mirror of
https://github.com/AleziaKurdis/overte.git
synced 2025-04-10 16:23:20 +02:00
49 lines
1.6 KiB
Text
49 lines
1.6 KiB
Text
<@include gpu/Config.slh@>
|
|
<$VERSION_HEADER$>
|
|
// <$_SCRIBE_FILENAME$>
|
|
// Generated on <$_SCRIBE_DATE$>
|
|
//
|
|
// Copyright 2015 High Fidelity, Inc.
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
//
|
|
|
|
<@include gpu/Inputs.slh@>
|
|
<@include render-utils/ShaderConstants.h@>
|
|
|
|
<@include gpu/Transform.slh@>
|
|
<$declareStandardTransform()$>
|
|
|
|
<@if HIFI_USE_FADE@>
|
|
layout(location=RENDER_UTILS_ATTR_POSITION_WS) out vec4 _positionWS;
|
|
<@endif@>
|
|
<@if not HIFI_USE_SHADOW@>
|
|
<@if HIFI_USE_FORWARD@>
|
|
layout(location=RENDER_UTILS_ATTR_POSITION_ES) out vec4 _positionES;
|
|
<@endif@>
|
|
layout(location=RENDER_UTILS_ATTR_POSITION_MS) out vec3 _positionMS;
|
|
layout(location=RENDER_UTILS_ATTR_PREV_POSITION_CS) out vec4 _prevPositionCS;
|
|
layout(location=RENDER_UTILS_ATTR_NORMAL_WS) out vec3 _normalWS;
|
|
<@endif@>
|
|
|
|
void main(void) {
|
|
TransformCamera cam = getTransformCamera();
|
|
TransformObject obj = getTransformObject();
|
|
|
|
<@if HIFI_USE_SHADOW@>
|
|
<$transformModelToClipPos(cam, obj, inPosition, gl_Position)$>
|
|
<@else@>
|
|
<@if not HIFI_USE_FORWARD@>
|
|
<$transformModelToClipPosAndPrevClipPos(cam, obj, inPosition, gl_Position, _prevPositionCS)$>
|
|
<@else@>
|
|
<$transformModelToEyeAndClipPos(cam, obj, inPosition, _positionES, gl_Position)$>
|
|
<@endif@>
|
|
|
|
<$transformModelToWorldDir(cam, obj, inNormal.xyz, _normalWS)$>
|
|
_positionMS = inPosition.xyz;
|
|
<@endif@>
|
|
<@if HIFI_USE_FADE@>
|
|
<$transformModelToWorldPos(obj, inPosition, _positionWS)$>
|
|
<@endif@>
|
|
}
|