Seth Alves
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b0480af040
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Merge pull request #5053 from AndrewMeadows/isothermal
fix crash during bogus reconnect on login
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2015-06-05 11:38:23 -07:00 |
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Seth Alves
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c5143cdfa0
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Merge pull request #5027 from AndrewMeadows/isentropic
cleanup around sending all "terse update" data whenever some of it changes
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2015-06-05 10:41:06 -07:00 |
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Seth Alves
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edb3622c85
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Merge pull request #5037 from AndrewMeadows/inertia
collision groups for physical objects
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2015-06-05 10:26:28 -07:00 |
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Andrew Meadows
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911baee8b8
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fix for crash during bogus reconnect on login
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2015-06-04 16:57:29 -07:00 |
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Andrew Meadows
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cd6bf9d461
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cleanup comments
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2015-06-04 16:56:14 -07:00 |
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Howard Stearns
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5cbb5dadca
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More perspicacious zero.
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2015-06-04 14:21:12 -07:00 |
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Andrew Meadows
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6b03e671d8
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remove comment cruft
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2015-06-04 11:28:07 -07:00 |
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Andrew Meadows
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6ea4c58319
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material changes are an "easy" property to update
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2015-06-04 10:22:01 -07:00 |
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Andrew Meadows
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b0ca2df3aa
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move API from PhysicsEngine to ObjectMotionState
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2015-06-03 14:56:04 -07:00 |
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Andrew Meadows
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8e61a10bcf
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compute collision group for entity
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2015-06-03 14:22:48 -07:00 |
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Andrew Meadows
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ec0b4a956a
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move collision group consts to shared lib
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2015-06-03 14:13:51 -07:00 |
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Andrew Meadows
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7b6cc59d30
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basic support for collision groups
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2015-06-03 11:40:48 -07:00 |
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Howard Stearns
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c036b5fd4b
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Actually commit the changes this time!
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2015-06-03 10:19:28 -07:00 |
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Andrew Meadows
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2400f5c000
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update ALL parameters of remote physics simulation
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2015-06-01 09:02:59 -07:00 |
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Andrew Meadows
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4e073c77b3
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Merge pull request #4978 from sethalves/fix-4973
recreate PR #4973 with some additional changes -- removed const keywo…
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2015-05-27 21:11:28 -07:00 |
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Andrew Meadows
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aba539928d
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fix grab glitches and failure to own simulation
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2015-05-27 18:05:59 -07:00 |
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Seth Alves
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bfa0e9c234
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recreate PR #4973 with some additional changes -- removed const keyword from qinvokables for avatar getter methods such as getVelocity
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2015-05-27 14:44:23 -07:00 |
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andrew
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2a6955ce12
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fix windows build
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2015-05-27 09:14:11 -07:00 |
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Andrew Meadows
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39d8244255
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use highfideltiy style for class data member names
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2015-05-26 22:59:29 -07:00 |
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Andrew Meadows
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708203089c
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replace tabs with spaces
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2015-05-26 22:53:57 -07:00 |
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Andrew Meadows
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efbb9b0238
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rewritten MassProperties with complete unit tests
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2015-05-26 22:48:45 -07:00 |
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Andrew Meadows
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16e5710325
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Merge pull request #4954 from ZappoMan/entitysmartpointers
EnitityItem smart pointers
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2015-05-26 14:05:03 -07:00 |
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ZappoMan
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8b78fc4190
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EnitityItem smart pointers
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2015-05-22 17:57:50 -07:00 |
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Andrew Meadows
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461d08c0a9
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merge upstream/master into andrew/bispinor
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2015-05-22 11:35:02 -07:00 |
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Andrew Meadows
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bf225e4886
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fix bug masking physics shape changes
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2015-05-22 11:33:45 -07:00 |
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Andrew Meadows
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0431e8da36
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put avatar body in right spot, and give it mass
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2015-05-22 11:08:56 -07:00 |
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Andrew Meadows
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466af03fa9
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support for ShapeInfo::offset
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2015-05-21 16:25:05 -07:00 |
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Andrew Meadows
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f6721aa6eb
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
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Andrew Meadows
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2e3973dfdd
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impl AvatarMotionState::set/getWorldTransform()
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2015-05-21 15:34:30 -07:00 |
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Andrew Meadows
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67f5d0773d
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some list management of AvatarMotionStates
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2015-05-21 14:40:47 -07:00 |
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Seth Alves
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4a59dc24c5
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split entity-add and entity-edit messages
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2015-05-20 14:52:03 -07:00 |
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Seth Alves
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a769cfdaf2
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client decides on new entity-ids, keep EntityItemID class
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2015-05-20 10:42:19 -07:00 |
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Seth Alves
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f9d46b0cb5
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interface decides on entityIDs rather than bouncing a temporary id through the entity server
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2015-05-19 14:25:23 -07:00 |
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Andrew Meadows
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f86c419988
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |
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Andrew Meadows
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7a47e04b9c
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adjust margin for hulls with small dimensions
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2015-05-14 14:57:18 -07:00 |
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Andrew Meadows
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81d06e0dc3
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Merge upstream/master into andrew/nova
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItemProperties.cpp
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2015-05-14 10:09:55 -07:00 |
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Andrew Meadows
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c631f85bf9
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cleanup of simulation ownership/update logic
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2015-05-14 08:43:54 -07:00 |
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Seth Alves
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711752bff1
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rather than call setMargin, clench in all the points of a collision-hull toward the center of the hull by the margin amount
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2015-05-13 13:54:24 -07:00 |
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Seth Alves
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2ec660bd42
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try out smaller collision margins
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2015-05-13 13:00:57 -07:00 |
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Andrew Meadows
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fb34a5ba84
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renaming and cleanup
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2015-05-13 08:44:10 -07:00 |
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Andrew Meadows
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7e9e223b3e
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merge upstream/master into andrew/nova
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2015-05-12 21:48:55 -07:00 |
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Andrew Meadows
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4872a565c9
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bid for simulation ownership
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2015-05-12 21:46:52 -07:00 |
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Andrew Meadows
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e89471e7d6
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enable non-moving update when obj is active
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2015-05-08 15:41:00 -07:00 |
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Andrew Meadows
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a2ffc1029b
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clear MotionState pointer in body on delete
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2015-05-08 14:18:44 -07:00 |
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Andrew Meadows
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603afefaab
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silence verbose no-very-helpful log message
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2015-05-08 14:16:38 -07:00 |
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Andrew Meadows
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ada48bcb70
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fix for glitchy physics updates
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2015-05-08 09:06:31 -07:00 |
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Andrew Meadows
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e7e4d80be5
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always remove from _pendingAdds just in case
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2015-05-07 15:22:58 -07:00 |
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Andrew Meadows
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1879a67804
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cleanup
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2015-05-07 14:42:09 -07:00 |
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Seth Alves
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0347af9682
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minor cleanup
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2015-05-07 14:03:50 -07:00 |
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Andrew Meadows
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f0618501dd
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fix non-physical kinematic motion
also can set objects collisionless again
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2015-05-07 11:29:42 -07:00 |
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