* Removes unregister tools switch which was never reached.
* Rolls all code rotation handle related code within mousePressEvent
to the respective rotation handler onBegin functions.
* onBegin call site updated accordingly to provide intersection
data that code depends upon.
* Moves all translateXZTool code explicitly within mousePressEvent
to the tool's onBegin function.
* onBegin signature updated accordingly to provide intersect
results that the tool relies upon.
* Found and fixed a bug with translateXZTool
where its startingElevation and startingDistance properties
were _only_ set when local _debug_ var was set.
* This appears to have been responsible for being able
to move the object farther than was visible. Re-tested
with fix and wasn't able to get that behavior any longer.
* Wrap intersect tests within more reader friendly functions.
NOTE(s):
* Tested GrabberMoveUp and Rotation Handles. They work as they
did previously as expected.
* Tested selection behavior and it currently maintains as expected.
* Tested translationXZTool and it maintains its prior behavior with
the improvement noted above.
Reviewed-by: Leander Hasty <leander@1stplayable.com>
Changes Committed:
modified: scripts/system/libraries/entitySelectionTool.js
This fixes the issue where grabbers would re-appear when rotating
the selected object rather than staying hidden.
updateHandles will now take the mode into account when deciding
if the non-light grabber handles should be visible. This can be
subverted by the user selecting a light source as in line with
the previous behavior.
Adds some debug prints in event handlers guarded by local
wantDebug checks.
Has some minor cleanup changes:
* Remove unused var within updateRotationHandles
* Readability improvement for light check within updateHandles
* Pulled up rotate mode check within updateHandles
* Added grabberCloner visibility flag within updateHandles
Changes Committed:
modified: scripts/system/libraries/entitySelectionTool.js
* canRez(Tmp)Certified()
* CertifiedItem beginnings
* Skeleton of verifyOwnerChallenge()
* Controlled failure; updateLocation() skeletion
* Controlled failure on checkout page with ctrl+f
* Skeleton Purchases first-use tutorial
* Initial progress on new setup
* Security pic tip
* Skeleton Certificate page
* Updates to Certificate
* General progress; setup is nearly complete
* Better buttons; last step almost done
* Initial progress on wallet home
* Completed recent transactions
* Security page
* Scrollbar
* Fix auth error text
* PassphraseSelection
* Change security pic
* Minor layout changes; beginnings of emulated header
* Various layout changes; wallet nav bar
* Help screen
* Quick onaccepted change
* First pass at new purchases
* Small style updates
* Some error progress
* Lightbox in purchases
* Collapse other help answers when clicking on another
* REZZED notif
* Commerce Lightbox
* Lots of new interactions in Purchases
* Hook up 'view certificate'
* Fix errors, fix close button on cert
* Purchases timer; much faster filter
* Add debugCheckout
* Purchase updates
* GlyphButton; separator; Checkout Success; Ledger fix; debug modes
* Lock glyph below security pic should be white
* Various fixes, round 1
* Circular mask
* Passphrase change button fix; TextField error edge highlighting
* Recent Activity fixes
* Various changes
* Standard Security Pic location
* Color changes
* Filter bar changes
* Styling for multiple owned items
* Minor language change
* Header dropdown (harder than expected)
* Small fixes
* View backup instructions
* marketplaces.js onCommerceScreen
* Beginnign of new injection
* Marketplace injection changes
* Purchase button style changes
* More button styling
* MY PURCHASES button
* marketplace onUsernameChanged
* New help QA
* Help text changes etc
* Downscale security image, reducing filesize
* Lots of bugfixes
* Cleanup before PR
* Only open cert during inspection if commerce switch is on
* Help text changes
* Purchase status incl. change to confirmed; Help text; Open Explorer to hifikey
* Quick glyph change
* New 'wallet not set up' flow for when entering Purchases or Checkout without set-up wallet