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1 changed files with 2 additions and 2 deletions
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@ -23,8 +23,8 @@ enum AudioSource {
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class AudioPath {
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class AudioPath {
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public:
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public:
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AudioPath(AudioSource source = INBOUND_AUDIO, const glm::vec3& origin = glm::vec3(0),
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AudioPath(AudioSource source = INBOUND_AUDIO, const glm::vec3& origin = glm::vec3(0.0f),
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const glm::vec3& direction = glm::vec3(0), float attenuation = 1.0f,
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const glm::vec3& direction = glm::vec3(0.0f), float attenuation = 1.0f,
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float delay = 0.0f, float distance = 0.0f, bool isDiffusion = false, int bounceCount = 0);
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float delay = 0.0f, float distance = 0.0f, bool isDiffusion = false, int bounceCount = 0);
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AudioSource source;
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AudioSource source;
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