Commit graph

46 commits

Author SHA1 Message Date
David Rowe
9b0fb19cfa Remove unused "anchor" Overlays property 2018-01-12 12:16:58 +13:00
David Rowe
3d9d2a1859 Filed overlay property has been removed 2018-01-09 14:35:02 +13:00
David Rowe
0146eca315 JSDoc review 2017-12-07 10:09:05 +13:00
David Rowe
4b5aa9bdec Add Overlays API functionality JSDoc 2017-11-25 16:18:14 +13:00
SamGondelman
224386317d send overlay visibility through transaction 2017-11-09 12:14:40 -08:00
samcake
d112ffd8d6 Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d 2017-09-20 18:06:49 -07:00
samcake
524c94cdd4 Adding more comments for future fixmes 2017-09-15 14:35:45 -07:00
SamGondelman
3a80c6cbe2 fix alpha issues, pipeline issue, clamping issue 2017-08-21 18:09:25 -07:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
Brad Davis
99ed7ac08c Fix shutdown crash (hopefully) 2016-10-17 17:38:10 -07:00
Brad Davis
dde79ef3c5 Fix GPU buffer leak in geometry cache / overlays 2016-10-17 12:22:20 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Brad Davis
b7926b8582 Don't render wire geometry with lighting effects 2016-06-30 16:11:05 -07:00
Brad Davis
2f89253dc1 Make Overlays usable from QML 2016-03-04 11:35:54 -08:00
Zach Pomerantz
53bd595b77 Update all appropriate overlays to use plumber 2016-02-03 19:18:56 -08:00
Zander Otavka
da2afca391 Expose overlay type checking to JavaScript. 2015-07-31 11:26:04 -07:00
Brad Davis
5b494c23fd More header cleanup 2015-07-18 22:38:26 -07:00
ZappoMan
819fa852b8 first pass at GlowEctomy 2015-07-15 12:47:59 -07:00
Seth Alves
c17c9f1818 quiet compiler 2015-07-12 10:29:43 -07:00
Eric Levin
3d06b011aa adding batch to renderHUD 2015-07-03 13:27:00 -07:00
ericrius1
8be1fd28e5 stripping naked gl calls from overlays to allow vive and oculus plugins to work 2015-07-02 13:57:00 -07:00
Atlante45
e3d22ef94b Fix overlays getBounds + code cleanup 2015-06-24 16:13:42 -07:00
Ryan Huffman
d47f5a2abb Update Rectangle, Grid, and Billboard overlays to use batches 2015-06-16 16:45:53 -07:00
ZappoMan
912b851eb7 remove crufty references to QGLWidget 2015-02-25 12:54:34 -08:00
Seth Alves
42511f3b7f M-x mangle buffer 2015-02-13 15:23:22 -08:00
Seth Alves
98b445b22f the geometryCacheID for Rectangle3DOverlay wasn't being initialized (so was randomish). if they overlapped, some would be drawn looking like others 2015-02-13 15:21:03 -08:00
David Rowe
8297bbd5e7 Fix orientation of non-solid rectangle3d overlays, too 2015-02-03 15:52:20 -08:00
David Rowe
7f7cba8a1b Fix orientation of rectangle3d overlays to match other 3D overlays 2015-02-03 10:54:16 -08:00
ZappoMan
efb044ea5e change renderDashedLine() to take a color paramter 2015-01-28 15:08:59 -08:00
ZappoMan
bddb7856af more work 2015-01-19 13:34:09 -08:00
ZappoMan
db94949649 Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
	interface/src/avatar/SkeletonModel.cpp
2015-01-14 17:55:03 -08:00
ZappoMan
e6388a65b9 rough pass at adding color to geometry cache 2015-01-13 20:53:05 -08:00
Atlante45
2a82ff9768 Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
	assignment-client/src/voxels/VoxelServer.cpp
	interface/src/Application.cpp
	interface/src/Audio.cpp
	interface/src/DatagramProcessor.cpp
	interface/src/Menu.cpp
	interface/src/Util.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/ui/ApplicationOverlay.cpp
	interface/src/ui/PreferencesDialog.cpp
	libraries/networking/src/NodeList.cpp
	libraries/shared/src/DependencyManager.h
2015-01-13 11:03:14 -08:00
ZappoMan
ac1f7c9a84 multi-mode renderVertices 2015-01-06 09:52:27 -08:00
ZappoMan
0606861b66 dashed lines in GeometryCache 2015-01-05 21:45:17 -08:00
ZappoMan
56a3f98b27 renderLinestrip() for audio scope and 3d rectangle overlays 2015-01-05 21:04:56 -08:00
ZappoMan
a9b7367fa9 more work on eliminating immediate mode calls 2015-01-05 20:51:05 -08:00
ZappoMan
1f307e9667 more work on removing immediate mode GL_QUADS 2014-12-23 09:50:38 -08:00
ZappoMan
41c135c4e5 move GlowEffect to libraries 2014-12-15 19:19:21 -08:00
Thijs Wenker
38ed104397 added const to copy constructors 2014-11-15 00:21:50 +01:00
Thijs Wenker
ba5491bc8b moved writeToClone to copy constructor 2014-11-14 22:55:25 +01:00
Thijs Wenker
709ad84933 added clone functionality to Overlays:
Overlays.cloneOverlay(OverlayID)
2014-11-05 23:44:59 +01:00
ZappoMan
3e9bc23c2f moving RenderArgs into shared so it can be used by overlays, first cut at ray picking against submeshes 2014-10-29 10:19:04 -07:00
ZappoMan
515789927b fix float defines from CR feedback 2014-10-03 09:43:46 -07:00
ZappoMan
94c2540db0 add dashed line drawing to Base3DOverlay and 3d line and rectangle overlays 2014-10-01 09:45:20 -07:00
ZappoMan
c3b0700601 introduce Planar3DOverlay for common features of rectangle and circle, introduced rectanglular 3D plane 2014-09-30 14:52:44 -07:00