Andrzej Kapolka
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2c0b8c9172
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Winding order fixes.
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2014-11-06 12:45:02 -08:00 |
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AndrewMeadows
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843aaf4e95
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Merge pull request #3747 from PhilipRosedale/master
First pass audio mixer muting, improved tour guide, hair, injector loudness in JS
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2014-11-06 10:36:46 -08:00 |
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AndrewMeadows
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34684a4cc0
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Merge pull request #3746 from ey6es/master
Perspective correction fix (lets us use lower tesselation on light volum...
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2014-11-06 10:04:51 -08:00 |
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AndrewMeadows
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3f3e6ea581
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Merge pull request #3745 from Atlante45/ignore_penumbra
Ignore penumbra
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2014-11-06 09:59:31 -08:00 |
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Philip Rosedale
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7e822d31e7
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Merge pull request #3744 from ZappoMan/entityBugs
Octree server improvements
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2014-11-06 08:41:21 -08:00 |
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Philip Rosedale
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b103c62df9
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add new birdSongs.js
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2014-11-06 08:30:33 -08:00 |
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Philip Rosedale
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54957a2fa1
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merge fix
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2014-11-05 21:08:24 -08:00 |
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ZappoMan
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bcec14b0f4
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adjust the sentAt times in packets by the receiving side's clockskew so that it can calculate proper flight times
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2014-11-05 19:37:08 -08:00 |
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Philip Rosedale
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291767fd9e
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updated header
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2014-11-05 17:09:26 -08:00 |
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Philip Rosedale
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0b205f3f16
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fix bad spaces
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2014-11-05 17:06:00 -08:00 |
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Philip Rosedale
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688bd0f34f
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first pass audio mixer automatic muting of noisy streams, tour guide improvements, new lightExample.js, hair hangs over cone 'body'
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2014-11-05 16:58:58 -08:00 |
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Andrzej Kapolka
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fd00461b4e
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Perspective correction fix (lets us use lower tesselation on light volumes).
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2014-11-05 16:50:34 -08:00 |
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ZappoMan
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13e358549d
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add periodic pruning of the octree on load and save
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2014-11-05 14:56:38 -08:00 |
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ZappoMan
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4ea0d32c8c
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dead code
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2014-11-05 12:14:09 -08:00 |
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ZappoMan
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e9a332de4d
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make entity and voxel servers support domain based configuration
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2014-11-05 12:12:17 -08:00 |
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Brad Hefta-Gaub
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4d7dac97c5
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Merge pull request #3743 from birarda/injector-crash
fix for double definition in ScriptEngine
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2014-11-05 11:23:36 -08:00 |
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Stephen Birarda
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2e8118300f
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fix for two member variable declarations on same line
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2014-11-05 11:11:37 -08:00 |
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Philip Rosedale
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8fb3baa8fb
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Merge pull request #3742 from birarda/injector-crash
cleanup stray AudioInjectors when interface is being shut down
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2014-11-05 11:02:29 -08:00 |
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Stephen Birarda
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663167d684
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wait on AudioInjectors when shutting down interface
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2014-11-05 10:37:22 -08:00 |
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Stephen Birarda
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f8874daab6
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remove the voxel drumming script
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2014-11-05 10:10:22 -08:00 |
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Stephen Birarda
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2c667d209d
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make the AudioInjectorScriptingInterface a singleton
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2014-11-05 10:10:05 -08:00 |
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Atlante45
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b2b27a07d4
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Merge branch 'master' of https://github.com/highfidelity/hifi into ignore_penumbra
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2014-11-05 16:35:12 +01:00 |
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Atlante45
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4b73a5ac35
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Modify injected audio stream to send the ignore penumbra option
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2014-11-05 16:22:06 +01:00 |
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Atlante45
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49526e69f8
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Added ignorePenumbra option to injected stream
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2014-11-05 16:21:06 +01:00 |
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Atlante45
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85a59249df
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Move ignorePenumbra to positional audio
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2014-11-05 16:19:26 +01:00 |
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Philip Rosedale
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7e36c51edc
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Merge pull request #3741 from ey6es/master
Use 3D geometry (cones, spheres) for rendering point and spot lights for deferred shading, exiting the fragment shaders early on depth fail.
