Sam Gateau
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228e629856
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working on the spot light now
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2015-01-30 11:40:44 -08:00 |
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samcake
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e3fa2e1995
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Merge pull request #4191 from ZappoMan/moreImmediateModeRemoval
Removal of glColorXXX()
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2015-01-30 10:21:18 -08:00 |
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Sam Gateau
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19047f000a
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-30 10:20:55 -08:00 |
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samcake
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331104d1c6
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Merge pull request #4194 from thoys/texture-max-area-2M
changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048).
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2015-01-29 17:33:35 -08:00 |
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ZappoMan
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66567fd89d
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CR feedback
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2015-01-29 17:24:56 -08:00 |
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ZappoMan
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c1bb03e9a8
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CR feedback
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2015-01-29 17:23:48 -08:00 |
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Thijs Wenker
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ff29b1c8cc
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style/conversion fixes
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2015-01-30 02:18:51 +01:00 |
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Sam Gateau
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264435b695
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-29 17:14:11 -08:00 |
|
Sam Gateau
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471da3935d
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working on the lighting
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2015-01-29 17:11:50 -08:00 |
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Thijs Wenker
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a4c82072a2
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changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048). It's dynamic and resizes the texture to the best fit within the 2M area.
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2015-01-30 02:00:35 +01:00 |
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Sam Gateau
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b2f16be92a
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Fixing the non loading of some texture because the QImage bit size is not exactly what's expected
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2015-01-29 15:17:55 -08:00 |
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ZappoMan
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534575fd10
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fix a couple bugs in 3d textured version of renderQuad
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2015-01-29 13:16:14 -08:00 |
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ZappoMan
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418b97a648
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attempt to get color working for 3d textured quads
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2015-01-29 12:04:34 -08:00 |
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ZappoMan
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87e91a5a94
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Revert "attempt to get color working for 3d textured quads"
This reverts commit 0f390a98b8 .
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2015-01-29 11:44:36 -08:00 |
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ZappoMan
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0f390a98b8
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attempt to get color working for 3d textured quads
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2015-01-29 10:50:13 -08:00 |
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ZappoMan
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4abb2481d6
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removed old comment
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2015-01-29 10:10:53 -08:00 |
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ZappoMan
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5d2df7b03f
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implement color for dashed lines
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2015-01-28 18:51:23 -08:00 |
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ZappoMan
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efb044ea5e
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change renderDashedLine() to take a color paramter
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2015-01-28 15:08:59 -08:00 |
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ZappoMan
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7bd45ba0ca
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change removing more glColor calls
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2015-01-28 14:52:33 -08:00 |
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ZappoMan
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2f4e98082b
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remove glColor calls related to text rendering
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2015-01-28 13:54:48 -08:00 |
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ZappoMan
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7d9de6d0eb
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added some TODO comments and some cleanup
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2015-01-28 11:03:05 -08:00 |
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ZappoMan
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6821f31f14
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
libraries/gpu/src/gpu/GLBackend.cpp
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2015-01-28 10:46:30 -08:00 |
|
ZappoMan
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30f985a6fe
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some cleanup
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2015-01-28 10:30:05 -08:00 |
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Sam Gateau
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b6836af071
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improving on the poin light attenuatiion formula
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2015-01-28 00:09:15 -08:00 |
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ZappoMan
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9631761f70
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get sphere normals correct
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2015-01-27 21:39:59 -08:00 |
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ZappoMan
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e7742351b7
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get sizing for spheres to work properly
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2015-01-27 20:30:58 -08:00 |
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ZappoMan
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4a6cc5c6f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/ui/overlays/ImageOverlay.cpp
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2015-01-27 16:44:11 -08:00 |
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Sam Gateau
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b9bbd7745f
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Merge branch 'temp0' of https://github.com/samcake/hifi into temp1
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2015-01-27 15:48:34 -08:00 |
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Sam Gateau
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db427cdf5e
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adding Light class in model and the shader in render utils
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2015-01-27 15:45:10 -08:00 |
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Sam Gateau
