David Rowe
|
9b0fb19cfa
|
Remove unused "anchor" Overlays property
|
2018-01-12 12:16:58 +13:00 |
|
David Rowe
|
3d9d2a1859
|
Filed overlay property has been removed
|
2018-01-09 14:35:02 +13:00 |
|
David Rowe
|
0146eca315
|
JSDoc review
|
2017-12-07 10:09:05 +13:00 |
|
David Rowe
|
4b5aa9bdec
|
Add Overlays API functionality JSDoc
|
2017-11-25 16:18:14 +13:00 |
|
SamGondelman
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224386317d
|
send overlay visibility through transaction
|
2017-11-09 12:14:40 -08:00 |
|
samcake
|
d112ffd8d6
|
Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d
|
2017-09-20 18:06:49 -07:00 |
|
samcake
|
524c94cdd4
|
Adding more comments for future fixmes
|
2017-09-15 14:35:45 -07:00 |
|
SamGondelman
|
3a80c6cbe2
|
fix alpha issues, pipeline issue, clamping issue
|
2017-08-21 18:09:25 -07:00 |
|
Brad Davis
|
2705ee7030
|
Remove the use of implicit ids in geometry cache
|
2016-10-19 11:18:25 -07:00 |
|
Brad Davis
|
99ed7ac08c
|
Fix shutdown crash (hopefully)
|
2016-10-17 17:38:10 -07:00 |
|
Brad Davis
|
dde79ef3c5
|
Fix GPU buffer leak in geometry cache / overlays
|
2016-10-17 12:22:20 -07:00 |
|
SamGondelman
|
2eb0c7735f
|
working on fading shape entities
|
2016-08-03 13:30:05 -07:00 |
|
Brad Davis
|
b7926b8582
|
Don't render wire geometry with lighting effects
|
2016-06-30 16:11:05 -07:00 |
|
Brad Davis
|
2f89253dc1
|
Make Overlays usable from QML
|
2016-03-04 11:35:54 -08:00 |
|
Zach Pomerantz
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53bd595b77
|
Update all appropriate overlays to use plumber
|
2016-02-03 19:18:56 -08:00 |
|
Zander Otavka
|
da2afca391
|
Expose overlay type checking to JavaScript.
|
2015-07-31 11:26:04 -07:00 |
|
Brad Davis
|
5b494c23fd
|
More header cleanup
|
2015-07-18 22:38:26 -07:00 |
|
ZappoMan
|
819fa852b8
|
first pass at GlowEctomy
|
2015-07-15 12:47:59 -07:00 |
|
Seth Alves
|
c17c9f1818
|
quiet compiler
|
2015-07-12 10:29:43 -07:00 |
|
Eric Levin
|
3d06b011aa
|
adding batch to renderHUD
|
2015-07-03 13:27:00 -07:00 |
|
ericrius1
|
8be1fd28e5
|
stripping naked gl calls from overlays to allow vive and oculus plugins to work
|
2015-07-02 13:57:00 -07:00 |
|
Atlante45
|
e3d22ef94b
|
Fix overlays getBounds + code cleanup
|
2015-06-24 16:13:42 -07:00 |
|
Ryan Huffman
|
d47f5a2abb
|
Update Rectangle, Grid, and Billboard overlays to use batches
|
2015-06-16 16:45:53 -07:00 |
|
ZappoMan
|
912b851eb7
|
remove crufty references to QGLWidget
|
2015-02-25 12:54:34 -08:00 |
|
Seth Alves
|
42511f3b7f
|
M-x mangle buffer
|
2015-02-13 15:23:22 -08:00 |
|
Seth Alves
|
98b445b22f
|
the geometryCacheID for Rectangle3DOverlay wasn't being initialized (so was randomish). if they overlapped, some would be drawn looking like others
|
2015-02-13 15:21:03 -08:00 |
|
David Rowe
|
8297bbd5e7
|
Fix orientation of non-solid rectangle3d overlays, too
|
2015-02-03 15:52:20 -08:00 |
|
David Rowe
|
7f7cba8a1b
|
Fix orientation of rectangle3d overlays to match other 3D overlays
|
2015-02-03 10:54:16 -08:00 |
|
ZappoMan
|
efb044ea5e
|
change renderDashedLine() to take a color paramter
|
2015-01-28 15:08:59 -08:00 |
|
ZappoMan
|
bddb7856af
|
more work
|
2015-01-19 13:34:09 -08:00 |
|
ZappoMan
|
db94949649
|
Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/SkeletonModel.cpp
|
2015-01-14 17:55:03 -08:00 |
|
ZappoMan
|
e6388a65b9
|
rough pass at adding color to geometry cache
|
2015-01-13 20:53:05 -08:00 |
|
Atlante45
|
2a82ff9768
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
|
2015-01-13 11:03:14 -08:00 |
|
ZappoMan
|
ac1f7c9a84
|
multi-mode renderVertices
|
2015-01-06 09:52:27 -08:00 |
|
ZappoMan
|
0606861b66
|
dashed lines in GeometryCache
|
2015-01-05 21:45:17 -08:00 |
|
ZappoMan
|
56a3f98b27
|
renderLinestrip() for audio scope and 3d rectangle overlays
|
2015-01-05 21:04:56 -08:00 |
|
ZappoMan
|
a9b7367fa9
|
more work on eliminating immediate mode calls
|
2015-01-05 20:51:05 -08:00 |
|
ZappoMan
|
1f307e9667
|
more work on removing immediate mode GL_QUADS
|
2014-12-23 09:50:38 -08:00 |
|
ZappoMan
|
41c135c4e5
|
move GlowEffect to libraries
|
2014-12-15 19:19:21 -08:00 |
|
Thijs Wenker
|
38ed104397
|
added const to copy constructors
|
2014-11-15 00:21:50 +01:00 |
|
Thijs Wenker
|
ba5491bc8b
|
moved writeToClone to copy constructor
|
2014-11-14 22:55:25 +01:00 |
|
Thijs Wenker
|
709ad84933
|
added clone functionality to Overlays:
Overlays.cloneOverlay(OverlayID)
|
2014-11-05 23:44:59 +01:00 |
|
ZappoMan
|
3e9bc23c2f
|
moving RenderArgs into shared so it can be used by overlays, first cut at ray picking against submeshes
|
2014-10-29 10:19:04 -07:00 |
|
ZappoMan
|
515789927b
|
fix float defines from CR feedback
|
2014-10-03 09:43:46 -07:00 |
|
ZappoMan
|
94c2540db0
|
add dashed line drawing to Base3DOverlay and 3d line and rectangle overlays
|
2014-10-01 09:45:20 -07:00 |
|
ZappoMan
|
c3b0700601
|
introduce Planar3DOverlay for common features of rectangle and circle, introduced rectanglular 3D plane
|
2014-09-30 14:52:44 -07:00 |
|