HifiExperiments
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2ece568f09
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fixing up simple-compound logic
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2020-11-27 15:04:56 -08:00 |
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HifiExperiments
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a3c85bd438
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possible fix for collisions again
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2020-11-04 19:41:01 -08:00 |
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HifiExperiments
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f413ad3312
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small fixes
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2020-10-21 16:05:30 -07:00 |
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HifiExperiments
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2dd612b926
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more improvements
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2020-10-20 17:12:23 -07:00 |
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HifiExperiments
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44b34e0341
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what about...this
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2020-10-14 13:21:07 -07:00 |
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HifiExperiments
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ae7a46fbca
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more updates
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2020-10-12 22:31:39 -07:00 |
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HifiExperiments
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5a8c1a0374
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starting improve entity updates pt 2
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2020-10-12 18:50:46 -07:00 |
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David Rowe
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432090e2e9
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Quiet warning for unused blendshapeCoefficients property
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2020-09-10 21:01:04 +12:00 |
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HifiExperiments
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a7861855a7
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properties update over wire
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2020-07-16 14:34:02 -07:00 |
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HifiExperiments
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56d359f2ba
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Merge remote-tracking branch 'upstream/master' into parenting
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2020-06-14 17:30:26 -07:00 |
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HifiExperiments
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eb26d9b4e3
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working on parenting fixes
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2020-04-06 13:41:01 -07:00 |
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HifiExperiments
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c45ee33e97
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review comment
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2020-01-13 17:44:32 -08:00 |
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HifiExperiments
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b40a468b4c
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fix EOF
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2020-01-06 18:31:35 -08:00 |
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HifiExperiments
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ef8f085b47
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support blendshapes on model entities
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2020-01-05 02:37:44 -08:00 |
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HifiExperiments
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62bb4e1d46
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simplify render update check, threadsafety
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2019-07-31 21:02:21 -07:00 |
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HifiExperiments
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7b29f0f718
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reduce locking necessary for render updates
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2019-07-31 11:21:29 -07:00 |
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Andrew Meadows
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5a257eb137
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avoid crash for RenderableModelEntityItem with invalid model
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2019-05-14 09:48:06 -07:00 |
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Andrew Meadows
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7dfa8a26a3
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cleanup EntityItem::shouldBePhysical() and derivations
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2019-05-06 17:35:57 -07:00 |
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danteruiz
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f715dbe243
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fix tablet scaling
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2019-02-28 13:32:12 -08:00 |
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SamGondelman
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544f54e69a
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fix model scale
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2019-02-21 14:10:36 -08:00 |
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SamGondelman
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ee1552661c
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fix textures
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2019-01-31 12:04:46 -08:00 |
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SamGondelman
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1b5c1d0677
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working on primitiveMode and groupCulled
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2019-01-08 10:02:03 -08:00 |
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SamGondelman
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5dd00bed1d
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new improved polylines
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2018-12-14 14:15:56 -08:00 |
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SamGondelman
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fd8245e258
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Merge remote-tracking branch 'upstream/master' into NOverlays6
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2018-12-11 10:46:39 -08:00 |
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Alexander Ivash
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600d09e533
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relax 'isWearable()' condition to match latest changes in 'master'
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2018-12-07 11:23:17 +03:00 |
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Alexander Ivash
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72a91668a5
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FB19219 Make avatarapp to handle wearables update via drag&drop
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2018-12-07 11:23:17 +03:00 |
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SamGondelman
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1fd8a21f8e
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cleanup
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2018-12-03 11:07:54 -08:00 |
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Sam Gateau
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6005b934ad
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Merge pull request #13979 from AndrewMeadows/game-loop-optimizations-001
minor bug fix and optimization in ModelEntity animation
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2018-10-19 17:02:48 -07:00 |
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Sam Gondelman
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e3543cf098
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Merge branch 'master' into scriptvec3
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2018-10-17 13:10:29 -07:00 |
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Andrew Meadows
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148944814b
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consolidate two bad string checks into one
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2018-10-17 11:45:39 -07:00 |
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John Conklin II
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eb088772d0
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Merge pull request #14156 from sabrina-shanman/bug_dynamic-hulls
Fix "Good" collision not honoring mesh groups in OBJ files
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2018-10-17 11:12:21 -07:00 |
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sabrina-shanman
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c8cccc5ec7
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Fix "good" collision not subdividing OBJ meshes by group
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2018-10-08 09:24:33 -07:00 |
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Sam Gondelman
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5b6e7b2566
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Merge branch 'master' into scriptvec3
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2018-10-02 08:58:04 -07:00 |
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Thijs Wenker
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06491ef12f
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API function for retrieving multiple entity properties with better performance
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2018-09-20 19:34:00 +02:00 |
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SamGondelman
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c522d1bc93
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merge with master
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2018-09-14 00:57:13 -07:00 |
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Sam Gondelman
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42ded53b5f
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Merge branch 'master' into modelBugs
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2018-09-12 14:35:46 -07:00 |
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SamGondelman
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9a2bdda365
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make animation properties threadsafe
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2018-09-10 11:58:45 -07:00 |
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Dante Ruiz
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3796675123
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script update and visuallyReady entities
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2018-08-24 15:46:39 -07:00 |
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SamGondelman
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283c0c0311
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s i m p l i f y
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2018-08-23 11:47:56 -07:00 |
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Sam Gondelman
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f0986a7f5a
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Merge branch 'master' into scriptvec3
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2018-08-20 10:56:45 -07:00 |
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Andrew Meadows
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fd9876cb63
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don't attempt physics with invalid modelURL
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2018-08-13 13:30:30 -07:00 |
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SamGondelman
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f9cdfbad7c
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cleanup
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2018-07-12 17:59:57 -07:00 |
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SamGondelman
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16ad9cb5d3
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xcolor/rgbcolor conversion
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2018-07-11 18:06:06 -07:00 |
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SamGondelman
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9929529f30
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vec3 conversion
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2018-07-11 14:18:22 -07:00 |
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Clement
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da9fb9c751
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
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Andrew Meadows
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577f9a03e6
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fix bug: animation reset on 'hold'
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2018-04-23 12:08:40 -07:00 |
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Andrew Meadows
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748af5a65f
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worry about multi-threads when updating animation props
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2018-04-23 12:08:40 -07:00 |
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Andrew Meadows
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8e51d66092
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fix bug: animation should reset on start running
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2018-04-23 12:08:40 -07:00 |
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Andrew Meadows
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75508385cf
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more correct needsToCallUpdate() implementations
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2018-04-23 12:08:40 -07:00 |
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Clement
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2e8a6e1961
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Remove more dead octree code
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2018-04-17 18:21:51 -07:00 |
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