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ae3233b119
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in the middle of something
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2015-01-27 15:44:10 -08:00 |
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Sam Gateau
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f619acc3b5
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-27 15:43:27 -08:00 |
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Sam Gateau
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4592bdcb4f
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fixes after review by Brad
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2015-01-27 15:42:56 -08:00 |
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Ryan Huffman
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7ececd793a
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Fix failing QMetaObject::invokeMethod call
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2015-01-27 13:59:46 -08:00 |
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Ryan Huffman
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9fd352e1dc
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Break long lines in TextureCache.h/cpp
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2015-01-27 10:27:05 -08:00 |
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Ryan Huffman
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1f6932bdcb
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Update TextureCache to store original image dimensions (pre-scale)
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2015-01-27 08:09:20 -08:00 |
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Atlante45
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f84f6e9b66
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Restore joints state on stopAnimation
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2015-01-26 19:12:18 -08:00 |
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Sam Gateau
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c05d627cc1
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Clean up
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2015-01-23 17:13:26 -08:00 |
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Sam Gateau
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0d3f9c740d
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duplicate cleaning code at the end of Model renderCore
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2015-01-23 11:14:17 -08:00 |
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Sam Gateau
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4151833549
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cleaning up for pull request
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2015-01-23 10:49:04 -08:00 |
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Sam Gateau
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49dde269a6
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experimenting with linear space vs srgb space
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2015-01-22 16:27:17 -08:00 |
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Sam Gateau
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aecc8b85bd
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-22 12:40:30 -08:00 |
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ZappoMan
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9152865116
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first cut at supporting streamized spheres
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2015-01-21 16:56:41 -08:00 |
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Sam Gateau
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1e84f260a9
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Removing gl calls for texture from TextureCache
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2015-01-21 16:53:35 -08:00 |
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Ryan Huffman
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53a70c43e1
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Add width and height to NetworkTexture
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2015-01-21 15:08:38 -08:00 |
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Sam Gateau
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d19bfa69f2
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Even more gpu::Texture in the model rnedering
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2015-01-21 10:07:10 -08:00 |
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ZappoMan
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4c9b7f46a2
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cleanup
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2015-01-21 10:03:25 -08:00 |
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Sam Gateau
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4302db109f
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First take at using the gpu::Texture in the Model rendering instead of the previous pass with raw glTexture
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2015-01-20 16:02:26 -08:00 |
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ZappoMan
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44b48bab5e
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remove some dead code we don't use
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2015-01-19 18:15:47 -08:00 |
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ZappoMan
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2b2bd3cb47
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more work on renderGrid with color
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2015-01-19 18:08:34 -08:00 |
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ZappoMan
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0ae695ecf3
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first cut at renderGrid with color
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2015-01-19 16:54:43 -08:00 |
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ZappoMan
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27268a6489
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fix updateVertices to correctly copy all data
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2015-01-19 15:43:20 -08:00 |
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ZappoMan
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ef82aac7a5
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removed some debug, fixed a type mismatch for vec2 vs vec3
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2015-01-19 14:48:19 -08:00 |
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ZappoMan
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41c039f283
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-19 13:34:28 -08:00 |
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ZappoMan
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bddb7856af
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more work
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2015-01-19 13:34:09 -08:00 |
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Sam Gateau
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6b55b4ff82
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No more Magic numbers and fixing the code path for linux
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2015-01-16 10:26:51 -08:00 |
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Sam Gateau
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8634d86167
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Adding ambient sphere in the lighting equation and menu to control te presets
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2015-01-16 09:43:21 -08:00 |
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Sam Gateau
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0e38ea8854
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Adding ambient sphere in the lighting equation and menu to control te presets
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2015-01-16 09:41:43 -08:00 |
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Sam Gateau
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d1fb071208
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Adding ambient sphere in the lighting equation and menu to control te presets
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2015-01-16 09:38:53 -08:00 |
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ZappoMan
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439a1c0495
