Commit graph

624 commits

Author SHA1 Message Date
Stephen Birarda
7beb3a7b62 resolve conflicts on merge with upstream master 2014-12-17 16:57:35 -08:00
ZappoMan
1a9cf126e4 Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
Conflicts:
	interface/src/Application.cpp
	libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-17 13:16:11 -08:00
ZappoMan
2be3b73e8c move TextRender to libraries/render-utils 2014-12-17 12:32:52 -08:00
Stephen Birarda
e86c5ff683 remove Audio dependency on Menu 2014-12-16 15:45:17 -08:00
Stephen Birarda
e0752cef54 remove collision sound creation calls 2014-12-16 15:35:37 -08:00
Atlante45
11a2ecab56 Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
	interface/src/Menu.cpp
	interface/src/entities/EntityTreeRenderer.h
	interface/src/ui/ApplicationOverlay.cpp
	libraries/render-utils/src/GlowEffect.cpp
	libraries/render-utils/src/Model.cpp
2014-12-16 15:02:37 -08:00
Atlante45
2039895898 Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
	interface/src/renderer/GlowEffect.cpp
	interface/src/renderer/TextureCache.cpp
2014-12-16 14:27:50 -08:00
ZappoMan
89101872bb move Model and AnimationHandle to libraries 2014-12-16 14:04:39 -08:00
Atlante45
4d1529f77b typedefs 2014-12-16 14:02:22 -08:00
Stephen Birarda
a9eaa4b9f7 more decoupling of Audio from Interface 2014-12-16 12:43:06 -08:00
Atlante45
e5e2eb4e8a Moved GLCanvas in DM and DM to QSharedPointers 2014-12-15 16:20:52 -08:00
Stephen Birarda
1b48cf7f5a use DependencyManager for AddressManager 2014-12-15 14:54:20 -08:00
ZappoMan
e0a017e963 make GeometryCache work with DependancyManager 2014-12-15 10:49:34 -08:00
ZappoMan
4ac673fe63 more render util cleanup 2014-12-15 08:16:42 -08:00
Atlante45
1d9e53e227 Switched avatar to DependencyManager for Faceshift 2014-12-14 16:28:28 -08:00
ZappoMan
cd92185c5b Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickWork
Conflicts:
	examples/newEditEntities.js
	interface/src/avatar/MyAvatar.cpp
	interface/src/avatar/MyAvatar.h
	libraries/entities/src/EntityTree.h
2014-12-03 15:07:47 -08:00
Philip Rosedale
d63ace9f61 fix angular velocity from oculus, tweak hair 2014-12-02 23:53:46 -08:00
Philip Rosedale
57e2f71bb7 remove unused body delta pitch, roll 2014-12-02 23:24:47 -08:00
Philip Rosedale
3ca20a7eee Add jump/warp turning when in HMD 2014-12-02 23:08:34 -08:00
ZappoMan
526664ac57 delete old dead code 2014-12-01 22:11:34 -08:00
ZappoMan
6d7f799dbe oculus mirror lean hack 2014-12-01 10:32:35 -08:00
Philip Rosedale
d8a74a4db4 add max distance at which you will auto-magically look at someone else 2014-11-20 18:34:06 -06:00
Philip Rosedale
cd2a6f0f9c merge fix 2014-11-20 17:35:50 -06:00
Philip Rosedale
e1ad9d3b4b Fix eyes jittering when turning away/toward someone 2014-11-20 17:26:11 -06:00
Atlante45
4d5451fafe Merge branch 'master' of https://github.com/highfidelity/hifi into death_to_dot_f
Conflicts:
	interface/src/avatar/Avatar.cpp
	interface/src/avatar/SkeletonModel.cpp
2014-11-19 17:28:24 -08:00
Atlante45
ae3bcc8f06 No more .f 2014-11-19 16:53:39 -08:00
Andrew Meadows
82bf0f6210 menu item for "idle animations shift hips" hack 2014-11-19 09:38:10 -08:00
Andrew Meadows
6673d9d0c2 avatar stands on lowest toe 2014-11-19 09:13:24 -08:00