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2014-11-05 07:17:22 -08:00 |
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Atlante45
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617bb23206
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Merge branch 'master' of https://github.com/highfidelity/hifi into ignore_penumbra
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2014-11-05 15:42:50 +01:00 |
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Andrzej Kapolka
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fb4c1d38eb
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Set Oculus camera fov/aspect ratio.
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2014-11-04 19:04:31 -08:00 |
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Andrzej Kapolka
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a0e0c47701
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Depth value tweak.
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2014-11-04 18:27:24 -08:00 |
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Andrzej Kapolka
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52d0b15979
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 18:13:58 -08:00 |
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Andrzej Kapolka
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892987d68a
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Increase tesselation to minimize artifacts.
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2014-11-04 18:13:33 -08:00 |
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Andrzej Kapolka
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feabd1d5b3
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Use a fullscreen quad when we're actually inside the light influence.
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2014-11-04 18:08:56 -08:00 |
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Andrzej Kapolka
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1763d8f7f0
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Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
testing for light geometry.
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2014-11-04 17:29:19 -08:00 |
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Brad Hefta-Gaub
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24c324fd1d
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Merge pull request #3735 from ctrlaltdavid/20126
CR for Job #20126 - Rift HUD shouldn't move with head
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2014-11-04 15:52:10 -08:00 |
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Brad Hefta-Gaub
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583b7b1267
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Merge pull request #3732 from thoys/20166
CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
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2014-11-04 15:51:05 -08:00 |
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Andrzej Kapolka
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576ac23e71
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 15:10:19 -08:00 |
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Philip Rosedale
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a6c8fb7449
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Merge branch 'master' of https://github.com/worklist/hifi
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2014-11-04 14:12:24 -08:00 |
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Philip Rosedale
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803686c2ce
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Merge pull request #3739 from birarda/lobby
fix for ice server lookup from DomainHandler
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2014-11-04 14:12:18 -08:00 |
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Stephen Birarda
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beb350d1e7
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fix for HifiSockAddr lookup for ice server from DomainHandler
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2014-11-04 13:53:56 -08:00 |
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Philip Rosedale
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b971089ba8
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Merge pull request #3738 from birarda/lobby
fix for ice server sock addr in domain-server
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2014-11-04 13:26:56 -08:00 |
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Stephen Birarda
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d46f775f20
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async and sync nomenclature flip
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2014-11-04 13:23:53 -08:00 |
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Andrzej Kapolka
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3b56f613e2
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Cone render function, some cleanup of GeometryCache methods.
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2014-11-04 13:21:51 -08:00 |
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Stephen Birarda
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d671dec61b
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fix for ice server sock addr in domain-server
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2014-11-04 13:21:48 -08:00 |
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Philip Rosedale
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cdad40faec
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Merge pull request #3736 from ZappoMan/entityBugs
reset the QElapsedTimer in usecTimestampNow() periodically to prevent error
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2014-11-04 12:59:13 -08:00 |
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Philip Rosedale
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c4eeebe03e
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Merge branch 'master' of https://github.com/worklist/hifi
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2014-11-04 12:44:31 -08:00 |
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Stephen Birarda
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fab3a61f1b
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Merge pull request #3737 from birarda/lobby
fix for Camera.getPosition() calls
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2014-11-04 12:40:08 -08:00 |
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Stephen Birarda
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72f80d4a0f
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make camera getPosition() callable from js
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2014-11-04 12:39:50 -08:00 |
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Philip Rosedale
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558aa52d30
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Merge branch 'master' of https://github.com/worklist/hifi
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2014-11-04 12:14:08 -08:00 |
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Philip Rosedale
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6b8476a87f
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Merge pull request #3734 from birarda/lobby
bubble up a PickRay with action event, camera cleanup
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2014-11-04 12:03:29 -08:00 |
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Philip Rosedale
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2a84149d15
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Merge pull request #3728 from ey6es/master
Fix for lights/shadows on Oculus, as well as a couple fixes for 3DTV mode.
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2014-11-04 12:01:03 -08:00 |
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