diff --git a/libraries/entities/src/EntityTreeElement.cpp b/libraries/entities/src/EntityTreeElement.cpp index 16abe64f65..c48eb46e81 100644 --- a/libraries/entities/src/EntityTreeElement.cpp +++ b/libraries/entities/src/EntityTreeElement.cpp @@ -560,7 +560,7 @@ bool EntityTreeElement::findRayIntersection(const glm::vec3& origin, const glm:: face, localSurfaceNormal, entityIdsToInclude, entityIdsToDiscard, visibleOnly, collidableOnly, intersectedObject, precisionPicking, distanceToElementCube)) { - //qDebug() << "distanceToElementCube: " << distanceToElementCube << "distanceToElementDetials " << distanceToElementDetails << " distance: " << distance; + if (distanceToElementDetails < distance) { distance = distanceToElementDetails; face = localFace;