James B. Pollack
|
75b17bc1cd
|
work
|
2016-02-17 10:08:25 -08:00 |
|
James B. Pollack
|
d5a28565ce
|
end of day
|
2016-02-16 18:33:54 -08:00 |
|
James B. Pollack
|
af91a06897
|
cleanup
|
2016-02-16 17:26:18 -08:00 |
|
James B. Pollack
|
355f25bb8f
|
updatez
|
2016-02-16 17:25:56 -08:00 |
|
James B. Pollack
|
979c2feeb0
|
tiltmaze
|
2016-02-16 12:49:28 -08:00 |
|
James B. Pollack
|
e828a7e6e2
|
quiet prints
|
2016-02-12 19:38:40 -08:00 |
|
James B. Pollack
|
f346ac7023
|
logging
|
2016-02-12 13:58:02 -08:00 |
|
James B. Pollack
|
0bf822f17b
|
update and add another entity script
|
2016-02-11 16:48:54 -08:00 |
|
Seth Alves
|
5dd044dc29
|
Merge pull request #7041 from imgntn/cellscience
Change the way cellscience entities intitialize & audio plays
|
2016-02-10 14:22:30 -08:00 |
|
James B. Pollack
|
9a34b68bff
|
add ownership hack to own and handoff movement
|
2016-02-10 12:50:11 -08:00 |
|
James B. Pollack
|
22c53fc395
|
full voiceover vol
|
2016-02-10 10:05:26 -08:00 |
|
James B. Pollack
|
d920a3d721
|
updates
|
2016-02-09 18:05:14 -08:00 |
|
James B. Pollack
|
937ba3b796
|
zoom differently o avoid bug
|
2016-02-08 16:07:54 -08:00 |
|
James B. Pollack
|
0368bfc4ee
|
sound on the server
|
2016-02-08 13:53:12 -08:00 |
|
James B. Pollack
|
325c7525c7
|
work
|
2016-02-08 13:43:41 -08:00 |
|
James B. Pollack
|
a80641a2c4
|
changes
|
2016-02-08 13:15:49 -08:00 |
|
James B. Pollack
|
720175f862
|
a couple more prints
|
2016-02-05 19:51:02 -08:00 |
|
James B. Pollack
|
82789113a8
|
quiet print messages
|
2016-02-05 19:50:08 -08:00 |
|
ericrius1
|
39bb68931f
|
updated gun position
|
2016-02-05 15:48:34 -08:00 |
|
James B. Pollack
|
0c92c52d26
|
more volume
|
2016-02-04 14:52:50 -08:00 |
|
James B. Pollack
|
76350a39f8
|
increase volume more and fix not having logDebug function
|
2016-02-04 14:46:58 -08:00 |
|
James B. Pollack
|
708c6e8d25
|
volume
|
2016-02-04 11:37:46 -08:00 |
|
James B. Pollack
|
82f9b3f97f
|
increase vol for voiceover
|
2016-02-04 11:33:54 -08:00 |
|
James B. Pollack
|
663dadd1b4
|
only disconnect mouse if connected
|
2016-02-04 08:51:42 -08:00 |
|
Eric Levin
|
2af6c08057
|
Merge pull request #7022 from imgntn/mastertoys
Fix userData for pistol in toybox reset scripts
|
2016-02-03 17:47:21 -08:00 |
|
Eric Levin
|
32fc973698
|
Merge pull request #7010 from imgntn/cellscience
Decrease Cell Science Volume
|
2016-02-03 17:46:56 -08:00 |
|
James B. Pollack
|
51b335c902
|
reduce cellscience volume
|
2016-02-03 09:53:14 -08:00 |
|
James B. Pollack
|
61daed5376
|
fix userdata for pistol
|
2016-02-02 17:39:43 -08:00 |
|
Andrew Meadows
|
ee96341380
|
Merge pull request #7001 from imgntn/masterOffsets
Update reset scripts to use new offset style
|
2016-02-02 08:25:32 -08:00 |
|
James B. Pollack
|
822a64a08b
|
decrease volume
|
2016-02-01 17:16:27 -08:00 |
|
James B. Pollack
|
25fe8583c8
|
decrease all volume
|
2016-02-01 16:48:15 -08:00 |
|
James B. Pollack
|
bad6a15f09
|
light update
|
2016-02-01 14:48:17 -08:00 |
|
James B. Pollack
|
d2bea1f32c
|
update reset scripts to use new offset style
|
2016-02-01 13:53:27 -08:00 |
|
James B. Pollack