ZappoMan
13f08e65d1 Merge branch 'master' of https://github.com/highfidelity/hifi into modelSceneRendering
Conflicts:
	interface/src/renderer/Model.h
2014-11-12 19:31:27 -08:00
ZappoMan
4b22dadf09 first cut at implementing model scene rendering 2014-11-12 11:53:22 -08:00
Philip Rosedale
6af2b7aadf remove buckyballs and face shift lean driving (should be a script if desired) 2014-11-12 07:33:59 -08:00
AndrewMeadows
22dbebbe09 Merge pull request #3760 from DaveDubUK/20142
CR for Job #20142 - Walk Cycle Polish Description
2014-11-11 09:10:32 -08:00
DaveDubUK
7a1f7bd418 Update to walk.js v 1.1
Revised code structure (see /libraries for new files), walk animation
completely overhauled (now using geometric wave generators, Fourier
synthesis and Butterworth LP filtering for selected motion curve
construction), redesigned sidestepping animations, tweaked flying
animations, decreased maximum walk speed in Interface to more natural
human value, improved Hydra support, added support for Leap motion,
animation file sizes optimised, cleared out code used to work around now
fixed bugs, lots of minor tweaks and improvements. walk.js is now under
100,000 characters, but I had to use tabs instead of 4 spaces to get it
below the threshold.
2014-11-05 20:11:11 +00:00
Brad Hefta-Gaub
24c324fd1d Merge pull request #3735 from ctrlaltdavid/20126
CR for Job #20126 - Rift HUD shouldn't move with head
2014-11-04 15:52:10 -08:00
Andrew Meadows
92a6609ac0 simpler tuning system for walk velocities 2014-11-03 11:31:04 -08:00
David Rowe
02f9bb489f Fix some build warnings while in the vicinity 2014-10-31 12:49:21 -07:00
David Rowe
8e58e6e3b0 Remove unused methods 2014-10-31 12:48:30 -07:00
Andrew Meadows
9ddd05ca72 smoother avatar motion at low velocities 2014-10-29 12:13:07 -07:00
Andrew Meadows
c1728c0296 Merge upstream/master into andrew/experimental 2014-10-27 10:08:48 -07:00
Philip Rosedale
d5d0fbd9d8 Hair gravity always the same 2014-10-24 16:08:01 -07:00
Philip Rosedale
4e605f5f67 First headMove "no-barf" version with lean/nod to walk, turn 2014-10-21 00:20:08 -07:00
ZappoMan
fc507850be Merge branch 'master' of https://github.com/highfidelity/hifi into removeParticles 2014-10-16 20:36:28 -07:00
ZappoMan
4c85e9f581 removing particles 2014-10-13 14:10:57 -07:00
Philip Rosedale
9be2b33971 Hair draped for masks and driven by audio loudness 2014-10-10 17:06:11 -07:00
Philip Rosedale
2da4345b21 First person and mirror HMD view almost fixed 2014-10-09 13:32:35 -07:00
Philip Rosedale
c4c9f4820d First pass at simplifying camera, removes interpolation to target and setbacks 2014-10-08 10:00:47 -07:00
Philip Rosedale
63730a37da Bring initial walk speed down for easier maneuvering around people 2014-10-06 15:26:47 -07:00
Andrew Meadows
6aba2359ed Tweak low velocity avatar keyboard control. 2014-10-06 14:27:43 -07:00
Andrew Meadows
01a3eaa26b added experimental MyAvatar.setSkeletonOffset()
for improved walk animations
2014-10-05 19:10:55 -07:00
Sam Gateau
bd5c6517a5 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
Conflicts:
	interface/src/ui/MetavoxelEditor.cpp
	interface/src/ui/overlays/Sphere3DOverlay.cpp
2014-10-03 17:31:05 -07:00