removed unnessary comments

This commit is contained in:
Dante Ruiz 2016-11-22 18:55:20 +00:00
parent 2dfb745443
commit daf12047ca

View file

@ -560,7 +560,7 @@ bool EntityTreeElement::findRayIntersection(const glm::vec3& origin, const glm::
face, localSurfaceNormal, entityIdsToInclude, entityIdsToDiscard, visibleOnly, collidableOnly,
intersectedObject, precisionPicking, distanceToElementCube)) {
//qDebug() << "distanceToElementCube: " << distanceToElementCube << "distanceToElementDetials " << distanceToElementDetails << " distance: " << distance;
if (distanceToElementDetails < distance) {
distance = distanceToElementDetails;
face = localFace;