Commit graph

15498 commits

Author SHA1 Message Date
Andrew Meadows
2f1a56a87c ContactPoint tries to help maintain collisions
so that collision events will continue to update the contact
2014-08-13 13:48:04 -07:00
Andrew Meadows
bc432aa8e8 use relative masses for ContactPoint contsrtaint 2014-08-13 11:29:54 -07:00
Andrew Meadows
4de43b7cbe cleanup and reordering of code 2014-08-13 11:19:32 -07:00
Andrew Meadows
2918feddf0 reduce acceptable error for ragdoll simulation 2014-08-11 14:51:42 -07:00
Andrew Meadows
2286eae64a head connects to neck during ragdoll simulation 2014-08-08 10:53:38 -07:00
Andrew Meadows
2fe22a4c1a merge upstream/master into andrew/ragdoll 2014-08-08 08:43:02 -07:00
Andrew Meadows
05318acc7f don't make shapes for joints with zero radius 2014-08-08 08:37:28 -07:00
Brad Hefta-Gaub
0f5ee4eac1 Merge pull request #3264 from AndrewMeadows/ragdoll
fix for bad models and some crashes
2014-08-08 08:36:10 -07:00
Andrew Meadows
bcb0cb2c3c fix bug: variable should be float rather than int 2014-08-08 08:26:25 -07:00
Andrew Meadows
5de762361a remove cleanup of Model::_jointStates tree
the cleanup causes crashes and broken models
2014-08-08 08:20:42 -07:00
Philip Rosedale
96a795eea4 Merge pull request #3263 from AndrewMeadows/ragdoll
Ragdoll Part 9:
2014-08-07 22:12:31 -07:00
Andrew Meadows
9a55252587 remove extraneous roots from Model::_jointStates 2014-08-07 17:02:28 -07:00
Leonardo Murillo
03985a3bd4 Merge pull request #3262 from ZappoMan/master
remove animation server
2014-08-07 16:14:30 -06:00
ZappoMan
84f3ede32f small change to force rebuild 2014-08-07 15:09:24 -07:00
ZappoMan
64699a213a remove animation server 2014-08-07 14:48:51 -07:00
ZappoMan
8c2dad1476 remove animation server 2014-08-07 14:40:06 -07:00
Andrew Meadows
bb33266635 merge upstream/master into andrew/ragdoll 2014-08-07 14:37:10 -07:00
Andrew Meadows
94da63006c VerletPoint::_mass is now private
We set the mass of other avatars artificially high
so they are less movable.
2014-08-07 14:35:32 -07:00
Andrew Meadows
0f784a9cc5 add other ragdolls to simulation 2014-08-07 13:09:05 -07:00
Andrew Meadows
87350ad2d0 ragdoll simulation now in model-relative frame
(same rotation as world-frame, but translated to MyAvatar origin)
2014-08-07 11:45:06 -07:00
Andrew Meadows
db1d6c8b49 MyAvatar's ragdoll is the main simulation ragdoll 2014-08-07 09:23:05 -07:00
Andrew Meadows
27b876e84c namechange _frame --> _frameCount 2014-08-07 09:02:31 -07:00
Leonardo Murillo
8cca925679 Merge pull request #3260 from murillodigital/master
Fixing bug with visage find_library
2014-08-07 09:59:37 -06:00
Leonardo Murillo
6191db3a7f Fixing bug with visage find_library 2014-08-07 09:59:07 -06:00
AndrewMeadows
2653b33b67 Merge pull request #3257 from Atlante45/referentials
Referentials
2014-08-06 14:12:18 -07:00
Philip Rosedale
dc4f57b30f Merge pull request #3259 from Atlante45/fix_avatar_not_fading_out
Fix avatar not fading out
2014-08-06 13:39:59 -07:00
Atlante45
de8c7fb204 Fix avatar not fading out 2014-08-06 12:14:36 -07:00
Andrzej Kapolka
c384abedcc Merge pull request #3258 from Atlante45/fix_voxel_bug
fix voxel bug
2014-08-06 11:46:38 -07:00
Atlante45
a8999d7db7 fix voxel bug 2014-08-06 11:23:48 -07:00
Andrew Meadows
cb8c0792b2 make main ragdoll and entity special
also addded some logic (unused) to add ragdolls of other avatars
2014-08-06 10:43:56 -07:00
Atlante45
fe8839b4b8 CR 2014-08-06 10:40:55 -07:00
Atlante45
110b034bcb Changed updates locations 2014-08-05 18:41:48 -07:00
Philip Rosedale
6976d0f51e Merge pull request #3256 from ey6es/metavoxels
Allow configurable block sizes, use back face culling for heightfields, custom expansion for spanner attributes, compute normals in vertex shader.
2014-08-05 18:32:05 -07:00
Atlante45
293c2e94ad Correct member initialisation 2014-08-05 18:17:49 -07:00
Atlante45
2e7d34a886 typing error 2014-08-05 17:08:23 -07:00
Atlante45
b360b6c55d PR cleanup + JS API 2014-08-05 17:07:03 -07:00
Andrzej Kapolka
0dbad7d0dd Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-08-05 16:49:22 -07:00
Andrzej Kapolka
4696832ec6 Compute heightfield normals from adjacent values in vertex shader. 2014-08-05 15:13:50 -07:00
Andrzej Kapolka
96302ca271 Provide for custom expansion according to attribute, tweak spanner attribute. 2014-08-05 14:10:39 -07:00
Brad Hefta-Gaub
b940d082f3 Merge pull request #3254 from wangyix/pull_mode_audio_output
Audio output switched to pull mode
2014-08-05 13:04:40 -07:00
wangyix
212316aed6 moved connect to Audio constructor 2014-08-05 12:14:10 -07:00
Atlante45
39a74cbc28 Few modifications to how avatars update their positions 2014-08-05 12:03:53 -07:00
Atlante45
283beab05d ModelReferential copy constructor 2014-08-05 12:03:16 -07:00
Atlante45
9999c88d84 Added Referential getters + fixed stupid unpacking bug 2014-08-05 12:01:47 -07:00
wangyix
84c517c073 tweaked starve behavior of InboundAudioStream 2014-08-05 11:57:34 -07:00
Andrzej Kapolka
c42fc15999 Use back face culling on the heightfields. 2014-08-05 11:13:15 -07:00
Andrzej Kapolka
964dc4e954 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-08-05 11:03:00 -07:00
wangyix
77dad6fe65 change to fix Mac linker error 2014-08-05 11:00:27 -07:00
wangyix
779e7631a1 magic number 100 changed in Audio.cpp 2014-08-05 10:27:16 -07:00
wangyix
1eaf175a92 removed disable audio output overflow check menu option 2014-08-05 10:21:53 -07:00