Commit graph

94 commits

Author SHA1 Message Date
Brad Davis
30a9961362 tracing polish 2016-12-16 14:02:27 -08:00
Ryan Huffman
7bb2755913 Add chrome tracing support 2016-12-16 01:14:01 -08:00
Brad Hefta-Gaub
3a68f48cd7 disable threaded reprojection when running oculus in OpenVR 2016-11-14 16:30:18 -08:00
Seth Alves
da83fd9fa4 try, try again 2016-11-13 12:56:16 -08:00
Brad Davis
162f24decd Add stutter tracking for Oculus 2016-11-11 10:12:41 -08:00
Brad Davis
90f55f0cd5 Add stutter tracking 2016-11-10 11:56:38 -08:00
Brad Davis
018d945b85 Display warning overlay instead of scene when below min spec 2016-10-27 15:51:26 -07:00
Brad Hefta-Gaub
bfe6ebb44f some tweaks 2016-10-27 12:04:46 -07:00
Brad Hefta-Gaub
c3f5df8f0b Merge branch 'master' of https://github.com/highfidelity/hifi into report45hzTarget 2016-10-27 11:36:56 -07:00
Brad Davis
a53049b186 Consolidate activity tracking code 2016-10-26 17:19:24 -07:00
Brad Davis
f4f1b04cf0 Use OpenVR to determine if async reprojection is enabled 2016-10-26 16:02:06 -07:00
Brad Davis
1c89fa2291 Make threaded submit in OpenVR controllable from menu 2016-10-26 15:28:42 -07:00
Brad Davis
e7355e84f3 Disable OpenVR submit thread 2016-10-26 15:28:40 -07:00
Brad Hefta-Gaub
23b74c7aff when vive is on i5 report a target frame rate of 45 so we can see that in stats 2016-10-26 14:20:58 -07:00
Brad Davis
d4e83a7461 Don't crash on OpenVR activation when SteamVR isn't running 2016-10-13 16:37:50 -07:00
Brad Davis
2d6522a76f Merge pull request #8786 from hyperlogic/bug-fix/more-openvr-shutdown-crashes
Prevent crashes in openvr on shutdown
2016-10-12 13:54:56 -07:00
Anthony J. Thibault
973ee544fb Prevent crashes in openvr on shutdown
By ensuring that there is an opengl context is bound before calling VR_Shutdown()
2016-10-11 16:36:29 -07:00
Brad Hefta-Gaub
3aa1c36f53 Merge branch 'master' of https://github.com/highfidelity/hifi into betterAway 2016-10-08 11:50:10 -07:00
Brad Davis
8526ac74a5 Turn on forced reprojection on i5 systems 2016-10-07 13:36:49 -07:00
Brad Davis
d3d3aa587c Remove oglplus usage from OpenVR 2016-10-02 11:44:33 -07:00
Brad Hefta-Gaub
73e3e993fb fix Vive's HMD.mounted 2016-09-26 17:29:11 -07:00
Brad Davis
91bfa7677c Updating stats display for threaded rendering 2016-09-02 14:41:49 -07:00
Brad Davis
617633b85c Moving to custom context creation 2016-08-29 11:21:54 -07:00
Brad Davis
02c79d9714 Fix the OpenVR issues on AMD 2016-08-26 19:05:29 -07:00
Zach Pomerantz
dbb916e2d9 fix redundant openvr fence condition 2016-08-22 13:59:18 -07:00
Zach Pomerantz
a67c5221e3 flush openvr fence before looking for it 2016-08-22 13:46:00 -07:00
Brad Davis
a32ab77b7d Address issues with random camera locations caused by bad HMD sensor poses 2016-08-17 15:22:30 -07:00
Brad Davis
ff24bc982c Re-disable reprojection in OpenVR 2016-08-12 22:28:58 -07:00
Brad Davis
82081d7d57 Address vsync weirdness 2016-08-12 22:28:58 -07:00
Brad Davis
719e555381 Restoring reprojection to OpenVR 2016-08-12 22:28:55 -07:00
Brad Davis
a4c5c7bc16 Hopefully better handling of the OpenVR api 2016-08-12 22:28:40 -07:00
Brad Davis
b662ae4cfa More profiling ranges 2016-08-12 22:28:36 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
Brad Davis
7e93747acf Working on reprojection 2016-08-12 22:28:22 -07:00
Atlante45
45921a5c8d Restore split behavior for inputs/displays on quit 2016-08-08 15:39:25 -07:00
Anthony J. Thibault
90beb30e8a Filter out bad openvr HMD poses that are below the floor
When interface is launched and steam vr is NOT running, openvr can return bad HMD poses for a few frames.
To workaround this, filter out any hmd poses that are obviously bad, i.e. beneath the floor.
2016-07-19 18:12:20 -07:00
Brad Hefta-Gaub
39ff03cfb5 reduce log spam in Vive plugins 2016-06-24 10:53:46 -07:00
howard-stearns
67f76db7e4 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-22 15:58:53 -07:00
howard-stearns
baa9139881 Merge branch 'vive-ui' of https://github.com/highfidelity/hifi into vive-ui 2016-06-21 17:02:23 -07:00
Ryan Huffman
70be7b3273 Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions 2016-06-21 16:39:25 -07:00
Ryan Huffman
da71fcb57f Update connected device detection implementation 2016-06-21 16:37:58 -07:00
Brad Davis
f3bad3a63b Don't trigger keyboard on revealing the overlay layer 2016-06-21 16:04:06 -07:00
howard-stearns
8421931c56 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-21 14:47:45 -07:00
Brad Hefta-Gaub
160a5de271 CR feedback 2016-06-21 12:49:42 -07:00
Brad Hefta-Gaub
c322317878 rework plugins to not depend on PluginContainer unless they want to 2016-06-21 12:07:05 -07:00
Bradley Austin Davis
5bc8b53d1b Merge remote-tracking branch 'upstream/master' into vive-ui 2016-06-17 10:56:53 -07:00
Bradley Austin Davis
6ad1008a56 Allow explicit overlay alpha from scripts 2016-06-15 17:24:32 -07:00
Bradley Austin Davis
0b0977f362 Support keyboard suppresion, control suppresion while in keyboard mode 2016-06-15 10:48:48 -07:00
Atlante45
5560ba9a4c Quit application when SteamVR requests it 2016-06-14 16:29:50 -07:00
Bradley Austin Davis
f3c47acbb2 Fix offset when UI transform is not identity 2016-06-14 09:49:25 -07:00