|
3e43821a52
|
remove doc file from scripts dir
|
2016-01-30 12:44:45 -08:00 |
|
James B. Pollack
|
fb6fcab078
|
add simple headers to all files
|
2016-01-30 12:28:48 -08:00 |
|
James B. Pollack
|
7d0eb79115
|
sanatize files and remove unused messages stuff
|
2016-01-30 12:13:40 -08:00 |
|
James B. Pollack
|
514edee3f1
|
cleanup and fix script paths to get random movement working again
|
2016-01-30 11:53:10 -08:00 |
|
James B. Pollack
|
0e036d3e2c
|
cellscience
|
2016-01-29 16:58:49 -08:00 |
|
James B. Pollack
|
64cb053c16
|
update it in the other spawner script
|
2016-01-26 10:30:26 -08:00 |
|
James B. Pollack
|
ce97fae1be
|
update dice location
|
2016-01-26 10:27:55 -08:00 |
|
James B. Pollack
|
eca75ba66d
|
cleanup
|
2016-01-25 14:48:15 -08:00 |
|
James B. Pollack
|
9a49504c56
|
cleanup
|
2016-01-25 14:32:52 -08:00 |
|
James B. Pollack
|
be15227bf7
|
test rotation
|
2016-01-25 14:08:19 -08:00 |
|
James B. Pollack
|
296a897f94
|
also rotate string before parenting
|
2016-01-25 14:03:40 -08:00 |
|
James B. Pollack
|
a56e213478
|
master scripts
|
2016-01-25 13:57:09 -08:00 |
|
James B. Pollack
|
f0ff0b45de
|
Update hiddenEntityReset.js
|
2016-01-21 09:33:56 -08:00 |
|
James B. Pollack
|
ff9eb7f20d
|
Update masterReset.js
|
2016-01-21 09:33:21 -08:00 |
|
James B. Pollack
|
8d3468265f
|
make pistol collision sound quieter, other adjustments
|
2016-01-20 10:44:02 -08:00 |
|
Andrew Meadows
|
48374ef5bc
|
more ignoreForCollisions to collisionless
|
2016-01-19 09:06:17 -08:00 |
|
Andrew Meadows
|
29a52bf0ba
|
namechange collisionsWillMove --> dynamic
|
2016-01-15 15:23:52 -08:00 |
|
ericrius1
|
9a51a011c5
|
further tweaks
|
2016-01-13 15:51:22 -08:00 |
|
ericrius1
|
5a9d533e70
|
ping pong and gun tweaks
|
2016-01-13 15:30:12 -08:00 |
|
ericrius1
|
cda6d6e4ea
|
bow tweaks
|
2016-01-13 14:44:42 -08:00 |
|
ericrius1
|
f02cc8fd46
|
Tweaked bow position
|
2016-01-13 14:43:52 -08:00 |
|
ericrius1
|
0a371e4b75
|
Adjusted relative hand grab data for gun, ping ponger, and bow to to optimize for owen grabbing
|
2016-01-13 11:06:29 -08:00 |
|
James B. Pollack
|
74badfb667
|
Update masterReset.js
leading zeroes
|
2015-12-28 21:16:38 -08:00 |
|
James B. Pollack
|
79a60c0648
|
Update hiddenEntityReset.js
leading zeroes
|
2015-12-28 21:16:15 -08:00 |
|
ericrius1
|
cc35eaf4be
|
Added glow effect to ravestick
|
2015-12-28 17:32:10 -08:00 |
|
James B. Pollack
|
4b50a030e0
|
Update masterReset.js
|
2015-12-28 10:23:08 -08:00 |
|
James B. Pollack
|
4f80753d7b
|
Update masterReset.js
|
2015-12-28 10:22:34 -08:00 |
|
James B. Pollack
|
679070ff6e
|
Update hiddenEntityReset.js
|
2015-12-28 10:22:02 -08:00 |
|
ericrius1
|
b4988b0998
|
Taking individual avatar hand size into consideration for grabbing objects
|
2015-12-23 15:09:10 -08:00 |
|
James B. Pollack
|
5e0a428dec
|
Update hiddenEntityReset.js
add zeroes
|
2015-12-22 12:07:57 -08:00 |
|
James B. Pollack
|
51630734df
|
Update masterReset.js
add initial zeroes
|
2015-12-22 12:07:02 -08:00 |
|
ericrius1
|
2c02e7ad63
|
grabbing works with left hand for ping pong gun now
|
2015-12-18 15:22:23 -08:00 |
|
ericrius1
