Anthony J. Thibault
605da499c8
Updated english translation file
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Generated using the following command:
~/code/hifi > lupdate interface -ts interface/i18n/interface_en.ts
Scanning directory 'interface'...
Updating 'interface/i18n/interface_en.ts'...
Found 146 source text(s) (130 new and 16 already existing)
Kept 28 obsolete entries
NOTE: this translation file is far from complete, many menu strings from Menu.h do not show up in this list.
2015-10-15 11:15:06 -07:00
Andrew Meadows
2ae62de84e
Merge pull request #6026 from birarda/qt-polling-env
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set bearer poll timeout env for wlan scan in Qt 5.5
2015-10-15 09:58:32 -07:00
Howard Stearns
2b32b23299
Merge pull request #6052 from thoys/JS_Rotation_FIX
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Fix avatar joint rotations / translations to be set by script
2015-10-15 07:09:02 -07:00
Thijs Wenker
c99573ea64
Fixed support for calling setJointMumblers with joint name. Walk.js runs smooth now!
2015-10-15 15:35:35 +02:00
Thijs Wenker
8111432088
Merge branch 'master' of https://github.com/worklist/hifi into JS_Rotation_FIX
2015-10-15 14:50:20 +02:00
Clément Brisset
efd106e68c
Merge pull request #6075 from birarda/default-asset-server
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add a migrator to move assets to ATP
2015-10-14 17:02:10 -07:00
Andrew Meadows
982476d02b
Merge pull request #6076 from hyperlogic/tony/turn-hips-while-moving
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Rotate the avatar to align with the HMD while moving
2015-10-14 15:09:39 -07:00
samcake
4554d65230
Merge pull request #6077 from ZappoMan/monoOculusPreview
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basic mono preview for the oculus display plugin
2015-10-14 15:07:46 -07:00
Anthony J. Thibault
3e7a6fd490
Change to boom offset for 3rd person HMD camera.
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Previously the boom offset was computed in HMD sensor space instead of
world space, so it did not play well with the vive, or the oculus
if you weren't facing the camera directly.
Now it is computed in world space, and is always behind the character's
position/orientation. This can cause the boom to swing if the character
rotation changes but now the avatar rotation in HMD uses comfort mode.
It's not that disorienting.
2015-10-14 14:43:59 -07:00
Anthony J. Thibault
1c1221597d
Merge branch 'master' into tony/turn-hips-while-moving
2015-10-13 18:38:27 -07:00
Brad Hefta-Gaub
c4af4c7b10
basic mono preview for the oculus display plugin
2015-10-13 17:45:29 -07:00
Anthony J. Thibault
e484a904a2
Rotate the avatar to align with the HMD while moving
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MyAvatar: refactored updateFromHMDSensorMatrix() a bit by splitting it into several methods, because
it was getting quite large and becoming hard to follow.
* beginStraighteningLean() - can be called when we would like to trigger a re-centering action.
* shouldBeginStraighteningLean() - contains some of the logic to decide if we should begin a re-centering action.
for now it encapulates the capsule check.
* processStraighteningLean() - performs the actual re-centering calculation.
New code was added to MyAvatar::updateFromHMDSensorMatrix() to trigger re-centering when the avatar speed rises
over a threshold.
Secondly the Rig::computeMotionAnimationState() state machine for animGraph added a state change hysteresis
of 100ms. This hysteresis should help smooth over two issues.
1) When the delta position is 0, because the physics timestep was not evaluated.
2) During re-centering due to desired motion, the avatar velocity can fluctuate causing undesired animation state fluctuation.
