From 51f07cad883b5decc4daebc13624798fbaf72f94 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Thu, 12 Dec 2013 17:56:56 -0800 Subject: [PATCH] removed some debug --- libraries/particles/src/ParticleCollisionSystem.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/libraries/particles/src/ParticleCollisionSystem.cpp b/libraries/particles/src/ParticleCollisionSystem.cpp index 1e0301f022..af4b4ee16b 100644 --- a/libraries/particles/src/ParticleCollisionSystem.cpp +++ b/libraries/particles/src/ParticleCollisionSystem.cpp @@ -67,10 +67,6 @@ void ParticleCollisionSystem::updateCollisionWithVoxels(Particle* particle) { glm::vec3 penetration; OctreeElement* penetratedVoxel; if (_voxels->findSpherePenetration(center, radius, penetration, &penetratedVoxel)) { - printf("findSpherePenetration()... penetration=%f,%f,%f\n",penetration.x, penetration.y, penetration.z); - printf("penetratedElement=%f,%f,%f,%f\n", penetratedVoxel->getCorner().x, penetratedVoxel->getCorner().y, - penetratedVoxel->getCorner().z, penetratedVoxel->getScale()); - penetration /= (float)TREE_SCALE; updateCollisionSound(particle, penetration, VOXEL_COLLISION_FREQUENCY); applyHardCollision(particle, penetration, VOXEL_ELASTICITY, VOXEL_DAMPING);