add shortcut key for Kill Local Voxels to help debugging of LOD

This commit is contained in:
ZappoMan 2013-06-07 10:29:05 -07:00
parent e57db88c07
commit 479e8c7811

View file

@ -1456,7 +1456,7 @@ void Application::initMenu() {
QMenu* renderDebugMenu = debugMenu->addMenu("Render Debugging Tools");
renderDebugMenu->addAction("Show Render Pipeline Warnings", this, SLOT(setRenderWarnings(bool)))->setCheckable(true);
renderDebugMenu->addAction("Kill Local Voxels", this, SLOT(doKillLocalVoxels()));
renderDebugMenu->addAction("Kill Local Voxels", this, SLOT(doKillLocalVoxels()), Qt::CTRL | Qt::Key_K);
renderDebugMenu->addAction("Randomize Voxel TRUE Colors", this, SLOT(doRandomizeVoxelColors()), Qt::CTRL | Qt::Key_R);
renderDebugMenu->addAction("FALSE Color Voxels Randomly", this, SLOT(doFalseRandomizeVoxelColors()));
renderDebugMenu->addAction("FALSE Color Voxel Every Other Randomly", this, SLOT(doFalseRandomizeEveryOtherVoxelColors()));