mirror of
https://github.com/Armored-Dragon/overte.git
synced 2025-03-11 16:13:16 +01:00
Fixing the failing shader
This commit is contained in:
parent
c4364e0f61
commit
2da1801fbf
2 changed files with 2 additions and 2 deletions
|
@ -34,7 +34,7 @@ void main(void) {
|
||||||
<$fetchMaterialTexturesCoord1(matKey, _texCoord1, _SCRIBE_NULL, lightmapVal)$>
|
<$fetchMaterialTexturesCoord1(matKey, _texCoord1, _SCRIBE_NULL, lightmapVal)$>
|
||||||
|
|
||||||
vec3 viewNormal;
|
vec3 viewNormal;
|
||||||
<$tangentToViewSpaceLOD(_position, normalTex, _normal, _tangent, viewNormal)$>
|
<$tangentToViewSpaceLOD(_position, normalTexel, _normal, _tangent, viewNormal)$>
|
||||||
|
|
||||||
packDeferredFragmentLightmap(
|
packDeferredFragmentLightmap(
|
||||||
normalize(viewNormal.xyz),
|
normalize(viewNormal.xyz),
|
||||||
|
|
|
@ -34,7 +34,7 @@ void main(void) {
|
||||||
<$fetchMaterialTexturesCoord1(matKey, _texCoord1, _SCRIBE_NULL, lightmapVal)$>
|
<$fetchMaterialTexturesCoord1(matKey, _texCoord1, _SCRIBE_NULL, lightmapVal)$>
|
||||||
|
|
||||||
vec3 viewNormal;
|
vec3 viewNormal;
|
||||||
<$tangentToViewSpaceLOD(_position, normalTex, _normal, _tangent, viewNormal)$>
|
<$tangentToViewSpaceLOD(_position, normalTexel, _normal, _tangent, viewNormal)$>
|
||||||
|
|
||||||
packDeferredFragmentLightmap(
|
packDeferredFragmentLightmap(
|
||||||
normalize(viewNormal.xyz),
|
normalize(viewNormal.xyz),
|
||||||
|
|
Loading…
Reference in a new issue