|
77264b3f99
|
Ping pong gun lines up with hand
|
2015-12-18 14:52:39 -08:00 |
|
ericrius1
|
17af34a3be
|
fixed spelling error
|
2015-12-17 15:48:05 -08:00 |
|
ericrius1
|
aa1f77ab1c
|
adding ravestick to toybox demo room
|
2015-12-17 15:42:52 -08:00 |
|
Ryan Downe Karpf
|
950d020d77
|
Merge pull request #6553 from ericrius1/noBlockCollisions
Blocks dont collide when held
|
2015-12-04 11:59:39 -08:00 |
|
ericrius1
|
3bb1dedaf9
|
fixed syntax error
|
2015-12-04 11:41:23 -08:00 |
|
ericrius1
|
786e241a29
|
blocks dont collide when held
|
2015-12-04 10:14:40 -08:00 |
|
ericrius1
|
dec4cd012e
|
made ping pong gun have restitution of 0
|
2015-12-02 18:26:09 -08:00 |
|
ericrius1
|
6d953a65dd
|
changed restitution to 0
|
2015-12-02 12:09:21 -08:00 |
|
ericrius1
|
0180503447
|
removed collision sound url
|
2015-12-02 12:07:38 -08:00 |
|
ericrius1
|
e4199439af
|
added collision sounds to some toys
|
2015-12-01 17:00:43 -08:00 |
|
James B. Pollack
|
3c8e31cd42
|
Merge pull request #6509 from ericrius1/toyboxFixes
Toybox Tweaking
|
2015-12-01 13:07:10 -08:00 |
|
James B. Pollack
|
77d66de7f3
|
Update masterReset.js
add 0 before numbers
|
2015-12-01 11:19:42 -08:00 |
|
James B. Pollack
|
0e4aaaceeb
|
Update hiddenEntityReset.js
add 0 before numbers
|
2015-12-01 11:19:15 -08:00 |
|
ericrius1
|
a3f8c52aa3
|
temp fix for doll, moved cat
|
2015-12-01 10:09:29 -08:00 |
|
ericrius1
|
d80bfc0af6
|
more gravity for spraycan
|
2015-12-01 09:41:04 -08:00 |
|
ericrius1
|
880aed0e6b
|
fixed missing brace
|
2015-11-30 18:29:20 -08:00 |
|
ericrius1
|
b67c481726
|
resolved merge conflicts
|
2015-11-30 18:19:57 -08:00 |
|
ericrius1
|
90595949f1
|
moved exterminator game out of dry lake
|
2015-11-30 18:14:57 -08:00 |
|
James B. Pollack
|
ea831238e6
|
Merge pull request #6504 from imgntn/bubblemaster
Update master reset scripts for Toybox to have parity with bubble wand
|
2015-11-30 17:36:40 -08:00 |
|
ericrius1
|
706a67b9a1
|
lowered restitution to 0 to avoid too many collision sounds playing
|
2015-11-30 15:10:32 -08:00 |
|
James B. Pollack
|
9b90c19781
|
cleanup
|
2015-11-30 13:24:33 -08:00 |
|
James B. Pollack
|
171ae02b03
|
update to parity with createWand.js
|
2015-11-30 13:12:39 -08:00 |
|
ericrius1
|
22efcb1854
|
Added sounds to pistol
|
2015-11-30 11:42:34 -08:00 |
|
ericrius1
|
125c32b8fc
|
tweak
|
2015-11-24 16:18:09 -08:00 |
|
ericrius1
|
c720c97e70
|
tweak
|
2015-11-24 16:14:26 -08:00 |
|
ericrius1
|
3a9dcf56df
|
tweak
|
2015-11-24 16:11:07 -08:00 |
|
ericrius1
|
224dea45e2
|
tweaked gun position in hand
|
2015-11-24 16:06:09 -08:00 |
|
James B. Pollack
|
914805ef41
|
added
|
2015-11-24 15:31:14 -08:00 |
|
James B. Pollack
|
a10d00f34d
|
add bow to master reset
|
2015-11-24 15:25:15 -08:00 |
|
ericrius1
|
d202ccb29c
|
entity reset switch can be triggered again with hand controller
|
2015-11-23 15:52:21 -08:00 |
|
James B. Pollack
|
aba65bd9b8
|
rename linearDamping to damping
|
2015-11-20 15:45:08 -08:00 |
|
ericrius1
|
8c5abd05c8
|
added gun to toybox
|
2015-11-19 10:13:00 -08:00 |
|
James B. Pollack
|
36dfe81fde
|
fix link
|
2015-11-09 12:19:23 -08:00 |
