Andrew Meadows
014d7b8d8d
use viewFrustum position for laser pointer render filtering
2017-04-18 11:52:22 -07:00
Andrew Meadows
31bfc98b87
use const reference for ScenePointer when possible
2017-04-18 11:52:22 -07:00
Andrew Meadows
a3682a1a0e
cleanup includes in Avatar.cpp and remove cruft
2017-04-18 11:52:21 -07:00
Andrew Meadows
5a458c9923
remove last qApp usage from Avatar class
2017-04-18 11:52:21 -07:00
Andrew Meadows
685a01482c
remove Camera argument from Avatar::render()
2017-04-18 11:52:21 -07:00
Andrew Meadows
fbacbd74f7
pass shared pointers by ref in Avatar::render()
2017-04-18 11:52:21 -07:00
Andrew Meadows
9cddbbc42a
more interface-only spaghetti out of Avatar
2017-04-18 11:52:21 -07:00
Andrew Meadows
1137bd1436
pull qApp spaghetti out of Avatar class
...
some ends of spaghetti get pushed into AvatarManger class
split Camera class into Camera base and FancyCamera derivation
Application::getCamera() returns Camera by refence instead of pointer
2017-04-18 11:52:21 -07:00
Seth Alves
b2de5ebdaf
Merge pull request #10136 from mittens/21217
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Added quadratic ease-in-and-out smoothing to remote avatars
2017-04-18 10:05:48 -07:00
Seth Alves
bf16309917
Merge pull request #10146 from AndrewMeadows/avoid-invisible-avatars-002
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avoid invisible avatars redux
2017-04-11 07:07:03 -07:00
Seth Alves
05bf1930ca
Merge pull request #10169 from hyperlogic/feature/absolute-default-joints-in-object-frame
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Added accessor to get Avatar default pose in avatar space
2017-04-10 12:55:02 -07:00
Anthony J. Thibault
40844d2a49
Added getAbsoluteDefaultJoint*InOjbectFrame to Avatar API.
2017-04-07 14:03:31 -07:00
Andrew Meadows
1fb88a0315
add a helpful comment
2017-04-07 11:08:06 -07:00
Andrew Meadows
662c34c266
fix avatar scale animation and avatar render debug
2017-04-07 11:06:16 -07:00
Andrew Meadows
40e223cb82
cleanup unused return values and redundant variables
2017-04-07 09:58:04 -07:00
Seth Alves
584905a618
fix warning
2017-04-06 15:41:35 -07:00
trent
21f810e040
Fixed formatting concerns as well as a benign order-of-constructor warning.
2017-04-06 14:50:16 -04:00
trent
76d3e6d598
Added an assert for out-of-bounds values in the smoothing function; also clamped the values that I was sending in on the avatar-side.
2017-04-06 13:21:59 -04:00
trent
43b3a6c624
Addressing some style inconsitency issues, as well as making the position/orientation times constants.
2017-04-05 21:31:13 -04:00
trent
c739db7562
Added quadratic ease-in-and-out smoothing to remote avatars position/orientation updates (through... one path, at least?).
2017-04-05 17:39:52 -04:00
samcake
6122155880
Renaming the PendingCHanges class to Transaction
2017-04-05 13:10:31 -07:00
Anthony J. Thibault
22901a40c8
Expose Avatar skeletons to JavaScript
2017-03-30 17:27:40 -07:00
Andrew Meadows
a55ab94cd9
other avatars use jointData no Rig animation
2017-03-02 07:52:02 -08:00
Andrew Meadows
c6730f7c58
Merge pull request #9745 from AndrewMeadows/faster-avatar-updates
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Faster avatar updates
2017-02-28 10:55:21 -08:00
Seth Alves
73774a6590
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-tablet-is-overlay
2017-02-24 11:34:59 -08:00
Andrew Meadows
14e7392a89
minor cleanup
2017-02-23 17:36:45 -08:00
Seth Alves
a286c72b3b
cleanups
2017-02-23 15:12:45 -08:00
Seth Alves
1b26c3469f
fix signed/unsigned joint index problem
2017-02-22 20:39:34 -08:00
Brad Hefta-Gaub
2017ea4491
hacking on using sorted avatars for bandwidth budget
2017-02-21 14:18:00 -08:00
Brad Hefta-Gaub
f433347362
Merge pull request #9652 from sethalves/avatar-as-child-fixes
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some fixes for when an avatar is a child of something else
2017-02-14 09:07:47 -08:00
Seth Alves
1164a1b3bf
some fixes for when an avatar is a child of something else
2017-02-12 08:27:39 -08:00
Andrew Meadows
d2315c15a1
avoid duplicate parse of AvatarEntityData entries
2017-02-10 13:14:20 -08:00
Andrew Meadows
563bf65e89
fix bug: performance problem for avatarEntities
2017-02-10 13:14:20 -08:00
Brad Hefta-Gaub
bb4654506a
CR
2017-02-09 11:37:21 -08:00
Brad Hefta-Gaub
57e0dadd65
CR
2017-02-09 11:35:00 -08:00
Brad Hefta-Gaub
41dc498888
add inView simulation stats
2017-02-08 18:32:39 -08:00
Brad Hefta-Gaub
c2171ca08f
Merge branch 'master' of https://github.com/highfidelity/hifi into avatarSimulationStats
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Conflicts:
libraries/avatars/src/AvatarData.h
2017-02-08 16:52:38 -08:00
Brad Hefta-Gaub
6c41a25032
more stats
2017-02-08 16:51:00 -08:00
Brad Hefta-Gaub
b399420190
CR
2017-02-08 15:42:59 -08:00
Brad Hefta-Gaub
357cc052e1
first cut at simulation stats
2017-02-08 15:32:48 -08:00
Brad Hefta-Gaub
89368afd68
add back accidentally removed line
2017-02-08 12:52:17 -08:00
Brad Hefta-Gaub
eedfc4fd38
fix various bot related bugs
2017-02-08 12:35:00 -08:00
Anthony J. Thibault
9d124983a6
Tablet-ui: fix tablet orientation for users in 2d desktop mode
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Double 180 flip. Once before to account for -z forward of camera.
Once after to account for avatar 180 flip.
2017-02-01 17:48:28 -08:00
Seth Alves
db38503d57
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-01-26 13:48:59 -08:00
Andrew Meadows
5783db910b
remove some unhelpful trace profiling data
2017-01-26 08:35:26 -08:00
Andrew Meadows
ac180758ad
sort, optimize, and timebox process avatar updates
2017-01-26 08:35:26 -08:00
Andrew Meadows
69a7b1ef76
move some stuff out of Avatar::simulate()
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call it explicity in AvatarManager::updateOtherAvatars()
2017-01-26 08:35:26 -08:00
Andrew Meadows
e65d9309b3
remove cruft: Avatar::setShouldDie()
2017-01-26 08:35:26 -08:00
Andrew Meadows
e363423992
compute priority of avatar and sort before update
2017-01-26 08:35:26 -08:00
Andrew Meadows
88bf126168
remove old avatar culling and LOD logic
2017-01-26 08:35:25 -08:00