diff --git a/libraries/render-utils/src/model_lightmap_normal_map.slf b/libraries/render-utils/src/model_lightmap_normal_map.slf index 024f010254..81de1e5d5b 100644 --- a/libraries/render-utils/src/model_lightmap_normal_map.slf +++ b/libraries/render-utils/src/model_lightmap_normal_map.slf @@ -34,7 +34,7 @@ void main(void) { <$fetchMaterialTexturesCoord1(matKey, _texCoord1, _SCRIBE_NULL, lightmapVal)$> vec3 viewNormal; - <$tangentToViewSpaceLOD(_position, normalTex, _normal, _tangent, viewNormal)$> + <$tangentToViewSpaceLOD(_position, normalTexel, _normal, _tangent, viewNormal)$> packDeferredFragmentLightmap( normalize(viewNormal.xyz), diff --git a/libraries/render-utils/src/model_lightmap_normal_specular_map.slf b/libraries/render-utils/src/model_lightmap_normal_specular_map.slf index f64533bcb5..944da27b01 100644 --- a/libraries/render-utils/src/model_lightmap_normal_specular_map.slf +++ b/libraries/render-utils/src/model_lightmap_normal_specular_map.slf @@ -34,7 +34,7 @@ void main(void) { <$fetchMaterialTexturesCoord1(matKey, _texCoord1, _SCRIBE_NULL, lightmapVal)$> vec3 viewNormal; - <$tangentToViewSpaceLOD(_position, normalTex, _normal, _tangent, viewNormal)$> + <$tangentToViewSpaceLOD(_position, normalTexel, _normal, _tangent, viewNormal)$> packDeferredFragmentLightmap( normalize(viewNormal.xyz),