2015-10-13 17:36:00 -07:00
Andrew Meadows
073b019458
Merge pull request #6072 from howard-stearns/skip-some-reload-recenter-on-startup
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Don't reload/recenter some avatar data on startup
2015-10-13 17:08:00 -07:00
Stephen Birarda
d84994d8e0
fix casing for ubuntu include failure
2015-10-13 17:04:45 -07:00
Stephen Birarda
2caa7f6d64
change getUrl to getATPUrl, use in ATPAssetMigrator
2015-10-13 16:56:20 -07:00
Stephen Birarda
574089530a
make sure request is not nullptr before using it
2015-10-13 16:49:12 -07:00
Andrew Meadows
a331edcee9
Merge pull request #6073 from ZappoMan/comfortModeHack
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implement comfort mode hack
2015-10-13 16:47:45 -07:00
Stephen Birarda
d22c602041
use categorized logging in ATPAssetMigrator
2015-10-13 16:44:13 -07:00
Stephen Birarda
cc93767077
remove some extra spaces
2015-10-13 16:38:00 -07:00
Stephen Birarda
76bfc6218a
add back block removed in merge
2015-10-13 16:36:10 -07:00
Brad Hefta-Gaub
8a2e23cae4
CR feedback
2015-10-13 16:20:52 -07:00
Stephen Birarda
1450305390
fix ATP url scheme constant
2015-10-13 16:13:47 -07:00
Stephen Birarda
fc82ea8541
resolve conflicts on merge with upstream/master
2015-10-13 16:12:54 -07:00
Stephen Birarda
c328941b9d
Merge pull request #6074 from huffman/fix-empty-hash
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Fix crash when atp url is empty
2015-10-13 16:02:28 -07:00
Stephen Birarda
549043f255
add an option to bulk upload assets in ATPAssetMigrator
2015-10-13 15:20:37 -07:00
Ryan Huffman
c468cabe7e
Fix crash when atp url is empty
2015-10-13 15:12:01 -07:00
Brad Hefta-Gaub
ad96d76921
implement comfort mode hack
2015-10-13 15:06:11 -07:00
James B. Pollack
5f36972cfc
Merge pull request #6071 from imgntn/invert_solids
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[Scripts] Toybox Updates
2015-10-13 13:48:31 -07:00
Howard Stearns
93e908a592
Don't reload/recenter some avatar data on startup, when we don't necessarilly have all the required data initialized.
2015-10-13 12:15:13 -07:00
Stephen Birarda
65976f7891
add saving of entity file to ATPAssetMigrator
2015-10-13 10:51:57 -07:00
James B. Pollack
c84d2fc36a
fix target script url
2015-10-13 10:44:43 -07:00
Stephen Birarda
cf74cfb50e
add an ATPAssetMigrator for bulk ATP migration
2015-10-13 10:38:52 -07:00
James B. Pollack
309cde7f28
invert solidity of most toybox objects while held
2015-10-13 10:31:36 -07:00
James B. Pollack
0f2ad8dd49
Merge branch 'wall_targets_2' into invert_solids
2015-10-13 10:15:48 -07:00
James B. Pollack
8d9bcbd793
Merge pull request #6067 from hyperlogic/tony/remove-middle-mouse-overlay-toggle
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Remove overlay hiding from middle mouse button.
2015-10-13 10:14:15 -07:00
Andrew Meadows
ef3775c44d
Merge pull request #6059 from Atlante45/warning
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Fix warning
2015-10-13 08:39:42 -07:00
Brad Hefta-Gaub
8e8ba15aaa
Merge pull request #6065 from sethalves/reorder-sims
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grab changes
2015-10-13 08:35:38 -07:00
Andrew Meadows
25685f97eb
Merge pull request #6062 from howard-stearns/fix-startup-position-failure
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fix-startup-position-failure
2015-10-13 08:34:33 -07:00
Anthony J. Thibault
6a8ff676ed
Remove overlay hiding from middle mouse button.
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Because it conflicts with edit.js camera panning.
You can still toggle the overlay via the O key.
2015-10-12 17:33:27 -07:00
Eric Levin
12548df0a3
Merge pull request #6060 from imgntn/lighting_explorer
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[Scripts] Fix Edit.js bug that would lock Entity camera in orbit or pan mode
2015-10-12 17:30:27 -07:00
Clément Brisset
3e65c3bc35
Merge pull request #6064 from birarda/default-asset-server
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turn on the asset server by default
2015-10-12 17:21:33 -07:00
Howard Stearns
e8b074c85c
Merge pull request #6031 from AndrewMeadows/ik-moves-hips
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IK moves hips
2015-10-12 17:03:33 -07:00
James B. Pollack
0f998e81af
add min reset distance
2015-10-12 17:03:32 -07:00
James B. Pollack
fc8a4f4f2d
cleanup
2015-10-12 17:00:49 -07:00
James B. Pollack
02620c4b0d
make targets ungrabbable
2015-10-12 16:59:42 -07:00
Seth Alves
f0ce698d78
switch back to springy grab
2015-10-12 16:57:20 -07:00
Stephen Birarda
60f5a06308
turn on the asset-server by default
2015-10-12 16:44:51 -07:00
Stephen Birarda
8240dff03f
Merge pull request #6061 from Atlante45/asset-drop
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Asset drop
2015-10-12 16:37:50 -07:00
James B. Pollack
bc4200d8d7
push last positions to array
2015-10-12 16:35:06 -07:00
James B. Pollack
47471e837f
reset targets once they have stopped moving
2015-10-12 16:31:36 -07:00