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solid cube now streamizing
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2015-01-15 18:46:44 -08:00 |
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ZappoMan
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daafa20ec6
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first cut at moving wire cube to support gpu streams
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2015-01-15 17:00:08 -08:00 |
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Sam Gateau
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7ae9635ce7
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Refactoring the code from directional into DeferredLighting.slh
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2015-01-15 15:27:18 -08:00 |
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ZappoMan
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149f365410
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fix colors for renderBevelCornersRect()
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2015-01-15 11:55:45 -08:00 |
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Sam Gateau
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d759f4c255
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-15 11:54:55 -08:00 |
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Sam Gateau
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067483fce2
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Adding a prototype of ambient lighting with spherical harmonics
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2015-01-15 11:54:01 -08:00 |
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ZappoMan
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72f2e6f3aa
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work on colored quads
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2015-01-15 11:37:53 -08:00 |
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ZappoMan
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db94949649
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/SkeletonModel.cpp
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2015-01-14 17:55:03 -08:00 |
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Sam Gateau
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614e1aa6ae
|
Cleaning the Model rendering path from any use of glMaterial
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2015-01-14 16:44:44 -08:00 |
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ZappoMan
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2f549c776c
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-14 14:41:51 -08:00 |
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Sam Gateau
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7be1f41659
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using the Material class
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2015-01-14 10:22:27 -08:00 |
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ZappoMan
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e6388a65b9
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rough pass at adding color to geometry cache
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2015-01-13 20:53:05 -08:00 |
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Atlante45
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f77fab2fe0
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Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
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2015-01-13 20:38:52 -08:00 |
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Atlante45
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38729c5790
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Made dependencies inherit from Dependency
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2015-01-13 20:38:01 -08:00 |
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Sam Gateau
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1bbdb43d8c
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-13 18:24:59 -08:00 |
|
dev
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d7ad5a35d6
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fixes for glsl mac
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2015-01-13 18:24:32 -08:00 |
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Brad Hefta-Gaub
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b3b43b4c14
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Merge pull request #4093 from samcake/temp0
Factorize the shader code for deferred lighting
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2015-01-13 17:11:17 -08:00 |
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dev
|
d3edd14638
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fixes for glsl mac
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2015-01-13 16:53:22 -08:00 |
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ZappoMan
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1b0a5c881b
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-13 16:14:29 -08:00 |
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Sam Gateau
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9c083ce86e
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Using the model::Material for rendering and in shaders
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2015-01-13 15:51:18 -08:00 |
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Sam Gateau
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d9efafac7e
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updating the model fragment shaders to use DeferredBUfferWrite
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2015-01-13 14:11:38 -08:00 |
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Atlante45
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2a82ff9768
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Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
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2015-01-13 11:03:14 -08:00 |
|
Sam Gateau
|
522e7698a5
|
first step factorizing the packDeferredFragment
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2015-01-13 10:23:00 -08:00 |
|
Sam Gateau
|
6d217e1479
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-13 10:07:27 -08:00 |
|
Sam Gateau
|
fc698a8525
|
first step factorizing the packDeferredFragment
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2015-01-12 18:51:26 -08:00 |
|
Atlante45
|
79b9a898de
|
Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 17:34:13 -08:00 |
|
Brad Hefta-Gaub
|
535f6e267b
|
Merge pull request #4069 from ctrlaltdavid/static-glew
Use static GLEW in render-utils for Windows
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2015-01-12 17:30:47 -08:00 |
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Atlante45
|
74d819fe25
|
Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 16:42:35 -08:00 |
|
Sam Gateau
|
1566157250
|
Use the DeferredBuffer.slh in point and spot lights
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2015-01-12 15:52:31 -08:00 |
|
Atlante45
|
8415098fc2
|
Set different caches size depending on cache type
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2015-01-12 15:36:36 -08:00 |
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Sam Gateau
|
c45f618852
|
Factorising the shader code to unpack data from the deferred buffer
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2015-01-12 15:00:35 -08:00 |
|
Atlante45
|
08317b51da
|
Use removeUnusedResources
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2015-01-12 11:12:50 -08:00 |
|
Sam Gateau
|
26a316db3a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-01-11 11:35:19 -08:00 |
|
Sam Gateau
|
e639c5a549
|
playing with the ambient lighting
|
2015-01-11 11:33:21 -08:00 |
|
chris
|
8bb69d0a90
|
Update std::string instances to QString
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2015-01-09 16:22:52 -08:00 |
|
ZappoMan
|
17e48554d8
|
implement support for proper cleanup in BatchItemDetails
|
2015-01-09 15:06:11 -08:00 |
|
ZappoMan
|
a03c2b79fa
|
first cut at adding colors to GeometryCache and supporting batch internally
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2015-01-08 15:52:33 -08:00 |
|
David Rowe
|
75758c1a3e
|
Use static GLEW in render-utils for Windows
|
2015-01-08 15:40:54 -08:00 |
|
ZappoMan
|
1bc91e7d29
|
removed renderTriangleProxies
|
2015-01-06 16:01:06 -08:00 |
|
ZappoMan
|
1bfce7d876
|
more removal of immediate mode
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2015-01-06 14:14:13 -08:00 |
|
ZappoMan
|
ac1f7c9a84
|
multi-mode renderVertices
|
2015-01-06 09:52:27 -08:00 |
|
ZappoMan
|
570607c044
|
renderLines
|
2015-01-06 08:58:41 -08:00 |
|