Remove unnecessary, unlucky "13," add note explaining arbitrary translation.

This commit is contained in:
Andrzej Kapolka 2013-09-20 09:52:15 -07:00
parent 9d28aaefae
commit 2f5a5a4b27

View file

@ -39,7 +39,7 @@ bool BlendFace::render(float alpha) {
glm::quat orientation = _owningHead->getOrientation();
glm::vec3 axis = glm::axis(orientation);
glRotatef(glm::angle(orientation), axis.x, axis.y, axis.z);
glTranslatef(0.0f, -0.025f, -0.025f);
glTranslatef(0.0f, -0.025f, -0.025f); // temporary fudge factor until we have a better method of per-model positioning
const float MODEL_SCALE = 0.0006f;
glScalef(_owningHead->getScale() * MODEL_SCALE, _owningHead->getScale() * MODEL_SCALE,
-_owningHead->getScale() * MODEL_SCALE);