Andrzej Kapolka
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137d3738fc
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Fix for preview render.
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2014-09-04 17:23:09 -07:00 |
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Andrzej Kapolka
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21f3f2b90e
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Switch to deferred lighting for metavoxels.
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2014-09-04 17:17:44 -07:00 |
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Andrzej Kapolka
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a02656070f
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Added some comments.
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2014-09-03 14:43:11 -07:00 |
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Andrzej Kapolka
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0bd800faf2
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Starting on materials attributes, fixed bug with Hermite deltas.
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2014-09-03 14:09:04 -07:00 |
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Andrzej Kapolka
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926f0d099c
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Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
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2014-09-02 14:03:48 -07:00 |
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Andrzej Kapolka
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34ba5cc31f
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More shader fixes.
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2014-09-02 13:54:47 -07:00 |
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Andrzej Kapolka
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4e561c69b9
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Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
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2014-09-02 12:32:57 -07:00 |
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Andrzej Kapolka
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bf5e5fd72c
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Quick fix for base colors underneath terrain.
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2014-09-02 12:31:25 -07:00 |
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Andrzej Kapolka
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fa06bef556
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More dual contour bits.
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2014-08-29 18:00:11 -07:00 |
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Andrzej Kapolka
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120563951d
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Fixed bug in edge vertex generation.
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2014-08-29 12:10:25 -07:00 |
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Andrzej Kapolka
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78a03fb31a
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More progress toward dual contour rendering.
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2014-08-28 20:01:55 -07:00 |
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Andrzej Kapolka
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f02f95c460
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Hermite data computation.
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2014-08-28 14:53:48 -07:00 |
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Andrzej Kapolka
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96b4a1080c
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More voxel editing bits.
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2014-08-27 18:15:29 -07:00 |
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Andrzej Kapolka
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9a4d56b4e9
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Working on voxel bits.
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2014-08-27 14:41:23 -07:00 |
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Andrzej Kapolka
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e454a08e57
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HeightfieldTexture -> MaterialObject (we want to use it for voxels, too, and
eventually include components other than diffuse color).
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2014-08-25 18:57:45 -07:00 |
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Andrzej Kapolka
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7aa2a1d53f
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Working on voxel representations.
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2014-08-25 15:44:12 -07:00 |
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Andrzej Kapolka
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2dfabdfe64
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Support for scaling splat textures in S and T, use mipmaps for them.
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2014-08-22 16:43:09 -07:00 |
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Andrzej Kapolka
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5c77317cfd
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Fix for flashing when painting textures.
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2014-08-21 18:07:30 -07:00 |
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Andrzej Kapolka
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6e06b63709
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For splat textures, use transparent white as a default.
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2014-08-21 16:33:09 -07:00 |
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Andrzej Kapolka
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72500630b0
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Basic splatting.
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2014-08-20 19:26:06 -07:00 |
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Andrzej Kapolka
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416d9bac2e
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Working on texture rendering.
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2014-08-20 14:48:02 -07:00 |
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Andrzej Kapolka
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7cf7f188f8
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Yet more texture bits.
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2014-08-19 18:55:18 -07:00 |
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Andrzej Kapolka
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e854656a7f
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Rather than using a boolean to indicate "colorness," use a different class.
More texture bits.
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2014-08-19 14:20:47 -07:00 |
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Andrzej Kapolka
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668f6d3cfd
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Support for shadows on heightmaps.
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2014-08-15 16:13:47 -07:00 |
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Andrzej Kapolka
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05d6b628fa
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Alllmost ready with the big edge sharing rejiggery.
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2014-08-14 17:10:45 -07:00 |
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Andrzej Kapolka
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8c42a3a848
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Ray query fix.
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2014-08-13 11:30:05 -07:00 |
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Andrzej Kapolka
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56c6c3c972
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Working on the height/ray queries.
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2014-08-13 11:05:48 -07:00 |
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Andrzej Kapolka
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21d6c3c48a
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More work on edge rejiggery.
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2014-08-12 18:21:04 -07:00 |
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Andrzej Kapolka
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ee01d85b5e
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Attempting to remove some number magic.
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2014-08-12 12:01:07 -07:00 |
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Andrzej Kapolka
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2c0f8ff57e
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Working on rejiggering the heightfield tiles.
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2014-08-12 10:56:15 -07:00 |
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Andrzej Kapolka
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18256a657e
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Removed unused uniform.
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2014-08-08 14:25:02 -07:00 |
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Andrzej Kapolka
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b7b1b018ee
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No need to use a texture for the cursor; we can just use a fragment shader.
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2014-08-08 11:24:57 -07:00 |
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Andrzej Kapolka
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0fc34a47aa
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Show heightfield cursor.
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2014-08-07 18:19:58 -07:00 |
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Andrzej Kapolka
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4696832ec6
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Compute heightfield normals from adjacent values in vertex shader.
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2014-08-05 15:13:50 -07:00 |
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Andrzej Kapolka
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c42fc15999
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Use back face culling on the heightfields.
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2014-08-05 11:13:15 -07:00 |
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Andrzej Kapolka
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46d4172157
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Filter terrain, points, spanners by frustum intersection.
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2014-08-04 11:41:56 -07:00 |
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Andrzej Kapolka
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a0886d4301
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Use raw OpenGL textures rather than QOpenGLTexture, since that we're having
issues with constants in that class.
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2014-07-31 11:55:52 -07:00 |
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Andrzej Kapolka
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c3c2265ddd
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Hide the unset (black) bits.
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2014-07-30 18:14:11 -07:00 |
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Andrzej Kapolka
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82e442c115
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Working on heightfield transmission, merging.
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2014-07-30 14:54:38 -07:00 |
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Andrzej Kapolka
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1ea9b0ccbc
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Working on heightfield encoding.
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2014-07-29 19:13:43 -07:00 |
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Andrzej Kapolka
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6824479762
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Progress on rendering heightfield buffers.
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2014-07-29 16:06:35 -07:00 |
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Andrzej Kapolka
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d04eb6261e
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More work on heightfields.
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2014-07-29 14:27:51 -07:00 |
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Andrzej Kapolka
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aeee369286
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Working on heightfield implementation.
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2014-07-28 19:10:59 -07:00 |
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Andrzej Kapolka
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cc909e2286
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Fixed spelling error.
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2014-07-28 16:24:49 -07:00 |
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Andrzej Kapolka
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e05884d4a3
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Simpler rendering.
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2014-07-28 16:18:16 -07:00 |
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Andrzej Kapolka
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4f5448f529
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Basic rendering working again.
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2014-07-25 18:19:50 -07:00 |
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Andrzej Kapolka
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57ca606491
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Various kinds of progress towards generic rendering.
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2014-07-25 16:59:48 -07:00 |
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Andrzej Kapolka
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605b3282e7
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Working on render bits.
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2014-07-24 17:01:15 -07:00 |
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Andrzej Kapolka
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5bd3d1fe20
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Working on renderer attribute.
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2014-07-24 13:16:18 -07:00 |
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Andrzej Kapolka
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27f88e9f80
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Progress on threading.
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2014-07-23 18:20:00 -07:00 |
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