Andrew Meadows
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26ea7034d8
|
prevent zero scale for Line3DOverlay
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2017-09-27 14:30:50 -07:00 |
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samcake
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219d63784b
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REmoving the extra variables in Linear3D and just use the _renderTRansform
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2017-09-22 10:39:51 -07:00 |
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samcake
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7103864b37
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Also rendering the line3D overlay with start and end captured in game loop
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2017-09-21 12:23:53 -07:00 |
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samcake
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d112ffd8d6
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Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d
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2017-09-20 18:06:49 -07:00 |
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samcake
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524c94cdd4
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Adding more comments for future fixmes
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2017-09-15 14:35:45 -07:00 |
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SamGondelman
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3a80c6cbe2
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fix alpha issues, pipeline issue, clamping issue
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2017-08-21 18:09:25 -07:00 |
|
SamGondelman
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8163430282
|
fix depth buffer issue that was messing with drawInFront, plus some small fixes to line3ds
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2017-08-14 15:03:14 -07:00 |
|
Seth Alves
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adc3581d63
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remove override of locationChanged which was keeping the render-bounds of Line3DOverlays from updating during calls to editOverlay
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2017-03-07 19:32:34 -08:00 |
|
Seth Alves
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88d6fe6a04
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fix offset relative to endParent
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2017-03-02 16:26:56 -08:00 |
|
Seth Alves
|
5f570c1ba8
|
fix up bounds handling in Line3DOverlay
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2017-03-02 16:16:48 -08:00 |
|
Seth Alves
|
7f6b803652
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3d-line-overlays can now have an endParentID and endParentJointIndex
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2017-03-01 17:27:32 -08:00 |
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Seth Alves
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7c4869eb73
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fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother
|
2017-03-01 16:10:07 -08:00 |
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Seth Alves
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bc5f563f57
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make _parentID and _parentJointIndex private to avoid accidental direct access
|
2017-02-12 11:37:29 -08:00 |
|
Brad Hefta-Gaub
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df954cab10
|
remove some log spam, recatargorize script logs to allow fine grain filtering
|
2016-12-19 16:15:10 -08:00 |
|
Brad Davis
|
99ed7ac08c
|
Fix shutdown crash (hopefully)
|
2016-10-17 17:38:10 -07:00 |
|
Brad Davis
|
dde79ef3c5
|
Fix GPU buffer leak in geometry cache / overlays
|
2016-10-17 12:22:20 -07:00 |
|
Ryan Huffman
|
54498a8f3f
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Add the ability to ignore invisible entities in findRayIntersection
|
2016-10-07 10:30:18 -07:00 |
|
Seth Alves
|
8487f825a0
|
don't return reference to local variables
|
2016-08-18 08:01:42 -07:00 |
|
Seth Alves
|
2ff35768aa
|
make 3d-line overlays work again
|
2016-08-17 18:45:09 -07:00 |
|
Seth Alves
|
15e2140cb2
|
Merge branch 'master' of github.com:highfidelity/hifi into overlay-children
|
2016-08-11 15:06:58 -07:00 |
|
SamGondelman
|
2eb0c7735f
|
working on fading shape entities
|
2016-08-03 13:30:05 -07:00 |
|
Seth Alves
|
e4e86c245e
|
3d overlays can be children of entities or avatars
|
2016-07-31 14:11:56 -07:00 |
|
Brad Davis
|
8ca3630cfa
|
Support glow effect in 3D line overlays
|
2016-07-07 13:36:48 -07:00 |
|
Brad Davis
|
b7926b8582
|
Don't render wire geometry with lighting effects
|
2016-06-30 16:11:05 -07:00 |
|
Brad Davis
|
2f89253dc1
|
Make Overlays usable from QML
|
2016-03-04 11:35:54 -08:00 |
|
Zach Pomerantz
|
48aaac2971
|
Render line3d without backface culling
|
2016-03-01 14:57:02 -08:00 |
|
Zach Pomerantz
|
53bd595b77
|
Update all appropriate overlays to use plumber
|
2016-02-03 19:18:56 -08:00 |
|
Atlante45
|
11dc3cd261
|
Move primitive rendering out of DeferredLightingEffect
|
2016-01-13 11:47:43 -08:00 |
|
Seth Alves
|
817f0307a0
|
fix 3d line overlays
|
2015-12-04 15:51:19 -08:00 |
|
Zander Otavka
|
da2afca391
|
Expose overlay type checking to JavaScript.
