Commit graph

103 commits

Author SHA1 Message Date
Anthony J. Thibault
1d93abf90c Overlay can be shown and hidden and has better behavior in Standing HMD Mode.
Added OverlayConductor class that "orchestrates" Overlays, ApplicationCompositor & AppliationOverlay instances
so that the overlay can be smoothly animated on and off, mouse/key events are blocked when overlay is disabled.
2015-07-23 17:17:03 -07:00
Atlante45
59acfc9f47 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 13:51:51 -07:00
Brad Davis
5b494c23fd More header cleanup 2015-07-18 22:38:26 -07:00
Atlante45
256c786e28 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-17 17:59:19 -07:00
ZappoMan
eb989fd725 fix the backround colors for text overlays, pending austins PR to really fix them 2015-07-17 16:38:05 -07:00
ZappoMan
8692f51399 dead code cleanup 2015-07-17 16:15:02 -07:00
ZappoMan
c20c6e4b90 fix retina in an Austin approved manner 2015-07-17 16:01:32 -07:00
ZappoMan
069620b2d9 hacking on more naked GL 2015-07-16 16:36:48 -07:00
ZappoMan
398075e45a hacking on more naked GL 2015-07-16 16:26:28 -07:00
ZappoMan
0eeddddd6b removed naked GL from drawOnHUD overlays. 2015-07-15 09:46:58 -07:00
Sam Gateau
f08c608195 Remove dead code 2015-07-13 16:33:04 -07:00
Sam Gateau
4743bbad80 Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.js 2015-07-13 16:18:39 -07:00
Atlante45
80fe090a94 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-10 20:20:03 -07:00
Brad Davis
446f800aee More profiling ranges and updated performance testing scripts 2015-07-09 15:43:30 -07:00
Eric Levin
3d06b011aa adding batch to renderHUD 2015-07-03 13:27:00 -07:00
Atlante45
ee13407066 Fix smart pointer casts 2015-07-01 19:22:40 -07:00
Atlante45
233d92c315 Some code cleanup 2015-06-24 15:44:47 -07:00
Atlante45
c22f1aa7e1 Overlay2D return correct getBounds 2015-06-24 15:44:46 -07:00
Brad Davis
00d8fe75ab Breaking up overlay into rendering and compositing classes 2015-06-13 17:36:08 -07:00
ZappoMan
4438263014 more hacking on overlay build busters 2015-06-03 20:46:59 -07:00
ZappoMan
7fde574a2a make model overlays acutally use sub mesh payload items 2015-06-03 16:33:58 -07:00
Ryan Huffman
b37a023041 Remove all overlays from Scene on desctruction 2015-05-29 14:55:53 -07:00
Ryan Huffman
667dccbb87 Add Item::INVALID_ITEM_ID and use in overlays 2015-05-29 13:43:49 -07:00
Ryan Huffman
b4806f5aac Fix render::PendingChanges using render::Scene::PendingChanges 2015-05-29 09:40:52 -07:00
Ryan Huffman
0e5cf273ab Fix AABox bounds handling in Overlays 2015-05-29 09:40:23 -07:00
Ryan Huffman
2222468e89 Remove Overlays::renderWorld 2015-05-29 08:53:40 -07:00
Ryan Huffman
1089490658 Move overlay rendering to Scene 2015-05-29 08:51:25 -07:00
Ryan Huffman
3f22b5f8b3 Add RenderArgs to more render methods 2015-05-22 15:25:53 -07:00
Bradley Austin Davis
03bd17ed49 Rebasing onto scale changes 2015-05-08 15:09:46 -07:00
Atlante45
12fcb35717 Made RenderArgs a default ctor 2015-05-04 17:22:46 +02:00
Seth Alves
b23427a3c8 hook up menu-items to control debug rendering of collision hulls and owned simulations 2015-04-27 10:32:47 -07:00
Seth Alves
0fb1a83e3b quiet compiler, remove some trailing control-Ms 2015-04-25 09:20:00 -07:00
Brad Davis
e616308911 Adding runtime check to ensure that the correct frustum is fetched during rendering 2015-03-17 16:28:44 -07:00
ZappoMan
d1e648b392 remove unused references to QGLWidget* parent in Overlay and Overlays 2015-02-25 12:34:38 -08:00
Atlante45
647a935eaa Remove app->getAvatar 2015-01-29 15:16:40 -08:00
Atlante45
e1725d1eee Merge branch 'master' of https://github.com/highfidelity/hifi into pull_out_menu_mess 2015-01-20 17:41:08 -08:00
David Rowe
214a18c446 Guard against derefencing NULL 2015-01-19 19:33:12 -08:00
Atlante45
3fbc8c5d44 Moved Menu::shouldRenderMesh() to LODManager 2015-01-17 17:56:33 -08:00
Atlante45
a9047b7b15 LODManager class
Moved most LOD related members in menu to new Dependency
LODManager
	Replaced all Menu::getInstance() call that accessed those
members by DM gets
2015-01-16 17:55:47 -08:00
Ryan Huffman
68a9d80ba3 Update setting drawOnHUD and update to write lock for editOverlay 2015-01-06 18:14:40 -08:00
ZappoMan
9630279459 Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
Conflicts:
	examples/editVoxels.js
	examples/fallingSand.js
	examples/growTrees.js
	interface/src/Application.cpp
	interface/src/Application.h
	libraries/avatars/CMakeLists.txt
	libraries/entities/src/EntityItem.h
2014-12-31 10:50:53 -08:00
Ryan Huffman
7478b631da Move write lock in Overlays::overlayDrawOnChanged to encompass reads 2014-12-31 10:16:29 -08:00
Ryan Huffman
5caec4dea5 Update overlays to handle updates in drawOnHUD after creation 2014-12-31 10:15:15 -08:00
ZappoMan
141e231958 more work on voxelEctomy 2014-12-30 18:41:56 -08:00
ZappoMan
4ea9bbc309 first major pass at voxelEctomy 2014-12-30 18:08:58 -08:00
Ryan Huffman
3bfc298349 Remove extraneous getDrawonHUD call 2014-12-30 15:31:08 -08:00
Ryan Huffman
929200bc76 Remove qDebug 2014-12-30 15:30:53 -08:00
Ryan Huffman
2b835e621c Rename 2D -> HUD, 3D -> World in Overlays 2014-12-30 14:50:17 -08:00
Ryan Huffman
9bd7912f9f Add support for drawing 3d overlays on the Application Overlay 2014-12-17 16:25:25 -08:00
David Rowe
136c3a2cce Replace 2D and 3D text overlay textWidth() method with textSize() 2014-12-09 18:32:53 -08:00