|
James B. Pollack
|
ef7caa8da9
|
Add new collision hull and sound to ping pong gun
|
2015-11-09 10:48:12 -08:00 |
|
James B. Pollack
|
d8f169bd4e
|
add collision sounds to bballs
|
2015-11-06 17:04:55 -08:00 |
|
James B. Pollack
|
1d41ef868b
|
update bubblewand model refs
|
2015-11-06 13:11:06 -08:00 |
|
Seth Alves
|
4a3b434fd4
|
change grabbing-non-colliding to trigger. fix whiteboard and some other scripts
|
2015-11-05 10:35:02 -08:00 |
|
ericrius1
|
3019886344
|
Removing basketball hoop from reset scripts
Hoop will be saved in SVO instead
|
2015-11-02 11:08:06 -08:00 |
|
ericrius1
|
b067abe2d9
|
Added name to basketball hoop in reset scripts
|
2015-11-02 09:58:23 -08:00 |
|
James B. Pollack
|
c8e1aca4b6
|
fix box dimensions
|
2015-10-26 18:10:45 -07:00 |
|
James B. Pollack
|
7a7f649bf7
|
change from far grab to near grab
|
2015-10-26 17:55:13 -07:00 |
|
James B. Pollack
|
2d873012a3
|
make reset buttons invisible entities instead of text
|
2015-10-26 17:51:55 -07:00 |
|
James B. Pollack
|
90131f1291
|
make target reset wider
|
2015-10-26 16:00:14 -07:00 |
|
James B. Pollack
|
f436857a62
|
add reset buttons for basketballs and targets
|
2015-10-26 15:28:35 -07:00 |
|
James B. Pollack
|
384a6a8154
|
rename /toys to /toybox, remove non toybox scripts, update master refs
|
2015-10-21 11:36:49 -07:00 |
|
ericrius1
|
1c5dc0374a
|
Added wantsTrigger to user data for a couple items to avoid breakage with new grab script changes
|
2015-10-21 10:16:31 -07:00 |
|
James B. Pollack
|
af09871bed
|
fix basketball solidity in toybox
|
2015-10-20 11:08:28 -07:00 |
|
James B. Pollack
|
4b21bdf308
|
testing
|
2015-10-16 11:50:13 -07:00 |
|
James B. Pollack
|
c84d2fc36a
|
fix target script url
|
2015-10-13 10:44:43 -07:00 |
|
James B. Pollack
|
309cde7f28
|
invert solidity of most toybox objects while held
|
2015-10-13 10:31:36 -07:00 |
|
James B. Pollack
|
0f998e81af
|
add min reset distance
|
2015-10-12 17:03:32 -07:00 |
|
James B. Pollack
|
fc8a4f4f2d
|
cleanup
|
2015-10-12 17:00:49 -07:00 |
|
James B. Pollack
|
02620c4b0d
|
make targets ungrabbable
|
2015-10-12 16:59:42 -07:00 |
|
James B. Pollack
|
bc4200d8d7
|
push last positions to array
|
2015-10-12 16:35:06 -07:00 |
|
James B. Pollack
|
47471e837f
|
reset targets once they have stopped moving
|
2015-10-12 16:31:36 -07:00 |
|
ericrius1
|
08a94189b7
|
explicitly setting isSpotlight to false
|
2015-10-12 09:31:12 -07:00 |
|
ericrius1
|
ab32470699
|
Fixed syntax error in hiddenEntityResetScript
|
2015-10-12 09:12:33 -07:00 |
|
James B. Pollack
|
4661b49e3d
|
fix regressions introduced by deciding not to call setEntityCustomData
|
2015-10-09 14:57:24 -07:00 |
|
James B. Pollack
|
f2283ab9f2
|
Update masterReset.js
The gate shouldn't be grabbable
|
2015-10-09 10:39:03 -07:00 |
|
James B. Pollack
|
b41398be30
|
Update hiddenEntityReset.js
Basketball rack should be grabbable;We are removing back gate.
|
2015-10-09 10:36:04 -07:00 |
|
James B. Pollack
|
b06fd3876b
|
Update masterReset.js
The basketball rack should not be grabbable; this got changed in the last commit. Also we're removing the back gate.
