Overte open source virtual worlds platform.
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2013-05-17 12:44:39 -07:00
animation-server first cut at animation server 2013-05-17 12:44:39 -07:00
audio-mixer break audio out of shared into its own library 2013-05-16 13:00:40 -07:00
avatar-mixer add threaded injection of audio via audio injector class 2013-05-15 16:10:59 -07:00
cmake conditional repairs for custom modules 2013-05-14 12:02:54 -07:00
domain-server add threaded injection of audio via audio injector class 2013-05-15 16:10:59 -07:00
eve add constants for volume byte values 2013-05-16 14:09:50 -07:00
externals/glm moved stuff around to migrate glm to shared 2013-04-11 18:41:12 -07:00
hardware/head_hand Revert "read from magnetometer on SDA, SLC" 2013-02-27 14:45:52 -08:00
injector add constants for volume byte values 2013-05-16 14:09:50 -07:00
interface Added acceleration decay of pitch (you look up/straight if you start moving) 2013-05-16 19:12:48 -06:00
libraries first cut at animation server 2013-05-17 12:44:39 -07:00
pairing-server couple of type squishes 2013-05-13 16:36:55 -07:00
space-server remove the unecessary trailing slash when setting root dir 2013-04-15 14:59:48 -07:00
tools cleanup of packet header constants 2013-04-08 19:54:14 -07:00
voxel-edit merge conflict fix 2013-05-08 18:07:33 -07:00
voxel-server first cut at animation server 2013-05-17 12:44:39 -07:00
.gitignore use build directory to keep cmake clean 2013-02-07 11:57:35 -08:00
CMakeLists.txt first cut at animation server 2013-05-17 12:44:39 -07:00
README.md fix incorrect casing of Xcode in CMake command 2013-03-19 10:52:14 -07:00

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.