|
2015-07-31 11:26:04 -07:00 |
|
Brad Davis
|
5b494c23fd
|
More header cleanup
|
2015-07-18 22:38:26 -07:00 |
|
ZappoMan
|
819fa852b8
|
first pass at GlowEctomy
|
2015-07-15 12:47:59 -07:00 |
|
ZappoMan
|
23b89a6f7d
|
remove naked gl/dead code from line and cube overlays
|
2015-07-14 17:04:07 -07:00 |
|
Atlante45
|
e3d22ef94b
|
Fix overlays getBounds + code cleanup
|
2015-06-24 16:13:42 -07:00 |
|
Ryan Huffman
|
ff66eb584d
|
Add correct line3doverlay bounds
|
2015-06-19 10:48:07 -07:00 |
|
Ryan Huffman
|
8241a2170b
|
Update cube, line, and sphere overlays to use batches
|
2015-06-16 09:50:42 -07:00 |
|
Seth Alves
|
dd64eeb282
|
fix uninitialized geometry cache id in Line3DOverlay
|
2015-02-17 11:47:29 -08:00 |
|
ZappoMan
|
efb044ea5e
|
change renderDashedLine() to take a color paramter
|
2015-01-28 15:08:59 -08:00 |
|
ZappoMan
|
7d9de6d0eb
|
added some TODO comments and some cleanup
|
2015-01-28 11:03:05 -08:00 |
|
ZappoMan
|
a03c2b79fa
|
first cut at adding colors to GeometryCache and supporting batch internally
|
2015-01-08 15:52:33 -08:00 |
|
ZappoMan
|
0606861b66
|
dashed lines in GeometryCache
|
2015-01-05 21:45:17 -08:00 |
|
ZappoMan
|
a20fa1242d
|
first cut are removing immediate mode GL_LINES
|
2015-01-05 15:46:48 -08:00 |
|
Ryan Huffman
|
5b89208068
|
Merge branch 'master' of git://github.com/highfidelity/hifi into orientation-display
Conflicts:
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/overlays/Cube3DOverlay.cpp
|
2014-12-18 16:46:17 -08:00 |
|
Ryan Huffman
|
74f8579922
|
Update line3d to have a separate 'start' property and use transform/rotation
|
2014-12-18 16:37:19 -08:00 |
|
ZappoMan
|
41c135c4e5
|
move GlowEffect to libraries
|
2014-12-15 19:19:21 -08:00 |
|
Thijs Wenker
|
38ed104397
|
added const to copy constructors
|
2014-11-15 00:21:50 +01:00 |
|
Thijs Wenker
|
ba5491bc8b
|
moved writeToClone to copy constructor
|
2014-11-14 22:55:25 +01:00 |
|
Thijs Wenker
|
fa4555a7a2
|
Merge branch 'master' of https://github.com/worklist/hifi into 20176
Conflicts:
interface/src/ui/overlays/Grid3DOverlay.cpp
interface/src/ui/overlays/ImageOverlay.cpp
interface/src/ui/overlays/Line3DOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.h
interface/src/ui/overlays/Overlay.h
interface/src/ui/overlays/Overlay2D.cpp
interface/src/ui/overlays/Text3DOverlay.cpp
interface/src/ui/overlays/TextOverlay.cpp
interface/src/ui/overlays/TextOverlay.h
|
2014-11-14 20:09:27 +01:00 |
|
David Rowe
|
9e19641a1d
|
Add property getting for all 3D overlays
|
2014-11-12 21:05:44 -08:00 |
|
Thijs Wenker
|
d3d80d3fe2
|
filled in the rest of the properties
|
2014-11-06 00:34:59 +01:00 |
|