|
2015-10-09 10:33:47 -07:00 |
|
Eric Levin
|
2b34c5a917
|
got rid of wasteful network calls
|
2015-10-09 08:26:00 -07:00 |
|
ericrius1
|
948b37d681
|
Added targets to entity switch reset
|
2015-10-08 18:07:40 -07:00 |
|
James B. Pollack
|
772ea16c71
|
cleanup
|
2015-10-08 17:52:33 -07:00 |
|
James B. Pollack
|
ad6fdc813f
|
alignment, targets, sounds, master script
|
2015-10-08 17:50:41 -07:00 |
|
ericrius1
|
b7f52ea542
|
Moved entity reset switch, fixed some style issues
|
2015-10-08 10:11:21 -07:00 |
|
ericrius1
|
3e822dbfc6
|
Adding far grab event to reset switch
|
2015-10-07 18:03:17 -07:00 |
|
ericrius1
|
f230dcd1c0
|
Fixed headers
|
2015-10-07 17:07:43 -07:00 |
|
ericrius1
|
3dd74a33d3
|
new attempt
|
2015-10-07 16:50:10 -07:00 |
|
ericrius1
|
18155f968b
|
adding logging
|
2015-10-07 16:29:55 -07:00 |
|
ericrius1
|
032e503be6
|
change
|
2015-10-07 16:22:13 -07:00 |
|
ericrius1
|
54d82e6cc6
|
testing one
|
2015-10-07 16:10:21 -07:00 |
|
ericrius1
|
bfde77747a
|
Not deleting reset switch unless client script runs
|
2015-10-07 16:03:11 -07:00 |
|
ericrius1
|
7e7c6bca8d
|
deleting switch from client script
|
2015-10-07 16:01:08 -07:00 |
|
ericrius1
|
3c8b1b2a4e
|
attempting duplicate script approach
|
2015-10-07 15:58:47 -07:00 |
|
ericrius1
|
3f3c91116b
|
No calling within masterReset
|
2015-10-07 15:40:12 -07:00 |
|
ericrius1
|
39d0d82067
|
adding some logging
|
2015-10-07 15:39:32 -07:00 |
|
ericrius1
|
3465e3cc13
|
Adding hidden reset switch to room which, when grabbed or clicked on, will reset room
|
2015-10-07 15:21:24 -07:00 |
|
Brad Hefta-Gaub
|
ef054ffc6d
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
Conflicts:
libraries/networking/src/udt/PacketHeaders.cpp
libraries/networking/src/udt/PacketHeaders.h
|
2015-10-07 11:27:50 -07:00 |
|
Eric Levin
|
f01d4dde42
|
Merge pull request #6003 from imgntn/basketball_rack
[Scripts] Basketball rack
|
2015-10-07 10:59:20 -07:00 |
|
James B. Pollack
|
7aab34975f
|
code quality
|
2015-10-06 17:08:51 -07:00 |
|
Brad Hefta-Gaub
|
0e5f4bc4c9
|
Merge pull request #5983 from ericrius1/lightFixes
Light fixes in toybox
|
2015-10-06 17:02:17 -07:00 |
|
James B. Pollack
|
4788480186
|
reset balls if they move too far
|
2015-10-06 16:48:34 -07:00 |
|
Brad Hefta-Gaub
|
be79101a93
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
|
2015-10-06 15:20:37 -07:00 |
|
James B. Pollack
|
a37da41253
|
spell basketball rack correctly
|
2015-10-06 13:15:35 -07:00 |
|
James B. Pollack
|
5f2112b8a5
|
finish rack and add to master script, reorganize all bball related scripts
|
2015-10-06 11:28:36 -07:00 |
|
Eric Levin
|
0afaf84e2a
|
Merge pull request #5979 from imgntn/ping_pong_gun
[Script] Updates to Ping Pong Gun
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2015-10-06 09:47:53 -07:00 |
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James B. Pollack
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8cd549c958
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adjust chair and plant starting positions
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2015-10-05 14:02:24 -07:00 |
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James B. Pollack
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65ae811c9c
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make ping pong balls bigger and slower, change out gun model and adjust tip calculations, increase volume, add to master reset script
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2015-10-05 11:16:55 -07:00 |
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ericrius1
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1ac1fcaf69
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Light switches work properly now; no extra lights
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2015-10-02 16:17:54 -07:00 |
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ericrius1
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e6e60e5e7a
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Lights should now only be created once at start of running reset master script, no matter how many people there are in the room
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2015-10-02 15:58:32 -07:00 |
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James Pollack
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01044e3c05
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adjust gun dimensions in toybox master script
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2015-10-02 15:57:46 -07:00 |
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Brad Hefta-Gaub
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02536a5ab9
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remove animationSettings from particles, add isEmitting
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2015-10-02 14:17:01 -07:00 |
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ericrius1
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4b62048fb1
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more light changes
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2015-10-02 12:12:36 -07:00 |
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ericrius1
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0d599458e6
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Merged from toybox
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2015-10-02 11:34:07 -07:00 |
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ericrius1
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b595d916b6
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fixed spacing issue
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2015-10-02 11:10:08 -07:00 |
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ericrius1
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4dd2cf9cf5
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Moved master reset script into new directory called unpublished scripts and changed relative pathing
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2015-10-02 11:09:43 -07:00 |
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