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https://github.com/AleziaKurdis/overte.git
synced 2025-04-07 10:52:37 +02:00
Fixing warnings
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parent
151df32519
commit
2b5ed86a62
2 changed files with 7 additions and 10 deletions
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@ -204,7 +204,6 @@ GL45Texture::~GL45Texture() {
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}
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}
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auto originalAllocatedPages = _allocatedPages;
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auto maxSparseMip = std::min<uint16_t>(_maxMip, _sparseInfo._maxSparseLevel);
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uint8_t maxFace = (uint8_t)((_target == GL_TEXTURE_CUBE_MAP) ? GLTexture::CUBE_NUM_FACES : 1);
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for (uint16_t mipLevel = _minMip; mipLevel <= maxSparseMip; ++mipLevel) {
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@ -216,10 +215,9 @@ GL45Texture::~GL45Texture() {
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_allocatedPages -= deallocatedPages;
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}
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}
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if (0 != _allocatedPages) {
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auto maxSize = _gpuObject.evalMipDimensions(0);
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qDebug() << "Allocated pages remaining " << _id << " " << _allocatedPages;
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qDebug() << originalAllocatedPages;
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qWarning() << "Allocated pages remaining " << _id << " " << _allocatedPages;
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}
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}
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}
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@ -424,7 +422,6 @@ void GL45Texture::updateMips() {
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if (!_sparse) {
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return;
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}
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bool modified = false;
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auto newMinMip = std::min<uint16_t>(_gpuObject.minMip(), _sparseInfo._maxSparseLevel);
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if (_minMip < newMinMip) {
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stripToMip(newMinMip);
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@ -443,8 +440,6 @@ void GL45Backend::derezTextures() const {
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if (GLTexture::getMemoryPressure() < 1.0f) {
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return;
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}
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qDebug() << "Allowed texture memory " << Texture::getAllowedGPUMemoryUsage();
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qDebug() << "Used texture memory " << Context::getTextureGPUMemoryUsage();
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Lock lock(texturesByMipCountsMutex);
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if (texturesByMipCounts.empty()) {
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@ -458,9 +453,10 @@ void GL45Backend::derezTextures() const {
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return;
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}
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qDebug() << "Allowed texture memory " << Texture::getAllowedGPUMemoryUsage();
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qDebug() << "Used texture memory " << Context::getTextureGPUMemoryUsage();
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auto& textureMap = texturesByMipCounts;
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auto newMipLevel = mipLevel - 1;
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qDebug() << "Derez a texture";
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GL45Texture* targetTexture = nullptr;
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{
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auto& textures = texturesByMipCounts[mipLevel];
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@ -475,7 +475,7 @@ protected:
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}
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void loadAll() {
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for (auto i = 0; i < _texturesFiles.size(); ++i) {
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for (size_t i = 0; i < _texturesFiles.size(); ++i) {
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if (_textures[i]) {
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continue;
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}
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@ -534,6 +534,7 @@ private:
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auto now = usecTimestampNow();
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static auto last = now;
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auto delta = (now - last) / USECS_PER_MSEC;
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Q_UNUSED(delta);
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#if 0
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if (!_textures.empty()) {
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const auto& front = _textureLoads.front();
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