removed some debug

This commit is contained in:
ZappoMan 2013-12-12 17:56:56 -08:00
parent f94e000e6b
commit 51f07cad88

View file

@ -67,10 +67,6 @@ void ParticleCollisionSystem::updateCollisionWithVoxels(Particle* particle) {
glm::vec3 penetration;
OctreeElement* penetratedVoxel;
if (_voxels->findSpherePenetration(center, radius, penetration, &penetratedVoxel)) {
printf("findSpherePenetration()... penetration=%f,%f,%f\n",penetration.x, penetration.y, penetration.z);
printf("penetratedElement=%f,%f,%f,%f\n", penetratedVoxel->getCorner().x, penetratedVoxel->getCorner().y,
penetratedVoxel->getCorner().z, penetratedVoxel->getScale());
penetration /= (float)TREE_SCALE;
updateCollisionSound(particle, penetration, VOXEL_COLLISION_FREQUENCY);
applyHardCollision(particle, penetration, VOXEL_ELASTICITY, VOXEL_DAMPING);