23:55 -04:00
Anthony J. Thibault
cac19b8579
grab animation work
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Hand animations now have 5 states:
* idle
* open
* grasp
* point
* farGrasp
The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.
Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
Anthony J. Thibault
c2736cb68c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-07 16:58:10 -08:00
Anthony J. Thibault
5d19de76ab
Added avatarAttachmentTest.js script
2016-01-07 16:15:24 -08:00
Brad Hefta-Gaub
a78d5274e7
Merge pull request #6780 from jherico/z_order
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Address some z-ordering issues in overlay windows
2016-01-06 20:08:52 -08:00
Anthony J. Thibault
1251be1b2b
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-06 16:26:56 -08:00
Anthony J. Thibault
b42fe22e03
Fixing bad line ending.
2016-01-06 16:26:16 -08:00
Seth Alves
01c9de4f9d
Merge pull request #6771 from ericrius1/directDistanceGrab
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Squeezing bumper while distance grabbing now brings object to your hand in all cases
2016-01-06 15:30:23 -08:00
ericrius1
1f6e45d135
Fix for close grab jumping
2016-01-06 15:10:53 -08:00
ericrius1
67f4c250fd
Search sphere goes away on far to near grab
2016-01-06 14:59:31 -08:00
ericrius1
cb03eda6d1
Instant far to near grabbing now works by using the bumper, or equip, button
2016-01-06 13:37:26 -08:00
Brad Hefta-Gaub
6ac8d081dc
include debug log in collision example
2016-01-06 13:02:07 -08:00
Brad Hefta-Gaub
d4e039ea7a
include debug log in collision example
2016-01-06 13:00:50 -08:00
Brad Hefta-Gaub
a5f618ef33
include debug log in collision example
2016-01-06 12:54:14 -08:00
Brad Davis
1b82200ecb
Address some z-ordering issues in overlay windows
2016-01-06 10:58:56 -08:00
Seth Alves
8800a74186
Merge pull request #6778 from imgntn/mousegrabfix
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Only grab/release mouse grab with left button
2016-01-06 10:36:36 -08:00
samcake
7e2cf741c0
Clen up, exposingthe level of obscurance
2016-01-06 13:16:16 -04:00
samcake
12ad08560f
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-06 09:50:58 -04:00
Anthony J. Thibault
3e6ff0eb68
Moved hand animation control into grab script.
2016-01-05 19:56:56 -08:00
Anthony Thibault
95f821d61a
Merge pull request #6732 from sethalves/set-model-entity-joints
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hook up a way for scripts to set model-entity joint state
2016-01-05 17:31:18 -08:00
James B. Pollack
8c7c436ef2
fix
2016-01-05 16:54:18 -08:00
Clément Brisset
a2135dfdd2
Merge pull request #6720 from ctrlaltdavid/20760
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Fix particle radius and rgba start, middle, finish interpolation
2016-01-05 16:48:13 -08:00
ericrius1
eb44e54d87
fixed merge conflicts
2016-01-05 16:28:22 -08:00
ericrius1
882ec9fe80
Using offset from intersection point to center of object for insta-grab
2016-01-05 16:24:15 -08:00
Seth Alves
086ea66c04
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 16:24:10 -08:00
James B. Pollack
7c18359fba
cleanup
2016-01-05 16:17:11 -08:00
James B. Pollack
68e03a08c0
targets fix
2016-01-05 15:43:49 -08:00
Seth Alves
b59934573a
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 13:50:12 -08:00
Seth Alves
cd82383d33
Merge branch 'master' of github.com:highfidelity/hifi into improve-grab-action-reliability
2016-01-05 11:13:38 -08:00
Seth Alves
942e77166e
merge from upstream
2016-01-05 11:11:19 -08:00
Andrew Meadows
0473891e86
Merge pull request #6671 from sethalves/near-grab-via-parenting
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queryAACube plumbing
2016-01-05 11:01:28 -08:00
ericrius1
a80e77ff80
Squeezing bumper while distance grabbing now brings object to your hand
2016-01-05 11:01:00 -08:00
Seth Alves
212d2d9e8f
merge from upstream
2016-01-05 10:27:45 -08:00
Andrew Meadows
f888cc93f6
Merge pull request #6752 from imgntn/particle_grab_cleanup
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Add Dynamic Lifetimes to Grab Beam Particle Systems
2016-01-05 10:12:21 -08:00
Seth Alves
ce1b8ae6f0
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2016-01-04 19:35:36 -08:00
Seth Alves
afc1757adf
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-04 19:17:45 -08:00
Eric Levin
f569d08ca8
Merge pull request #6761 from imgntn/grab_add_beam
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Add Beam Visualization When Grab Doesn't Intersect
2016-01-04 15:36:05 -08:00
Seth Alves
9304477233
split out calls for rotation and translation
2016-01-04 15:29:06 -08:00
samcake
78ff43bed2
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-04 18:57:13 -04:00
Seth Alves
9a979f4abf
update doppelganger script
2016-01-04 14:18:24 -08:00
Seth Alves
e18298c974
Merge branch 'doppelganger' of github.com:imgntn/hifi into set-model-entity-joints
2016-01-04 14:16:30 -08:00
David Rowe
f04222b5ac
Merge branch 'master' into 20760
2016-01-05 10:29:04 +13:00
James B. Pollack
29612f2246
Merge pull request #6760 from ericrius1/muzzleFix
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Fix to pistol.js so muzzle flash particle system doesn't stick around…
2016-01-04 12:53:38 -08:00
James B. Pollack
4bb03f8c2d
add beam visualization if sphere doesnt actually hit anything
2016-01-04 12:34:08 -08:00
James B. Pollack
0be5725f71
Merge pull request #6744 from ericrius1/raveGlow
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Added glow effect to ravestick
2016-01-04 11:49:54 -08:00
ericrius1
4360595ed6
Fix to pistol.js so muzzle flash particle system doesn't stick around forever
2016-01-04 11:29:57 -08:00
samcake
2486d94b03
A working prototype of ao...
2016-01-04 14:36:46 -04:00
Brad Hefta-Gaub
ec8a2ae093
Merge pull request #6739 from jherico/qml_window
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Support QML and Web content in overlay windows
2016-01-03 10:18:26 -10:00
Seth Alves
9145a8a753
back out off-brand change
2016-01-03 07:29:24 -08:00
Seth Alves
9f828448a0
add comment
2016-01-03 07:29:14 -08:00