James B. Pollack
|
02620c4b0d
|
make targets ungrabbable
|
2015-10-12 16:59:42 -07:00 |
|
James B. Pollack
|
47471e837f
|
reset targets once they have stopped moving
|
2015-10-12 16:31:36 -07:00 |
|
James B. Pollack
|
3e2b32530a
|
Update pingPongGun.js
Gun force shouldn't be so low.
|
2015-10-09 10:47:20 -07:00 |
|
James B. Pollack
|
1332b8bef6
|
remove logging
|
2015-10-08 17:58:58 -07:00 |
|
James B. Pollack
|
772ea16c71
|
cleanup
|
2015-10-08 17:52:33 -07:00 |
|
James B. Pollack
|
ad6fdc813f
|
alignment, targets, sounds, master script
|
2015-10-08 17:50:41 -07:00 |
|
James B. Pollack
|
62728aa507
|
alignments
|
2015-10-08 16:16:11 -07:00 |
|
James B. Pollack
|
d77abc2aba
|
Merge branch 'wall_targets' of https://github.com/imgntn/hifi into wall_targets
|
2015-10-08 14:08:09 -07:00 |
|
James B. Pollack
|
b1db1db6da
|
Merge remote-tracking branch 'upstream/master' into wall_targets
|
2015-10-08 14:06:23 -07:00 |
|
ericrius1
|
6921e0f022
|
Aligned targets on wall in toybox
|
2015-10-08 11:38:02 -07:00 |
|
James B. Pollack
|
7a7b16f0a2
|
wall targets
|
2015-10-07 18:16:58 -07:00 |
|
Brad Hefta-Gaub
|
7a85e5b7a7
|
rename frameIndex to currentFrame
|
2015-10-07 13:02:58 -07:00 |
|
Brad Hefta-Gaub
|
ef054ffc6d
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
Conflicts:
libraries/networking/src/udt/PacketHeaders.cpp
libraries/networking/src/udt/PacketHeaders.h
|
2015-10-07 11:27:50 -07:00 |
|
Eric Levin
|
f01d4dde42
|
Merge pull request #6003 from imgntn/basketball_rack
[Scripts] Basketball rack
|
2015-10-07 10:59:20 -07:00 |
|
James B. Pollack
|
7aab34975f
|
code quality
|
2015-10-06 17:08:51 -07:00 |
|
Brad Hefta-Gaub
|
34fa5b43fc
|
Merge pull request #5991 from imgntn/knockover_blocks
[Scripts] Test Block Spawner for Blockers Game
|
2015-10-06 17:03:29 -07:00 |
|
Brad Hefta-Gaub
|
0e5f4bc4c9
|
Merge pull request #5983 from ericrius1/lightFixes
Light fixes in toybox
|
2015-10-06 17:02:17 -07:00 |
|
James B. Pollack
|
4788480186
|
reset balls if they move too far
|
2015-10-06 16:48:34 -07:00 |
|
Brad Hefta-Gaub
|
be79101a93
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
|
2015-10-06 15:20:37 -07:00 |
|
James B. Pollack
|
cda1b418ae
|
cleanup
|
2015-10-06 11:29:41 -07:00 |
|
James B. Pollack
|
5f2112b8a5
|
finish rack and add to master script, reorganize all bball related scripts
|
2015-10-06 11:28:36 -07:00 |
|
James B. Pollack
|
152fdb8112
|
physical rack
|
2015-10-06 09:44:00 -07:00 |
|
James B. Pollack
|
6cc3077d67
|
end of day
|
2015-10-05 18:29:35 -07:00 |
|
James B. Pollack
|
1b241ea05e
|
Update createTestBlocks.js
|
2015-10-05 18:13:51 -07:00 |
|
James B. Pollack
|
41b2f82be5
|
midway
|
2015-10-05 17:43:44 -07:00 |
|
James B. Pollack
|
daf97b0b9d
|
header fixes
|
2015-10-05 14:12:18 -07:00 |
|
James B. Pollack
|
839301bf05
|
remove cleanup to make blocks persistent
|
2015-10-05 13:41:20 -07:00 |
|
James B. Pollack
|
e528125af2
|
add test blocks for blockers game
|
2015-10-05 13:38:48 -07:00 |
|
James B. Pollack
|
43f69a0be9
|
initial knockover blocks
|
2015-10-05 13:23:19 -07:00 |
|
James B. Pollack
|
1ba31a840a
|
Merge branch 'master' into knockover_blocks
|
2015-10-05 13:09:15 -07:00 |
|
James B. Pollack
|
65ae811c9c
|
make ping pong balls bigger and slower, change out gun model and adjust tip calculations, increase volume, add to master reset script
|
2015-10-05 11:16:55 -07:00 |
|
James B. Pollack
|
588a256304
|
Merge branch 'master' into ping_pong_gun
|
2015-10-05 10:54:21 -07:00 |
|
ericrius1
|
38a66bc915
|
syntax fixes
|
2015-10-02 16:53:13 -07:00 |
|
ericrius1
|
1ac1fcaf69
|
Light switches work properly now; no extra lights
|
2015-10-02 16:17:54 -07:00 |
|
ericrius1
|
e6e60e5e7a
|
Lights should now only be created once at start of running reset master script, no matter how many people there are in the room
|
2015-10-02 15:58:32 -07:00 |
|
James Pollack
|
1ff5f11e29
|
merge
|
2015-10-02 15:56:39 -07:00 |
|
James Pollack
|
9427ba1a5a
|
ping pong gun
|
2015-10-02 15:56:26 -07:00 |
|
Brad Hefta-Gaub
|
02536a5ab9
|
remove animationSettings from particles, add isEmitting
|
2015-10-02 14:17:01 -07:00 |
|
ericrius1
|
0497de47ea
|
No longer removing non-existent entities from spray paint can; color tweaks to paint stream
|
2015-10-02 12:40:14 -07:00 |
|
ericrius1
|
4b62048fb1
|
more light changes
|
2015-10-02 12:12:36 -07:00 |
|
ericrius1
|
0d599458e6
|
Merged from toybox
|
2015-10-02 11:34:07 -07:00 |
|
James Pollack
|
2533bfd2ad
|
initial
|
2015-10-02 11:30:56 -07:00 |
|
ericrius1
|
4dd2cf9cf5
|
Moved master reset script into new directory called unpublished scripts and changed relative pathing
|
2015-10-02 11:09:43 -07:00 |
|
ericrius1
|
51887a76e1
|
refactoring lights to fix problem with piling up
|
2015-10-02 11:02:19 -07:00 |
|
James Pollack
|
c6fa132dc2
|
cleanup
|
2015-10-02 10:44:26 -07:00 |
|
James Pollack
|
82828fdd14
|
reduce gravity and gun force so ball goes through less objects
|
2015-10-02 10:41:49 -07:00 |
|
ericrius1
|
f6c888599e
|
Fixed a bug where particles weren't moving with can.
|
2015-10-02 10:22:48 -07:00 |
|
ericrius1
|
9f5a3066b8
|
changed masterResetEntity back to masterReset
|
2015-10-02 10:07:43 -07:00 |
|
ericrius1
|
71fe9b216c
|
Removed extraneous masterReset script, and extra call to lightSwitches in correct script
|
2015-10-02 10:02:28 -07:00 |
|
ericrius1
|
a6df6c53f1
|
fixed more syntax errors
|
2015-10-02 09:55:41 -07:00 |
|