diff --git a/interface/src/avatar/BlendFace.cpp b/interface/src/avatar/BlendFace.cpp index 690a278453..0fdd37da2c 100644 --- a/interface/src/avatar/BlendFace.cpp +++ b/interface/src/avatar/BlendFace.cpp @@ -39,7 +39,7 @@ bool BlendFace::render(float alpha) { glm::quat orientation = _owningHead->getOrientation(); glm::vec3 axis = glm::axis(orientation); glRotatef(glm::angle(orientation), axis.x, axis.y, axis.z); - glTranslatef(0.0f, -0.025f, -0.025f); + glTranslatef(0.0f, -0.025f, -0.025f); // temporary fudge factor until we have a better method of per-model positioning const float MODEL_SCALE = 0.0006f; glScalef(_owningHead->getScale() * MODEL_SCALE, _owningHead->getScale() * MODEL_SCALE, -_owningHead->getScale() * MODEL_SCALE);