Sam Gondelman
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2f0fcba1eb
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key binding fixes as suggested by ctrlaltdavid, start in 3rd person if crashed in independent mode
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2015-06-26 17:28:02 -07:00 |
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Sam Gondelman
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53bbd519a3
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two new customizable actions for use in js
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2015-06-18 14:37:09 -07:00 |
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Sam Gondelman
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fd0efd91ff
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added shift action, added timers and fast mode to hmdControls.js
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2015-06-18 13:59:37 -07:00 |
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Sam Gondelman
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17322645f2
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added mouselook script, reticle and icons need changes
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2015-06-17 11:17:38 -07:00 |
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Sam Gondelman
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1a8df6509f
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userinputmapper supports hydra, but some hydra events still register as mouse events
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2015-06-12 18:22:56 -07:00 |
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Sam Gondelman
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72cc070f0a
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enabled remappable zooming (with keyboard: shift + w, shift + s, and others), switches to first person if you zoom in a lot
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2015-06-11 18:24:32 -07:00 |
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Sam Gondelman
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2bdef6205e
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added more available inputs to joystick and keyboardmousedevice
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2015-06-11 16:20:46 -07:00 |
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Sam Gondelman
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0e8ec81837
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fixed lambda capture
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2015-06-11 09:41:59 -07:00 |
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Sam Gondelman
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d3a4eec5c5
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removed dead code, magic numbers
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2015-06-09 09:56:40 -07:00 |
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Sam Gondelman
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984d449bf9
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exposed input key bindings to js to enable key remapping
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2015-06-04 16:29:58 -07:00 |
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Sam Gateau
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6d02d4d25e
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adding skybox step by step
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2015-05-05 11:40:00 -07:00 |
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Sam Gateau
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b36775e781
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After a very long debate it's clear that we shouldn;t have change the a and d keys behavior, so we bring them back but with a twist, now RIghtButton + A or D strafe right and left making the controller equivalent to everquest, world of warcraft
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2015-05-04 13:57:40 -07:00 |
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Sam Gateau
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fad623ae48
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ANd really add the 2 files we need
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2015-05-04 10:47:33 -07:00 |
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