overte-AleziaKurdis/tests
2016-09-23 12:04:56 -07:00
..
animation Make sure we don't use raw resource ptr 2016-04-12 13:51:11 -07:00
audio checkpoint 2015-11-20 15:19:45 -06:00
controllers First pass at threaded rendering 2016-08-12 22:18:36 -07:00
entities Enabling OSX Oculus plugin 2016-08-12 22:28:43 -07:00
gpu-test enabled qnetworkrequest redirects everywhere I could find them 2016-09-06 17:35:06 -07:00
jitter checkpoint 2015-11-20 15:19:45 -06:00
mocha Convert all simple one-liners containing ') { ' to instead take up three lines. 2016-02-10 12:03:07 -08:00
networking Make sure we don't use raw resource ptr 2016-04-12 13:51:11 -07:00
octree OctreeTests: added unit tests for EntityTreeElement child accessors 2016-03-30 16:15:29 -07:00
physics more unit tests for CollisionRenderMeshCache 2016-08-24 22:25:45 -07:00
recording checkpoint 2015-11-20 15:19:45 -06:00
render-perf Identify pre-generated textures 2016-09-23 12:04:56 -07:00
render-texture-load Fixing warnings 2016-09-23 12:04:45 -07:00
render-utils Moving to custom context creation 2016-08-29 11:21:54 -07:00
shaders Moving to custom context creation 2016-08-29 11:21:54 -07:00
shared Added six byte quaternion compression routines & tests 2016-05-16 17:48:54 -07:00
ui Fix UI elements triggered by WebViews 2016-07-21 15:13:07 -07:00
CMakeLists.txt Fix build (and remove unneeded test file). 2016-02-08 09:33:32 -08:00
GLMTestUtils.h add QCOMPARE_QUATS macro for easier tests 2015-08-12 17:52:54 -07:00
QTestExtensions.h Changed grammar to support boolean and and or. 2015-12-15 10:35:35 -08:00