mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-16 12:52:43 +02:00
use controller hand rotation rather than IK hand rotation in grab script
This commit is contained in:
parent
5b905402d5
commit
3209ac4f68
1 changed files with 6 additions and 2 deletions
|
@ -236,10 +236,14 @@ function MyController(hand) {
|
|||
this.hand = hand;
|
||||
if (this.hand === RIGHT_HAND) {
|
||||
this.getHandPosition = MyAvatar.getRightPalmPosition;
|
||||
this.getHandRotation = MyAvatar.getRightPalmRotation;
|
||||
// this.getHandRotation = MyAvatar.getRightPalmRotation;
|
||||
} else {
|
||||
this.getHandPosition = MyAvatar.getLeftPalmPosition;
|
||||
this.getHandRotation = MyAvatar.getLeftPalmRotation;
|
||||
// this.getHandRotation = MyAvatar.getLeftPalmRotation;
|
||||
}
|
||||
this.getHandRotation = function() {
|
||||
var controllerHandInput = (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
||||
return Quat.multiply(MyAvatar.orientation, Controller.getPoseValue(controllerHandInput).rotation);
|
||||
}
|
||||
|
||||
this.actionID = null; // action this script created...
|
||||
|
|
Loading…
Reference in a new issue